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352659 Posts in 14358 Topics by 2254 Members
Latest Member: dharkhades
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3616  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: November 27, 2012, 03:26:53 AM
I promise, it's nothing dirty, it's not a prank.  I just thought it was cool.



Didn't even need to to know that that's
Code:
a Pikachu.
3617  The Rest / General Discussions / Re: Black Friday.. or "almost black" thursday? Game deals.... on: November 26, 2012, 02:23:50 PM
http://gematsu.com/2012/11/rumor-3ds-price-to-drop-to-140

Boy, if this proves true then I'm glad I got ignored held off on making a purchase on Friday.
3618  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: November 26, 2012, 05:11:07 AM
Skyfall -   I don't understand the orgasm train this flick is riding on, but I'll blame reviewers for what seems like them circle-jerking to it and saying hows it's "the best Bond" or "remaking the franchise".
But nevertheless, a great movie.  I was happy to see a film more focused on M; Judi Dench deserves the love.  Bond Girl #2 had way too much eye makeup half the time, but Bond Girl #1 was wonderful (name slipping, in a rush as I write this).  Good movie, and I loved Bardem while Craig was in top form.
What!? This flick was so mediocre. I'll give credit to Naomie Harris (the first bond lady), and Judi Dench is always a good sell. Even Lord Voldemort was quite interesting in the movie, but the plot was so stale. Reminded me of Die Hard 4, which was bleh too. I liked the characters, especially the villian and that little...scene with bond when they first met. But the story never picked up, and Skyfall itself was a letdown (the term used itself I mean). Craig wins, but the writers should be fired.

Quote
The "revenge on M" plot was fantastic -- but i guess it wasn't really played up more than beyond that.... it was a murder/suicide he was going for, even despite the fancy gadgets Bardem had, the big blow up of HQ, the outstanding hacking, the publicly released videos of MI6 agents.  There was a lot of powerful material that was sort of dropped or never given that final UMPH that, by comparison, Batman Dark Knight Rises took to an 11.  And again, despite the fancy plotting, it all came down to a murder/suicide attempt...  Granted, the Cyanide bit was pretty frightening.

I found Adele's song pretty average too.  I don't get why all the reviewers are raving for it, it IS good... but short of "amazing" despite having all the ingredients for it.

Really sad Felix wasn't in this one too. :(

Checked this one out on Turkeyday and I generally agree with Dice except that I appreciated that they kept the overall plot within the scope they did. Because, let's be honest here, the average Bond plot tends to get way too goofy (just look at almost any given Moore/Brosman era film) and this definitely felt more centered on a more sudo-espionage level of conflict (much like an early Connery era film).
3619  The Rest / General Discussions / Re: Remorse for things you did or failed to do in games on: November 26, 2012, 03:38:45 AM
Golden Sun is the serie with the most backtracking I've ever seen.
It's like there's this designer somewhere getting sexual satisfaction out of making you walk back to every town you've been to after every single dungeon.

And if it isn't the endless backtracking, it's the endless walls of text which also have a severe tendency to endlessly backtrack upon itself.
3620  Media / Single-Player RPGs / Re: super robot wars original generations 2 for ps3 on: November 25, 2012, 07:39:31 AM
Stand by for ridiculous voice acting.

http://www.youtube.com/watch?v=nnxHgxB2VJw

The second stage gameplay is up. The mooks continue to be a joke, Cybuster's still ridiculous, and the player flubs the Skill Point by sending a low willed, unpaired Rein Weisritter up against the boss instead of the maxed willed Cybuster with Cosmo Nova at the ready.
3621  The Rest / General Discussions / Re: Remorse for things you did or failed to do in games on: November 25, 2012, 03:49:35 AM
Thanks to an LP that started back when forum lurkers were still on :frogout: I was reminded of something I regret.

Code:
Playing Beyond the Beyond.
3622  Media / Single-Player RPGs / Re: RPGs / Visual Novels / etc. on Nintendo DS? on: November 25, 2012, 03:43:19 AM
As for the issue of silent male leads that you get to roleplay, it pretty much stems from JRPG designers believing that only Japanese high school aged boys play them hence them typically being dumb as bricks, that have absolutely no say in matters, terrible fashion sense, no personality, and the depth of a blank sheet of paper. Of course even if they weren't silent or lacking in a personality they'd still be teenaged males because there's no stale, overplayed, play-it-safe, cliched MC archetypes for females (except for the ones who either operate their dainty stores and only moonlight as an adventurer, dress up in their skimpy magic girl outfit as they battle evil magic girls in even skimpier outfits, or are too busy trying to garner the attention of her romantic interest/the male lead to be effectual in any meaningful capacity) or anyone over the age of 21.

Okay, and does any of that relate to Zelda?

Is this strictly about Zelda?
I think Dice mentioned silent MCs and he replied to it?

It's about as on-topic as most of Aeolus's rants.

Seriously, though, I've always thought silent protagonists were more popular in the west than in Japan anyway.  Can we blame that on Japanese teenagers too?

Admittedly my beef with generic protagonists doesn't really stem from the Zelda series despite Link's silence, mostly due to the general lack of verbosity within Zelda games (outside of those annoying "you got 5 rupees for the first time this session" messages or companions in general). It also doesn't really stem from WRPG protagonists either since those are typically player created anyways (also there are much fewer silent WRPG protagonists these days). It mostly stems from games that only have a silent protagonist in name only as your party members or whomever spends the majority of the game putting words in your mouth and turning every Y/N choice into a 'but thou must' or a 'way to derail the topic; now I have to spend a textbox getting back on track'.

That said, yeah, I probably shouldn't have derailed the topic like I did. It's just that all the good recommendations have already been made at this point.
3623  Media / Single-Player RPGs / Re: RPGs / Visual Novels / etc. on Nintendo DS? on: November 24, 2012, 08:09:03 AM
Tokay island sucked balls.  It's not bad when you know what to do... but I'm all new-age-y now and I can't stand Link's general walking speed in those old games.  I'll give you that.  Goron dancing I barely remember, but I remember having a save stuck at that part for a bit.... oh... that and in Seasons where that fucker has to repair the Balance Stone (or whatever) and needs to have a minecart en route to crashing into it while enemies come at you.... that was the weirdest and stupidest thing a game has had to ask you to do.

I never bothered with the 4th bottle in OoT... 3 is usually enough and I'm no completionist.

The walking speed isn't the problem, its the fact that you're running through a convoluted fetch quest, which includes at least one dumb minigame, over a small island to get your gear back, and you can't even leave or do something relevant to complete, or even access, the next dungeon. The dancing Goron is both a rather strict rhythm minigame that you need to complete twice to access the rest of the mountain/the next item in that location's fetch quest for one of two keys needed to enter the next dungeon (actually the whole Rollin' Ridge segment was a slog since it was mostly wall to wall minigames of varying quality).


Quote
Speaking of Link
http://www.thestar.com/news/gta/article/1288553--dad-hacks-classic-legend-of-zelda-game-to-make-the-hero-into-a-heroine
URL says it all, I thought this was a nice gesture.  Kinda wish they do it more with "blank slate" characters.  I'm sick of playing as a dude, though I never really understood the "it makes *you* the lead!" angle of silent characters.

Don't know why he bothered when he could've tracked down the official hack i.e. http://zelda.wikia.com/wiki/BS_The_Legend_of_Zelda, but I guess it's the thought that counts.

As for the issue of silent male leads that you get to roleplay, it pretty much stems from JRPG designers believing that only Japanese high school aged boys play them hence them typically being dumb as bricks, that have absolutely no say in matters, terrible fashion sense, no personality, and the depth of a blank sheet of paper. Of course even if they weren't silent or lacking in a personality they'd still be teenaged males because there's no stale, overplayed, play-it-safe, cliched MC archetypes for females (except for the ones who either operate their dainty stores and only moonlight as an adventurer, dress up in their skimpy magic girl outfit as they battle evil magic girls in even skimpier outfits, or are too busy trying to garner the attention of her romantic interest/the male lead to be effectual in any meaningful capacity) or anyone over the age of 21.
3624  Media / Single-Player RPGs / Re: RPGs / Visual Novels / etc. on Nintendo DS? on: November 24, 2012, 02:56:10 AM
Each game has an annoying sequence, so I don't think that's too Capcom-exclusive.
Ocarina of Time has Dampe's grave and the "childhood arc" dungeons, Majora's Mask has "the first 3 days", Twilight Princess has the Sacred Grove (*groan* twice), Wind Waker has sailing and Forsaken Fortress (which is one big stealth sequence aside from when you're thwacking an enemy with a giant stick), Skyward Sword has you doing three laps around the Hyrule track ... and Adventure of Link is one big long annoying sequence.

Yeah, there's tedium in every game, but those don't grind your game to a halt until you do them (aside from the MM and WW's FF ones) like Tokay Island and the Goron Dancing do. Also you complain about OoT's Dampe and the YL dungeons but not getting the fourth bottle?

Then again, maybe I shouldn't have all caps the "REALLY" in my previous post. Well either way, it's too late to edit it now.
3625  The Rest / General Discussions / Re: Black Friday.. or "almost black" thursday? Game deals.... on: November 23, 2012, 11:09:19 PM
The call of super cheap phones (Samsung Galaxy IIs for less than a buck, not including plans and so on? Hell yeah!) diverted BF attentions from anyplace with even a reasonable deal on gaming technology (PS3 bundle for 250? No thanks.). So once again another year of enjoying my cutting edge Wii and DSi.

Actually this still allows me the option of picking up a cheap used PSP somewhere down the line which was my initial option anyways.
3626  Media / Single-Player RPGs / Re: RPGs / Visual Novels / etc. on Nintendo DS? on: November 23, 2012, 11:01:52 PM
I actually liked the Capcom Zeldas.  Oracle of Seasons, Oracle of Ages, and Minish Cap were pretty fun.

Those are actually my three favorite Zeldas, along with LttP :)

I'd *love* to see another Capcom-made Zelda title.
Seasons and Minish were a step above Nintendo's handheld efforts with the series.  Heck, I wouldn't mind a continuation of Minish Cap, I thought the concept was a lot of fun to just leave alone.

I don't know. The Capcom Zeldas tend to suffer from problems of having some REALLY annoying sequences like Tokay Island, the Dancing Gorons, and all the block pushing business that goes on in MC. Also MC had a really bizarre challenge curve by blocking off most of the game's content until you reached the latter half of the game (like by the time you complete the fourth dungeon, the Temple of Droplets, you'll have at best 9 heart containers, but by the time you reach the entrance of fifth dungeon, the Palace of the Winds, you can have up to 15 heart containers, and that's not even getting to the bullshit like the Mirror Shield or the final piece of heart). Although I will admit that they do come up with some good boss fights like the Sky Manta in MC or General Onyx in OoS (even if he is just a Sigma clone).
3627  The Rest / General Discussions / Re: Remorse for things you did or failed to do in games on: November 21, 2012, 09:59:48 PM
FFVIA:

Code:
Let Mog fall to his not-doom for the sake of a golden hairpin.

And because unlike in previous versions of the game the added fight with Leviathan lets Mog learn Water Rondo even in the WoR so outside of a few levels worth of esper bonuses it was a net gain.
3628  The Rest / General Discussions / Re: Youtube on: November 21, 2012, 08:41:40 AM
http://www.youtube.com/watch?v=azEvfD4C6ow

Here. Have a dumb video of a real life fortress of doom.
3629  Media / Single-Player RPGs / Re: The Last Story - Out in North America on: November 20, 2012, 06:58:57 PM
http://www.siliconera.com/2012/11/20/the-last-story-is-xseeds-most-successful-title-to-date/

For those who missed it the first time around.
3630  The Rest / General Discussions / Re: The NEW Game Journal on: November 20, 2012, 09:19:05 AM
snip


Also Playing Professor Layton and the Mask of Miracles.

I *love* the puzzles, but a lot of the story elements are really tiring and tedious.  And while I love Layton, between he, Luke, and sort-of newcomer Emmy, there's really, really little character variety among them.  They're pretty lax, but serious about puzzles, and dandy about everything else.  I always respect Tales games in comparison who, say they're looking at a painting, one character will love it, one will hate it, one won't get it, etc...  Layton folk: "looks amazing!", "I should come to galleries more!", "I'd love that in my house!".  Occasional humour gets put in, but I'm in it mostly for the puzzles I think (the story this time around is kinda predictable...).
The 3D transition is actually brilliant.  I was sad the French animation was done away with, but the models are fantastic and well animated.  And the music is catchy and beautifully melodic (I'm happy with the new puzzle song too!). 
Good game. :)

Your first mistake was expecting any sort of characterization from a Level 5 game beyond having deep seated mommy issues, existing solely for the sake of becoming cheap, disposable, drama-fodder, or just being a conflicting clusterfuck of shallow, one-dimensional traits.

Your second mistake was believing that Level 5 didn't hire all of its writing staff off from crappy kids merchandizing anime like Beyblade and the like.

At least they know how to put a game together (provided they don't include any playable females lest they suddenly forget how to balance PC skill sets and wind up with a character that's literally worse than every other PC in nearly every conceivable way).
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