Welcome, Guest. Please login or register.
August 30, 2014, 04:16:25 AM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
For more information click HERE!
329966 Posts in 13522 Topics by 2179 Members
Latest Member: Lian_Kazairl
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 240 241 [242] 243 244 ... 417
3616  Media / Single-Player RPGs / Re: Atlus Game Announcement Thread - Mark 2 on: January 30, 2012, 06:12:53 PM
if you dont know what your talking about please, dont spread rumors.



back on topic


There was a rumor going around that someone was interested in srw og 3 on the ps3.


What do you think the odds are that atlus was that company?



So what happened to trying to change the subject?

Personally, I'm far more interested in the subject that Akanbe- brought up rather than the constant Atlus hatin' you've been subjecting us to.
3617  The Rest / General Discussions / Re: 2012 anticipations on: January 29, 2012, 03:18:57 PM
I didn't see a thread on this post yet, so I make it.

http://www.rpgfan.com/features/Most_Anticipated_Games_2012/index.html

It's pretty exhaustive from my perspective, minus one notable game: Good People Die (999 Sequel) should be a no-brainer for "localization hopefuls"

With you 100% there.  I watched the intro sequence with english subtitles, really hope we get to experience the nonary game ambidex in the US this year.  999 was one of the most enjoyable (albeit depressing) experiences i've had in gaming.

I'll care if Good People Die turns out to be a better sequel to 999 than Remember 11 did for Ever 17 that way I'll finally get to play a fitting sequel to Ever 17.
3618  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: January 28, 2012, 08:17:43 PM




@First Pic: Are you molecules bad enough to form a chemical bond?
3619  Media / Single-Player RPGs / Re: Suikoden Topic on: January 28, 2012, 08:13:33 PM
forget the whole thing

We would but you keep posting.
3620  The Rest / General Discussions / Re: 2012 anticipations on: January 28, 2012, 02:39:13 PM
http://www.siliconera.com/2012/01/28/falcoms-dragon-slayer-and-xanadu-games-rebundled-for-pc/

This and TitS2 plus maybe Ys IV (if it comes out this year and XSeeD's on it like a bonnet) and a number of other games named above are on my list maybe.

Though why did Pandora's Tower make the anticipated list? I've heard that it was kinda underwhelming.
3621  The Rest / General Discussions / Re: The NEW Game Journal on: January 28, 2012, 07:41:32 AM
Skyward Sword -
I got my water dragon scales, visited said water dragon thing, and am now back in the first temple! Why the hell am I spending so much time in areas I've already been in? I don't like this. Well, I DO like opening up new sections and finding new things, but I'd still rather be in a new dungeon.
Also I remain unimpressed by the music in this game. several reviewers touted it's fantastic orchestrated soundtrack, but I'm finding it kind of boring. The dungeon tracks have been ok, but everything else is meh.

My son is now playing Shining Force for the GBA on the DS. Awesome.

I found the event-music out-did anything else.

By far.

Too bad you only hear those harp tunes once or twice with no other opportunities beyond replaying the game (you can kinda hear it when strumming your harp randomly but only to the most current one and even then; ehh).


That said, did a lot of dicking around in GTA3 collecting hidden packages, completing rampages, running missions, trying to find vehicles to ship and jumps to jump. So far I'm like 68 out of 73 missions done, I have 70+ hidden packages, 7 rampages done, 3 unique jumps done, and a few other miscellaneous things like most of the first import/export vehicles turned in. I've basically got everything but the final story mission done at this point.
3622  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: January 28, 2012, 07:09:04 AM
I think that last one was on a page or two ago.

Also goddammit pencil pic! Stop making me feel old.
3623  Media / Single-Player RPGs / Re: Atlus Game Announcement Thread - Mark 2 on: January 28, 2012, 05:11:57 AM
trollin'

Just fyi, but some of us here recognize your user name from the Atlus boards as well as what was pulled over there and what your current status over there is.

Just fyi.
3624  Media / Miscellaneous Games / Re: Next 10 years of Mega Man being discussed by "Top Men" at Capcom on: January 27, 2012, 06:12:04 PM
But as funny as the latter is, we all know that the former is exactly what's going to happen. They'll stuff the franchise in a crate, cart it off into the middle of some unknown warehouse filled with other lost relics, and never be seen again aside from the occasional cameo or two in later movies. And in actuality, I hope for this, rather than getting crap like that mobile port of MMX or an MM equivalent of Bomberman Zero.

Or apparently crap like this (I really want to say that this is hilariously awesome but somehow this almost feels like it just loops right back around to insulting again; don't know why; maybe it has something to do with Pac Man getting to keep his appearance).

Considering he was highly requested for their Marvel series but not implemented, most are probably leaning towards insulting.  Kinda funny though, don't know what the fuck they're thinking.

Upon further thought it really does seem like an insult considering that he not only references that never to be made MML3 but also that never to be made MM Universe game. The fact that he's a fat fuck cosplayer and not like either any of the other BBA MMs or DR's Frank West in a MM get up makes me feel like he's supposed to be what Capcom thinks of MM fans or of the franchise in general. Like they are basically saying "Hey remember all those games that we MegaCanned at the first available opportunity and you guys created a big stink over in response? Well here you go. Ahahahahahahahahaha!!! Aren't we funny! Also screw you non PS3/Vita owners. Nobody (in Japan) likes the 360. Nobody."
3625  Media / Miscellaneous Games / Re: Next 10 years of Mega Man being discussed by "Top Men" at Capcom on: January 27, 2012, 01:47:35 PM
http://www.siliconera.com/2012/01/26/yoshinori-ono-consulted-with-mr-mega-man-about-bad-box-art-mega-man/

Okay, now I'm feeling it seeing as this isn't just BBA MM but also MML's MM in disguise (that or he really let himself go). It kinda fits in a game with half a cast that have descended into such parody as this.

I still wouldn't go so far as to say it's awesome, but it doesn't feel like such a veiled jab anymore either.

Edit: Well unless you intend on playing this on a 360 in which case it still is.
3626  Media / Single-Player RPGs / Re: SRW Z2-2 on: January 26, 2012, 08:50:53 PM
http://andriasang.com/comzs5/suparobo_saisei/

Some sweet looking pics. Can't wait to see this in action.
3627  Media / Miscellaneous Games / Re: Next 10 years of Mega Man being discussed by "Top Men" at Capcom on: January 26, 2012, 08:46:04 PM
But as funny as the latter is, we all know that the former is exactly what's going to happen. They'll stuff the franchise in a crate, cart it off into the middle of some unknown warehouse filled with other lost relics, and never be seen again aside from the occasional cameo or two in later movies. And in actuality, I hope for this, rather than getting crap like that mobile port of MMX or an MM equivalent of Bomberman Zero.

Or apparently crap like this (I really want to say that this is hilariously awesome but somehow this almost feels like it just loops right back around to insulting again; don't know why; maybe it has something to do with Pac Man getting to keep his appearance).
3628  Media / Miscellaneous Games / Re: Next 10 years of Mega Man being discussed by "Top Men" at Capcom on: January 26, 2012, 03:23:16 PM

This was the exact same response to the statement that I had (except picturing Megaman inside of the crate).

The next of course was picturing a bunch of Top Mans getting together in a room (or on a soccer team) and having a meeting, discussing power point slides, and spilling coffee all over the place as they Top Spin'd round round right round.

But as funny as the latter is, we all know that the former is exactly what's going to happen. They'll stuff the franchise in a crate, cart it off into the middle of some unknown warehouse filled with other lost relics, and never be seen again aside from the occasional cameo or two in later movies. And in actuality, I hope for this, rather than getting crap like that mobile port of MMX or an MM equivalent of Bomberman Zero.

And of course they're going to blame the fans for this as well. Fuck Crapcom!
3629  The Rest / General Discussions / Re: The NEW Game Journal on: January 26, 2012, 02:33:04 AM
wrt Zelda, some of the stuff I got stuck on:

- Fire Arrows in OOT, because seriously that made no sense.
- Some of the places you had to teleport between the light and dark world in LTTP, because there's not much indication that you need to do that.
- The bomb plants in WW. I think it was when you had to water them? There was no precedence for them NEEDING water so I got stuck.
- Something with the Bigoron Sword Quest in OOT though I don't recall what.
- I also recall using a walk through on the balloon popping thing in TP then feeling like an idiot because that actually had a really obvious solution.

If we're listing Zelda puzzles that we've gotten stuck on in the past I'll bite:

Trying to find level 8 in OG Zelda's Second Quest.
My first go through in Ganon's Tower's basement in LttP required babysitter assistance (although I like so many others took the Cane of Sonmaria solution to that one puzzle in the Ice Palace, though humorously enough I missed the bombable spot on the floor for the Blue Mail).
Getting into Koholint Castle in LA (admittedly due to having trouble getting the banana salesman to take my dog food for some bananas).
I occasionally forget about that one key in either the alcove right above where you meet Ruto as an adult or on the inside of that tower in OoT.
I think I had trouble locating a hookshot target in the mansion dungeon in TP due to lack of contrast and interference.
There was one switch puzzle I didn't feel like dicking around with on the Ghost Ship in PH.
And finally looking up what the reward was for doing well in the harp playing performance in SS after getting the Piece of Heart (turns out it's just a trifle amount of rupees and seriously not worth the effort).

Admittedly the Fire Arrows didn't trouble me at all given the fact that the tablet on the island where you emerge upon after completing the Water Temple basically spelled out everything you needed to do to get them (with the added clue of that one island disconnected from the rest of the island chain that basically had nothing on it at all up until that point nor served any other purpose).
3630  The Rest / General Discussions / Re: The NEW Game Journal on: January 25, 2012, 01:48:08 PM
All the ME2 talk just pisses me off because after beating the game and downloading some DLC(don't remember which one) the whole thing locked up, then corrupted my save file. I'm stuck playing ME3 without anything carrying over from the past games. Still pisses me off over a year later. Ugh.

Skyward Sword - I have a harp to play with. The boss at the end of the mining facility was too easy. Even for me. Now That's saying something.
There was some story stuff, I fought a giant monster, then had to go find a lost propeller for a windmill. I did all that then made my way into the big storm cloud. The puzzle there is a total bitch and will require gamefaqs assistance.

Seriously? You didn't just try to line up the platform markers? You have a choice of three different obstacle configurations that you use to hold the ones in advance of the others in place until you can line them all up then switch to the obstacle configuration that only raises a barricade past the location where the complete bridge is needed. For reference the obstacle configuration switch is that thing that looks like a shoe rack but with three crystals in three of the containers with slots in the containers to allow your sword to swing through; you just need to lock on and swing.
Pages: 1 ... 240 241 [242] 243 244 ... 417


Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!