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John is so gonna be my waifu.
281379 Posts in 11948 Topics by 2016 Members
Latest Member: natros
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3631  Media / Single-Player RPGs / Final Fantasy on the VC on: October 05, 2009, 11:12:51 AM
Not like its worth it compared to the Origins version (or the dozen or so other versions out there right now), but at least it shows that SE finally seems to be removing that stick up their ass. Here's hoping for some Romancing SaGa and Bahamut Lagoon goodness.

Also I wonder if they'll call FFs IV and VI FFs 2 and 3 respectfully when they're released?
3632  Media / Single-Player RPGs / Re: Not enough good RPGS on current generation consoles these days... on: October 05, 2009, 02:53:43 AM
I will admit that I am interested in 3D Dot Game Heroes.
3633  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: October 04, 2009, 03:43:46 AM
Your levels should be fine. Mine were probably lower than yours at that point. Although my MC has healing capabilities as he's a... shepherd. Or Gabo's a shepherd. Someone's a shepherd. Melvin's a dancer.

Then you're further along than I am. I have yet to face Gracos who is a pain precisely due to the fact that right after him is when you finally gat Melvin.

But then again I should be fine for the most part now that I have the Bless staff (its basically WondeRockMore), and experience with the DQ series beyond this game.
3634  Media / Single-Player RPGs / Re: Not enough good RPGS on current generation consoles these days... on: October 04, 2009, 12:20:23 AM
For me, at least, it seems par for the course as far as RPGs are concerned.  Then again, I didn't even consider picking up a PS2 until a few years within its lifetime, when games like Xenosaga and .hack were coming out.  The pattern seems to be happening again with me only just now considering picking up a PS3 for games like Valkyria Chronicles or upcoming ones like Resonance of Fate, FFXIII, and (yes, be afraid) Star Ocean 4.  The price drop helps, too.  :P

I am/was just like you. I didn't get a PS2 until Xenosaga II came out. By then there were enough RPGs out that I was ready to jump in. I recently picked up a Slim, mainly due to the price cut, the Blu-ray player, and Valkyria Chronicles. Also, I figured that FF XIII would be coming out soon, along with the other upcoming games already mentioned. With these timed X360 exclusives coming over to the PS3, I'm wondering if Magna Carta 2 will come out for the PS3 next Christmas. I certainly hope Tales of Vesperia makes it across the ocean.

I didn't get a PS2 till Eternal Poison came out. By then I was waiting for more games to come out on the Wii. I should've waited for the price drop two months later. :(
3635  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: October 03, 2009, 10:15:35 PM
16 & 15 but that was before I beat Krage. Now they're levels 17 & 16 and have more than 10 class ranks between them. The only thing really holding me back was the lack of a good healing spell like Healmore since my MC went down the path of the Warrior thus becoming my heaviest hitter as well as being left with terrible MP. Clerics don't learn Healmore until their 5th class rank. And I think the rest is self explanatory.

Or were you referring to my current levels in FFTA2 which would be in the 65-71 for most of my main party members.
3636  Media / Single-Player RPGs / Re: The selectable difficulty levels in RPGs topic on: October 03, 2009, 09:58:23 PM
Temptation isn't as easy to overcome as you're making it out to be.  If you can't beat a boss in normal mode and your only option to proceed is grinding (or using some other gameplay mechanic), you will... but if you can play "just the tip" with the difficulty slider, you'll end up going all the way with it.  Or you might.  I know I do.  

But what's the difference between powering up your character by grinding to weakening the boss by adjusting the difficulty level?

Some ultimate abilities are just that. Ultimate. They win the game for you. Is that any different than lowering the HP total of a boss? In fact look at FFXII's Yizmat, 'nuff said.

Btw, another game to have an in-game difficulty adjuster was Legend of Mana. Too bad it's settings went from calkwalk, to ridiculous, then finally to No Future (simply named because you would have to forfeit your future just to grind the hell out of the HP of every fucking enemy you came across). In fact there's another example of a game where difficulty simply determines how much or few HP enemies have.
3637  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: October 03, 2009, 03:10:19 PM
Played some more DQVII and FFTA2. Up to Krage in DQVII, which wouldn't be so bad if my characters weren't so underpowered (I'm going to have to grind them anyway for the pain that is to come against Gracos).

Finished a new story mission in FFTA2. I can now finally and at long last master Blue Mages. Too bad this comes just as I have only three more story missions left in the game. Also, I'm going to need a new Magic Frenzying Illusionist. The last one mastered the Illusionist class and I want another character that can solo entire missions with little to no effort.
3638  Media / Single-Player RPGs / Re: Epic PS1 RPGs? on: October 03, 2009, 02:31:27 PM
The Megaman Legends series (especially 2).
3639  Media / Single-Player RPGs / Re: Ninokuni: The Another World (DS RPG) on: October 03, 2009, 01:38:22 AM
HINT OF LOCALIZATION?!

http://www.originalsoundversion.com/?p=5091#comment-4247

Check out my comment at the bottom of the article.

Basically, what happened here is that in the new issue of Nintendo Power magazine (for ENGRISH speakers onry!), they did a little featurette on Ninokuni, and how it'll have the biggest cartridge yet (4GB), mostly to cover the awesome music.

But the point is that Nintendo Power is talking about the game.

And since Nintendo localized the Layton games ... is this a hint? Could it be a big beautiful hint?

Discuss.


EDIT

http://www.nintendopower.com/images/NP247_TOC.pdf -- also looks like Fantasy Life is a "news" article in the issue. Can anyone confirm, has this been confirmed for localization?

For those of us who remember NP also talked about FE4, 7th Saga 2, Magical Vacation, Mother 3, and so on...

I wouldn't call it a guarantee quite yet.
3640  Media / Single-Player RPGs / Re: Square Enix on: October 03, 2009, 01:33:27 AM


Besides, half the cast undead in FFX. Death in that game was more of a mild inconvenience than anything else.


I will admit turning his own mother into that is pretty hardcore. Too bad that its his only real villainous act aside from patriciding his own father for political gain which again isn't exactly worth a hell of a lot in Spira.
 
 Actually, though
Code:
Auron was able to remain unsent but I don't believe just anyone could do that. Wasn't Jyscal, Seymour's dad, all effed up when he could appear? And the rest of the time I assume he was in limbo. The game also talks about most of those who remain unsent becoming fiends. So dying does suck in FFX unless you're Auron.
 
 I'm not a huge Seymour fan but I think he mainly just needed a better character design. 
 
I agree with you actually - Seymour's voice is perfect for him.
Same here. It was creepy.

There was also the head of Yevon guy who near the end realizes that the jig is up and fades away. If nothing else, the fact that he was able to linger around too suggests that there's some trick to cheating death for a while that the higher ups get to know about.
3641  Media / Single-Player RPGs / Re: New Information about Final Fantasy XIII on: October 03, 2009, 01:23:58 AM
I thought they sounded absolutely incredible... EXCEPT For Sahz (sp?)... wasn't he supposed to be kind of a pacifistic happy-go-lucky kind of guy? Now he sounds like a badass. That's not what I was expecting, and I'm a little dissapointed. However, Lightning and Snow are perfect, and the others sound great as well. Very Very cool visuals BTW.

 
 I liked 'em too. But I prefer Sazh's English VA, though I'm only going by trailers I've seen, his Japanese VA sounded crazy. The first scene with Snow and Serah seemed a bit awkward, though, IMO. Overall I got no complaints.
 
 Oh yeah, and I'm really surprised and happy they didn't cast a lady as Hope's VA. I was worried they'd pull a Megaman Legends 2. I think the guy they picked is very fitting. And he was in Role Models. STREET CRED!

That's Megaman 8 and X4 you're thinking of.
3642  Media / Single-Player RPGs / Re: The selectable difficulty levels in RPGs topic on: October 02, 2009, 01:09:52 AM
Being able to change the difficulty on the fly is a great feature to have, and I cannot for the life of me understand why anyone would argue against it.  You as a person, have complete control over whether you utilize it or not.  If you can't summon enough willpower to not hit the party menu and adjust the difficulty in the middle of a Tales of Vesperia playthrough, the problem is you.  This pretty much reminds me of the complaints about save points that recharge HP/MP before boss fights making games too easy... nevermind that these gamers have the option of not using them if they insist that games play like the old school stuff.

More options, not less please.

I'm seconding this. Even if I find difficulty levels to be nothing more than artificial game boosters.

Congrats on beating the game on not easy. To reward you here's the exact same game but this time you have less stats. Enjoy.
3643  Media / Single-Player RPGs / Re: New Information about Final Fantasy XIII on: October 02, 2009, 01:03:29 AM
So does anyone know where Lightning's other leg went?

Btw, there's a joke in that picture somewhere (probably a comment on the city looking like a colossal water park or something).
3644  Media / Single-Player RPGs / Re: 3D Dot Game Heroes on: October 01, 2009, 02:32:38 PM
Some new gameplay trailers.

http://gamevideos.1up.com/video/id/26640
http://gamevideos.1up.com/video/id/26639

Anyone who still had any doubts that this isn't a Zelda clone can rest them now. It most certainly is.
3645  Media / Single-Player RPGs / Re: Square Enix on: October 01, 2009, 01:33:45 PM
I believe his own mother did that to herself without him wanting her to do it, not unless he changed how she looked as an Aeon or something. Anyway, that turns it more into a mommy issue than being THAT wicked.

You're probably right about that. Which also means that all that Seymour could accomplish was to suck hard and die, and then die again after returning from the dead to suck some more.

Welp I tried. There really isn't a defense for a character that is made of pure fail and lose.
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