Welcome, Guest. Please login or register.
March 04, 2015, 01:59:44 PM

Login with username, password and session length
Search:     Advanced search
Have a great 2015 from all of us at RPGfan. :)
347315 Posts in 14167 Topics by 2235 Members
Latest Member: chiefjim
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 241 242 [243] 244 245 ... 460
3631  Media / Single-Player RPGs / Re: Fire Emblem entry on: August 23, 2012, 02:34:06 AM
actually my heather turned out amazing but she might of been str blessed. i also used illyana since she had a bond support with mia  that carried over from PoR as did callil/nephenee

Heather is the best thief in terms of availability on paper, makes great use of her Pass skill, and isn't hamstrung by a forced promotion shortly after passing a 'Jeigan' grace period like a certain other rogue but Volke is statically the best of the three 'thieves' and even then the both of them are competing for one of the coveted endgame roster seats along with the vast majority of your A-Team and favorites whereas the other guy is guaranteed a free ride to endgame.

Illyana on the other hand suffers from a low Spd cap even for her class (she can't even make the magic number of 34), not to mention that she specializes in the worst magic type in the game (all it has is a miniscule chance to crit, better weight only in comparison to fucking Dark magic (usually the heaviest shit in any given FE game, nevermind how much of a non-factor Dark magic is in FE10), and Dragon Knight/Laguz effectiveness and due to the way that effective damage calculates and the gimpiness of the magic's damage output it's not even worth the trouble). You'd be better off giving her a ton of Arms Scrolls to get her to use the SS ranked Fire tome for the extra +3 Spd rather than sticking with Thunder magic (or better yet, bring a mage who can actually use Fire magic well to begin with (not like the game doesn't throw you a couple of those for end game)).


MU can pair with something like 9-10 characters (heterosexual relationships only, so something like 5 for each sex) and can give birth / father a child.  

EDIT: oh wow I'm totally wrong.  After doing some research, apparently My Unit can marry ANY CHARACTER in the game, including the Lord.  Basically, MU is a second main character that can marry / support anyone.  Heterosexual only.  I shouldn't go running my mouth like that. 

...Honestly, I'd be more interested in Kakusei if it was on something besides the 3DS, but I'm a 3DS disdainer so there ya go.  I'm currently (finally) starting Shadow Dragon and will probably fire up Path of Radiance later this year.  It's been too long since I've had a Fire Emblem kick.  

MUSY GET GAME NOW (3DS SUDDENLY PICKED UP INTEREST)

Nevermind that, both your MU and his/her kid(s) will have access to every non-personal, opposite gender exclusive class in the game. In addition to this whatever inheritable personal class the MU's mate has will also pass down to the kid(s) (for reference: the inheritable personal classes are Villager (males only), Taguel (think Laguz), and Manakete (females only)). What the Male MU (or Female MU if she sticks to Krom) can do with pairing with one of the potential mothers is passing down his access to every basic class to both kids. Alternatively, your MU can choose to pair with one of the kids instead leading to a 3rd generation kid with the highest potential stat cap modifiers possible (for your side) depending on who the kid's parents are and what stats your MU favored and took a hit in (netting you upwards to a potential +11 in a particular stat cap increase).

Though I should note that the MU cannot pair with a Spotpass/DLC character nor can the MU pass down any DLC classes/skills.

Oh, by the way, one other thing that parents can pass down to their kid is one of their acquired skills allowing their kid up to 2 skills not gotten via leveling in the appropriate class. The only exceptions to this is the above DLC exception and that Krom will only pass down Royal Weapon to any son of his and Aether to any daughter regardless of whether he knows them or not or whether he's designated them or not. Otherwise any other skill is fair game including Special Dance from Olivia (which is worthless due to Dancer being a non inheritable personal class), Good Growths from Donny (which is awesome for everybody, especially the girls since they cannot inherit the Villager class but get the much more useful Pegasus Knight from him instead), Secluded Lady from any 1st gen female with access to the Troubadour class (surprisingly not useless to any son that might inherit this skill), Dark Blessing and Conqueror (both of which are from post game characters who will only pair with the MU), and Rainbow Cry from your MU (which grants a +2 stat bonus to every stat save Move (which only gets a +1) to everyone within a 4 tile radius for a turn (and Cry bonuses stack with each other (although not from the same Cry))).


The tl;dr is that the MU is a wild card that has reasons to consider every major option available to him/her (i.e. breed with child bearing parent, breed with child, or breed with an otherwise unbreedable character).
3632  The Rest / General Discussions / Re: The NEW Game Journal on: August 22, 2012, 04:52:58 PM
So it occurs to me that I haven't posted about a game in over 10 pages....Welp!


Ninja Edit: Okay, okay. No empty posting. Let's see, I've gotten up to the jungle, the mighty jungle, in Xenoblade last night. The most amusing bit was doing that quest to clear the bridge for the reconstruction of Colony 6. First attempt was a party wipe (loving higher leveled assholes popping out of nowhere right after cleaning house on the previous assholes), second attempt made it through both waves with only Dunban soloing about one or two of these assholes on 5 HP (they were already pretty beaten up by that point). And these assholes had grey health bars too.
3633  Media / Single-Player RPGs / Re: Tokitowa - Time and Eternity (third person 2D/3D RPG, imageepoch, PS3) announced on: August 22, 2012, 04:32:12 PM
http://andriasang.com/con2by/tokitowa_screens/

Moar screens and gameplay details.

I love how I still have no fucking clue as to what this game's actually about. I feel like there's this major facet of gameplay that they've been keeping closely guarded like some kind of conspiracy (or maybe its more like they're in the process of telling us this boring old joke but they refuse to get to the punchline).
3634  Media / Single-Player RPGs / Re: Squeenix teases 13-3? on: August 22, 2012, 04:21:11 PM
I'm just curious as to where they're getting the cutting room leftovers this time since I can't imagine having enough scraps left over from FFXIII-1 to make XIII-3 out of.

(Maybe they're pulling assets out of their asses FFXIV-1. Wouldn't surprise me if they did.)


Siliconera is saying they're going a different direction.... Curious if it'll be action oriented (I don't know where they could go from where they are anyways...unless, instead of monsters, a card-based battle system gets thrown in :P ).

I bet they're going to go with platforming, because it worked so very well for XIII-2. /sarcasm

Serious guess would be minigames now on top of QTEs. :v
3635  Media / Single-Player RPGs / Re: Squeenix teases 13-3? on: August 22, 2012, 09:51:29 AM
Final Fantasy XIII-3: The even biggerest anime.

Don't know how they're going to top the fan-fiction level marty stu villain from XIII-2, but being Squeenix they'll probably find a way (and it'll probably involve Gackt in someway or another).
3636  The Rest / General Discussions / Re: What are your Final Fantasy memories? on: August 20, 2012, 10:45:29 PM
Weirded win ever.

I think I've got one on ya, I always love to tell this one.

Final boss in FF9, Necron, the stat ailment dick. I got him about half to 2/3rds down, and then had Vivi petrified, Garnet dead, Freya frozen, with Zydane berserked. Anyway, I put the controller down and watched as berserk Zydane single-handedly beat the ever-loving shit out of Necron and won the game for me. I didn't know whether to be happy or pissed off!

I beat Necron with Garnet and Vivi alone. Everyone else was dead. It was amazing. Best win ever.

On my first time through FFIX, I accidentally stumbled into Hades. Probably the only optional boss in the series that I beat on the first try.
3637  Media / Single-Player RPGs / Re: Square Enix teasing potential TWEWY stuff? (Official countdown inside) on: August 20, 2012, 10:12:15 AM
http://www.siliconera.com/2012/08/19/square-enixs-new-teaser-website-looks-reminiscent-of-the-world-ends-with-you/

Somebody noticed that a remix of Calling is playing as the site's BGM.
3638  The Rest / General Discussions / Re: The Adventures of EPDA (or how to play Final Fantasy I like a colossal dumbass) on: August 19, 2012, 01:06:31 PM
Everyone died, the end.



"We must go now! For our planet needs us!"

Code:
(They died on the way there.)
3639  Media / Single-Player RPGs / Re: Fire Emblem entry on: August 19, 2012, 12:41:09 PM
I'll reiterate what everyone else said: FE7 is a good place to start.  I think that FE8 is a little too easy/forgiving; the only Fire Emblem games I've played to completion are 4, 6, 7, and 8, and 8 was my least favorite of the four. 

Bu...but but 8 has awesome implied twincest! We can't ignore that!
Hey, if I wanted to have some Fire Emblem incest, I'd just have Aira marry her cousin in FE4.  For whatever reason, Aira/Holyn is one of the most powerful combinations in the game and incest is really useful in general in FE4.  I think I need to go cry in the shower....

But Holyn's only a distant cousin to Aira. Now if you really want some questionable pairings you could always pair Shanan with Lakche (bonus points for being predestined lovers to begin with) or you could pair Lex and Aira then have Lakche pair with Johan (because seriously, who would pick the other one), Nanna with Aless (to make up for Lachesis not being able to get it on with Eltshan), Lester and Patty and Lana and Faval (to make up for their mothers' inability to take the lesbian twins route), and of course, if you're willing to abuse a bug, Celice and Julia (although...).


about the sexism thing. that was more in reference to characters of opposite genders in the same default class as well as my unit. nowhere is this more appearant than mage/sage i think Linde/female MU is stasistically better than any male mage but theres no getting around aircalibur being male only. the gender restrictions on female MU pissed me off because male MU can break those restrictions if you beat it on hard. also you cant make a female MU  a knight/general despite there being female general in the game thats recruitable. luckily several good female characters in radiant dawn  made me forget all about that game.

You left out how they retconned Malice's class from Mercenary to Myrmidon (I mean, at least they let Sheema keep her status as the series only default female General). At least FE11's Selena makes up for it in spades (defaults as a Mercenary, guaranteed access to two of the best non character exclusive class trees in the game, nevermind whatever her inheritance bonus will be as she's guaranteed to come away with at least one other full class tree even with her mother's worst pairing).

Also, if I remember correctly the only good female characters in FE10 were Titania, Nephene, Mia, and Jill. The rest were either screwed over due to poor availability (seriously Lucia?; all you could manage was one stage before Part 4?; and you had to be a Jeigan for it no less?), poor class caps (re: almost every magic user in the game), stage mechanics screwing them over (hey Fiora, guess how many Dawn Brigade stages have wide open spaces or long corridors for you to race through on your horse?; if you guessed the one with just Mickey and her special guest and the final one then congratulate yourself with a spot on the bench), or that dumb as fuck weaponizing staffs mechanic (sorry Mickey, can't let you near the front line while on staffbot duties).
3640  Media / Single-Player RPGs / Re: The Last Story - Out in North America on: August 18, 2012, 08:08:48 PM
Who cares about the economy, I gots mine.

No CD but that's like no whipped cream on my hot fudge sundae. Took some leg work to get a copy without one of those obnoxious sales stickers on the box, but dammit it's worth it for dat box.
3641  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: August 18, 2012, 09:52:41 AM
Square Enix strikes me as the type of friend that always has big plans, but never actually moves from the couch because he lacks of skills and funds.

If that were true then either FFXIV would not exist or Squeenix would not exist (particularly after FFXIV). Squeenix is still sitting on mountains of cash due to being more of a production house rather than a game developer studio these days (even if their game developers are the most well paid in the industry currently).
3642  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: August 18, 2012, 09:45:01 AM
I don't know that they'd ONLY have Nintendo based Tales characters simply due to the games being on a Nintendo system. That's like saying that Snake shouldn't have been in the Smash Bros. game because he's a predominantly Sony-based character. This goes double since Nintendo isn't developing/publishing the game (that I know of), so I'm assuming Namco have carte blanche to put in whomever they want - having Nintendo-only protagonists goes counter to getting the game to sell if more popular characters get the pick instead.

Except that The Twin Snakes remake of MGS was released only the Gamecube. Granted, some of the trophies in Brawl referenced other games like MGSs 2 & 3 but both Snake and his stage were taken from Twin Snakes.

Also also, because Metal Gear 1 received an NES port and Snake's Revenge was what encouraged Metal Gear 2 to be made. And then there was Ghost Babel on the GBC which is like Metal Gear 3.


And since we're talking about loosely related tangents, considering that if the Bandai portion of Namdai is in on this, I would also like to see G Gundam's Domon join in (just so we can finally pit Shining Finger against Falcon Punch). And hell if we're going that far then maybe we could see some Master Asia action as well.
3643  Media / Single-Player RPGs / Re: Fire Emblem entry on: August 18, 2012, 12:51:16 AM
I thought the reason why she bashed it was because it looked boring and ugly (even though she also dislikes FFVI for similar reasons).

Or was it because of the lack of support conversations?
3644  The Rest / General Discussions / Re: Youtube on: August 17, 2012, 09:05:51 PM
http://www.youtube.com/watch?v=LRN-IrejBTw

Probably shouldn't double post but at least it's not about ancient Nickelodeon game shows.
3645  Media / Single-Player RPGs / Re: Xenoblade or Final Fantasy 12.. what's your preference? on: August 17, 2012, 07:34:52 PM
In terms of post game content, which game has the more challenging battles?

Not entirely sure. I know for a fact that FFXII's post game battles rely on four things. 1) Abuse of the game's flawed ATB/Query system to shut down everything but an endless barrage of physical attacks, 2) an ability that grants complete immunity for a sizable chunk of time spammed immediately after the previous casting wears off, 3) abilities that completely annihilate your party's MP, and 4) Milleons of Toops HP (with a damage limit of 9999 still rigorously enforced). Occasionally you'll run into issue number 5 which involves Milleons of Toops (mostly hoards of Zombies and the like), but that's not exactly post game content.
Pages: 1 ... 241 242 [243] 244 245 ... 460


Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!