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353399 Posts in 14379 Topics by 2254 Members
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3646  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 30, 2012, 07:47:49 AM
http://www.siliconera.com/2012/11/30/shin-megami-tensei-ivs-battle-system-detailed-new-screens-of-ruined-tokyo/

Time travel? Alternate reality? A hyper advanced Tokyo situated in a 1492 not-Japan? Or perhaps it's the other way around?
3647  The Rest / General Discussions / Re: The NEW Game Journal on: November 29, 2012, 04:30:35 PM
Still meandering my way through backlogs.... how I'm being disciplined enough to still not indulge X-Com or Mugen Souls is beyond me..... but I'm running with the fortitude I'm exercising lately and trying to polish off Breath of Fire 3 with Alice Return to Madness as an aside..... Absolutely loving Alice BTW... I guess I can enjoy something that is not a JRPG or an SRPG.....

In regard to Breath of Fire 3..... All I have to say is the Desert was the most "un-fun" thing I think I've ever had to do in an RPG..... It wouldn't have been too bad actually, however upon exiting and speaking with some folks at the oasis I learn there is (of course) some treasure to be had for venturing back in.... that is when the true torture began.... you can't even call it a mini-game or puzzle.... just quite simply monotony at its most excruciating..... I have one more treasure to go, but I think another trek through that desert would cause my "fortitude" to crumble....

Best advice for the desert is to find a GameFAQ and follow it since the instructions the game gives you to make it through the desert were mistranslated. Also most of the treasure isn't really worth it either since you can get both the Royal Sword and the Life Armor from the fishing minigame.

E:f;b.
3648  The Rest / General Discussions / Re: The NEW Game Journal on: November 29, 2012, 10:37:27 AM
So anyways, on my gaming front I went a snagged a cheap copy of both Jade Empire and Panzer Dragoon Orta for my otherwise barren XBox library.

I'll finally have something to talk about in this thread beyond other peoples' games.
3649  The Rest / General Discussions / Re: The NEW Game Journal on: November 28, 2012, 10:40:10 PM
I liked using Aht, mostly because of her absurdly high Speed, good healing, and fun traps. Speed hat a lot to do with it, as Marco's lack of Speed was crippling. Marco and Rosch were the two character I used the least. I probably used Aht the most in the game other than Stocke.

Okami had a really neat final boss encounter and endgame, but oh man my final results were embarrassing. Zero deaths, lots of yen and enemies killed (all cherry tree rankings). Praise was a green tree ranking, but Demon Fangs was only a sapling :(. Might replay for trophies one day down the line; Okami was a great time.

Also Marco's healing spells suck by late game onwards, as he becomes a buff bot instead. Also his equipment choices limit him to Stocke's leftovers (although Aht also wants that poncho Stocke is wearing, even if she can't have it since its his endgame armor and exclusive to him).

Meanwhile Roche is interesting in that early on he's a decent pusher/puller for the short period you have him, later on when you've caught him up from his long outing he becomes the physical counterpart to all the magical AoE attacks that Aht and Eruca will be getting and can zone pretty much anyone from anywhere, and then Gafka finally picks up his most ridiculous move and becomes JRPG Scorpion ("GET OVER HERE!!!") while Roche is pretty much stuck with the only physical attack buff skills in the game saving him from almost total redundancy.
3650  Media / Single-Player RPGs / Re: Dragon Quest VII coming to 3DS (Japan) in Feb. on: November 28, 2012, 06:32:02 PM
http://gematsu.com/2012/11/dragon-quest-vii-warriors-of-eden-screenshots

A bunch of new pics featuring a bunch of "OH GOD! Not this again!" shots, and what is apparently the function of that purple/green bug guy (as some sort of Lithograph Shard collector which means "OH GOD! Even more Lithograph Shards to track down! Leave no barrel unsmashed, no pot untossed, and no sack unsacked!").
3651  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: November 28, 2012, 10:20:13 AM
Skyfall -   I don't understand the orgasm train this flick is riding on, but I'll blame reviewers for what seems like them circle-jerking to it and saying hows it's "the best Bond" or "remaking the franchise".
But nevertheless, a great movie.  I was happy to see a film more focused on M; Judi Dench deserves the love.  Bond Girl #2 had way too much eye makeup half the time, but Bond Girl #1 was wonderful (name slipping, in a rush as I write this).  Good movie, and I loved Bardem while Craig was in top form.
What!? This flick was so mediocre. I'll give credit to Naomie Harris (the first bond lady), and Judi Dench is always a good sell. Even Lord Voldemort was quite interesting in the movie, but the plot was so stale. Reminded me of Die Hard 4, which was bleh too. I liked the characters, especially the villian and that little...scene with bond when they first met. But the story never picked up, and Skyfall itself was a letdown (the term used itself I mean). Craig wins, but the writers should be fired.

Quote
The "revenge on M" plot was fantastic -- but i guess it wasn't really played up more than beyond that.... it was a murder/suicide he was going for, even despite the fancy gadgets Bardem had, the big blow up of HQ, the outstanding hacking, the publicly released videos of MI6 agents.  There was a lot of powerful material that was sort of dropped or never given that final UMPH that, by comparison, Batman Dark Knight Rises took to an 11.  And again, despite the fancy plotting, it all came down to a murder/suicide attempt...  Granted, the Cyanide bit was pretty frightening.

I found Adele's song pretty average too.  I don't get why all the reviewers are raving for it, it IS good... but short of "amazing" despite having all the ingredients for it.

Really sad Felix wasn't in this one too. :(

Checked this one out on Turkeyday and I generally agree with Dice except that I appreciated that they kept the overall plot within the scope they did. Because, let's be honest here, the average Bond plot tends to get way too goofy (just look at almost any given Moore/Brosman era film) and this definitely felt more centered on a more sudo-espionage level of conflict (much like an early Connery era film).

Quote
I will say, the final siege at Skyfall was fantastic... poor Aston Martin.  But I also liked Kingcade.  I was sort of confused by Bond's pretty emotional reaction to the Psychiatrists mention of "Skyfall" when he was later pretty nonchalant about it, even saying he "hates [that] place".  Anyways, I think the important thing I took from that whole thing was how much I want a secret passageway.

Code:
You know, it's unusual as hell to see Bond on the defensive like that. Especially since there hasn't been a defend the fort sequence in any of the 23 prior movies.
3652  The Rest / General Discussions / Re: The NEW Game Journal on: November 27, 2012, 10:00:16 PM
The Radiant Historia playthrough goes smoothly now.  I do find the combat system a bit tedious in certain battles, but I suppose that applies to most turn-based RPGs.

I find turn based *extermely* tedious; I respect Radiant and stuff like the Persona series that try to add a spin to it.

One thing I greatly appreciate is when a turn-based RPG includes an auto-battle option so you can plough through the average goons more easily.  I'm very glad that Radiant Historia adds that option (in addition to the more obviously nice grid system).


It also gets much easier once you get access to traps as they are "I Win" buttons for pretty much every non 3x3 sized enemy in the game (and even then Aht can still deal with those rear ends in top hats thanks to a skill that hits like a dozen times physically and single non-elemental attack spell on top of being one of the best healers in the game).
3653  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: November 27, 2012, 03:26:53 AM
I promise, it's nothing dirty, it's not a prank.  I just thought it was cool.



Didn't even need to to know that that's
Code:
a Pikachu.
3654  The Rest / General Discussions / Re: Black Friday.. or "almost black" thursday? Game deals.... on: November 26, 2012, 02:23:50 PM
http://gematsu.com/2012/11/rumor-3ds-price-to-drop-to-140

Boy, if this proves true then I'm glad I got ignored held off on making a purchase on Friday.
3655  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: November 26, 2012, 05:11:07 AM
Skyfall -   I don't understand the orgasm train this flick is riding on, but I'll blame reviewers for what seems like them circle-jerking to it and saying hows it's "the best Bond" or "remaking the franchise".
But nevertheless, a great movie.  I was happy to see a film more focused on M; Judi Dench deserves the love.  Bond Girl #2 had way too much eye makeup half the time, but Bond Girl #1 was wonderful (name slipping, in a rush as I write this).  Good movie, and I loved Bardem while Craig was in top form.
What!? This flick was so mediocre. I'll give credit to Naomie Harris (the first bond lady), and Judi Dench is always a good sell. Even Lord Voldemort was quite interesting in the movie, but the plot was so stale. Reminded me of Die Hard 4, which was bleh too. I liked the characters, especially the villian and that little...scene with bond when they first met. But the story never picked up, and Skyfall itself was a letdown (the term used itself I mean). Craig wins, but the writers should be fired.

Quote
The "revenge on M" plot was fantastic -- but i guess it wasn't really played up more than beyond that.... it was a murder/suicide he was going for, even despite the fancy gadgets Bardem had, the big blow up of HQ, the outstanding hacking, the publicly released videos of MI6 agents.  There was a lot of powerful material that was sort of dropped or never given that final UMPH that, by comparison, Batman Dark Knight Rises took to an 11.  And again, despite the fancy plotting, it all came down to a murder/suicide attempt...  Granted, the Cyanide bit was pretty frightening.

I found Adele's song pretty average too.  I don't get why all the reviewers are raving for it, it IS good... but short of "amazing" despite having all the ingredients for it.

Really sad Felix wasn't in this one too. :(

Checked this one out on Turkeyday and I generally agree with Dice except that I appreciated that they kept the overall plot within the scope they did. Because, let's be honest here, the average Bond plot tends to get way too goofy (just look at almost any given Moore/Brosman era film) and this definitely felt more centered on a more sudo-espionage level of conflict (much like an early Connery era film).
3656  The Rest / General Discussions / Re: Remorse for things you did or failed to do in games on: November 26, 2012, 03:38:45 AM
Golden Sun is the serie with the most backtracking I've ever seen.
It's like there's this designer somewhere getting sexual satisfaction out of making you walk back to every town you've been to after every single dungeon.

And if it isn't the endless backtracking, it's the endless walls of text which also have a severe tendency to endlessly backtrack upon itself.
3657  Media / Single-Player RPGs / Re: super robot wars original generations 2 for ps3 on: November 25, 2012, 07:39:31 AM
Stand by for ridiculous voice acting.

http://www.youtube.com/watch?v=nnxHgxB2VJw

The second stage gameplay is up. The mooks continue to be a joke, Cybuster's still ridiculous, and the player flubs the Skill Point by sending a low willed, unpaired Rein Weisritter up against the boss instead of the maxed willed Cybuster with Cosmo Nova at the ready.
3658  The Rest / General Discussions / Re: Remorse for things you did or failed to do in games on: November 25, 2012, 03:49:35 AM
Thanks to an LP that started back when forum lurkers were still on :frogout: I was reminded of something I regret.

Code:
Playing Beyond the Beyond.
3659  Media / Single-Player RPGs / Re: RPGs / Visual Novels / etc. on Nintendo DS? on: November 25, 2012, 03:43:19 AM
As for the issue of silent male leads that you get to roleplay, it pretty much stems from JRPG designers believing that only Japanese high school aged boys play them hence them typically being dumb as bricks, that have absolutely no say in matters, terrible fashion sense, no personality, and the depth of a blank sheet of paper. Of course even if they weren't silent or lacking in a personality they'd still be teenaged males because there's no stale, overplayed, play-it-safe, cliched MC archetypes for females (except for the ones who either operate their dainty stores and only moonlight as an adventurer, dress up in their skimpy magic girl outfit as they battle evil magic girls in even skimpier outfits, or are too busy trying to garner the attention of her romantic interest/the male lead to be effectual in any meaningful capacity) or anyone over the age of 21.

Okay, and does any of that relate to Zelda?

Is this strictly about Zelda?
I think Dice mentioned silent MCs and he replied to it?

It's about as on-topic as most of Aeolus's rants.

Seriously, though, I've always thought silent protagonists were more popular in the west than in Japan anyway.  Can we blame that on Japanese teenagers too?

Admittedly my beef with generic protagonists doesn't really stem from the Zelda series despite Link's silence, mostly due to the general lack of verbosity within Zelda games (outside of those annoying "you got 5 rupees for the first time this session" messages or companions in general). It also doesn't really stem from WRPG protagonists either since those are typically player created anyways (also there are much fewer silent WRPG protagonists these days). It mostly stems from games that only have a silent protagonist in name only as your party members or whomever spends the majority of the game putting words in your mouth and turning every Y/N choice into a 'but thou must' or a 'way to derail the topic; now I have to spend a textbox getting back on track'.

That said, yeah, I probably shouldn't have derailed the topic like I did. It's just that all the good recommendations have already been made at this point.
3660  Media / Single-Player RPGs / Re: RPGs / Visual Novels / etc. on Nintendo DS? on: November 24, 2012, 08:09:03 AM
Tokay island sucked balls.  It's not bad when you know what to do... but I'm all new-age-y now and I can't stand Link's general walking speed in those old games.  I'll give you that.  Goron dancing I barely remember, but I remember having a save stuck at that part for a bit.... oh... that and in Seasons where that fucker has to repair the Balance Stone (or whatever) and needs to have a minecart en route to crashing into it while enemies come at you.... that was the weirdest and stupidest thing a game has had to ask you to do.

I never bothered with the 4th bottle in OoT... 3 is usually enough and I'm no completionist.

The walking speed isn't the problem, its the fact that you're running through a convoluted fetch quest, which includes at least one dumb minigame, over a small island to get your gear back, and you can't even leave or do something relevant to complete, or even access, the next dungeon. The dancing Goron is both a rather strict rhythm minigame that you need to complete twice to access the rest of the mountain/the next item in that location's fetch quest for one of two keys needed to enter the next dungeon (actually the whole Rollin' Ridge segment was a slog since it was mostly wall to wall minigames of varying quality).


Quote
Speaking of Link
http://www.thestar.com/news/gta/article/1288553--dad-hacks-classic-legend-of-zelda-game-to-make-the-hero-into-a-heroine
URL says it all, I thought this was a nice gesture.  Kinda wish they do it more with "blank slate" characters.  I'm sick of playing as a dude, though I never really understood the "it makes *you* the lead!" angle of silent characters.

Don't know why he bothered when he could've tracked down the official hack i.e. http://zelda.wikia.com/wiki/BS_The_Legend_of_Zelda, but I guess it's the thought that counts.

As for the issue of silent male leads that you get to roleplay, it pretty much stems from JRPG designers believing that only Japanese high school aged boys play them hence them typically being dumb as bricks, that have absolutely no say in matters, terrible fashion sense, no personality, and the depth of a blank sheet of paper. Of course even if they weren't silent or lacking in a personality they'd still be teenaged males because there's no stale, overplayed, play-it-safe, cliched MC archetypes for females (except for the ones who either operate their dainty stores and only moonlight as an adventurer, dress up in their skimpy magic girl outfit as they battle evil magic girls in even skimpier outfits, or are too busy trying to garner the attention of her romantic interest/the male lead to be effectual in any meaningful capacity) or anyone over the age of 21.
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