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3661  Media / Single-Player RPGs / Re: A Step Back: FF-X on: March 14, 2013, 07:51:16 AM
Yeah, dark knight is godly in X-2. Alchemist just makes it easy to never die. Berserker was fairly decent iirc.

Berserker is what you used when you were getting bored with selecting Darkness all the time. It could eat faces off of bosses and other sacks of HP provided you did a good job of keeping your Berserker and Alchemist alive.
3662  Media / Single-Player RPGs / Re: Round 5: Secret of Mana vs Kingdom Hearts on: March 14, 2013, 07:29:21 AM
The Effort Post:

I still don't understand why so many people like Secret of Mana lol. Is it just because they possibly played it when they were young maybe. I didn't even though I have the original cartridge I was thinking of playing it on the virtual console. I could care less about the co op gameplay but even the single player gameplay I kind of like because it keeps it from being a button masher. I enjoyed Secret of Evermore when I played through that game and people seem to rate that game far behind

Pretty much. But then again, I also played the full 3 player co-op between myself and my siblings. Its one of the few rare games that I could talk them into playing with me since we didn't end up at each others' throats too often playing this (just on who got the sword).

Anyways, there used to be a long ass rant on the, what I perceived to be, merits of SoM, but I realized I couldn't stop going off on tangents and not making a point, so I'm going to take a different approach to the matter instead. Also one on KH but less long and ranty (but still too long and ranty).

So to tl;dr myself, one game is an old ARPG that got gutted due to the Nintendo Playstation falling through but despite that still did some nice things and still feels like a proper game even in spite of the threadbare middle section, and the other is a crossover ARPG that didn't do a very good job in the whole 'crossover' department (i.e. very little of the OG content feels Disney-like while the FF characters are mostly shoved into one town and the Disney content felt like going through theme parks or carnivals and it didn't strike a particularly good balance between the two).

Music-wise SoM blows KH out of the water (not like that's very hard to do when most of your music is coming from elsewhere and your few contributions range to mediocre to suck).

Graphics-wise SoM is the better looking game since most of KH's stages feel more like themepark attractions rather than fully fleshed out environments, and I remember every non Disney stage but the island (as well as a couple of Disney stages i.e. Halloween Town) looking gloomy and dull for the most part, whereas SoM still looks fairly vibrant today with the occasional interesting setting (the Ice Continent, the Great Forest, heck even Gaia's Navel looked more interesting than anything in KH save for maybe the Hundred Acre Wood or some of Aladdin's and Tarzan's stages).

Gameplay-wise KH has better combat (being in 3D actually helped in this case surprisingly) and better AI partners (or more accurately fewer ways for the AI partners to get stuck on level geometry), but Secret has the better tools (you're not just limited to swords/keyblades, items consisted of more than just HP/MP healing) and better magic (despite the elemental attack repetition, had more variety and use compared to the six spells of KH and even then Aero and Cure were the only ones worth using most of the time), and character advancement is kind of a toss up between the two (weapon/magic skill levels is better than the gain stuff at level x and finding spell books laying about but some elements come far too late to be practical and MP restoration issues prevents more natural spell use, although the carting around, training, and upgrading 8 distinct weapons is clearly superior to getting half a dozen gimmick keyblades thrown at you which you promptly ignore as you grind to obtain the good keyblades).

My tl;dr for my rant's tl;dr is that Kingdom Hearts was a crossover that is technically superior to Secret of Mana but is ultimately held back by being a crossover title and not a standalone effort thus limiting the creativity being brought to the table (not like that would've been enough anyways given how mediocre of a crossover it was).


But seriously, Angel's Fears. 30 seconds after flipping on the power and without a single press of a button and you're getting your socks haunted off (and the rest of the game does a fairly good job of living up to the impression).
3663  Media / Single-Player RPGs / Re: Surprise! Drakengard 3 (aka; how to damn "nier" lose your shit about old title) on: March 14, 2013, 01:08:19 AM
Getting an 'those two queens from Alice in Wonderland' vibes from the characters. The main character especially, reminds me of the concept of painting the white roses red (and the flower in the eye doesn't help matters either).
3664  Media / Single-Player RPGs / Re: A Step Back: FF-X on: March 14, 2013, 01:06:11 AM
I'm so sorry for your loss of half of your :10bux: Topic Creator.

FFX1 is a mediocre if decent enough PS2 era JRPG and I've not much else to say on the matter.

FFX2 however, is the first game which Squeenix decided to implement their 'new' and 'improved' ATB system which now implements action query charge times in addition to the standard active waiting you do in a FF game. And by 'improved', I mean they took a page out of Mircosoft's progress bar technologies playbook to implement meters that can be easily programmed to disregard your input for a solid minute or three while bosses gang rape the fuck out of your party Deliverance style (I REALLY hate this feature, which of course, was brought back for FFXII as well).

Also FFX2 is even more Guide Damn It than both VP1 and FFXII were combined, and it feels more like an Officially Sanctioned Squeenix Romhack of Squaresoft's FFX than even a loosely connected sequel.

Also also: Dark Knight, Dark Knight, Alchemist. Congratulations, you've just beaten the game.
3665  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: March 14, 2013, 12:57:31 AM
^I lol'd.


EDIT: I'll just leave t his here too...





That first one with the looks of disapproval looks like it'd be great for a white text pic.

("Even your robotic air duct cleaners disapprove of that post!".)
3666  Media / Single-Player RPGs / Re: Surprise! Drakengard 3 on: March 14, 2013, 12:03:25 AM
Reposting this from the bottom of one of my earlier wall o' rant posts from the second page.

http://gamingeverything.com/wp-content/gallery/drakengard-3/drakengard_3_scan-1.jpg
http://gamingeverything.com/wp-content/gallery/drakengard-3/drakengard_3_scan-2.jpg

Scans.  Flower out of the eye.  Sounds painful. D:

God I love Fujisaki's weapon designs.  They look like you could ...kill...things with 'em (I'm out of wit/creative commentary).

Hate to say it, but that sword looks familiar (also the blonde chick, I hope to god they're not Noway & Manna's children).
3667  Media / Single-Player RPGs / Re: Legend of Heroes: Sen no Kiseki on: March 13, 2013, 11:52:42 PM
http://gematsu.com/2013/03/sen-no-kiseki-four-more-characters-revealed

Called it.

Plus a bunch of other details too.
3668  Media / Single-Player RPGs / Re: Round 5: Secret of Mana vs Kingdom Hearts on: March 13, 2013, 10:23:45 PM
Angel's Fears. 'Nuff said.
3669  Media / Single-Player RPGs / Re: Surprise! Drakengard 3 on: March 13, 2013, 07:01:45 AM
http://gematsu.com/2013/03/drakengard-3-announced-for-playstation-3

I'm reposting this if only because it got updated with information and yet another pic. Apparently, the studio behind the game is the same team that brought us Deadly Premonition (which is ironic as that was the other surprise Xbox360 hit of 2010 along with Nier) and that the game is already 60% complete.
3670  Media / Single-Player RPGs / Re: Surprise! Drakengard 3 on: March 13, 2013, 01:28:39 AM
Really though, these games are best served by LPs so I'm just going to go ahead and leave this here.

http://lparchive.org/

Are there LPs where people just shut up and play?  I've never been into the LP thing...tried it a couple of times and was completely turned off by the constant banal commentary...

Unfortunately, I don't know too many that just tells you what's going on and nothing else.

That said, these are all from Something Awful which is typically, but not always, better about the inane commentary than the common Youtube LPer. Plus, the LPer's commentary in these LPs is denoted with italics which makes it easier to see the game's actual dialogue over the LPer's remarks.

And besides, there as my earlier post was trying to say, there's really not a lot about Drakengard 1's gameplay that was worth playing through the actual game itself. It's very much a game that people either have played, or shouldn't play, because its just not that good. I ended up playing through it about a decade ago because one of my brothers got it and didn't have nearly the backlog that I have today (I only got the last ending back in '010 because the thread that the LP that I linked too was conducted in gave a hint that motivated me to finishing that rhythm game).
3671  Media / Single-Player RPGs / Re: Surprise! Drakengard 3 on: March 13, 2013, 01:12:53 AM
I loved Drakengard 1 a 2's first cutscene....because, y'know...shit is still "normal" then.

The Drakengard games have a lot of potential though, I love the mythology and world, and while I don't wonder if they'll "lighten up" (mind you, I can do without the giant cannibal babies), they obviously can't hit the same plot a third time (the seals, the red sky, etc.) -- so I just wonder what the plan is.
Either way, their poor world just can't catch a fucking break.  I'm already sure the third game is just gonna end with blowing up the world so no one else has to deal with anymore shit (yeah, it's that bad, read on at the Tropes site).

Also, a Nier sequel I don't think /can/ be in the cards any more than maybe another reference in Drakengard
Code:
IIRC, the end of Nier basically indicates that humans *will* die out, and your daughter isn't really cured, and in one of the endings you don't even exist anymore.
Even still, I wonder what the series will be like *without* Cavia.  Quite frankly, the only thing they really had going in Nier was the talent that's just been announced for Drakengard3 (the composer, artist, and director/writer combo); Nier was hardly a standout in gameplay unless you count its fun use of ripping-off other gaming genres (from Zelda to Diabo's 3/4 perspective in maze dungeons, to even bullet hell segments) and kinda fun spread of spells at your disposal.  I'm actually optimistic and hoping for better gameplay this time around; with all due respect to [the now defunct] Cavia, they really didn't have a good grasp of how to make a game that was all that fun to play.


...anyways, I also liked Drakengard II; thought it was pretty cool.  Urick bumps it half a letter grade.

EDIT:  Now having played Nier, Ending E in Drakengard is pretty cool.

Urick would've been cooler if he either kept his helmet on for longer or didn't get killed by Caim so hard that Death itself also died (hooray for pact beasts). Now Eris, on the other hand, gets points for being only semi retarded and for her enthusiasm towards witch burnings (or at least her enthusiasm towards getting rid of potential love rivals).

And Nier was totally planed to have a sequel where aliens got involved and made things worse because there's always a way to make things worse.
Code:
Sure humanity may be screwed over completely, but they ain't dead yet. And at the very least, they could always hop on over to an alternate world, its worked before (even if it completely screws over said world in the process).
3672  Media / Single-Player RPGs / Re: Surprise! Drakengard 3 on: March 12, 2013, 11:15:37 PM
I've never actually played a Drakengard game, but after Nier I'm intrigued.  Should I go back and play the first two?  Is the gameplay as bad as they say?

The gameplay in the first game is, unfortunately, kinda mediocre. One can basically sum it up as Dynasty/Samurai/Whatever Warriors gameplay but instead of dozens of fairly similar dudes murdering thousands upon thousands of faceless mooks set against ancient China/Japan/etc, its one dude (plus a few ally helpers who can be called in briefly) wielding dozens of fairly similar weapons murdering thousands upon thousands of faceless mooks set in a generic medieval fantasy. The big mechanical difference though is his Dragon (and a particular rhythm minigame, but the less said about that, the better) which not only has her own aerial based missions but can also be called down and used during most foot missions as well to either rain hellfire down upon the waves of trash mobs (except for the ones specifically designed to counterattack your dragon's attacks which do a fuck ton of damage to you as well as forcing you to dismount) or to cover large distances quickly.

That said through, that's not the real reason why Drakengard 1 is so memorable. No. Its the fact that both the narrative and the ascetics grow more and more grimdark/crazy until it hits full on batshit insanity. Its entirely a game about increasingly bad shit happening to bad people while everyone becomes more and more fucked over. In a way, it turns most JRPG plots onto their sides, since, as often happens in video games, the world starts off peaceful but grows ever more dangerous as the events in the game goes on, but with the caveat that unlike in those games, the hero doesn't magically save the day by beating the big bad, and in fact, doing so just makes matters worse.

Drakengard 2 however is a more technically competent game by having more than one proper playable character, but the few mechanical upgrades it enjoys come at the cost of not even going near the levels of batshit insanity that the first game does, but instead, opts for a lot more generic anime stupidity (and the mechanical upgrades do not nearly offset the stupidity surrounding the rest of the game). The only good thing in Drakengard 2 is that Caim, the protagonist of the first game, continues to be the same homicidal maniac he was in the first game (only more pissed off).

Really though, these games are best served by LPs so I'm just going to go ahead and leave this here.

http://lparchive.org/

It has both Drakengard games and Nier for your perusal.


Well, it's far from the worst controlling I played, plus in the second half of the game you can get a weapon that just trashes everything, letting you steamroll just to see the story.

EDIT: Caught this on Neogaf:
Quote from: crinale
Yoko and Okabe are back confirmed :D

EDIT 2: Got more:

Quote from: duckroll
According to the regular guy who breaks news on 2ch:

Creative Director: Yoko Taro
Character Design: Kimihiko Fujisaki
Music Director: Keiichi Okabe

Dragon aerial sequences are also confirmed.

I'll update the OP when we have a "visual" confirmation.

So yeah, really interested now. Just play decently enough or let me steamroll the game rather than being a nightmare like Drakengard 1 seemingly was.

Excellent! Simply excellent!


Also, you know that they're going to troll players by throwing in something batshit crazy difficult to do into this. I just hope they take the Nier route and not stick the ending that leads to the not shitty game behind a batshit hard rhythm game.


http://gamingeverything.com/wp-content/gallery/drakengard-3/drakengard_3_scan-1.jpg
http://gamingeverything.com/wp-content/gallery/drakengard-3/drakengard_3_scan-2.jpg

Scans.  Flower out of the eye.  Sounds painful. D:

God I love Fujisaki's weapon designs.  They look like you could ...kill...things with 'em (I'm out of wit/creative commentary).

Hate to say it, but that sword looks familiar (also the blonde chick, I hope to god they're not Noway & Manna's children).


Edit: More details and another pick for the pile. http://gematsu.com/2013/03/drakengard-3-announced-for-playstation-3
3673  Media / Single-Player RPGs / Re: Surprise! Drakengard 3 on: March 12, 2013, 07:58:51 PM
Get Nier's scenario writer onboard and I'm interested.

Yoko Taro could be a possibility for it since he worked with them on a (mobile or browser iirc) game after cavia got absorbed.
Apparently he was picked because they wanted a gloomy game.

They really need him back. Last thing we need is another Noway being pants on head retarded/anime bullshit superpowers while trying to rescue the flaming pants on head retarded damsel in distress from the either the comically evil/pants on head retarded badguys or Caim.

Then again, it not being Nier 2 disappoints me as well since it means no Emil's super happy fun time with the impending alien invasion. But then again, we could be seeing the coverage of one or more of the short stories that occurred during the whole 'Fall of Jericho/Red Eyes' clusterfuck that preceded Nier (but again, the fact that this is being called Drakengard 3 probably rules out that possibility as well).


Also the link contains some rather confusing details. Hopefully that'll get sorted out over the next week.
3674  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: March 12, 2013, 01:37:39 AM
^So true.  I have wondered that a few times myself.

Just saw this, had to post it here when I got to the bottom row.


Bigger version for if you can't read the text.
http://i.imgur.com/kTa2xGD.jpg

Needed a chihuahua entry to explain why females/anybody would give any fucks about those fuckers (male entry would probably have been 'the Taco Bell dog'/'hideously obnoxious fuckers').
3675  Media / Single-Player RPGs / Re: Legend of Heroes: Sen no Kiseki on: March 12, 2013, 01:31:37 AM
Clearly you haven't played JRPGs


^ THis is a man.

But yeah, it looks way too effeminate.  "I'm digging the silhouette", if that's a real compliment.

But I thought men were nothing but miserable little piles of secrets?

But unfortunately, I am aware of the not-XBox360 Manga Carta game (and that dude isn't nearly the biggest fashion atrocity that game commits). Besides, that dude's wearing pants (of some kind), unlike the silhouette which is most likely wearing thigh-high stockings like every other JRPG female in the last decade.

Also, all caps your words or don't. Don't just half cap them.
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