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3661  Media / Single-Player RPGs / Re: Wind Waker U on: January 25, 2013, 11:05:38 PM
I can see some people not liking it, but the traveling was kind of the entire point.

I want a motorboat, dang it.

You got a steamship in Phantom Hourglass, although that does entail having to play PH instead of WW, but whatevs.
3662  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: January 25, 2013, 11:03:04 PM
I've never played a Fire Emblem game before.  I'm considering jumping in with this one, but as I still have my Gamecube does anyone think the FE game on that system is worth the trouble?

Absolutely. I loved that game it has probably one of the best stories of the series (my favorite of the ones that have been localized so far, although Sacred Stones is a very close second). The Wii sequel isn't as good as the GC one, but it's solid if you end up liking it enough to get a sequel.

Yea, Path of Radiance is fantastic. The battle animations were a bit on the lackluster side, but story, characters, battle maps, art. Great place to dip your toes into the water, and probably cost effective if you can find it. Radiant Dawn is only okay, and really long. It does have some cool classes that we may not see again though. I personally think that Shadow Dragon for DS is the worst entry that has been released outside of Japan. Too easy, and it oddly rewards players for allowing their units to die as that is the only way to play all of the maps.

In other news, man I'm excited. Have I said that yet?

Shadow Dragon is also a remake of the first game which means that even with the updates added to modernize the game its still a 19 year old game at its heart. And to preempt mjrpgfan SD also didn't have any sort of scoring/ranking system which is apparently another major drawback (which, to be fair, does prevent those who play only for score like mjrpgfan from doing so since there's no longer any fixed performance goal to aim for, while those of us who like to play it our own way can ignore the pressure of obtaining perfection).

Radiant Dawn also has its share of clever ideas as well as its flaws. Most notable is the attempt at having you play from the perspectives of both sides of the conflict. The big problem stems from the fact that you spend a third of the game on one group of people, another third on another set of people, and the final third is everybody and their brother getting together to compete for the 12 or so spots on the endgame team with half the cast having fewer than 3 chapters since the first third of the game to catch up with (and some having fewer than 3 chapters of availability total). Still, the maps are quite varied for the most part with all of them having some sort of theme, feature, or alternate objective.
3663  Media / Miscellaneous Games / Re: Yoshi's Epic Yarn on: January 25, 2013, 07:04:14 PM

Ironically, taking the "suck" out of Kirby meant taking away a pretty major design element for him (I though everything else made the controls iffy; controlling "car" Kirby was messy).  The music sounded like it wanted to lull you to sleep.  The challenge wasn't really there.  The game was extremely short (without doing quests, you could probably have it done in one sitting).

I *do* respect the challenge though.  Even though you couldn't "die" per se,  to actually get "Gold" ranks (or 'S' or whatever) was actually really challenging.

I dunno, otherwise, the game didn't appeal to me.  I like the more faster paced Kirby games.  The game looked brilliant and had a lot of creative ideas, but the gameplay just wasn't as exciting.

Good thing Yoshi doesn't suck then.
3664  Media / Anime, TV, and Movies / Re: Abrams set to direct Star Wars VII on: January 25, 2013, 07:01:13 PM
I thought the new Star Trek movie was awful.  Didn't feel like Star Trek at all, just another mediocre action flick full of plot holes and inconsistencies.  And lens flare, lots of lens flare.

Of course, I don't see how Abrams can screw this one up any more than Lucas already did with the prequels...


I'm with you. But it had terrific casting.

Plus they ruined my favorite starship design ever.
= disgusting

= Yoda like

Two days/pages late but....

Hopefully they'll get the design right when it comes time for them to remake the Enterprise A then.
3665  Media / Single-Player RPGs / Re: Shin Megami Tensei X Fire Emblem on: January 25, 2013, 01:54:20 AM
But seriously, if this turns out to be yet another useless, phoned in, bare naked, cash grabing, GREE/iOS, card game

We know basically nothing about this game, but the one thing we actually do know is that it's on Wii U.  So why would you even worry about that?

Pessimism. Soul crushing pessimism.

After all, everybody else is doing it. Why wouldn't they do it too? Especially for such an unlikely crossover like this.
3666  Media / Single-Player RPGs / Re: New Xenoblade? on: January 25, 2013, 01:47:17 AM
It'd be nice if it were similar to white knight chronicles, where you create a character for use online and in the main story, but he/she doesn't impact the story directly. Granted WKC isn't the best example of a stellar single player experience, but it gets my point across.

I'd be okay with that if your character doesn't stand around like a schlub the whole time with only two characters acknowledging your presence. I got the impression the avatar was just tagging along and wouldn't take a hint.

If there was one thing I took away from the cutscenes in Xenoblade, it's that any type of character creator in this game is going to have a breast slider like WKC did. (My god Venea! Did your tits have to be front and center in every cutscene you were in? And Seven, you're not helping things either with your chest piece macguffin right on top of your cleavage window. Though at least you weren't jiggling around like Sharla was all the time.)
3667  Media / Single-Player RPGs / Re: RPGz you want HD'd/Remade on: January 25, 2013, 01:15:54 AM
To be fair, you're only going to be in a shop for little more than a minute at best.
3668  Media / Anime, TV, and Movies / Re: Abrams set to direct Star Wars VII on: January 24, 2013, 09:46:57 PM
Whatever sets he uses though will be enshrouded by lensflare and excessive bloom.

At least the ship designs can't be any worse than second trilogy's were.

Also, the force turns out to be comprised of Red Matter.
3669  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: January 24, 2013, 09:24:05 PM
Yeah, this game has reams of text from all the supports, Everybody's Room, the fortune teller's remarks, and so on. Especially if you include the DLC which feature some maps that are nothing but building rapport between characters.
3670  Media / Single-Player RPGs / Re: Wind Waker U on: January 24, 2013, 09:19:22 PM
Also there was fast travel in the Ballad of Gales melody.
3671  Media / Single-Player RPGs / Re: New Xenoblade? on: January 24, 2013, 10:45:51 AM
Back on topic, my first impression from the teaser trailer is that it's a direct sequel to Xenoblade and not just another "xeno" title, but we'll see. Will we see the story take place on the Mechonis titan? If you notice the fighting mechanics and exploring lush fields laden with giant enemies, it's very reminiscent of Xenoblade. The big red "x" did throw me off though. We'll just have to wait for more details to come.
If it is a direct sequal to Xenoblade, then I don't think it can take place on Mechonis.

Code:
As I recall at the end of Xenoblade, the world was reborn beyond just the two titans. Also I seem to recall that Mechonis was either seriously damaged or destroyed about 1/2 to 3/4s of the way through Xenoblade.

You know, I don't see why they used the Xenogears X. Xenoblade had nothing to do with that, other than the name and the homage. I love the X, but it just seems cruel to tease us as though it'll be a new "Xeno" game like that.
Maybe they are going to do a game "set" in the Xeno  chronology that uses a version of the Xenoblade battle system.

It's likely to tie into Xenoblade at some point. If the face at the end didn't belong to Shulk then it belonged to a dead ringer for him.

This game also looks to be multiplayer as hell given that not only were the characters named Player 1/2/3/ect but that when one of them was in the mecha the name was replaced by what looked to be a fixed name.

Also the mecha was referred to as a "Doll" in the mecha's fuel gauge up in the top right hand corner. There's also a second gauge in the players' UI plate that looks to replace the facial tension display Xenoblade had, further cementing the hypothesis that players will be able to make their own custom characters.

Plus the arts on the art pallet changed based on what weapon the player was equipped with or whether the player was riding the mecha or not, which further suggests that rather than taking along existing characters with preset skills and arts you'll be able to select and possibly even change your loadout.

And finally, I noticed when the player was in the mecha hacking the parts off of an enemy I noticed that not a lot happened to the enemy's health bar, which suggests that doing so either meant the player had crossed a health threshold, or that there are secondary targets one can attack to weaken an enemy by or to loot when the battle is all said and done (which feels like something Monster Hunter would do).
3672  Media / Single-Player RPGs / Re: Shin Megami Tensei X Fire Emblem on: January 24, 2013, 08:34:21 AM
http://www.siliconera.com/2013/01/24/shin-megami-tensei-x-fire-emblem-is-co-developed-by-nintendo-and-atlus/

Some more information including that it is indeed an RPG, and that I don't have to board the last train for the coast.
3673  Media / Single-Player RPGs / Re: Megami Tensei Topic on: January 23, 2013, 10:35:04 PM
Why has no one recommended Digital Devil Saga yet?
i was thinking the same thing i played dds after p3fes and nocturne and really i think it's the middle ground between the two.

i'm surprised that no one has been talking on this thread about the smt fire emblem cross over yet. i bet klyde get's a wii u for it...

I suspect it's because all we have for info on it right now is that it exists, its going to be either taking something old from both series or making something new, and that its going to be for the WiiU.
3674  Media / Single-Player RPGs / Re: Wind Waker U on: January 23, 2013, 10:26:43 PM
I was thinking that given how the controller for the Wii U is The Wind Waker can benefit greatly from it.

You could finally use the Tingle Tuner without the need of an another system and hunting for treasure in the ocean can be a more interesting affair, especially for when you have to get the Triforce charts.

Or, god willing, they can just get rid of the whole Triforce chart sequence entirely because it made me hate Tingle for all eternity. Or at the very least, remove the absurd rupee cost. FUCK YOU TINGLE!

I love Wind Waker and all, but I thought it was filled with more grievances than the rest of the games.  Triforce Shard hunting was just mean.  I hated Skyward Sword, but I liked their approach to the Triforce even if the dungeon it was in was a copy/paste waste of precious....um, Zelda Dungeon-ing.

I liked the concept of SS's final dungeon shuffling. I just wish it wasn't Dungeon Shuffling for Kids (or at least it didn't recycle a mid boss by turning it into the boss).


But getting rid of the Triumph Forks hunts and/or replacing them with another dungeon would be nice (even if it means no longer having a use for Rupees since Tingle's services, Beedle's shop, the Auction, and a handful of minigames were the only meaningful expenses in the game).

Another wish on my HD remake wishlist though would be to make combat not completely piss easy (that action roll business neutered every non boss/boat fight in the game). That, and making it so that you didn't have to come to a complete stop every time you wanted to do something on the ship (including, but not limited to, launching bombs to fight enemies like those sharks).
3675  The Rest / General Discussions / Re: The NEW Game Journal on: January 23, 2013, 01:42:51 PM
Meanwhile all this SMT talk has finally convinced me to start me up some Nocturne, when, of course, one of my siblings just had to come by yesterday to borrow my PS2 for the indeterminate future. At least I still have Strange Journey and, if I'm really desperate, Persona 4: The Golden (not that I don't want to play this but it's intended as a gift in the near future and it would be kinda tacky to play someone's intended gift before I give it to them).
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