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3691  The Rest / General Discussions / Re: Playstation Meeting, Feb. 20th on: February 15, 2013, 02:22:58 AM
Also, it seems that only that, what I can only presume to be a battleship or a boat with a guy launching three fireworks simultaneously, is attacking the giant enemy crab's weak spot for massive damage.
3692  The Rest / General Discussions / Re: The NEW Game Journal on: February 15, 2013, 02:17:40 AM
Working on the SpotPass characters in Awakening. I'm trying to recruit them all by fighting them, and so far I have Matthew, Nino, Florina and Serra. Jaffar and Lyn's teams scare me though.

Also MGS4. Act 4 is a huge revisit of MGS1. So much nostalgia, but fuck Gekkos.

Check the DLC as well if you're into that. The last of the Champions of Yore and the first of the grinding DLCs are up.

Also promoted Chrom's Falchion into its Exalted Falchion class. Also working on recruiting my third child Servera. Cynthia, meanwhile, is kicking ridiculous amounts of ass. She's already a Paladin working towards Defender and Aegis and is already on par with Donnel back before I demoted him to Fighter for the skills (since I'm sure as hell not getting any more stats barring the stray point of Mag or Res as he's well past the prepromoted caps for everything else) and unlike Donnel, she has Galeforce and Aether.
3693  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 15, 2013, 02:04:52 AM
I love the obnoxious use of voice samples.

Maribelle: My flower died, can you talk to it Henry? [voice: Aww]
Henry: Nope, only living things [voice: SO LONG SUCKER].

Tharja: So [voice: Pretty much]
Gaius: What? [voice: Yuup]

Avatar: ... [voice: Hey].

I think it would have been better to voice it all (especially major cutscenes), or just do the classic "Zelda-style grunts".

I'm also trying to finally level up Donnel, the simple'tard.  The only way I found it possible was when I forged his bronze spear like crazy, then he finally became somewhat effective.  I hear he's a tank later on though.

The best way to raise Donnel I found was to glue him to one of your stronger units, preferably one who can support with him (since supports help increase the stat increase gained from pairing up as well as increasing the frequency of support attacks) as well as one that gives him a generous enough Str boost to actually harm enemies, then keep him on support duty until an opportunity for an easy kill becomes available (and even if it doesn't it wont be a major issue since as long as he's pitching in on support attacks he's gaining, at least, weapon experience which means that even if he misses WEXP will still be accrued which will get him out of the pit of E ranked weaponry).
3694  Media / Single-Player RPGs / Re: Skies of Arcadia Legends vs. Rogue Galaxy on: February 15, 2013, 01:22:41 AM
Definitely SoA. No question.

Its like Wind Waker except as a full on RPG and the game I wished Skyward Sword was more like.

Rouge (fuck it, I'm not spelling it correctly) Galaxy meanwhile, was ultimately Level 5's take of the obligatory JRPG Star Wars knockoff and little else. Nice idea, poor execution.
3695  The Rest / General Discussions / Re: The NEW Game Journal on: February 14, 2013, 02:00:02 PM
Figures lightning wouldn't strike twice in a row.

Still, a new Mario & Luigi game. Those are always, well decent, but that was just the second game and the third one was much much better.
3696  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 13, 2013, 02:47:56 PM
Don't let him get to you Taelus. Its just his way of playing, and besides, the kind of run he's talking about involves a lot of rescue skipping, save scumming for good sparkle title drops and lucky boss killing crits, DLC hires/shops, Streetpassing an old Avatar into a new game (highly likely in fact), abusing renown bonuses, and heavy leaning on Nosfertanking/S ranked supports/Galeforce shenanigans at the very least.

In fact, the run in that pic most likely involved using a Streetpassed maxed out Avatar by purchasing her (has to be a her since the Avatar cannot get Galeforce any other way) with the funds that the Ultimate Emblem gives you (the maximum amount you can hold) to solo the game while carting Chrom along for seizes and other miscellanies.
3697  The Rest / General Discussions / Re: The NEW Game Journal on: February 13, 2013, 11:34:02 AM
I've been avoiding abusing the DLC maps in favor of trying to keep some difficulty intact but Hero Donnel armed with Leif's Sword and Orsin's Hatchet has been tearing random encounters a new one, Great Knight Tharja is a goddamn tank (effective weaponry will still wreck her shit but that's it, and even then it just means that Vengeance will let her turn around and wreck shit back, even with crappy bronze weapons), Miriel has been surprisingly effective with the mountain of speed she's sporting (and now she's a Sorcerer for Nostfetanking bullshit), Sully's been slowing down lately but now she has Aegis to let her keep up with Chrom who almost never seems to not want to proc Aether (and taking him up Bow Knight has just been making him worse in that regard).

Anyways, I've finished the second arc (otherwise known as the Valm filler arc) and am now dealing with VaderValidar and his goons.
3698  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: February 13, 2013, 11:19:57 AM
Saw Die Hard 5.

It was Die Hard.
Cursed overseas early release BS. I'm dying to see this.
I saw the extended trailer for it over the weekend when we saw Mama. It looks totally ridiculously stupid. Now we have his son showing up and teaming up with him to cause mayhem? Seriously? They couldn't come up with something better than that? Ugh. Unless this miraculously gets positive reviews I'll stay far away.

I take it that you didn't watch 4 (which also had his son show up and teaming up to cause mayhem, all to save the Internet from being stolen).

Also, the two best Die Hard movies are the first one and the Fifth Element.
3699  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 13, 2013, 11:14:03 AM
And now you guys know why I went with Hard Casual for my first run through. Nothing like some asshat reinforcements showing up to gank somebody you were trying to keep out of harms way.

Also if we're discussing pairings mine so far have been:

Chrom <=> Sumia
Virion <=> Lissa
Frederick <=> Olivia
Henry <=> Maribelle
Donnel <=> Sully
Kellam <=> Cordelia
Stahl <=> Cherche
Lon'qu <=> Panne
Ricken <=> Miriel
Gaius <=> Tharja
Gregor <=> Nowi

And I'm getting to the point where I'm getting ready to cash in on some of these. I've already cashed in on Cynthia who's now rocking both Aether and Galeforce along with her Pegasus Knight skills.
3700  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: February 12, 2013, 01:27:18 PM
Saw Die Hard 5.

It was Die Hard.

What was being stolen this time? The moon? Valentines Day? A statue of Lenin?
3701  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: February 11, 2013, 10:29:50 AM
It really helps that Kenshin really sidestepped a lot of the issues plaguing most anime by keeping the powerlevels bullshit down to a minimum. Especially given that fights were typically resolved through technical prowess, which translates far more effectively outside of manga/anime compared to the constant throwing of bigger beams/better swords/more robots at the problem until it either goes away or needs moar hotblood/power of friendship/cowbell to make it go away for good.
3702  The Rest / General Discussions / Re: The NEW Game Journal on: February 10, 2013, 02:47:39 PM
While I liked Alpha Protocol a bit more I concur that DXHR is a game I might enjoy playing through rather than watching an LP of.


Anyways, I've hit the timeskip in FE:Awakening, so if I hadn't already paired off Chrom he'd hitched himself to the nearest available female he can support by now.

Its too bad Cherche chose now to show up since I might have even entertained the idea of pairing Virion off to her instead of having already paired him off to Lissa. At least she and Olivia give me a reason to pull Frederick and Stahl off the bench.

Meanwhile, I'm sort of debating on whether I want Sumia to gain the utility of Staves or aim for Galeforce for her daughters to inherit (as she's the one who baked her way into Chrom's pants).

Fake Edit: Nevermind, Lucina wont give any fucks about lances for a while (I forget if her version of Great Lord can even use lances), let alone the fact that I'll be hard pressed to level Sumia up to 15 for either class before she joins.
3703  The Rest / General Discussions / Re: The NEW Game Journal on: February 09, 2013, 05:59:44 PM
Currently playing Fire Emblem Awakening. Started with a female avatar with Skill as my strength and Luck as my dump stat. I'm currently on the stage where you recruit both Axe Monk and Miss Spandex Bodysuit. So far I've paired Chrom with Sumia and Donnel with Sully. Only got a couple of gameovers early on due to missing on a 90% chance to hit or not quite grasping the limitations of the Pair Up mechanic or letting Chrom/Avatar take too many hits. Biggest trouble spot though was rescuing all three villagers in the 3rd Paralogue, I needed to not hold back and bring people who can actually survive hits, cover great distances, and can deal enough damage to take out at least one guy per pair per turn. Avatar will likely be the first to promote. And now to gain more levels on Chrom and Sumia to make their kids huge when I get them.
3704  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 09, 2013, 02:58:40 PM
If you get up to level 20 prepromoted you can use a Second Seal to promote into any accessible class.


That said, I finally got my 3DS bundle today. I'm playing on Casual Hard and just finished recruiting Donnel, Gaius, and Panne. The game is a completely different beast when one only has to worry about not letting two units die instead of everybody.

I think I have 2 of those, but I read online that the best use for them is to use them when you are promoted and level 20 because you keep most of the stats and go back to level 1 again.

It depends on the circumstances. IMO your unpromoted units should wait until level 20 before promoting/reclassing as each persons' internal level counter will be at its lowest. After promotion your unit's internal level counter will be set to [20+current level] and will apply exp penalties accordingly. After reclassing your unit's internal level counter will equal the sum of the previous and current class levels. And if you should decide to class down from a promoted class your internal level counter will be cut in half (you'll effectively be half the level you used to be) but it cannot reduce your internal level counter below 20. And finally, each difficulty level has its own internal level counter cap (50 for Normal, 70 for Hard, and 90 for Lunatic).

Now to give an example of what this means lets say that we have Avatar, Frederick, Donnel, and, lets say, Cordelia, and that each of them have the same internal level counters set to 35. Assume that for Frederick, he hasn't had much use outside of Pair Up so he hasn't done anything but level 14 times to level 15 for the Great Knight's final skill Guard Boost+. And lets assume that we wanted Donnel out of Villager at level 15 since he now has Underdog and can gain nothing else of value from the class, and that you found that the Mercenary skill Armsthrift would be a great investment so you've reclassed him once. He'd have to be at level 20 as a Mercenary which is no good either so he class changed again to Hero for Sol after learning the last Mercenary skill which would leave him at level 10 Hero. Now for Avatar you wanted Spectrum Rally ASAP, so you promoted him/her at level 10 and now you have it at Grandmaster 15 which puts his/her internal level counter at 35. For Cordelia though you showed heavy favoritism throughout the game so you not only had her learn Galeforce as a Dark Flyer, but then you immediately reclassed her down to Mercenary to pick up Armsthrift and all the way through to Hero for Sol and Axe Slayer and immediately reclassed back down again to Dark Mage at which point you have to ask which difficulty level you're playing through since Normal would allow her to reach Dark Mage level 10 whereas either Hard and Lunatic would likely only allow her to reach Dark Mage level 7 to get to the same internal level counter as everyone else.

The final score from the above comes out to 14 level ups and two skills for prepromote Frederick, 23 level ups, 1 class change, and 4 skills for Avatar, 32 level ups, 2 class changes, and 5 skills for Donnel, and 40 levels (accounting for starting level), 4 class changes, and either 9 or 10 skills depending on difficulty level for Cordelia. What this means is that Frederick and Avatar have midgame level stats and skills, Donnel has endgame level stats and skills, and Cordelia has postgame level stats and skills; yet all of them will be treated identically in terms of exp gains.

Of course, none of this accounts for necessity caused by the difficulty of the situation you're facing which may necessitate you to promote or reclass someone so that you have someone who can effectively deal with whatever roadblock is blocking your road currently. Moreover the penalty for an early promotion isn't nearly as harsh in this game as it is in others.


The tl;dr of this post is that you'll miss out on some easier Exp gains for an early promotion, that the only stat losses that occur when changing levels are the stats being contributed by the class's base stats, and that you should watch to make sure you don't leave any major gaps unit coverage (i.e. don't turn all your best units into flyers on a map that hosts nothing but Snipers, Sages packing wind magic, and/or enemies packing beast/dragon slaying weapons).
3705  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: February 09, 2013, 01:13:47 AM
Has anyone "class changed" that idiot?  DOes he go from a pot to like... a stainless steel premium chef's pot?  Poor guy.

Class change him at level 15. Seriously, its not worth keeping him in that crappy Villager class for any longer than he absolutely needs to be, and as soon as he changes he'll become a beast. Also, he'll keep the dumpy pot no matter where in the other five classes he has access to you go.
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