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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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3691  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: December 31, 2011, 09:40:04 PM
I think the bigger question here is where did he manage to keep that gift on him. We all know that even Sups can't just zip to the store or wherever he stored it (probably his fortress of solitude) without Bats noticing and Sups is weak against magic so he could've have pulled it off that way either. So logically the only possibilities that remain are that he had it somewhere on him the whole time or that Sups got a last second save by somebody else. Additionally we can further deduce that only a handful of JLers could have pulled off the support defend in a way that would fit that scene but moreover they also have to be as big of a dick as Sups is and if I recall correctly only the Martian Manhunter fits there criteria but there's no possible way that he could've pulled such a stunt off without Bats noticing and he's the real one to fool here. Therefore the only possible solution to this conundrum is that the one who supported Sups was in fact Sups himself; one from an alternate dimension that has a Bats who liked Zorro but stumbled upon a time space paradox that led him to this reality where he made the delivery anyways because Sups is a dick.

Gentlemen; we have a Crisis on Infinite Christmases here.
3692  Media / Single-Player RPGs / Re: Games You'd Like To Give Another Chance And Why? on: December 31, 2011, 09:01:12 PM
Legend of Dragoon is one of those oddball games where the first two disks are meh but disks 3 and 4 are good.  Why the game waited until disk 3 to finally get good is beyond me, because most gamers would have lost their patience with the game by then. 

So it was the FF13 of its day - except the combat sucked.

Wait!? Which one was the one that had the sucky combat?
3693  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: December 31, 2011, 08:56:06 PM
Let it go Leyviur. MrJrpgFan is the kind of person who bemoaned the lack of a ranking system in Shadow Dragon thus preventing him from achieving an S Rank. His interests lay in games that present ROM hack level challenges or the closest equivalent thereof. If there were an "I Wanna Be The SRPG Guy" game he'd go through it with a fine tooth comb and there's nothing you can do to stop him.

You on the other hand Leyviur seem to prefer games where there's more focus on characters and how they interact with and respond to the game's plot as well as having options available to the player on what to do with them. It doesn't matter if it's a dungeon crawler set in a Japanese Highschool with Rock, Paper, Scissors style gameplay as long as the characters develop and grow according to their archetypes you'd be set.

The tl;dr of this post is that whether I got your preferences wrong or not, it doesn't matter; because what matters is that the two of you knock it off and stop shitting up this thread.
3694  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: December 30, 2011, 08:39:12 PM
How was Radiant Dawn for the Wii?  Any good?  I got a Wii for Christmas so I'm thinking of checking it out.  I'll have to read RPGFan's review of it as well.

Radiant Dawn could probably be placed between FE8 and FE7 in terms of the series western tier list (i.e. not including the games that never left Japan). It tries to pull off a multiple perspective story kinda like FE2 did but less simultaneous and it unfortunately suffers from availability issues (there are some characters who get like one or two stages to show up in prior to endgame nevermind others who show up literally right before) as well as having entire stages serve as little more than a chance to grind the units stuck in the party the game neglects. The game is unbalanced as hell (more so than usual) since you'll have a ton of characters who'll favor Axes over other weapon types like Magic and Swords. And to top it all off the endgame consists of choosing 16 characters (out of 60~70 possible) to bring with you for the final 6 chapters and benching the rest (and many of those spots are called by plot important characters (some of whom either sucked, have bad availability, or both) and you can easily fill most of them with the crutch characters the game throws at you at this point).

Additionally there was no GC version. That was FE9.

Shadow Dragon was shit, let's hope this one is better.
It was a good strategy game. People whining about the lack of plot/character development should stick to traditional RPGs.
Yeah, cause I think 'good strategy game' when I am forced to kill off my units to get better ones. That is the exact opposite of what you should do.

Say what will you about killing off 75% of your army just to recruit 5 extra characters and replacing one other but truth be told those weren't the most byzantine extras the series has offered (spoilers in the links).

I haven't enjoyed FE since the first one hit the GBA years ago, but it doesn't mean I've learned from past mistakes. Will definitely get a 3DS for this.

FE7 is my favorite as well, but I think it's more because it was the first time any of us had ever been exposed to FE. On a personal level, I also liked that they drew you into the story by making you have an actual physical presence in the game in some capacity- it helped you care about the characters a lot more. I certainly have a much deeper impression of Lyndis, Eliwood and Hector than I do Ephraim, Eirika, Roy or Marth. That was one thing I wanted to see in that remake to FE3 they made, but that never made it over, so I'm not too confident this one will, either.

Didn't all of Eliwood's story consist of him looking for daddy, banging then pwning a dragon, then killing a wizard? Still I liked him better than "Here. Have the thing my father was killed, country was sacked, and another country relentlessly hounded me and my brother for guy who has been taken over by the Demonlord." Erika. Marth on the other hand does get better developed but the game that covers that is still stuck in Japan. Ephraim's alright and Roy sucks (just like they do gameplay-wise).
3695  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: December 30, 2011, 08:20:04 AM
To be fair, at least he isn't using his breast plate as a shield.
3696  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: December 29, 2011, 04:28:31 AM
Bamping yet another dead thread with new information for those who care. http://www.youtube.com/watch?v=h0KP2Maa6Tc&feature=youtu.be

A couple of things are now confirmable thanks to the new video including the presence of supports (don't know if they're GBA style or in the style of either 9 or 10 yet, but they are there and conveniently viewable outside of menus too; 0:09), skills (with even greater flexibility than in 10; 0:46), and most importantly a release date (April 19 in JP; 1:36). Also there's voice acting and DLC which is probably going to be retarded crap or less so with map packs or extra scenarios (or perhaps something ridiculously awesome like an older game like FE2 getting ported in a similar way that FEDS2 included BSFE but the odds of this are practically nil).

I do feel a little bit better about the odds that this game will make it out of Japan now that Xenoblade got a confirmed but I still wouldn't bet on it now due to the presence of VAing which always presents an obstacle to localization.

Additionally I still don't care for the character designs and the VAing just makes it worse.
3697  Media / Single-Player RPGs / Re: Suikoden Topic on: December 28, 2011, 08:29:42 PM
Changing the setting in of itself isn't all that bad if they truly wanted to reboot the series given all the plot holes and uncertain details surrounding elements like whatever happened to the Sovereign Rune that'll probably never be revisited. However, replacing the old setting with what amounts to an SRW level plot nevermind lacking the mash up of various series to back it up is retarded. To put it in the context of a different videogame series, we've gone from Mega Man X to Mega Man Battle Network.
3698  The Rest / General Discussions / Re: The NEW Game Journal on: December 28, 2011, 04:18:26 AM
If you've Played or are playing Skyward Sword, please help! I am an idiot and can't figure something out. I received a shield from some dude, and right away it was equipped and useable. Then I went and bought a potion, and suddenly my shield went away. I hit the minus sign to get to the gear screen, and can see my shield in the pouch, but can't equip it for some reason. The instruction book says to hold B to get to some gear equip screen, but when I hold B nothing happens. What the hell am I doing wrong?! Am i just a flippin' idiot?

First thing to note is that you have three different inventory wheels in this game (well more like two actual inventories and one for Dowsing Options). The one you are looking for is accessed by holding the "-" button and aiming the Wiimote over the option you want (the other two are the "B" trigger on the bottom of the Wiimote and the "C" button on the front of the Numchuck). If you press the "-" button instead of holding it you will either equip or unequip the item you selected last much like how the other two inventory wheels work. Additionally if you run out of space on the "-" inventory wheel whatever goes over the wheel limit will end up in the Item Check storage.
3699  The Rest / General Discussions / Re: Youtube on: December 27, 2011, 11:15:55 PM
I used to read and post youtube videos in this thread, then I took an arrow in the knee.
3700  Media / Single-Player RPGs / Re: Xenoblade on: December 27, 2011, 10:41:26 PM
Yeah...I said that its easy enough to find a while back. Sadly I have to call BS on my own statement. Unless I place an order for it, its pretty much unobtainable since stumbling upon it sitting on a store shelf is near impossible.

Perhaps you may need to *puts on shades* import it. AAAAuuuu!
3701  Media / Single-Player RPGs / Re: Next "Trails" game announced for PSP on: December 27, 2011, 10:39:09 PM
Um, there's this thing called the Vita coming out in February. You might have heard of it.

And they can't just get these translations done for the smartphone versions than placed on other versions because...?

The terrible part is if they get some hacks to translate the rest rather than Xseed or a group like 8-4 to translate them. Besides, the social features are probably frivolous things like posting on Facebook/Twitter what you just did in the game.

EDIT: Come to think of it, there is a chance this benefits the PSP games anyway. They can safely go full speed on the second chapter's translation if they can because worst case scenario they'd only have the phone market, but if it's done fast enough/the niche PSP market has insane staying power they can go ahead and release it there anyway, even if it's an Amazon/GameStop exclusive or something and gone within the following 60 seconds.

Fixed, because I've had no luck finding any XSeeD games after their release date. At least phone ports are more than likely digitally released.
3702  Media / Single-Player RPGs / Re: Next "Trails" game announced for PSP on: December 27, 2011, 07:47:41 PM
Additionally we're only talking about a JRPG here. If there is one genre that isn't made outright awful by intrusive control interfaces it's JRPGs. If it were an action game like say Mega Man X I'd say that you're an idiot for even considering to see such a game on a device that shares screen real estate with controls.
3703  Media / Single-Player RPGs / Re: Next "Trails" game announced for PSP on: December 27, 2011, 07:06:29 AM
For those of you who were worried that the living dead PSP market might doom the TitS will have less to worry about now.
3704  The Rest / General Discussions / Re: xmas thread 20!! on: December 26, 2011, 07:48:33 PM
I got an internet.

Well that or some socks and underwear.
3705  The Rest / General Discussions / Re: Merry Christmas to everyone! on: December 26, 2011, 07:47:12 PM
Hey wait? It's XMAS!?! When the hell did that happen? I figured I had another couple of months since it's like mid autumn out here. Mowing up all the leaves in my yard in my shorts yesterday and shit.
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