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3691  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 14, 2013, 09:19:36 PM
Holy shit! This thread fell off the front page. Better fix it with a post...


...and a link.

(Granted this is more likely to be about Trauma Center whatever than about a new Persona or SMT but it is sporting the words "Persist 5", "Gold 4", and "Trial 2", so I can't rule the possibility out completely.)
3692  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: November 14, 2013, 09:13:44 PM

Who says E3 is the only time for these. These are great any time of the year.
3693  The Rest / General Discussions / Re: The NEW Game Journal on: November 14, 2013, 12:50:56 AM
I wouldn't mind Hyrule Castle as a "safe" place for once too... It's always been under some shitty influence and you can't seem to tread it without some asshole trying to kill you.  The town's are fine, but shit turns bad as soon as you hit up the castle for whatever reason.

To be fair, it's basically the good guy's stronghold and usually the ground zero for when shit goes down. Kinda like how you know shit just got real in a Godzilla movie when the Tokyo Tower gets destroyed.

That said, the castle is more or less left alone in Spirit Tracks. Also Zelda 2, but it's not so much a castle as it is a fancy room with a chick sleeping in the middle of it (at least it had a moat).

As for Fire-dungeons, they need one to show up later rather than earlier so that they can be as menacing as fire dungeons need to be (like Super Metroid's Lower Norfair menacing). Skyward Sword actually got fairly close on that one but needed it to not be the second fire based dungeon in the game (and the boss to not be Grigham again).
3694  The Rest / General Discussions / Re: The NEW Game Journal on: November 13, 2013, 08:13:02 PM
My big beef with WW's dungeons (lack of them aside), was the fact that they all felt really big and really empty. Like room, key, room, key, room, key, a hidden alcove for one of those hidden statues, room, key, boss. And ascetically speaking, I only recall Dragon Roost Island and the Tower of the Gods as having interesting moments to them (maybe Ganon's Tower if you count the road between it and Hyrule Castle). Whereas I remember the Stone Tower from MM because you literally turned the dungeon on its head, or SS's Ancient Cistern because of the whole life & death/Buddhist theme to it.

Also Ganon's Tower counting as a dungeon was almost as lame as Skyward Sword's final dungeon.
3695  Media / General Games / Re: Metal Gear Solid V: The Phantom Pain on: November 13, 2013, 07:56:23 PM
That's when I'll be picking up my Playstation 4.

C-c-c-combo breaker!

Aww man. I was totally enjoying sitting back and watching Yggdrasil fill this page with his RSS feed style posting. He was on his quintuple post!
3696  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: November 13, 2013, 07:44:54 PM
Quoth the Raven; Happy Birthday Henry.

Henry's a bit of an odd duck in that he's primarily competing with Tharja for a spot on the roster much like Stahl does against Sully (provided your play style incorporates Dark Mages). Whereas Tharja has the better Speed, Henry has better Skill and Luck. Additionally Tharja's classes and skills ultimately work to boost her Accuracy, Skill, and Defense with the Archer and Knight class tree skill sets, whereas Henry's Thief and Barbarian class trees bolster his Speed, Strength, and Critical Rate with their skills and growths, namely Wrath and Gamble. Ultimately, Tharja's skills are the better of the two as Luna is a great offensive skill that can bypass enemy defenses far more effectively than a crit can plus Pavise paired with both Tome and Bowbreaker and her naturally high Defense score can allow her to dodge or tank far more effectively than Henry's Lucky Seven + Tomebreaker will. What Henry does have though is the odd ability to shift gears into a physical powerhouse with Axefaire, Wrath+Gamble, Lethality, and Vengeance, and anyone he smites can become fodder for his sustenance through Life Taker, and his time as a Dark Mage will give him great magical prowess making him one of the better candidates for the one of the two Bolt Axes you get in the game (as far as magic weapons go, Bolt Axes are the best with their much higher power and forgeability). Of course, Henry's biggest problem is transitioning from his Dark Mage class tree since outside of DLC his classes doesn't use tomes and he'd have to go up Dark Knight for an alternate weapon type to train in while not neutering his offense (although Tharja has the same problem, her transition is slightly easier as Great Knight nor Bow Knight are the worst classes to wind up in).

As for stat cap modifiers though, Henry beats Tharja hands down. Henry sports boosts in three of the four major stats (Str, Skill, and Def), plus Mag, and a higher overall stat cap total of +2 (beating Tharja's +1) at the expense of Luck of Res. Unfortunately, unlike Tharja's massive Magic (and dismal Skill and Luck) Henry's modifiers are spread pretty thinly with Skill receiving the highest boost making him unable to stand out in any particular area (outside of his hit to Luck which is in a four-way tie for worst in a 1st gen male not named The Avatar).

And then there's child rearing which lands Henry in a particular vat of hot water. Namely due to the fact that his particular combination of classes somehow shares a class with the default classes of every child in the game not named Lucina (including Cynthia whom he can in fact sire). In other words, no child sired by Henry will have access to the full 9 potential classes a father can bequeath. Thankfully, this is mitigated by his access to the Dark Mage class tree.

However, there is one obstacle that Henry cannot overcome, and that's his iffy availability in the main game. He shows up at the start of Chapter 13, right before Lucina joins, the trip to Valm, and the kids start becoming available, whereas Tharja joins up late in Chapter 9 right after the game's second prepromote Libra joins. That's the better part of four chapters, and that's not including Paralogue 4 or the other 3 Paralogues that might have been put off, or DLC, or random encounters. Anybody you were waiting to pair him up with will end up having to wait that much longer to build to S-ranked Support for, which means even less time for the child when s/he joins.

The tl;dr is that Henry has some great benefits to using him, but his late availability, his competition with a similar character, and slightly underwhelming inheritance offerings put a crimp in his style. Fortunately, if nothing else, he has the option to pair up with Sumia as a last ditch should she find herself as an old maid up unto that point.
3697  Media / General Games / Re: Super Mario: 3D World on: November 13, 2013, 11:36:53 AM
And so Nintendo has gone back to hiding Mario Luigi Bros. games in their Super Mario games.

Also, playable Mario Galaxy chick.
3698  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: November 13, 2013, 11:15:34 AM
So now we have a US release date of February 7.

Bravely Edit: Default news link.
3699  Media / Single-Player RPGs / Re: Legend of Heroes: Sen no Kiseki on: November 13, 2013, 06:04:17 AM

Also, it apparently did pretty well all things considered.
3700  Media / Single-Player RPGs / Re: Child of Light on: November 13, 2013, 01:12:10 AM
Screw the Vita. Where's moi ThreeDeeEss version?
3701  Media / Single-Player RPGs / Re: Surprise! Drakengard 3 (aka; how to damn "nier" lose your shit about old title) on: November 12, 2013, 06:06:43 PM
One thing that should be pointed out is that Drakengard 2 is the only game not put together by the team that made Drakengard 1, NieR, and this game soon enough. As such it's by far the weakest of the games by far in terms of writing and plot (not that Drakengard 1 was that much stronger, but it had other batshit crazy shit going on that Drakengard 2 doesn't have), although technically it is the best mechanically speaking (although NieR's still the better game due to Zelda-like > Dynasty Warrior clone).

Basically, of all the games thus far only NieR is really worth playing, but Drakengard 1 makes for a great LP read if you can find one and will probably be the most useful in getting a grasp on what's going down in Drakengard 3 (and Drakengard 2 is probably the safest to disregard).
3702  The Rest / General Discussions / Re: RPGfan Community Quiz Quiz Show! on: November 11, 2013, 09:31:59 PM
Dinner with my mum, a prize? hahaha

Now see, if you were willing to foot the bill for travel and living expenses, then yeah, I'd take you up on that offer.
3703  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: November 11, 2013, 09:28:39 PM
Well that, and the fact that you had no real agency to speak of. Not as a player nor as the characters that you were playing.

Edit: Also retcons. (Warring: contains XIII-1 spoilers.)
3704  Media / Single-Player RPGs / Re: Ys (IV) Memories of Celceta on: November 11, 2013, 09:20:05 PM
Just finished the Fire Dragon on Ys Seven, how much more content is in the main quest?

You've got about a quarter of the game left to go, give or take. Maybe a third.
3705  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: November 10, 2013, 10:08:30 PM
the sister who's totally not related to you by blood so is totally okay to bang

Nah man, she's his cousin.

...because that makes it OK, apparently...

Oh. So they are related by blood. Totally still okay to tap that poon then.
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