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Latest Member: Jahmis
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3706  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: January 18, 2013, 05:20:08 PM

So the 'fortune teller' is being called the 'hubba tester' now. How very appropriate.
3707  The Rest / General Discussions / Re: In defense of single player on: January 18, 2013, 05:14:59 PM
What if there was a game where you literally had to scream faggot as much as possible to attack things?

Someday that game will exist.

I thought it all ready did.
3708  The Rest / General Discussions / Re: The NEW Game Journal on: January 18, 2013, 05:11:25 PM
I'm in the same bote. A vibrant world with dat music, especially on dat bote, and there are things you can do and look out for like finding treasure chests or tamable monsters.
3709  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: January 18, 2013, 03:33:28 AM
Music isn't great and the animations are too slow.

Otherwise, I'm really digging it.

I actually like the music! Also, I could be wrong but wasn't there an option to speed up the animations? I didn't want to do that because I was really enjoying them, but I can imagine after 40 hours of play I'd want to speed it up.

EDIT: I like the music, though I admit so far it's a bit sparse. The combat tune is fun though!

Yeah, there's definitely a fast forward button on the bottom screen along with a pause and first person view button.
3710  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: January 18, 2013, 03:31:25 AM
Of all the; why the fuck is Lightning at the top? I would've guessed that Titfa would've been Japan's no.1 over miss "OMG, WE'RE PETS!". Yuna and Aeris aren't too surprising but Lightning and Tifa should've been switched. Serah-chan is also way too high, but it does make at least some kind of sense given that she is a Serah-chan (maybe that X is a typo).

Love that Faris is as high as she is though, and as awful as Riona is I also can't really complain about her position given the general competition and that she tied with Rydia. Beatrix and Agrias being as low as they are is rather disappointing though.


Well, I know that people is still salty over XIII after all these years but I just wanna know how this is going to end.

You've never heard of the metaphor about the elephant in the room before?
3711  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: January 17, 2013, 06:23:55 PM
Is kinda cute seeing people hating on the game because almost everyone is doing it online. You would think that after 4 years people would just ignore what they aren't into instead repeating over and over the same sentece.

Not that I'm offended by all the hate or anything, is just that we all know by now how this goes and it became boring a long time ago.

I'm more interested in seeing just how far down this rabbit hole goes.

Also given the general lack of interesting RPGs that come out these days its hard to not talk about the elephant in the room.
3712  The Rest / General Discussions / Re: Missouri wants to tax violent video games. on: January 17, 2013, 06:20:45 PM
And here we go again. Another horribly tragic event occurs, people start looking for convenient scapegoats, and point their fingers at whatever medium is still relatively new and or fresh.

That said, I wouldn't be surprised if this one actually made it onto the books given that its Missouri and they're not even looking for a slap on the wrist.
3713  Media / Single-Player RPGs / Re: Square Enix is making an FF thing on: January 17, 2013, 05:00:09 PM
And speaking of dry humping.


Blow a $ to spin the wheel. Might as well hold a race in the men's restroom to see who can flush their money down the toilet fastest.

I hope to god somebody makes an alike on Newgrounds just to piss on Squeenix's parade just like they did with Megaman Xover.
3714  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: January 17, 2013, 04:47:28 PM



Got some screenies, a trailer, and a release date time frame. Oh No~el indeed.
3715  Media / Single-Player RPGs / Re: Pandora's Tower is Coming on: January 17, 2013, 05:51:11 AM
Operation Rainfall was a complete success then. Too bad that this was the least interesting game of that fan push. I may get it later but prospects are not looking good at the moment.

I thought The Last Story actually looked the least interesting, because of Hironobu's past couple console games.
(irony intended)

One of Hironobu's last console games was Lost Odyssey.

Which itself had a few clever ideas but beyond those it was FFIV all over again.
3716  Media / Single-Player RPGs / Re: Pandora's Tower is Coming on: January 16, 2013, 07:58:34 PM
I hear it wasn't a super great game, but still-- more RPGs is always a good thing. XSEED is doing nothing but building goodwill among a fanbase, if you ask me.

Maybe they can fight Square to the death for the localization rights to Bravely Default.

Given Square kinda made the game this is going to have to be some Highlander-style face off.

Seems more like a T2: Judgement Day-style face off. It'll take a bombardment of firepower and a drop into vat of molten steel to wrest BD:FF from Squeenix's hands.
3717  Media / Single-Player RPGs / Re: Square Enix is making an FF thing on: January 16, 2013, 06:49:22 PM
i dont get this thought process. is it just hey its ok to snub core core gamers because theres way more casuals?

It's cheap and they can milk more obsessed or dumber fans of their money this way. It's not strictly snubbing, and I don't think anyone would think much of this if they actually had more being released here that wasn't Eidos stuff. Certainly their cellphone games years back didn't draw attention unless it was something like FFIV: The After Years.

I was interested in Friends of Mana back when it first came out with the rest of the World of Mana compilation and looked like it was related to Legend of Mana, but then I learned that Squeenix couldn't compilation worth a damn and even if this somehow did manage to make it outside of Japan it wouldn't be worth my time or money.

But yeah, I've seen romhacks that look more professionally done than this piece of crap.
3718  The Rest / General Discussions / Re: The NEW Game Journal on: January 16, 2013, 05:20:02 PM
I'm really liking Xenoblade so far. The scope is amazing. I do have a few quibbles, though.
Why am I not able to use any type of healing item during combat? That's lame.
Then there's no "block" or "defend" option. Odd.
Is there a way to turn off the annoying repetitive chatter after each battle? It's a bit obnoxious.
I've already knocked out a bunch of sidequests, but am only in the Tephra cave, otherwise.
The game has good music, too. I'll have to seek out the soundtrack.

There are no healing items.  Some characters will get a healing spell which acts as a minor band-aid that needs to be used proactively when the cooldowns are up and there are healing characters you eventually get in your party.  Are you playing as Reyn?  There are no hard block/defend abilities.  Instead, they abilities that ARE there are going to be kind of MMO-esque like, "Increases chance to block and parry by 25% for 10 seconds" with a 45 second cooldown (abilities and timers are made-up, I don't remember times and can't remember any of Reyn's abilities since I didn't play as him).

Aeolus, I didn't care for Tekken 6's quest mode either.  It was somewhat entertaining, but the controls were annoying.  Those kinds of modes take a backseat to the actual versus fighting which is quite good but with a steep learning curve to be really good.

You also get something called the party gauge that acts as a sudo healing reserve, by which I mean, that you'll be able to revive a fallen character or be revived yourself to partial health with one segment, be able to instantly use an ally's art to interrupt an incoming attack for one segment, or unleash a chain attack for the full three segmented bar. Also Reyn does get an art that lets him guard against all incoming attacks for a short while (of course this puts him into full stop mode and he can't do anything else until the effect wears off so its not exactly a good idea to use during a chain attack).

As for Tekken 6's quest mode, the problem lies entirely with the fact that the developers used a 2D fighting game engine for a 3D third person beat'em up. You literally cannot use half of your moveset due to the fact that you can no longer duck, jump, or block because you're now moving right, left, or turning around respectfully (you can still use the more complicated moves but its a clumsy endeavor at best). I just wish you didn't have to play it just to unlock the regular story mode or that the loot had any sort of effect on story mode instead of nothing.
3719  The Rest / General Discussions / Re: RPGFan Most Anticipated 2013 Discussion Thread on: January 16, 2013, 04:53:08 PM
... what about old PSP titles that RPGFan did multiple news stories on? No love for BlackRock Shooter or Sol Trigger? Is there just no hope?

I've pretty much given up on BRS at this point.  I know NISA still claims they're doing it, but...what on earth are they waiting for then?  The PSP market certainly isn't going to get better and this isn't a case like Trails or something where the script is just that huge.  If they were going to do it I can't figure out why they haven't already.

Sol Trigger was never even announced, was it?

Unfortunately no. We didn't get its predecessor Saigo no Yakusoku no Monogatari and we're probably not going to get Sol Trigger either. Although outside of their twists they're dungeon crawlers so its no great loss to me.

i have WKC2 and ill probally have to force myself to finish it unless Kara somehow comes back without losing her attitude.

She won't come back. She got thrown under the bus.

On the other hand you do get a girly pink ranger knight robot for the childhood girlfriend as well as one for your custom character. But honestly though, the solo portion of the WKC games is just the side dish to the main course that is the MMO-lite online portion (enjoy the same great grinding flavor, without the depth or entertainment value).
3720  The Rest / General Discussions / Re: The NEW Game Journal on: January 16, 2013, 04:25:31 PM
Is there a way to turn off the annoying repetitive chatter after each battle? It's a bit obnoxious.

IT'S REYN TIME all the time!

Whatta bunch of Jokers

Just beat Shadow of the Colossus.

I didn't really see Dormin as evil. The guy seemed to keep up his part of the deal and he had warned Wander that it was dangerous. Great game overall.

WILD DOWN! *time to follow up with a Daze attack then a chain combo for maximum shit wrecking*

With that said, I've been playing some fighting games recently to get back into the swing of things (also what else am I going to get for a 360). Soul Caliber 4 was mildly entertaining, especially with the tower and character creation mechanics. Dead or Alive 5 was pretty much hands down the best of the games I got for the 360, the practice mode alone is rock solid and the in-story missions make for a nice tutorial, great for somebody as out of practice as myself. Tekken 6 is a piece of crap. Full stop. Its mostly built around an incredibly dumb brawler quest mode and the final boss is SNK-levels bullshit.

Though admittedly my opinions might be skewed a bit given how my 360 controller is a piece of shit. Left stick is wonky and has serious trouble registering clean inputs while the D-pad has a barely functioning right directional input and I don't think the left one's anything to write home about either. I probably should invest into an arcade stick if I'm going to dick around with these games anymore.
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