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3706  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: May 24, 2013, 11:00:45 AM

Sounds convoluted and only really profitable for Microsoft.
3707  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: May 24, 2013, 02:37:55 AM
It doesn't necessarily have to be the characters from Devil Survivor in SMTxFE. Part of the gameplay style/structure sure.

Two of my favourite series in one game. I still can't believe it's going to actually happen.

Man, has it been more than a decade since Super Smash Bros Melee came out and properly introduced the west to Fire Emblem (not counting all the NP articles or that lovely OVA that decided to waste everybody's time on Mystery's first book instead of the far more interesting second book)? It was weird enough seeing Mario, Link, Samus, and so on in the N64 game but suddenly you had triple the cast and included a mountain of collectables, each with their own little factoids about all sorts of games and series, some of which still haven't left Japan, let alone all the things that had yet to come out between then and now.

Granted, its unreasonable to expect something like that again, but using the opportunity to go into both series' history and details to hook gamers onto the one they didn't come for is something that I'm looking forward to.

Meanwhile, I've finished Future Past 3 and got the second ending. Now to grind a bit to take on the final DLC.
3708  Media / Single-Player RPGs / Re: SQUARE ENIX Presents, Live Broadcast E3 Showcase on: May 24, 2013, 02:25:27 AM
Now you too can blow a couple of Benjamins (or whatever passes for Cannuck's $100) on a tacky replica of Squall's Gunblade to display next to your Kilingon Bat'leth (or however its spelled).

As for expectations that are being built up to be dashed expertly, I'd like Parasite Eve 3. Accept no substitutes.

Better yet, let them announce a collaboration between somebody like Capcom or Konami and announce either Breath of Fire 6 or Suikoden 6 respectfully.
3709  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: May 24, 2013, 02:15:40 AM
The back and forth motion accidentally switches from your Zune sexmix to live TV and a broadcast of Golden Girls. Sex gets better then

And the moanings will bring up your other gf's account, including the number of times she's 'logged on' and 'played' with you, and then it Skypes her so that your soon-to-be ex can hear the screaming and shouting from your current ex.

Hey it could happen.
3710  The Rest / General Discussions / Re: The NEW Game Journal on: May 23, 2013, 05:35:48 PM
Why is the NPC named Hyman???  ...I am sorry in advance if someone knows or is named Hyman.  But being a lady, I can't help but giggle a bit.

Because he's from Hyrule. :v

Valkyrie Profile
Definitely did WAY better with Lezard's Tower this time than last.  The few staircase rooms are *reaally* mean.  Wise sorcerers can cause major damage, those fucking Fatal Glimmers can take you out in one hit if you don't kill them in one round, and the Zombie Dragons are everywhere and...similarly pull 1HKOs.  MEAN.  Funny when the boss is easy.  And I got the Gem of Creation...so, this game is basically beaten from here out.  ....why are so many B and C skills stupid???

Also. When I was young I didn't get this game AT ALL.  But um, in Yumei's lengthy recruitment, did the boy (Fuyuki? Ash Ketchum.) intent to kill her or was it just a part of the circumstance (the lapis would revive her family, not kill her to "be with them").  Never bothered thinking about it, but I can't see it any other way now since she had gone and given up living.

I plan on hitting up VP2 after this for a "good run".  Apparently (I was young and dumb at the time to experiment) basically every important PC on your time is garbage (except Rufus, who is literally a god-ly archer).  I did some GameFaqs reading on the game in general -- oh man, did I ever play that game WRONG.

That's the problem with VP2 (that and the grinding). The game is up to shenanigans and it doesn't tell you what they are at all. From which Einherjar you recruit, to what Einherjars give you when they split, to how those orbs work or why you should care, to what your plot important people leave behind when they split, to what are the best moves to breaking pieces off of enemies, to where you can find that one piece needed to learn X.

Recently I've been doing a fair amount of article-writing and proofreading for a Final Fantasy website where I'm a veteran.  That made me realize - I haven't beaten FF VI in something like ten years.  I played it so much in the middle and late 90s that I barely even touched the GBA version.  So I'm remedying that.  Currently around 4 hours in; just finished the Magitek Factory.  I've also done more than the usual amount of introspection on the game.  Two unrelated FF6 comments:

FF VI has a playable final cast of 14 characters.  There are 4 or 5 "knight" characters that can wear the heaviest armor and wield big-damage weapons. There are also 3 or 4 "mage" characters with naturally high Magic (significantly higher than the rest of the cast) and most of whom learn spells naturally.  Is it weird that FF VI has two characters in both categories?  Terra and Celes are beasts!  They have stats like mages and equipment like heavily armored knights!  Sure, they're basically FF VI's main characters, but that's still kinda crazy and different for a JRPG. 

Also, I hit the big return to Narshe (after the three groups of characters reunite) around the 2.5- or 3-hour mark.  At that point, you have seven characters in the party and probably have spent significant time with an eighth (Shadow in Sabin's scenario).  That's eight unique, non-throwaway, mostly interesting characters in just three hours!  This shit moves FAST!  The plot escalation feels natural and the pace is better than I remember.  Probably because I didn't really think about things like RPG plot pacing when I was 9 years old. 

Yeah, the first third of the game is pretty great for the 'getting to know the world' segment because you're recruiting people left and right and traveling to new locations, Sabin's exodus in particular is probably my favorite part of the game since you've probably seen what the other characters are up to and unlike the others who are mostly retreading old ground you're out in the middle of nowhere with only a quarter of the firepower you originally had and the road ahead of you is long and treacherous. The game goes easy on you by offering you a free rest stop, a shop, and a guest character to immediately double your chances for survival. But most importantly the journey isn't about Sabin as he's more of a one note character who already had some character development back at Mt. Kolts, but about the people he meets and some of the sights of the world. He bumps into the imperial siege camp outside of Doma and sees both General Leo and Kefka in action and how they differ despite being on the same side, he runs into Cyan as he's trying to solo the siege camp (and the player got to see Cyan from the Doma side of the conflict before Kefka poisons the waterin' hole) as well as inadvertently stumbling onto a few of his quirks, he boards the wrong train in the phantom forest getting a little world mythology tucked into the game and some quirks for Sabin on the side, the ride ends with Cyan demonstrating how much his recent loss is affecting him, there's some falls for flavor, and Gau's introduced and quested for, then its a quick scavenger hunt and a ride down the Serpent's Trench to the finish line of the exodus.

FFIX had something akin to that with Zidane, Vivi, and Freya running off towards Burcemia while Garnet and Steiner make their way back to Alexandria with some help from Zidane's rogue pals.

FFXIII tries to do the same with the first two thirds of the entire fucking game and failed miserably because all you're ever doing is running from point A to point B with no real context for what's happening or why. Hell, the game itself couldn't keep things straight with things like "Did Sazh commit suicide just now? Nope! Squeenix just had to shoehorn that one early cutscene they developed and showed to everybody for the last 3 years of development regardless as to how badly it fits within the events that bookend it.". And they wasted time on trying to pin character development to one note characters since they can only apply character development once and then they're developed and done for the rest of the game so instead they kept spinning their wheels and putting off the meaningful development til the very end when everybody's sick of their shenanigans. Plus there's stuff like introducing weather controlling mechanics for all of exactly one area and not touching it until the mechanic gets rehashed in the sudden sequel. And then the gang finally gets back together, you're given the last of the tutorials on the basics of controlling your party, and then you immediately fight the first fight against the game's big bad.

Outside of those two examples though, FFVIII was the only other numbered game to do concurrent parties doing their own thing but those things were more or less two concurrent dungeons with meaningless results on one end and Squall saving the day on the other (and also the Sorceress's Assassination attempt which was essentially 'everybody gets stupid and incompetent to make Squall look cool' day).

Honestly, I feel that CRPGs could do more with concurrent storytelling every once in a while instead of gluing themselves to random spiky haired silent teenage boy/secret descendant of legend/royalty with terrible fashion sense and an oversized sword of the day.

Anywho, back to FFVI, the silliest thing about Terra and Celes's equipment selection isn't the fact that they are mages with access to heavier equipment but that they have access to female only equipment which is fucking ridiculous in this game. Minerva in particular sport at least some kind of resistance to every major element type in the game with outright immunities to half of them plus they're solid endgame armor with generous stat boosts to boot. What makes them really ridiculous though, at least in the original and PSX versions, was how you could stack enough M.Evade% to become literally untouchable using a combination of Enhancer/Ragnarok/Illumina, Force/Aegis/Paladin Shield, Force Armor, Mystic Veil/Bard Hat, and two White/Zephyr Capes and even without stacking everything towards dodge tanking Terra and Celes and easily end the game on Enhancers, an elemental or magic shield of some kind or a second Enhancer via Genji Gloves, Minervas, Mystic Veils, and whatever for accessories for anywhere between a decent 50 MEvade% to a solid 80 or 90 MEvade% and +14 Magic (+21 if the double Enhancer choice is taken) without any preferential treatment.

FFVI :spergin: aside, right now I've completed chapter 15 of my Lunatic Awakening: The Ironpass Spotman run. Probably should recruit Leif next since I'm getting more deployment spots and I still don't have enough people to fill them all.
3711  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: May 23, 2013, 04:21:42 PM

That would be AMAZING if it were true.

(Amazingly awful but amazing never the less.)
3712  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: May 23, 2013, 04:17:37 PM
Yes, if only to see how they handle the crossover between it and SMT.

And don't worry about the Lunatic thing as I'm currently running through it with a few caveats to make things interesting like only using Spotpass characters (and Chrom since he's required to be present anyways) and playing it Ironman (though of course losing Chrom does force a gameover but I'm not trying to keep my disposable mooks from dying even if they eat an unlucky crit or fail to hit and die). I will admit to using the various DLCs and note how many times I've run through it but its really the money and the recruits I'm concerned about since I have to hire all my units (or win them from fights that yield nothing else), and I've been leaning on the temp stat booster potions and lucky Anna draws for sanity reasons (though I will go without if a random encounter spawns on top of the shop).

Ultimately we have our own ways of playing through the games we play, and optimal turn count strategies or whatever are but one way to play the game.

And today's Ricken's birthday!

He got a Finn's Lance and a Seliph Sword in my two files.

Ricken sucks aside from breeding a Morgan with the highest Mag cap. Miriel has an earlier join time and a better reclass selection, Avatar has perfect availability and a chance to diversify early plus Veteran giving him/her faster growth, Libera starts off with a fair balance between physical and magical power with a reclass set that's pure magic for males, Tharja is a goddamn tank, and even Henry has Dark Mage which makes his reclassing into other trees less painful and all of his reclass options allow for magic weapons (not that Barbarian wouldn't fix his Strength issues).

And then there's his joining stage which isn't a good stage to use him on since he's not fast enough to double the Wyvern Riders nor does he have enough durability to deal with the ensuing dog pile if he tries. The stage is much better for Chrom to let loose in since Wyvern Riders are locked to Axes and Falchion gets effective damage on them.

Basically Ricken is all about building magic then not using it until Dread Fighter. Tomefaire is doesn't help much because once he has it Dark Knight and Dread Fighter are the only classes left to use it on, Mag+2 only helps if he's using magic based weaponry, Focus is too situational to use most of the time, and he can't directly benefit from Rally Magic. Dark Knight at least nets him Slow Burn and Lifetaker but they aren't really enough to help him transition through either Cavalier or Archer since Slow Burn takes too long to get going and Lifetaker only works if you can kill enemies which is hard to do with Bronze shit and Strength as a dump stat. Better still is that Archer provides crap like Skill+2, Prescience, Hit+20 which he doesn't really spend a lot of time around weapons with iffy hit rates and Bowfaire which only Bow Knight can take advantage of, and Bow Knight provides Rally Skill and Bowbreaker which is only really good if you are a flyer and he isn't. At least Cavalier provides Discipline for quicker magic weapon access, and Outdoor fighter can occasionally be useful plus Paladin and Great Knight both have useful skills in Defender, Aegis, Luna, and Dual Guard+.
3713  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: May 23, 2013, 01:00:32 AM
So how are we going to abbreviate this thing?  X1? Xone? XB1? The One (starring Jet Li)?  I'm personally pulling for XBone.
XBone it fits so well with Call of Doggy


Namely because the XBone is XBoned.
3714  Media / Single-Player RPGs / Re: Final Fantasy Type-0 joins Square Enix's Ultimate Hits budget line in Japan on: May 22, 2013, 08:23:58 PM
FFVI on the I-phone= Final Failure in my book....

seriously. if/when that happens you won't hear me speak a good word about squeenix for a looooooong time.

What is so inherently offensive about FFVI being on iOS anyway? Is not like that release would be a big deal enough to consider it important in the case is announced one of these days.

Is a non-issue however you want to see the situation.

The idea of Type-0 on iOS on the other hand doesn't make any sense with all the info that is out there. But hey I guess I have to hate SQEX because everybody and their mother is doing it...  yeah, whatever.

To be fair though, FFVI on the iOS will probably look just as ugly as FFV does now. Not a deal breaker, but not an incentive to obtaining that particular port either.

Besides if Type-0 does end up on the iOS it's most likely going to end up as a PtPCCG or something similarly retarded.
3715  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: May 22, 2013, 08:19:22 PM
Finished Chapter 13 and got like five paralogs. Mind blown. I do have a question about the twist in Chapter 13.

So if everything post Chapter 11, is two years afterwards. And Lucina is from ten years in the future, doesn't that make her around 12-14? And doesn't that make the kids I'm about to recruit 2? The timeline in this game is odd.

I don't think the proper date is given in regards to that. It would more than likely be closer to twenty years due to the characters physical appearances and the fact that it'd be a far closer reference to matching the amount of time skipped between FE4's generatioins.

Just got a 3DS and Fire Emblem with it a couple of days ago. So far I'm very much enjoying it. I just wish they could fix the Voice Language bug where it'll switch between English and Japanese audio on cutscenes and battles. Also it's hard to gain more money in the game besides selling equipment and those Bullions you pick up out of dead enemies. Are there other ways of getting more money later on in the game? I'm in Chapter 7 or 8 I think.

Bullion is pretty much the main source of capital in the game and the only real source outside of the grinding DLC. Story battles tend to have a Medium or Large Bullion up for grabs but they're typically stored in chests or in the pockets of thieves. Small Bullion, however, can be found in skirmishes (usually ranging from 1 to 4 pieces depending on the level of the fight), and can also be obtained by killing an enemy on the player phase while either equipped with a sword called Leif's Blade or with the Barbarian level 1 skill Despoil (both determine the odds of success based upon the user's Luck stat). On Normal mode you can buy items called Reeking Boxes that cost only 500 gold and can summon a random encounter to the location you use it on which you can fight for a Bullion or two which are worth 1000 a piece (on Hard or above though they cost 4800 to discourage grinding). There's also a DLC only item that halves the price of buying items but its not easy to get until later on. But generally speaking, if you care about maintaining your coffers, you'll eventually get enough characters that can pick up the Barbarian class for the Despoil skill and solve your financial troubles for the most part.

Note: you do not need any of the priced DLC to complete the game.
3716  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: May 22, 2013, 01:08:41 PM

"Hey Kids, you wanna buy drugs?"

This is one of those times I caught myself laughing deviously because the image is so funny.

Now we know why the chicken crossed the road.

Alternatively; you're not a can, you're the chickenboo.
3717  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: May 22, 2013, 01:06:16 PM

Hope you aren't some kind of aspiring developer looking to reach the masses with the One, because too bad if you are.

Happily enough though this means no more wadding through mindless zombie based Minecraft clones and what have you. The world needed less of those. Far far less.
3718  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: May 22, 2013, 10:12:34 AM
If this thing does get released and Gamestop does carry it, I hope I'm not working there anymore because there is no way I would be able to sleep at night knowing I had even a small hand in unleashing this monster on the public.

Or you could have the goal of ummm.... getting a better job?

Easier said than done 90% of the time. =/

At least you're lucky to even have a job. :(
3719  Media / Single-Player RPGs / Re: Final Fantasy Type-0 joins Square Enix's Ultimate Hits budget line in Japan on: May 22, 2013, 07:00:12 AM
So aside from forgetting why I gave any fucks about this game in the first place, what system would a hypothetical localized Type-0 be on?

Also thank god for a Squeenix name to show up as a localizer rather than XSeeD Marvelous or one of Nintendo's groups since they usually have better things to localize.
3720  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: May 22, 2013, 06:54:42 AM

Love it.

The funniest thing though is that I can see why they called it Xbox One since Microsoft probably believes that Xbox Won. Yeah....no. (And given the alternatives of going with 720, 1080, or some stupid shit they went with the latter.)
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