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355731 Posts in 14455 Topics by 2262 Members
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3721  The Rest / General Discussions / Re: The NEW Game Journal on: December 04, 2012, 03:04:14 PM
Peco, again, I hear is a tank... I just don't know if it's ever really worth going through the effort (my general theory being: if you can beat Mikba, you can beat anyone -- even the last boss with ease).
Most seem to boil down to Ryu, Rei, Garr, and Momo.  Momo, as cute and wonderful as she is, made it painful to just *hope* her attack connects sometimes. >_o

Played some Radiant Historia.  I left the DS in my purse and then at some point I guess I reached for something inside and accidentally popped the cartridge out of the system...lost some progress. :(

I wonder what I should play over Winter holiday. :D

Peco's big thing is being able to control his growth more than any other party member since he joins at level 1 and isn't really forced into your party at any given point (barring one or two dungeons). Alternatively, you can just use him as a skill bank due to how quickly he'll gain levels, just stick a master with either really annoying skills to learn or one that nobody wants on him and he'll be in and out in no time. Additionally his biggest issue can be alleviated by giving him inoculations against fire damage or fire absorbing equipment.

Meanwhile Garr's big problem is how his best weapon isn't really all that great and hurts him to use it, while his second best weapon takes forever to show up and even then you're stuck with having to lean on Garr's stats to make up the difference for its marginal attack power.

Momo does indeed have accuracy issues which is why you pretty much glue an Artemis' Cap onto her accessory slot.
3722  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: December 04, 2012, 02:27:42 PM
http://www.siliconera.com/2012/12/03/lightning-returns-final-fantasy-xiii-has-a-world-that-changes-in-real-time/

Good to see them put more effort into planning this out than they did with FFXIII-1. Still doesn't change the fact that the 13 days time limit sounds more like an obnoxious gimmick than anything else.
3723  Media / Single-Player RPGs / Re: Going back and reading old reviews, some great quotes on: December 04, 2012, 02:23:29 PM
Which reminds me... what the fuck is Tri-Ace even up to these days?? :S

This.

And possibly another one of these.
3724  Media / Single-Player RPGs / Re: Going back and reading old reviews, some great quotes on: December 03, 2012, 10:55:44 PM
SO3 is like Xenogear...  it falls apart the moment you swap discs.

I recall it falling apart around the point you reach the first planet and going "Prime Directive? We don't need no stinkin' 'Prime Directive'!" and then it was swords and sorcery all the way until the big fight that happens right after not-Sophtia buys the farm which itself gets interrupted by aliens and Fayt's Jesus Beams.
3725  The Rest / General Discussions / Re: The NEW Game Journal on: December 03, 2012, 10:37:37 PM
In all honesty both are kinda 'ehh'. You're better off either getting NSMBWii, NSMBU, or one of the Galaxy games.

I have NSMB Wii and Galaxy 1.  I asked for a 3DS for Christmas so was looking for a game to play on it.  If anyone has any suggestions for 3DS games that are already out, feel free.

Quote
Unfortunately, at this point you're better off sticking with your party now than trying to change things but know that Nina sucks in this game. You'd been better off with Momo or either of the other two in a Speed Formation with Rei in the lead, but then again no BoF game had a particularly well balanced character selection (save Dragon Quarter by virtue of only having 3 party members).

Nina isn't too bad if you level her correctly.  Ger her an +int master asap and keep her on it until you can master with Emitai.  Then keep with Emitai until you learn his spells and get your Int and MP pumped up, then pass her off to Deis to learn badass magic.  If you give her the Mind Sword ability, for 2MP she can do great damage pretty easily.  Of course, at this point she's a glass cannon so boosting her up with +Defense seeds helps a ton.

If you enjoyed the Paper Mario games and the writing but don't care about having a major overarching plot then there's Sticker Star.

And you're absolutely right in regards to Nina, unless you're focused and determined to bring her into the endgame it's just not worth using her over Momo or even Peco. I guess I'd take her over Garr but that's not saying much.
3726  The Rest / General Discussions / Re: Youtube on: December 03, 2012, 09:22:57 PM
http://www.youtube.com/watch?v=Q-UNKMytPPk

Watching this reminded me of that one game that came out on the PS3 just recently.

All told, this is probably the better game.
3727  The Rest / General Discussions / Re: The NEW Game Journal on: December 02, 2012, 06:59:38 PM
In all honesty both are kinda 'ehh'. You're better off either getting NSMBWii, NSMBU, or one of the Galaxy games.


In the world of Breath of Fire 3 things seem to be becoming grim as well.... I have somehow managed to make this game horribly unbalanced to the point where it seems I must use a party of Ryu, Nina, and Rei or I get decimated..... in contrast, with that party in the "attack" formation (with Ryu at the lead) there isn't much that can stand up to a double attack from Ryu for more then a round or two.... I don't know if this is because of how I played or a flaw in design that makes the attack formation coupled with a high agility party damn near game-breaking..... In either case Garr, Momo and even my super leveled spud  companion (I actually like Peco) are getting really neglected at this point... Making my way through Cear Xhan (yea, I spelled that way wrong.....) ATM.... Maybe its just me, but did this game get a little stale for anyone else around this point?....... 

Unfortunately, at this point you're better off sticking with your party now than trying to change things but know that Nina sucks in this game. You'd been better off with Momo or either of the other two in a Speed Formation with Rei in the lead, but then again no BoF game had a particularly well balanced character selection (save Dragon Quarter by virtue of only having 3 party members).
3728  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: December 02, 2012, 06:46:15 PM
I'm hoping it's a localized title announcement.

That's what I'm thinking (hoping) too.  I don't know if it being filed in Europe helps that idea or not.  If that's the name they go with, probably for the best.  Less Engrish.

Assuming that is the case, how will they be able to keep that horrible horrible pun that's in the JP title?
3729  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: December 02, 2012, 06:38:16 PM
We faced the catch 22 however that either everyone bought the first to get the second out (yeah there's a third game, but that's more of an encore/bridge to the next set of games), or everyone waited on the second game to be out before buying only to never see it. At least we have spoilers in this case, and while not a faithful adaption there is that anime.

At least it's something MEANT to be big, rather than like a lot of newer games that seem to end in a cliffhanger for the sake of being open for a sequel and being a franchise, even if they could've made it a complete damn game in the first place.

At least it's better than "Hey! Let's make a six game series and then proceed to not even finish one of them before getting horribly derailed." and "Let's stretch one game into four games and call it a series.".
3730  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: December 02, 2012, 10:38:49 AM
Watch it turn out to be DLC for FFXIII-2 like Chronobreak did (well okay, it doesn't necessarily have to be FFXIII-2; it could be for FFXIVmk2 or Tomb Raider instead).
3731  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: December 01, 2012, 06:30:42 PM


Ah, Tokyo 8.0. At least you were lucky enough to get made before the Northern Japan 9.0 earthquake hit unlike Disaster Report 4.
3732  The Rest / General Discussions / Re: The NEW Game Journal on: December 01, 2012, 06:24:16 PM
Grandia 1 has a brief jungle area right after the wall but nothing substantial there and Grandia 2 only has Mareg's village. Haven't played Grandia 3 or Extreme but I can't imagine them having anything more than one room stuffed with trees for their 'jungle'.
3733  Media / Single-Player RPGs / Re: super robot wars original generations 2 for ps3 on: December 01, 2012, 08:42:10 AM
Impressions I've been hearing thus far include....
- 61 chapters long.
- 2 route splits.
- Secret weapons for the Masoukishin crew.
- Roar and Axel are mutually exclusive.
- Which likely means that Afimi is only going to show up with Axel around.
- And this supposedly means that Roar gets Banchobot in compensation.
- This is like watching the OG Enterprise light up the night sky in Star Trek III (spoilers obviously).
- Also I like how they handled some of the 'chieveos.

As for some of the new gameplay mechanics....
- It seems that I called it in regards to those equipable skills that require having three of a kind to get their effect requiring a high level of sperg to manage on more than one person.
- The twin twins attack (or whatever the hell its called) has a mess of requirements including the leading attacker having the Leadership skill (unbuyable), requires at least 140 will for every participant, costs 10 will to each participant to use, and can only use attacks with an F symbol next to it, which obviously means that everybody needs at least one attack with an F symbol.
3734  The Rest / General Discussions / Re: The NEW Game Journal on: December 01, 2012, 08:29:29 AM
Skies of Arcadia had the most basic representation of all that was Indian/Egyptian in a floating continent.

Which reminds me; I heard a HD port of that game was planned....

If I recall correctly, Egypt's on the wrong side of both the Silk Road and Alexander the Great's empire from Angkor Wat (well okay, the Silk Road goes past India and into China, but details).

As for the Angkor Wat inspired areas in JRPGs I can only think of jungle ruins like those in Pedan Jungle in SD3 and Rossitti's Lair in LoM (and obviously IoG which has an Angkor Wat (although Terrengima doesn't)). There just aren't that many jungle ruins stages that aren't inspired by Mayan culture or made indistinguishable between the two.
3735  Media / Single-Player RPGs / Re: Xenoblade on: December 01, 2012, 08:06:21 AM
I stopped playing for some unknown reason and I can't get motivated to start back up.

It's fun, yet the quests can be tedious. I'm thinking that's the reason I stopped playing? hmmmm

The quests stop being so bad after you get past the Frontier Village/Alcamoth combo where the game stops dumping hundreds of quests onto your lap. Also you basically have literally nothing to worry about in terms of timing out quests for Alcamoth until like the final quarter of the game.
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