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335293 Posts in 13728 Topics by 2200 Members
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3796  The Rest / General Discussions / Re: The NEW Game Journal on: February 12, 2012, 10:50:16 PM
Finished up the last plot based mission in GTAIII. Final mission complete count is 69 out of 73. Fuck going for those off road challenge missions, they're painful and they suck out loud. Did two of the three vehicle missions and now have access to every basic car and truck in the game, only emergency vehicles left undone. Speaking of, did enough vigilante missions to unlock all six bribes at the bases; didn't bother with the other vehicle based missions. 72/100 hidden packages, 9/20 rampages, and 3/20 unique jumps were cleared/collected.

The final mission itself was pretty entertaining when you approach it with the bullet proof Patriot; nothing like rolling along giving no fucks while cartel fucks spray enough bullets to reduce anything to scrap in seconds barely scratching the paint (actually I think they were doing enough damage to cause visible damage anyways). Either way though the only real concerns while rolling with my not-tank were user error (i.e. flipping over, running over explosive barrels, getting shot while on foot as you have to climb up to the roof with what's her face and the rocket launcher on it to get both, ect...), helicopter bombardment (car's bullet proof, not fire proof), and time. And I ended up cutting it very close to the wire on that front with a whole 2 seconds left of the clock (and seconds move twice as fast as real seconds do so I had only one second left before I failed miserably).

I'm satisfied with GTAIII now. Time to move on to the next backlogged PS2 game (as soon as I can locate my other PS2 memory card).
3797  Media / Single-Player RPGs / Re: Giving Suikoden 5 a second chance on: February 12, 2012, 10:15:42 PM
I'm wondering if this is just part of the comedy routine?
3798  Media / Single-Player RPGs / Re: Suikoden Topic on: February 12, 2012, 04:26:40 PM
So it's a Suikoden game trying to be Chrono Trigger but made by Konami and Tri-Ace who are less like the Dream Team and more like the NY Mets. I mean with the combined brain powers behind MGS and SO you're basically guaranteed total plot incoherency from the start.

Also the multiple characters pulling off normal attacks at the same time was something both of the PSX games pulled regularly with no real fanfare involved; and then there were unite attacks and combination rune spells in addition to that.
3799  Media / Single-Player RPGs / Re: Final Fantasy VII 15th Anniversary, Thread of "It has been that long?" on: February 12, 2012, 04:12:07 PM
i think the reason FF7 is overhyped and hated is because in a time before GTA3 and call of duty it achieved mainstream success.

By that logic FFVII wouldn't have lasted more than a year before Half-Life came in and kicked its ass.
3800  Media / Single-Player RPGs / Re: Grandia II is kinda.... on: February 12, 2012, 01:33:37 PM
Vaporware. Same with that SaGa MMO and a bunch of other MMOs.

Everquest proved you could make money off of MMO subscriptions. WoW proved that nobody but WoW could make money off of MMOs (unless you were FFIX since you had the console MMO field). Everybody else either went free to play with premiums at a price, wasn't fantasy based, went under, or never left the drawing board.
3801  Media / Single-Player RPGs / Re: Final Fantasy VII 15th Anniversary, Thread of "It has been that long?" on: February 12, 2012, 08:40:32 AM
Although One-Winged Angel is often cited is the all time best final boss theme, I can't be the only one who liked "Birth of a God" way better. 

http://www.youtube.com/watch?v=GTW_wy8cydI



This is the theme that played during the Bizzaro Sephiroth fight right? I kinda liked the theme used during the fight before this one's where you fight Jenova for the last time more than this one.
3802  Media / Single-Player RPGs / Re: Crimson Shroud - Matsuno's Newest Game on: February 11, 2012, 09:15:02 PM
http://andriasang.com/comzxo/liberation_girl/

Posting for some additional Crimson Shroud screens (some pertaining to gameplay perhaps).

Also there are other games involved in this Guild 01 game collection including what appears to be Suda 51's attempt at giving a rail shooter Metal Wolf Chaos's plot (though unfortunately less ironically not-American than MWC was).
3803  Media / Single-Player RPGs / Re: Radiant Historia on: February 11, 2012, 04:00:42 AM
Yes. To all the people who missed out on this before; go get it now. This was the best JRPG to be released in the US in 2011 and you owe it to yourselves to play this. The combo system of this game is about as good as SMT's Press Turn System. It's also a game that's both linear as hell but rather flexible as well and thus enjoys the benefits of both. The one thing to watch out for is that the game didn't enjoy the most generous production value when it was made so for graphics hounds and audio fillies, know that you're basically getting something that feels like a lost Turbo-Duo game. That said, the story and the characters more than make up for that so if you're interested, then I reiterate, take a look now. While you still can.
3804  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 10, 2012, 07:23:57 AM
http://www.siliconera.com/2012/02/10/fire-emblem-awakening-makes-you-a-main-character/

Let's just hope that this time the game's MU doesn't break the game in half like FEDS2's did....Oh who am I kidding, we've already got a free roaming overworld, what's a team full of shit kickers being led by a God Tier MU and a fairly one-sided support defend/attack mechanic plus a skill system more flexible and in depth than even FE10's was going to do to balance that?
Code:
Limit us to 20 recruitable units max, that's what. Calling it now, this game's going to be more boring than FE8 was.

Edit: The only way this is going to get any more broken is if they include something akin to FE3 Book 2's Star Shards or FE5's Scrolls. Load as many as you can on a character and watch them ram all the caps. All of them.
3805  The Rest / General Discussions / Re: The NEW Game Journal on: February 09, 2012, 06:52:55 PM
Just lost an hour of play in Deadly Premonition because of the ceiling crawling cunts.

They grab you while you're shooting them, and take off at least a quarter of your fucking life every time!

And the game says, "Oh you don't like fighting them? Here, fight four in a fucking row!"

I honestly don't know if I am going to be able to get past this point, and I am severely pissed because of it.

Hint: Use the Grecroch or any sufficiently high damage weapon (i.e. Shotgun). Machine Guns and other rapid hit low powered weapons are horrible on those guys(?) since their vulnerability phase lasts one or two hits per phase so you need to make those hits count.
3806  Media / Single-Player RPGs / Re: Next Vanillaware Title to be Grand Knight History on: February 09, 2012, 05:51:17 AM
What happened to Grand Knights History?

Apparently even Xseed doesn't know...not a good sign.


They're saying that the ball's in Vanillaware's court right now, so I'm not too worried yet.

Actually this seems more like a blessing in disguise since apparently GKH going to be Amazon exclusive. Gives me time to get some resources together to purchase it online.
3807  Media / Single-Player RPGs / Re: Final Fantasy VII 15th Anniversary, Thread of "It has been that long?" on: February 08, 2012, 04:54:42 AM
I like the part where that girl gets atabbed with a large sword.

You know, Tifa, right before you go demolish the end of the game. Cloud and her all cuddled up, you KNOW he hit that. Fuck squeenix, fuck fanboys, no straight man would not have hit that, I don't care if meteor was 3 inches from my dick and I had on a flammable condom covered in petroleum based lube, I'd still hit that.

That actually happens, and it is even mentioned in one of the Ultimania books published by Square Enix I remember correctly.

Did that same Ultimania book mention how Tifa sucked Cloud's cock while he was vegging out in Mideel?
3808  Media / Single-Player RPGs / Re: Final Fantasy VII 15th Anniversary, Thread of "It has been that long?" on: February 07, 2012, 06:16:20 PM
Some of my favorite events occur after disc 1, namely the Weapon assaults, the Lucrecia flashbacks, and pretty much everything with Hojo.

Of course mentioning Lucrecia flashbacks gave me a flashback to the Lucrecia flashbacks in Dirge of Cerberus and all the what the fuckery that it entailed.

That said, pretty much everything of interest after leaving Midgar happens in disk 2 aside from possibly dating Barret or having all your Materia stolen (if it weren't worth visiting just for the endless supply of Turbo Ethers I'd say fuck it and skip it (seriously just visiting Wutari on foot once is enough to break the remaining normal parts of the game; that shit just rains out there)).

Really though the game just felt like FFs V & VI but even more further removed from the D&D settings that inspired the series to begin with just smaller in scope due to technical limitations and crappy antagonists (Shinra's made of jokers after Midgar and you don't even know why you're pursuing Ol' Sephy until near the end of the disk; then suddenly there's a red blob in the sky, the overworld music's changed, you're down a party member, and a couple of Godzilla monsters bumming around only to occasionally menace a mega particle cannon armed city or a shithole and that's it).
3809  Media / Single-Player RPGs / Re: Xenoblade on: February 07, 2012, 05:53:54 PM
I really want it to be the fourth one. I love skies and aurora. And purple.

Alternatively I feel that the first is probably the closest we'll get to resembling Secret of Mana's box art which was as gorgeous then as it is now. The party's there but you can only see their backs and their real purpose is to provide a sense of scale to the scenery that's the real star of the scene so to speak. The second one does pretty well too but obviously aims for a scifi feel instead. The fourth one on the other hand has Shulk alone and is too focused on leading to unnecessary distraction. And finally the third one is bringing the rear thanks to Shulk not even doing that himself.
3810  Media / Single-Player RPGs / Re: Fire Emblem Series on: February 07, 2012, 12:41:58 PM
It can require an almost masochistic dedication if you want to keep everyone alive while building those little relationships for stat boost and so on.
They will probably never give it a quality story, plot, or stop remaking the first 2 games....BUT it's still good for what you get.

http://www.rpgfan.com/boards/index.php?topic=10071.0

(It's too bad that I don't care for the art style.)
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