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3811  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: September 22, 2013, 11:39:24 AM
Now there's tje Aeris costume
If they only gave us the costume we all want (Tifa)...

And another staff chick costume. Does this one include a 'getting shanked by a ten foot long Japanese Katana' attack at least?

I think ALL of the REST of the FF7 cast (even Barret!?) would have suited her better than Aeris.

Lightning is one of those chicks who would look good in the --tight business pants-- than she would in frilly skirts is what I'm trying to say.  So (IMO) she kinda clashes with the Yuna and Aeris design; but the Locke one worked beautifully.

It's that hair of hers really. A pink not side-tail just doesn't really fit many options, although, not nearly as badly as her grumpy attitude clashing with the old-skool FF demure staff-chick designs does.

I think the only pre-FFX female characters that Lightning can pull of cosplaying as are FFV's Faris (the one I've been personally hoping to see), FFVI's Celes (preferably using her Amano design rather than her FFIV Rosa getup used in the game, but I can take either), FFVII's (no bloody AC, BC, CC, or DoC) Titfa, FFIX's Beatrix (maybe, her hair's not really long enough for it), and possibly FFVIII's Quitis (their builds aren't quite similar enough for a smooth conversion and Lightning looks like she can only rock the Dominatrix part of Quitis' Dominatrix/Hot-Teacher look).
3812  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: September 22, 2013, 07:55:31 AM
Now there's tje Aeris costume
If they only gave us the costume we all want (Tifa)...

And another staff chick costume. Does this one include a 'getting shanked by a ten foot long Japanese Katana' attack at least?
3813  The Rest / General Discussions / Re: Sega buying Atlus on: September 21, 2013, 10:40:57 PM
GO DANCE    IP    Rhythm / Music       Sep 12, 2013
Disney Castle of Illusion starring Mickey Mouse    X360    2D Platformer    7.0    Sep 4, 2013
Disney Castle of Illusion starring Mickey Mouse    PC    2D Platformer       Sep 4, 2013
Total War: Rome II    PC    Historic Real-Time Strategy    8.0    Sep 3, 2013
Disney Castle of Illusion starring Mickey Mouse    PS3    2D Platformer       Sep 3, 2013
Hatsune Miku: Project Diva F    PS3    Rhythm / Music    7.0    Aug 27, 2013
Castle of Illusion starring Mickey Mouse (Genesis)    PS3    2D Platformer       Aug 20, 2013
Ryu ga Gotoku 1&2 HD for Wii U    WIIU    Compilation       Aug 8, 2013
Sonic CD    OUYA    2D Platformer       Aug 1, 2013
Code of Joker    ARC    Board       Jul 11, 2013
maimai GreeN    ARC    Rhythm / Music       Jul 11, 2013
Sonic the Hedgehog 4: Episode I    OUYA    2D Platformer       Jul 3, 2013
Sonic the Hedgehog 4: Episode II    OUYA    2D Platformer       Jul 3, 2013
Company of Heroes 2    PC    Historic Real-Time Strategy    7.5    Jun 25, 2013
Puzzle Pirates    IP    Role-Playing       Jun 20, 2013
Godsrule: War of Mortals    IP    Action       Jun 6, 2013
Sega Card Gen: MLB '13    ARC    Baseball       May 23, 2013
Sonic the Hedgehog    AND    2D Platformer       May 21, 2013
The House of the Dead: Overkill- The Lost Reels    AND    Action       Apr 25, 2013
The House of the Dead: Overkill- The Lost Reels    IP    Action       Apr 25, 2013
7th Dragon 2020-II    PSP    Role-Playing       Apr 18, 2013
Sonic Dash    IP    3D Platformer       Mar 7, 2013
Total War: Shogun 2 Gold Edition    PC    Historic Turn-Based Strategy       Mar 5, 2013
Phantasy Star Online 2    VITA    Sci-Fi Online Role-Playing       Feb 28, 2013
Shining Ark    PSP    Role-Playing       Feb 28, 2013
Hell Yeah! Pocket Inferno    IP    Action       Feb 21, 2013
The Cave    UNIX    2D Platformer       Feb 19, 2013
Virtua Striker    PS3    Soccer Sim       Feb 13, 2013
Cyber Troopers Virtual-On    PS3    3D Fighting       Feb 13, 2013
Cyber Troopers Virtual-On    X360    3D Fighting       Feb 13, 2013
Virtua Striker    X360    Football Sim       Feb 13, 2013

And here's the list without Aliens: Colonial Marines shitting up the list.

I could've sworn they had more titles than just this and technically A:CM? Either way, that's a lot of ports.
3814  The Rest / General Discussions / Re: Sega buying Atlus on: September 21, 2013, 03:55:41 PM
Am I the only one who would think an Atlus created Phantasy Star game would be insane enough to work? (Better than Tri-ace...)

Anyway, not really sure what to feel on this. If Sega leaves Atlus to do their own thing, s'all good. If not..ugh.

Wouldn't matter though, it'd never leave Japan even if it did happen.
3815  The Rest / General Discussions / Re: Nintendo's former President Hiroshi Yamauchi passed away on: September 21, 2013, 12:41:50 AM
I don't get annoyed by anything I read on the internet!

Whatever you say princess. :3

I think you mean, "Well excuuuse me, princess."

Especially for this thread.
3816  The Rest / General Discussions / Re: The NEW Game Journal on: September 20, 2013, 04:54:21 PM
@aeolus

Thanks for the tips. I've been tempted to restart SRW:OG, though I've kinda been playing the same save for so long that I don't know how comfortable I'd be doing that...but I don't think I'll get where I want to be without doing that...

In the meantime, I've been playing Phantasy Star II. I'm actually enjoying it quite a bit so far. It's slow, the stats are bullcrap, the dungeons are unnecessarily maze-like with stuff in the foreground that can obstruct your view, and the story, even for a game of its age is kinda loopy...yet I find it has a certain charm to it, and I can't put it down. I'm exploring the Biolab now, though I think I'll need to wait until I can get Rudo a new pair of guns before I get too far in.

You shouldn't have to worry too much about resetting if it bothers you that much, you should be able to quickly make up the ground you've already covered the first time through easily enough (since the HP sponges and longer slog missions don't show up until later in the game). Generally speaking a lot of the game's difficulty has a workaround to it like the M95 upgrade trick or prioritizing Attacker on your damage dealers but there really isn't anything that should force you into using an exploit until near the end of the game where you need to start making sure you have as many EN reduction weapons on as many support attackers as possible.

Also some advice on the game's secrets is to make sure to level up both scenarios' main protagonists and to have them collect 50 kills apiece (55 for the one who shows up later) as well as to make sure both carrier ship captains up to level 38 (Repair Modules can go a long way towards this but with the rate of leveling you shouldn't have to worry about this until you're at the deadline), there's also a unit that you can get that a princess is forced to pilot that you probably haven't encountered yet on your first run, you'll want to complete the Battle Mastery for this stage with a certain character (the game will pretty much tell you who) to get the unit, there's also another optional unit that you can get if you feed levels to a pilot named Ingram/Viletta (depending on your scenario) before a certain point (thankfully you don't need to worry about gaining kills so the Repair Module trick will work on them too).


As for PS2, good luck on that one. The game is an archaic slog.
3817  The Rest / General Discussions / Re: Nintendo's former President Hiroshi Yamauchi passed away on: September 20, 2013, 02:44:31 PM
Come on guys, don't we have better threads for this.
3818  The Rest / General Discussions / Re: Nintendo's former President Hiroshi Yamauchi passed away on: September 20, 2013, 11:58:42 AM
Let us take a moment of silence and flip a table in memoriam.
3819  Media / Single-Player RPGs / Re: Phantasy Star Nova (developed by Tri-Ace) on: September 20, 2013, 11:54:29 AM

You know Sega, this would be a fine time to talk to those fellows you just spent a whole shitload of money on to do something about this.
3820  Media / Single-Player RPGs / Re: Atelier Escha & Logy uses the Dynasty Warriors engine (no, not Atelier Warriors) on: September 20, 2013, 12:56:32 AM
So yaaaay we're getting it finally

Seems like the normal time frame to me. More like "yaaay they confirmed we're getting it finally" though that too seems to be within the normal time frame. Certainly sooner than Ayesha at least that took until, what, early this year?

At least they actually confirmed it's coming rather than 'randomly showing up on your PSN doorstep one day with a note attached going "Here you go."'.
3821  Media / Single-Player RPGs / Re: FFIV The After Years gets a 3D iOS remake!? on: September 19, 2013, 04:52:33 PM
V is in desperate need of rebalancing, too. Then again, abusing the job system there is part of what makes the game appealing.

Honestly, I'd be okay with V or VI.  Just stop with the IV, Jesus Christ.

True, some of the classes really needed revisiting (at least make Berserkers not completely worthless). But still, FFVI will bend over backwards for anybody not completely new to the genre.
3822  Media / Single-Player RPGs / Re: Megami Tensei Topic on: September 19, 2013, 03:48:19 PM
There are a number of fusions specific to certain alignments, but you can carry them over between playthroughs. The alignment "lock" doesn't happen to much pretty the end game though, and everything before that is shared.

My bad, I should've been clearer on my question.

I meant can I fuse the demon if I never fight the guy in the first place (alignment be dammed)?

And for specific reference:
Code:
I'm asking about the guy you need to fight for the talisman needed to enter Ikebukuro. I opted to kick the teeth of the Ashura-Kai thug and his pack of Harpies in instead. Between worrying about missing a special fusion and the possibility of encountering a similar situation with the Ring of Gaea, I wanted an answer that didn't involve me spoilering the hell out of myself to look up in the process.

Ah, okay. No, you need to fight him. :)

Thanks. That's what I wanted to know.
3823  Media / Single-Player RPGs / Re: FFIV The After Years gets a 3D iOS remake!? on: September 19, 2013, 03:47:31 PM
Just to be clear, my comment was more related to what kkhohoho said of the (hypothetical) remake of FFVI by SQEX being bad and all that. Not The After Years remake for iOS.

To be fair though, Squeenix's track record with these things haven't been the best, given FFIIIDS's job system being rebalanced in a half assed way and IV's Knacks needing a guide to navigate and limited NG+es just to rub it in.

And FFVI is definitely a game that needs rebalancing like woah.

Still though, this is all a moot point since The After Years can only really go up from here. Doesn't justify them passing over V for it though, I mean, who the hell wanted The Blunder Years getting a DS styled remake?
3824  Media / Single-Player RPGs / Re: Matsuno!: Unsung Story - iOS & Android on: September 19, 2013, 03:37:45 PM
Sounds interesting enough to keep my eye on for now.
3825  The Rest / General Discussions / Re: Sega buying Atlus on: September 19, 2013, 06:51:30 AM
I don't think Capcom is interested in much of anything, lately.

Besides crushing dreams I guess.


Monster Hunter.

In Japan, anyway...

Not like it ever mattered though. Capcom couldn't have afforded to buy up Atlus even if they wanted to.

No really. Capcom's worth less than Atlus' asking price right now.
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