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337828 Posts in 13833 Topics by 2212 Members
Latest Member: WhiteWishes
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3811  Media / Single-Player RPGs / Re: Anime you would most like to see get turned into a new game? on: March 05, 2012, 10:01:29 PM
Wow, did even half the replies to this topic pertain to its aim at all?...... Anyhoo...

Fine then. If I had to pick something it would most likely be a Magical Girl Crossover SRPG in preferably an SRW style. And Queen's Gate doesn't count (too many fighting game girls).

Basically, I want to see who's beam spam befriends/nudifies the most. (Not to say that it couldn't borrow some inspiration from Queen's Gate or Blade.)

yes gurren lagann is in srw z2 part 2 but it isnt a full game

Actually it's in both parts of Z2. The difference is that Z2-1 covers the show up to the time skip whereas Z2-2 covers the movies because GL goes insane in both scale and power by the end.
3812  Media / Single-Player RPGs / Re: Shining Series: Biggest Thing in Series History Happening Next Week (This Week) on: March 05, 2012, 09:37:15 PM
shining blade is amazing. So was shining force feather, so was shining hearts

And none of those have a snowball's chance in hell of leaving Japan.

Hence my previous quip about localization news being something considered biggest thing worthy.

Though I will admit a Shining Force III remake would also be acceptable (provided it get's more than a snowball's chance in hell of localization).
3813  Media / Single-Player RPGs / Re: Shining Series: Biggest Thing in Series History Happening Next Week (This Week) on: March 05, 2012, 04:34:50 PM
Wait. They're localizing a Shining game? What!?

Or maybe they secured a spot on the next SSB roster? Mario, Marth, Sonic, & Max duking it out in a Shining Force themed stage. Hellz yeah!

Otherwise this thread's a dirty liar.
3814  Media / Single-Player RPGs / Re: Anime you would most like to see get turned into a new game? on: March 05, 2012, 08:58:58 AM
All the series I mentioned also had a couple games. But I sometimes I get sick of just naruto, one piece, dbz, bleach, yugioh, pokemon, digimon

One of these things is not like the other. One of these things doesn't belong.

Pokemon started out as a game (or two versions of the same game) prior to the anime/marketing blitz.
3815  The Rest / General Discussions / Re: The NEW Game Journal on: March 02, 2012, 09:48:22 PM
Is true what people said... Xenogears is a lot like Evangelion. That's not very good in my book for a bunch of personal reasons.

Still, is not bad.

How far are you into XG? They start out sort of superficially similar but go in very, very different directions.

(NGE ends up being more XGish with the changes introduced in the new series about precursor race bullshit).

Also Xenogears was all sorts of giant robot ripoffs crammed into a single non SRW game. The game starts with a Gundam plot up to and including having Fei fall into a cockpit of a new prototype Gyver-suit while his quite village gets leveled around him. And then there's the other references in Macross, Golion (aka Voltron), that one super robot show where the super robot is hidden under the main pilot's kindergarten, that one EVA knockoff where Tokyo's in a time bubble and the main character's momma's like only 6 years older than him because of it (and apparently a sequel to Raideen), Tesujin 28, ect....
3816  Media / Single-Player RPGs / Re: Megami Tensei Topic on: March 02, 2012, 09:34:19 PM
arent those the best kind?

Ha, that depends who you ask.

I thought that the gravity defying part was the less press issue in regards to the boobs in this game since they all look like somebody a bisected melon and glued it to the chest of any tall lanky dude designated as a chick.
3817  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: March 02, 2012, 09:21:29 PM

Street Pass will be a thing in this game unfortunately (re: DQIX), Supports are confirmed (for those who missed them in the DS games; also incredibly old news given how Support Attack/Defend was going to work), and transfarable MUs (I guess this is why MUs are stuck with one class and general appearance but again this will be meaningless to everyone outside of Japan).

Well actually this might not be as bad as DQIX was given the youth of the system and the lack of diverse alternatives. Now if 3DS owners would actually play something other than Resident Evil, Zelda OoT, Mario Kart....
3818  Media / Single-Player RPGs / Re: Next "Trails" game announced for PSP on: March 02, 2012, 07:21:02 AM
And speaking of iPhone ports, here's an Andriasang article speaking of the iPhone port.
3819  Media / Single-Player RPGs / Re: Good People Will Die on: March 02, 2012, 01:22:09 AM
This isn't a western v japanese game argument. These models are just nasty and I'm going to have a hard time caring about "people" that look like that

I'll never understand sentiments like that considering it wasn't that hard for your average human being not even 30 years ago to care about 'people' who looked like this. A person is a person regardless of what quality of graphics are used to represent them.

This isn't 30 years ago and this game isn't meant to be a nod to retro stylizations of days gone by. I don't expect everything to be ff13 quality but is it wrong to expect a little more effort out of a handheld that costs more than 250 after you get all the addons?

There's a difference between 'I expect X graphics quality for my Y dollars' versus 'I can't empathize with a character because the graphics aren't quite right'. I interpreted your statement about 'having a hard time caring' as the second, rather than the first (which I agree with you on).

Something that's been bothering me lately ZH is your avatar. What iz it man!?
3820  The Rest / General Discussions / Re: The NEW Game Journal on: March 01, 2012, 02:07:06 AM
TP's tendency for picking up picking up some mechanic and dropping it without ever using it initially irked me until I played some of the other Zelda games that picked up some new mechanic and never. stopped. using it. While I enjoyed the spinna as much as everyone else, would it have actually improved the game to shoehorn spinnatrax into every dungeon just to remind you that you have it?

Skyward Sword was worse, IMO.  Most items get dropped ASAP or used very very little (like the whip...wtf...stupid shit, you use it later on a NORMAL level... it's not even across some gap).  The game was alll about swords.

Say what you will about the lack of item usage in SS, but nothing tops TPs Slingshot for most irrelevant item in the entire series. Two uses and then you've come across something vastly superior to it in every way, and one of those uses was a tutorial. Original Zelda's Bait was more useful mostly because its used three times and two of those were required (the third netted you the Second Quest's Magical Boomerang).
3821  Media / Single-Player RPGs / Re: Crimson Shroud - Matsuno's Newest Game on: February 29, 2012, 04:03:37 AM

And now for the Japanese release date.
3822  Media / Single-Player RPGs / Re: Megami Tensei Topic on: February 26, 2012, 09:18:41 PM
Why are people so convinced that because DS1 got a port with extras to the 3DS that DS2 will get one as well? I feel like the DS1 port was only a special case.

It probably is, just like Persona 3 Portable was, at least until Persona 4 The Golden came around.

It's not like you could say that there's been some kind of SMT spammage going on or anything like that.
3823  Media / Single-Player RPGs / Re: Megami Tensei Topic on: February 26, 2012, 04:55:28 PM
While a long shot, I'm still going to wait for the 3DS port instead. Especially since I have a lot on my plate right now (Grow IV, Dept. Heaven IV, Xenoblade, Teh Last Story, Grand Knight History (if this game ever gets its act together), the 3DS port of Devil Survivor 1, and some other things that aren't coming to mind as immediately as they should right now).
3824  Media / Anime, TV, and Movies / Re: The Borrowers Arriety. on: February 23, 2012, 06:31:09 PM
I'm happy to see a good review of it, especially to someone who also thought Ghibli's been kinda weak.
I *will* watch it, just unlikely I'd make too big an effort to pursue it...  I'm sure it'll be better than Ponyo (I freaking hated that movie... fucking Kiki was more entertaining and she delivered dolls to old people).

I kinda wanna see Ghibli do something more adult again.  I'm not a big Ghibli fan, but I do take a lot of it back when I start talking about Princess Mononoke.

Man what are you talking about? Ponyo was hilarious in the theaters if you were aware that Taken had just come out a short while prior. I spent the better part of that movie expecting Sasuke to call up Ponyo's dad who consequently tells him to return his daughter and bygones will be bygones but that if he doesn't then curbs will be stomped and shits will be wrecked. Granted the rest of the movie was a nice warm feel good snore but it at least had something.
3825  Media / Single-Player RPGs / Re: Random Question!? Did you like Final Fantasy 13? on: February 23, 2012, 01:50:06 PM
I hated nearly every second of it.  Boring otaku bait narrative, unlikeable cast of cunts (except Sahz, he was pretty great), ten thousand miles of dull corridors, reliance on a database to make sense out of the shit unfolding before you, and so and so and so on.  I played it up to the point everyone was saying "Sure, all you have to do to get through most of the game is push up on your controller, but it eventually OPENS UP," and that great bastion of open space MIGHT have been as big as the Calm Lands in FFX.  I said fuck it and shelved it. :P

Battle system was fun, but not so much that it was worth sitting through all that bullshit.

Even those Calm Lands aren't really as advertised to the point that I'd say they were more like DQ1's Alefgard instead. Because once you get there the only things that won't end you are slimes and small critters until you've leveled enough to cross a bridge into the next level of encounter zone. The Gran Pulse experience basically devolves into running from hunt to hunt until they lead you out of there because the game's disguising the fact that all you're really doing is powerleveling your party so that everybody can have their five segmented ATB gauge and their third accessory slot by having you run from one hunt destination to another while fighting everything along the way (which is conveniently lined with encounters that you can handle for a reasonable gain of CP for when you're expected to run down through those areas).
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