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3826  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: September 05, 2013, 07:03:11 AM

I know I'm kicking Yggdrasil's hornet nest by posting again, but I just gotta ask, where's the black trenchcoat/hoodie/cape/fur-lined jacket Squeenix? You can't just have a character throw on some black cargo pants and call himself a "Shadow Warrior". If you're going to make the clown into a douchebag, then knuckle down and go all in.
3827  Media / Anime, TV, and Movies / Re: Buh Bye Miyazaki on: September 04, 2013, 07:35:16 PM
I absolutely love some of the films with which Miyazaki has been involved. Especially Porco Rosso, Howl's Moving Castle, Princess Mononoke, Spirited Away, and The Cat Returns. Shame he is stepping down, but at his age, who could hardly blame him?
Like others, I thought the thread title meant he had died!

The thread title would be incredibly tasteless if he had.
3828  Media / General Games / Re: A Shantae Kickstarter belly dances onto the scene. on: September 04, 2013, 07:33:55 PM
Apparently Metroidvanias are not actually RPGs. :/
3829  Media / General Games / A Shantae Kickstarter belly dances onto the scene. on: September 04, 2013, 03:43:02 PM
http://www.siliconera.com/2013/09/04/shantae-half-genie-hero-announced-for-wii-u-360-ps3-and-next-gen-consoles/

Granted the third game hasn't come out yet, but for a console Shantae, I'd support this in a heartbeat (if I weren't such an unemployed deadbeat).


Edit: Kickstarter link.
3830  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: September 04, 2013, 07:40:34 AM
Fullbring - Chad himself. They needed to explain him somehow.
Quincies - I'm absolutely sure it's heavily implied, if not explicitly stated somewhere within episodes 43-45. They also mentioned how the glove was considered archaic, implying that the quincies had obtained powers that exceeded it.

They also implied heavily several times throughout the entire Soul Society arc about the hollow power thing.

Really, if nothing else, he most likely had the ideas down.
Chad's powers were given origins....twice before the Fullbring arc. He was not in need of a third origin story. For those who weren't keeping track, originally his powers were latent spiritual powers (like Orihime's powers) that were awakened by being into close proximity to Ichigo because Ichigo is a freaking nuclear reactor that turns the people into superheros. Then his powers were essentially stated to be related to be hollow powers with no real description of how the heck that worked. There was really no clue or implication that there was more to Chad's powers then that. Side note, Chad as a fullbringer was always weird to me since it seemed to fit Orihime much better than Chad. Speaking of Orihime, I would say that her powers were in greater need of an explanation than Chad's powers because she has the freaking powers of God with no explanation as to why. While Chad's powers are completely unimpressive.....and comepletely irrelevant to anything that happens in the series (like Chad heyoh!). I could say the same thing about Orihime, but she is probably the Spirit King taking the form of a teenage girl.....because Bleach. *shrug*

As for Quincies I have to disagree because I am positive that it is stated outright that Ushida is the last Quincy. Having a freaking army of Quincies.....
Code:
And having Ichigo being a freaking Quincy also.
Does not fit with that.

Yeah.... I think the takeaway is that Bleach is an incoherent clusterfuck.
3831  The Rest / General Discussions / Re: The NEW Game Journal on: September 04, 2013, 05:56:28 AM
I tend to keep taking Razzly over Glen due to the fact that I keep treating the choice to save Kid as a "But thou must!" choice when its really a route split in disguise. Not like it matters that much since you lose both characters for most of the game after the first visit to Fort Dragonia and don't get them back until after you get your body back, plus you're basically choosing between a fairly powerful green magic user that can eventually use a Triple Tech with Serge and Leena and an average sword fighter that can Dual Tech with Serge and eventually dual wield the best sword (and its copy) in the game. Of course this wouldn't be such a bad choice if I would stop recruiting Kid at the start instead of letting Leena join.
3832  The Rest / General Discussions / Re: So... Board Games? on: September 04, 2013, 05:43:29 AM
While not a board game, I did end up playing Love Letter recently. What's amusing about the game is that it goes super quick and that the rulebook contains more :words: on backstory and plot compared to the actual rules of the game. The deck consists of only sixteen cards, minus one which gets set aside at the start of each hand randomly (plus three more for two player games), and players have a single card in their hand plus whatever they draw with the intent of playing one of the cards first. Cards are ordered from 1 to 8 with 8 being the most valuable and 1 being the most common and each card carries an effect when played. 1's let you guess what another player has in his/her hand and if you guess correctly, you knock them out for the rest of the round, 2's let you see another player's hand, 3's let you compare your hand to another player's and the player with the lower value gets knocked out for the rest of the round, 4's grant the player a turn of immunity, 5's will force a player to discard his/her hand and draw a new card in its place (provided they don't get knocked out in its place), the 6 will allow a player to swap hands with another player, the 7 must immediately be discarded if the player also holds either a 5 or the 6, and anyone forced to discard the 8 for any reason is immediately knocked out of the round. The winner is determined by the number of rounds won based upon the number of players (4 rounds for 4 players, 5 rounds for 3 players, and 7 rounds for 2 players).
3833  Media / Single-Player RPGs / Re: Wind Waker U on: September 04, 2013, 04:40:53 AM
I wonder how much of that is our getting older and how much is the technology not having anymore breakthroughs to make(Or rather, it hasn't been making any). 8 bit changed gaming since it was such a step up over atari. Then two gens later it's 3D and cutscenes. And it's mostly just been adding more polygons from there. I guess a nod to dreamcast for being the first to go online. But not really much since then except gradual refinement.

 Basically it's time for consoles to become sentient and rise up against us.

The Wii did implement motion controls, albeit not as robustly as it needed to be to live up to the promises Nintendo made about it, which Sony copied wholesale to even less of an effect, and Microsoft met with their Kinect which couldn't be gimpier if they tried without just straight up copying the Eyetoy. Of course, when both gamers and developers wanting nothing to do with any of that shit, it does feel like nothing at all happened since the halcyon days of yore when videogames became the greatest they ever were and will be.

Frankly, I feel that there are a lot of changes still being made but not many people are willing to pay attention to them since it doesn't involve the big three consoles.
3834  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: September 03, 2013, 04:43:09 AM
Well it took almost all summer but I'm finally at the end of my DBZ re-watch. On ep 281 currently. I'll never understand the magic of this show. After my recent viewing I can certainly say it is just plain bad. Objectively speaking I feel like I can't even make a good argument in its defense.

Yet despite all that is wrong with DBZ, I loved every minute! I don't know if it is purely an affinity for the Toriyama flavor that seasoned my youth that kept me so entertained but golly was this an enjoyable re-watch for me.
That is an interesting sentiment. A while back I read through the entire Dragonball manga just because, and my feelings afterwards were that it was an alright series, but nowhere near the pedestal that people put it on. Hell I felt that that the "DBZ" portion of the manga was incredibly weak. In the "DB" portion the fights were at least occasionally interesting and different with a good mix of unusual gimmicks, silly fights, and high stake matches. When the series hits DBZ, it becomes solely "who can hit harder" with basically no strategy beyond, I'm going to increase my power and hit you really hard. Further the large cast becomes pretty much pointless as basically only Goku is allowed to win minus one instance where Gohan wins and one instance where Vegeta wins. Beyond that everyone else there is just there to get beaten up and make Goku look awesome.

I think it stems from the fact that most other Shonen series are even worse about powerlevels than DBZ.

For quite awhile, Naruto was off to a good start in that regard but, from what I read in reviews, somewhere along the lines they decided to make Naruto God tier and increase his power exponentially every arc.

That ended shortly after the first time skip which is when I dropped it. Naruto was the only character to show any sort of marked improvement over their younger selves while the rest either descended into gimmicks, were female and became even more useless than before, or was Saucekay.

At least it was better about it than Bleach ever was. Character bloat central!

The character bloat is my biggest problem with Bleach. It's slick and stylish, but Kubo doesn't know what to do with the characters he has. Although I have to say, from what I've seen of DBZ, it sort of had a similar problem, as Ranadiel points out above.

DBZ's problem was one of too many befriendments and everybody turning into buttmonkeys compared to Goku, a problem that a lot of long running shonen series inevitably run into. Bleach's problem stems around Kubo taking rapid fire design approach to characters and discarding none of the results. Character bloat was happening by Soul Society and just got progressively worse as time went on.
3835  The Rest / General Discussions / Re: The NEW Game Journal on: September 03, 2013, 04:21:30 AM
What's wrong with the childhood stuff?

It's, for lack of better words, just childish.  It's easy and it's drawn out three full and lackluster dungeons (Jabu Jabu maybe being the most of an exception, but the fact it's this awkward and poorly mapped escort mission more than makes up for whatever uniqueness it has).

I simply found the adult dungeons both literally and metaphorically "grow up" nicely.

From what I found, I always considered the first dungeon to be either too short or too early in the game; it's effectively a tutorial dungeon. Dodongo's Cavern wasn't too bad except that it was too big, and that making Bombs into a dungeon item rather than something you can straight up buy or find felt like a cop-out (although it's more or less the game's Power Glove). And Ruto was a load in Jabu Jabu's Belly with her respawning all the way back to the beginning if you screw up somewhere, plus visually speaking, it was a clusterfuck. The Slingshot and the Boomerang were okay in that they were effectively the child's gimpy Bow and Hookshot equivalents. Of course with the way the game was structured, that meant that the Boomerang was mostly useless outside of retrieving Golden Skullata Tokens and the Spirit Temple, you could tell that this was an item that they could barely implement and held off on making you do anything substantial with it. And the lack of dungeon music beyond ambient sounds in both Dodongo's Cavern and Jabu Jabu's Belly didn't help matters either.


The child arc dungeons were really simple, also the mandatory boomerang action in Jabu Jabu's belly was wagalhguahlhg since you can't aim that thing. I should finish OoT sometime -- up to the Spirit Temple.

Xenoblade - Up to the mine in Colony 6. I think I'm overleveled still.

The Boomerang could be kinda aimed, but using it without having to come to a complete stop was a pain. Thankfully, every iteration of the Boomerang since then has been better than OoT's.

One thing to note about the Colony 6 mines is that once you complete them you'll be locked out of the latter half of the area (the big open shaft part) for the rest of the game. Fortunately its not a big problem here as there aren't any unique monsters in the area and all the locations and landmarks shouldn't require going too far out of your way for, if they're even off the beaten path to begin with.


Quote
Gonna give Radiant Historia another go. For those who've played, about how long would you say it is?

45 or so if you want to do everything. It's well worth doing everything.

Yes, this. Dooo eeettt!!!
3836  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: September 02, 2013, 04:54:17 PM
Well it took almost all summer but I'm finally at the end of my DBZ re-watch. On ep 281 currently. I'll never understand the magic of this show. After my recent viewing I can certainly say it is just plain bad. Objectively speaking I feel like I can't even make a good argument in its defense.

Yet despite all that is wrong with DBZ, I loved every minute! I don't know if it is purely an affinity for the Toriyama flavor that seasoned my youth that kept me so entertained but golly was this an enjoyable re-watch for me.
That is an interesting sentiment. A while back I read through the entire Dragonball manga just because, and my feelings afterwards were that it was an alright series, but nowhere near the pedestal that people put it on. Hell I felt that that the "DBZ" portion of the manga was incredibly weak. In the "DB" portion the fights were at least occasionally interesting and different with a good mix of unusual gimmicks, silly fights, and high stake matches. When the series hits DBZ, it becomes solely "who can hit harder" with basically no strategy beyond, I'm going to increase my power and hit you really hard. Further the large cast becomes pretty much pointless as basically only Goku is allowed to win minus one instance where Gohan wins and one instance where Vegeta wins. Beyond that everyone else there is just there to get beaten up and make Goku look awesome.

I think it stems from the fact that most other Shonen series are even worse about powerlevels than DBZ.

For quite awhile, Naruto was off to a good start in that regard but, from what I read in reviews, somewhere along the lines they decided to make Naruto God tier and increase his power exponentially every arc.

That ended shortly after the first time skip which is when I dropped it. Naruto was the only character to show any sort of marked improvement over their younger selves while the rest either descended into gimmicks, were female and became even more useless than before, or was Saucekay.

At least it was better about it than Bleach ever was. Character bloat central!
3837  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: September 02, 2013, 04:37:19 PM
I'm honestly surprised with this.

Man, the 3DS is already doing well RPG wise this year, and now I'll have something to look forward to for next year too.
3838  Media / General Games / Re: Inafune's latest project The Mighty No.9 looks Mega Rocking, man. on: September 02, 2013, 12:48:48 PM
http://www.siliconera.com/2013/09/02/the-mighty-no-9-meets-kickstarter-funding-goal/

Goal Get!
3839  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: September 02, 2013, 10:21:12 AM
Well it took almost all summer but I'm finally at the end of my DBZ re-watch. On ep 281 currently. I'll never understand the magic of this show. After my recent viewing I can certainly say it is just plain bad. Objectively speaking I feel like I can't even make a good argument in its defense.

Yet despite all that is wrong with DBZ, I loved every minute! I don't know if it is purely an affinity for the Toriyama flavor that seasoned my youth that kept me so entertained but golly was this an enjoyable re-watch for me.
That is an interesting sentiment. A while back I read through the entire Dragonball manga just because, and my feelings afterwards were that it was an alright series, but nowhere near the pedestal that people put it on. Hell I felt that that the "DBZ" portion of the manga was incredibly weak. In the "DB" portion the fights were at least occasionally interesting and different with a good mix of unusual gimmicks, silly fights, and high stake matches. When the series hits DBZ, it becomes solely "who can hit harder" with basically no strategy beyond, I'm going to increase my power and hit you really hard. Further the large cast becomes pretty much pointless as basically only Goku is allowed to win minus one instance where Gohan wins and one instance where Vegeta wins. Beyond that everyone else there is just there to get beaten up and make Goku look awesome.

I think it stems from the fact that most other Shonen series are even worse about powerlevels than DBZ.
3840  Media / Single-Player RPGs / Re: Theatrhythm Final Fantasy, Thread of people Dancing Mad on: September 02, 2013, 09:44:09 AM
Prediction:

Only available on iOS. Comes with three free songs and two free characters, the rest can only be bought individually for $1.99 per song and $3.99 per character.

Or they've smartened up. We can only hope.

It'll probably be a DLC pack for Vanille Theatrhythm.
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