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3871  Media / Single-Player RPGs / Re: A Step Back: Final Fantasy IX on: January 29, 2013, 02:42:02 PM
I think I've played the opening ten hours of FF9 six or seven times.  The beginning of this game is exactly what I want from my RPGs: high adventure, great characters, cool scenarios, and a sense of depth to the narrative.  Unfortunately, I think the game really meanders around at times.  Not going into specifics, but there are parts of the game that I can't even remember because they felt like filler, and it wouldn't be a FF if the story didn't completely fly off the rails in the last few hours (though Stephen tends to disagree with me here).  It's still an awesome game, however, and even with a few disposable characters, FF9 has perhaps the most lovable cast of misfits this side of 6. 

I've come to expect JRPG's to get completely ridiculous at the end.  I wonder why it consistently happens.  Some sort of syndrome where the designer thinks they need to "Go Big or Go Home".  It's kind of annoying.  Especially after a long rpg that has taken great care with its plot lines.

Powercreep mostly. You aren't some world savoir, walking demi-fiend/god, or some other kind of legendary hero if the only thing you fight are bandits or the occasional stray woodland creature.
3872  Media / Single-Player RPGs / Re: Soul Sacrifice on: January 29, 2013, 02:35:44 PM
I played the JP demo before.  I don't know, the game looks pretty cool and all but I don't think it's for me.  Looks very multiplayer-centric, sort of Monster Hunter-esque in structure but faster paced and with some pretty over-the-top attacks.  Yeah everyone is a mage in this game but they don't feel or play anything like your usual fantasy mages (which I'm fine with).  A lot of the spells are for use in melee.

Yeah, it's kinda hard to explode a schmuck into spiky ball of flesh, bone, and death or to pick up the spoils from the battle you just won by ripping your own spine out and using it to beat a foe to death with before keeling over yourself due to a sudden yet noticeable lack of a spine when you fly solo.


Also, for those who might not have noticed yet, this game is :gibs: incarnate.
3873  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: January 29, 2013, 04:20:42 AM
The DLC works as a kind of prologue to LR more than anything else, it doesn't really expand much on the ending of XIII-2 since the ending that you see in the game itself doesn't really need much (if anything) to expand more for that story.

Gameplaywise, yes (unless Dress Spheres really are their own thing in which case, its not even that). Storywise, its not even that so much as watching Lightning and Caius wailing on each other endlessly.
3874  The Rest / General Discussions / Re: The NEW Game Journal on: January 29, 2013, 12:33:20 AM

I'm jealous.... I always wanted to make my way through WK to get WK2.... looked very appealing to me... but alas, it still sits on my shelf untouched... I made the mistake of buying that the same time I bought Xenoblade.... popped in Xeno first... you can imagine what happened...

Honestly you aren't missing much. >.> I was anticipating White KNight Chronicles from the moment I saw the first trailer.....and the series really has been a diappointment the entire time. The original trailers and such implied a world with giant scope and fast paced action. The world you get is still giant in scope, but the game play is so miserable. And considering the scope of the world, the actual storyline feels....small. I don't know how it feels small considering it is about a war engulfing the entire world, but somehow it does. For 2 this is probably because the entire game is basically just repeating the areas from 1, but I don't remember why things seemed small in 1. There really was only one time in both games where I really felt the scope that the trailers gave me was in one of the final battles of 2 where you have all five knights fighting and somehow it actually felt dynamic and epic to me despite it just being another fight.

Am I to take it then, that I should  jump right into 2 should I choose to indulge the series in the future...? 2 other individuals were trying to tell me to skip part 1 but I'm a big "start at the beginning" type of guy.... Learned my lesson though... when you guys here tell me to skip something its worth skipping....

NOTE: Yes, I am once again referencing my delinquent decision to not heed the wisdom offered to me here about Atelier Rorona... And now with Ayesha around the bend, the chances of my ever desiring to return to Arland is becoming slimmer and slimmer.....

Actually we're trying to tell you to skip WKC completely. WKC1 was awful, WKC2 was only marginally better at best, and playing them means not playing something better.
3875  Media / Single-Player RPGs / Re: A Step Back: Final Fantasy IX on: January 28, 2013, 01:46:29 PM
Final Fantasy IX, the only game where having a thief in your party is consistently worth it.

Ps. Keep us updated in the game journal.

Not like you have any choice given that the main character is a thief.


As for missables, the game is very good at letting you know when you're standing over something by throwing up a balloon over your head with either a question mark or an exclamation mark in it (even though it may not always be important). Although generally speaking most missables aren't really that important to anything (although a few are like the Stellazaro coins).

Also for this style of playthrough I highly recommend against gunning for Excalibur II. You either have to speed run the hell out of the game or you have to wait forever and a day for the in game clock to wrap all the way around to less than 10 hours in the white time font.
3876  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: January 28, 2013, 11:16:38 AM
3877  The Rest / General Discussions / Re: The NEW Game Journal on: January 28, 2013, 07:53:51 AM

I'm jealous.... I always wanted to make my way through WK to get WK2.... looked very appealing to me... but alas, it still sits on my shelf untouched... I made the mistake of buying that the same time I bought Xenoblade.... popped in Xeno first... you can imagine what happened...

Honestly you aren't missing much. >.> I was anticipating White KNight Chronicles from the moment I saw the first trailer.....and the series really has been a diappointment the entire time. The original trailers and such implied a world with giant scope and fast paced action. The world you get is still giant in scope, but the game play is so miserable. And considering the scope of the world, the actual storyline feels....small. I don't know how it feels small considering it is about a war engulfing the entire world, but somehow it does. For 2 this is probably because the entire game is basically just repeating the areas from 1, but I don't remember why things seemed small in 1. There really was only one time in both games where I really felt the scope that the trailers gave me was in one of the final battles of 2 where you have all five knights fighting and somehow it actually felt dynamic and epic to me despite it just being another fight.

That's because the scope was filled in with the blandest, lifeless, most cliched version of the monomyth imaginable. The custom character and the sentai knights would've been an interesting fold to an otherwise bland JRPG, but like everything else in those games, they were handled terribly, and the rest of the game was built around grinding for the MMO portion (which required an insane amount of grinding to accomplish anything worthwhile). I'm not kidding when I said that those games were what ended my faith in Level 5.
3878  Media / Anime, TV, and Movies / Re: Abrams set to direct Star Wars VII on: January 28, 2013, 07:43:51 AM
My hope is that they just don't use classic trilogy characters and recast them.

That'd ruin it for sure.

Honestly, just make one in the future with a new plot and cast but in the same universe (which is a weird phrase to say when referencing a sci-fi space series).  Maybe bring back an old Han Solo or Leia for quick cameos, but I'd rather a fresh take to the series (truthfully, I thought old Spock was a pretty cool plot point in 2009 J.J. Star Trek).

The series has a wonderful concept and lore, I'd rather something newer that expands on that and less on the previous saga.... it's been done.

The problem though is that the old saga isn't done yet. For instance, the New Republic hasn't been established yet. Additionally, despite their losses during the battle of the second Death Star, neither the Empire or the remaining Sith been cleared out yet (and one of their plans is to bring back the Emperor via, not one, but two clones of him). And then there's what the main characters do during all of this, which I'll abstain from posting due to possible spoiler reasons.

But yeah, if the second trilogy had dealt with episodes 7-9 instead of 1-3 it wouldn't have been so bad but at this point the original actors are all too old at this point unless they make it like 30 years into the future and change some of the plotted details around.
3879  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: January 28, 2013, 06:47:47 AM
http://www.siliconera.com/2013/01/28/lightning-can-guard-and-evade-attacks-in-lightning-returns-final-fantasy-xiii/

Well at least the evading mechanic sounds nice on paper, but there are a couple of easy ways I anticipate Squeenix screwing that up (such as keeping it locked for most of the game, making the dodge all but completely useless by only letting it work during the dodge tutorial and maybe a gimmick fight or two, making it completely useless, making it gamebreaking, making it so gamebreakingly useful that you can't even get to the end of the game without complete mastery over the mechanic as endgame enemies will spam instadeath attacks all over the place, ect...).

Also, Lightning's wardrobe continues to grow more impractical and ridiculous, and the last thing we needed was mandating the use of the more fuck ugly ones.
3880  Media / Single-Player RPGs / Re: Wind Waker U on: January 28, 2013, 06:34:58 AM
I know that Fire Emblem games have them, otherwise they'd be nearly unplayable due to having to sit through every attack animation (not like I have a leg to stand on about what's unplayable given I'm looking towards Project X Zone which is just insane in the unskipable attack animation department).
3881  Media / Single-Player RPGs / Re: RPGz you want HD'd/Remade on: January 28, 2013, 06:28:50 AM
Throw the Granstream Saga in there because it was intended to be the spiritual successor to the series. Of spiritual successors.

But, yeah, the Quintet Quartet deserves so much more than it got. And Terranigma really needs a better translation. It just implodes at the end.

More like the Quintet Quintet as Soul Blazer was in of itself, a spiritual successor to Actraiser (which could be in HD as well). Plus they'd have to remake The Granstream Saga into a game that doesn't suck.


And speaking of which, lets see some Lunar and Grandia in HD. Hell, Grandia practically begs it given how the games consist entirely of moving from one set piece to the next, might as well make them jaw-droppingly gorgeous.
3882  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: January 28, 2013, 06:15:14 AM
It's a rough game to play, but I think a lot of the hate stems from it being "different" rather than bad. There are some genuinely cool and progressive features. The tech balancing system is neat, the combat is generally pretty solid, generation thing gives you some replayability, and the music is great. Unfortunately it often gets a bad rap because if you sit on the command input screen, the combat music won't change and the loop is pretty short-- it's dynamic and shifts depending on how well each round is going.

Srsly though, it has one of the coolest final boss themes in the series.

http://www.youtube.com/watch?v=TvtyUmdQamY Final boss theme. Spoilers, if you care or don't already know. It's so dark!



Its also fugly as hell and some of the enemy attack animations are hilariously minimalistic as well. It also has almost nothing to do with the main series until near the end.

But yes, the music is pretty good.
3883  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: January 27, 2013, 07:08:02 AM

I see what you did there.


But to actually answer the question, no it is not. Much like everything else in the game, the reason is a lot more anime than normal.
3884  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: January 26, 2013, 09:17:19 PM


The real cabbage patch kid.
3885  Media / Single-Player RPGs / Re: Final Fantasy 25th Anniversary Thread -- Making people crazy since 1987, kupo! on: January 26, 2013, 09:13:15 PM
So after almost seven years since the game was announced, we learn that the protagonist is not cool.  Meanwhile, there is still no game to show.

Swell.

Muthafuckas EYES change color htough!!!  FKUCING BADASS!!!

Fuck... If my eyes changed color to reflect my emotions, they'd be RED all work long.  No one would buy a warranty unlees I could scare them into it.  ...what color is "love"?  My eyes would change to that color every time this cute dude walks in-- giving it all away.

...my mind's gotten away from me

Somehow I suspect that some intrepid individual on the interwebs will photoshop a gif of Noctis with Dragon Tears from BoF2 for his eyes in the very near future if it hasn't happened already.
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