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Subject: 999 (Nintendo DS)
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3871  Media / Single-Player RPGs / Re: The 3rd Birthday on: February 24, 2011, 02:54:41 PM
If you liked Aya's character from the previous games, then no, probably not.

The overall setup, on the other hand, really isn't all that different from the other games. Unknown monsters out of fucking nowhere starts wrecking shit up and its the main character's job to kick ass and be bubblegum (fanservice wise). There's also the requisite evil douchebag behind it all and the plot twist that makes no sense which requires an equally improbable solution to resolve.

So yeah, the basic plot structure is the same as at least the first game. Just hope you don't care about secondary characters or mind the new and improved(?) Aya.
3872  Media / Single-Player RPGs / Re: more SRW this time for psp on: February 24, 2011, 02:19:12 AM

First, albeit shitty, scan of the originals appearing in this game along with some gameplay notes, such as Gurren Lagan being able to alternate pilot status between pilots mid battle as well as having a Spiral bonus activate at 130 Will, Lulu serving as this game's Barsa by sacrificing his turn to give a unit a buff to either attack, defense, or boss busting abilities, and Dancouga Nova only being formable for a couple of turns.
3873  Media / Single-Player RPGs / Re: New Sting, possibly Dept. Heaven game in the works? on: February 24, 2011, 01:56:19 AM
I never understood the following that Sting has. I only played Riviera and Hexyz Force, but they both had pretty mediocre stories and some questionable design choices. Besides, given that Atlus USA hasn't even announced Blaze Union (let alone Yggdra Unison) yet it's not certain at all that this new game will ever be localized.

Riviera biggest draw to fame was that it featured dating-sim elements long before Persona 3 came out much like the Sakura Taisen series did (also voice acting). The fact that the gameplay wasn't an afterthought like in the ST series was just a nice bonus. And said battle system was actually unique which at the time was all but unheard of in RPGs of the day even if, in practice, it was horribly unbalanced. All in all not bad for what was originally a WonderSwan Color title (I forget whether the WSC version had voice acting or if the GBA version was the first to include that).

Blaze Union is a completely different matter given how its being handled by a wholly separate team and is only loosely tied to the Yggdra Union plot.

Also Treasure Hunter G was awesome.
3874  Media / Single-Player RPGs / Re: GamePro: The 14 Best Unreleased JRPGs on: February 24, 2011, 01:33:18 AM
Seiken Densetsu 3 is amazing

Also, I know we got it eventually, but the fact that we didn't get Tales of Phantasia on the SNES is just plain sad. It just wasn't nearly as impressive on a portable. The game had a vocal soundtrack on an SNES, I mean come on!

It probably wouldn't have been so bad if the GBA port was by far the worst version of the game which was impressive given how many fixes were made over the original. (Did anyone else here notice how little some of those sprites in that video resembled the actual character designs?)
3875  Media / Single-Player RPGs / New Sting, possibly Dept. Heaven game in the works? on: February 23, 2011, 04:03:11 PM

Important to note that its being made by the same team that did Yggra Union and is being designed by the same guy that did all the other Dept. Heaven games. It's also coming out on the PSP first.

Odd to hear it claim to be traditional given how these games usually go.
3876  The Rest / General Discussions / Re: This goes out to all the lovely RPGfan Ladies out there (and Goose) on: February 23, 2011, 03:56:06 PM
Eh. You're probably right. The Batman and Transformers strips are at least mildly entertaining.

Wasn't St. Valentine persecuted in Rome for secretly marrying young couples so that the boys didn't have to go to war, because of some law that married men couldn't be drafted?  I don't know, because any information about St. Valentine is scarce and I like to know the stories behind various American holidays. 

Wasn't there like a dozen or so St. Valentines (given how popular the name was back then)?
3877  Media / Single-Player RPGs / Re: GamePro: The 14 Best Unreleased JRPGs on: February 23, 2011, 01:24:42 AM
Took a look at that list. Whether I agree with some of the games being on the list or not, I just can't agree with much of what that guy wrote.

Games like Bahamut Lagoon, SD3, and Live A Live more likely didn't come over here due to limitations present at the time such as cartridge production and distribution, getting crap past the radar (Bahamut Lagoon in particular), providing bug fixes (if you can imagine it, the original JP run of FFVI was buggier than the FFIII that we got), and that SquareSoft had produced well over a dozen games over the course of those three years, about half of which we got and half of which we didn't (like any of the Romancing SaGa games, Treasure of the Rudra, Treasure Hunter G, and the aforementioned among other games). Also I wouldn't count on SD3 showing up on western VCs any time soon as it seems that Nintendo is very strict on what you can actually do to ROMs uploaded onto the service (i.e. jack squat, you'd be better served just straight emulating the game rather than paying to emulate it, especially since there have been many wonderful ROM hacks over the years that makes certain, text heavy games far more enjoyable to non Japanese readers).

Then there's FEVI. The reason for that one is two fold. First by the time the US had shown interest in the FE series thanks to Melee, FEVII was nearing completion so they gave us that instead. The other reason was that FEVII was far more accessible and polished than VI was and made for a much easier entry to the series for US players who'd never heard of the series beyond Melee. Also the author's reasoning as to why we got VIII over VI after VII is ridiculous. Understandable, but ridiculous.

Then there's SeGaGaGa. Aside from the nods to the Sega games of yesteryear, there really isn't any real good reason as to why this game had to be on the list. There are in fact plenty of better games like, oh say Growlanser PSP, that would be worth more mention. Gardia Quest II gets a pass since its part of Game Center CX 2 and Game Center CX is the closest we'll likely get to seeing any commercial release of anything Game Center related out here in the west (unless, by some miracle, Spike TV decides to pick it up just to have some new kind of "Those wacky Japanese" program that NBC will shamelessly steal from).

SD Snatcher. I don't care if it does feature Random Hajile in a panda suit, it wasn't a good game. Moving on...

FFXII International. The fact that we didn't get this already was retarded. However, getting it now while faith in the FF franchise is kinda low, in addition to the fact that many FF Fanatics tend to rate the original version of the game from dislike to outright despise, as well as the fact that it still doesn't fix the fundamental problem with the game to begin with (nor ever will as the problem is that the core of the game itself is the result of the fusion of two radically different games with radically different design philosophies and radically different genres).

SaGa 2. I really can't say whether or not Squeenix has given up on the west yet. It could just be that they're being lazy fucks right now about the series, or it could be that they're too busy with crappier series like Kingdom Hearts. It's probably worth holding our breaths over for a little while longer.

Tales of Innocence/Hearts. Wasn't Innocence terrible to begin with, or was that The Tempest? Either way, I've never really cared about the Tales series that much, and even if I did, there are better games for me to pine for than those two. (Also we'd just get stuck with the CGI version of Hearts anyways.)
3878  Media / Single-Player RPGs / Re: New RPGs releasing soon_DS/PSP Wishlist on: February 22, 2011, 05:12:41 AM
Some of the PSP RPGs wont release for a while.And in that time NGP might release too.

Final Fantasy Dissidia Duodecim
3rd birthday
Final Fantasy IV Complete Collection
Final Fantasy Type 0
Persona 2:Innocent Sin
Monster Hunter Portable 3rd
Kingdom Hearts birth by sleep Vol 2(perhaps its for PSP)

I already got DQ6,then its Pokemon #639255 and I guess thats it for DS.
Sorry laz it was easier to cross out stuff from yours than make my own

I was going to ask you about your avatar, but then I surfed TVTropes for a while and now I needn't ask.

As for games I'm looking forward to, I've already given a list out in another thread, but out of the goodness of my heart I'll reiterate.

Radiant Historia, Ys I & II, LoHVI:SnK1, Super Mario AllStars (not exactly a handheld title but on my wishlist (and yes I am well aware of more efficient means of getting those games but dammit I want to get that game that was detailed in issue 52 of Nintendo Power and I'm at least not getting the Advanced versions of 2 & 3)), and a 5th Gen Pokemon (for my brother, for his birthday, and for me to permanently borrow). After that I should be clear until Skyward Sword (unless something else comes out of fucking nowhere like Nier and Deadly Premonitions did last year).

I already have Tactics Ogre and DQVI and I'm in the middle of DQVI.
3879  Media / Single-Player RPGs / Re: Tactics Ogre on: February 22, 2011, 01:08:02 AM
Archers as a whole rape ass.

Oh, also, archers RAPE ASS.

....archers rape ass.

Well that's just great. Now I have the mental image of Mirror Mirror Captain Archer from Enterprise, the lead from that FX series Archer, AND Da Turminatur Archer from FMA all raping your ass. Thanks a fucking million (and I hope they forgot to bring the lube (or use only a candy wrapper as a condom in FX Archer's case)).
3880  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: February 21, 2011, 05:06:54 PM
Beat the Elite Four and am on my way to Kanto. Lance is like the kid who spends all his time playing a game and uses the most annoying thing possible. Seriously, who has three Dragonites? Dick move, sir. Dick move.

My son has been playing this game and is stuck on Lance. He gave up after trying several times to beat him. Any tips for him?

Ice. Ice. Baby Ice.

On a serious note Ice moves are typically the way to go. Get something like a Pilloswine or a Gryados with Ice Beam or Blizzard and just wreck his shit. Electric moves are a good fall back since his Gryados is typically his biggest roadblock and his other Dragons all have Flying in there somewhere.

That said, DQIX. Goddammit DQIX. NOW you're dumping top tier items on me even though they're weapons that I can easily grind from those two S ranked chests in that one grotto I grind versus those annoying 2% grotto boss drops. Oh well, at least I only have two more top tier weapons left to acquire now and one of those can still be acquired during this week's DQVC.
3881  Media / Single-Player RPGs / Re: Tactics Ogre on: February 21, 2011, 03:49:59 PM
There wasn't a hell of a lot of gear to begin with and an upgrade could be spotted a mile away.

Btw, FFT employed a dressing room where you could equip a piece of gear and see how much it changed. Buying straight just gave you the item's base stats. And neither method told you the formula used to actually calculate damage (I bet you didn't know that sticks in FFT used Magic Power as part of the damage formula rather than Physical Power).
3882  Media / Single-Player RPGs / Re: RPGs with puzzles or subgames on: February 21, 2011, 03:41:57 PM
Aeolus, well said. SO3 is a character shredder. I noticed something, the more plot they try to make around a character, the worse they get. Maria and Cliff have ridiculously short introductions and virtually no backstory. Maria's is completely ridiculous too. I remember their explanation of why she's their leader is that along some single voyage, somewhere, she suddenly awakened her powers and randomly saved them all from some horrible death, so Cliff instantly just handed over the keys to the ship and organization to a teenage girl who had no idea how to lead, just because she got spezial powas! Wow. But then again, they don't dwell on it too much, and her character isn't an obnoxious little bitch like all the others.

As for the battle system, I'm there. Totally broken. I hear people scream, "yeah, it's good because it's challenging". No, it's challenging because it's a cheap rape-fest. Unless you've enjoyed the game enough to go pick up 10,000 widgetmadoogles, synthed the "battle bikini from hell", and level up an ungodly amount at every dungeon, you're going to get stunlocked no matter how l33t your s7ra7egees are because the game is a stunlock carnival.

SO2 had the opposite problem, it was ridiculously easy because you could stunlock anything, because nothing was ever fast enough to get away... except for the final boss, which suddenly went from ridiculously easy to insanely hard, because he moved JUST SLIGHTLY FASTER than anything else. Any game whose battlesystem was so centralized on one tactic is broken IMO.

Given how the entire organization consisted of Maria, Cliff, and Mirage it's amazing at just how much more competent they are than everybody else. Though nevermind Maria, Nel was an uncertainty lesbian. At one point there's an NPC who suggests that she and Nel are butt buddies but at a later point the very same NPC suggests that Nel is as straight as an arrow. I can't even begin to surmise Abdel or the old dude back stories, and everybody else was either a cunt, a twat, or both.

And leveling up an ungodly amount was in of itself a herculean task given how the game wants you to make use of its precious bonus gauge. Yeah. Sure. Double EXP and Triple Gil payouts per battle are nice, but why does it have to take 50 battles just to activate when but a stray cancel or stun will wipe out the entire goddamn gauge?

Also MP Death. Just MP Death. Fuck MP Death.
3883  Media / Single-Player RPGs / Re: Persona 2 IS Remake on: February 21, 2011, 03:15:50 PM
And at least three new modes aside from Theater Mode.

3884  Media / Single-Player RPGs / Re: RPGs with puzzles or subgames on: February 21, 2011, 03:30:45 AM
This is a summary of SO3's plot, as I remember it.

Fayt Linegod and his parents are vacationing with his adopted sister Sophia on a tropical island planet inhabited by shark people. They go to play in the arcade for several goddamn hours and then meet an eight year old girl and her troupe of clowns. She draws a smiley face on Fayt's shirt. Then something attacks and Fayt and his family are in space for some reason, and then Fayt misses the escape pod and ends up on some forest planet, where he has to go to the ruins to save some little kid that ran away and got lost in them.

After he saves the kid, Kurt Burgundy and his girlfriend show up and take Fayt with them. Then they land on another planet where Kurt gets kidnapped and Fayt does to. And then they are getting molested by a fat guy in a gimp suit. Then they get unkidnapped somehow and you wander around a snowy city.

After that you meet Nei from Phantasy Star 2 only her name is Nel now. She tells you there's a war going on so you get in a planning room with some gray haired chick with a godawful voice and plan things. This is relevant because apparently Sophia is involved somehow. Anyway after you plan in the planning room for several hours you get on a carriage which is going to the other country, which is all of like ten feet away, so you run around in the snow some more fighting lizards and dudes that look like tops.

Then a bunch of shit happens and you have to control a turtle. After that you end up in Aquaria where *ABSOLUTELY NOTHING HAPPENS* and then you fight Abdel Kennedy in some giant fortress that makes no sense for some reason. And then you go to a forest and rescue a catboy from a shed. Also I think there's an old dude, or possibly Abdel is an old dude but he doesn't look like it. I don't know.

That's basically it, yeah.

Oh great, yours makes more sense but I distinctive remember a chick called Maria who is really the maid from the anime Hayate the combat butler /lol

Maria doesn't show up until near the end of the first disk right after the alien race takes a nuclear shit on the planet you're on and you return fire. What Mesh is covering is what happens during the first half of the first disk, what I was covering happens later on when the plot twists go from bad to worst. The turtle cockroach thing happens when you are trying to get copper or some shit out of some mine to help power the republic's superweapon which doesn't do shit because of the aforementioned nuclear shitting. The cockroach thing was both horrible and pointless just like everything else about SO3.

PrimeMover knows what I'm talking about. SO3's plot is more convoluted than a Spanish Soap Opera and I can't even comprende' Spanish. And regardless of how good the battle system might feel like it handles, getting stunlocked into oblivion by fucking security drones on the MoonBase because they get an instant 20-hit combo attack with high stun chance per hit and almost no cool down time between salvos means that regardless of how piffle the damage or how high your stun protection is, getting hit by something like that once means that you're already dead (especially given with all the stupidly powerful angels that are hanging around at that point).

PM was also right that Maria was by far the best character in SO3 given her lack plot focus to actual usefulness ratio is. I don't know why I would rank Nel at #2 though. Her ties to the republic is pretty much the driving force for a great deal of your shenanigans for the first disk and she's not even that great in combat. Cliff and Mirage were #s 3 & 4 though namely due to Cliff probably having the game's best VA (as well as being around for almost the entire game), and Mirage because she was completely irrelevant to the plot thus not making me want to punch her face in like the other chucklefucks not named in this post.

The greatest tragedy though is just how much of this horrible game I still remember off the top of my head.
3885  Media / Miscellaneous Games / Re: Telltale Games (Tales from Monkey Island) announces a King's Quest Reboot on: February 20, 2011, 01:48:36 PM
First: I hope they at least acknowledge The Silver Lining.

Second: There needs to be at least one walkway of death, and at least three different ways to entering a dead man walking state.

And Finally: I hope to god they get Graham's voice actor back.

Addendum: And NO Cedric. They've already dealt with that scourge back in the reimagining of KQII.

Addendum the Second: Not acknowledging Mask of Eternity would also be acceptable.
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