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338633 Posts in 13861 Topics by 2215 Members
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3886  Media / Single-Player RPGs / Re: Final Fantasy VII 15th Anniversary, Thread of "It has been that long?" on: February 12, 2012, 08:40:32 AM
Although One-Winged Angel is often cited is the all time best final boss theme, I can't be the only one who liked "Birth of a God" way better. 

http://www.youtube.com/watch?v=GTW_wy8cydI



This is the theme that played during the Bizzaro Sephiroth fight right? I kinda liked the theme used during the fight before this one's where you fight Jenova for the last time more than this one.
3887  Media / Single-Player RPGs / Re: Crimson Shroud - Matsuno's Newest Game on: February 11, 2012, 09:15:02 PM
http://andriasang.com/comzxo/liberation_girl/

Posting for some additional Crimson Shroud screens (some pertaining to gameplay perhaps).

Also there are other games involved in this Guild 01 game collection including what appears to be Suda 51's attempt at giving a rail shooter Metal Wolf Chaos's plot (though unfortunately less ironically not-American than MWC was).
3888  Media / Single-Player RPGs / Re: Radiant Historia on: February 11, 2012, 04:00:42 AM
Yes. To all the people who missed out on this before; go get it now. This was the best JRPG to be released in the US in 2011 and you owe it to yourselves to play this. The combo system of this game is about as good as SMT's Press Turn System. It's also a game that's both linear as hell but rather flexible as well and thus enjoys the benefits of both. The one thing to watch out for is that the game didn't enjoy the most generous production value when it was made so for graphics hounds and audio fillies, know that you're basically getting something that feels like a lost Turbo-Duo game. That said, the story and the characters more than make up for that so if you're interested, then I reiterate, take a look now. While you still can.
3889  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 10, 2012, 07:23:57 AM
http://www.siliconera.com/2012/02/10/fire-emblem-awakening-makes-you-a-main-character/

Let's just hope that this time the game's MU doesn't break the game in half like FEDS2's did....Oh who am I kidding, we've already got a free roaming overworld, what's a team full of shit kickers being led by a God Tier MU and a fairly one-sided support defend/attack mechanic plus a skill system more flexible and in depth than even FE10's was going to do to balance that?
Code:
Limit us to 20 recruitable units max, that's what. Calling it now, this game's going to be more boring than FE8 was.

Edit: The only way this is going to get any more broken is if they include something akin to FE3 Book 2's Star Shards or FE5's Scrolls. Load as many as you can on a character and watch them ram all the caps. All of them.
3890  The Rest / General Discussions / Re: The NEW Game Journal on: February 09, 2012, 06:52:55 PM
Just lost an hour of play in Deadly Premonition because of the ceiling crawling cunts.

They grab you while you're shooting them, and take off at least a quarter of your fucking life every time!

And the game says, "Oh you don't like fighting them? Here, fight four in a fucking row!"

I honestly don't know if I am going to be able to get past this point, and I am severely pissed because of it.

Hint: Use the Grecroch or any sufficiently high damage weapon (i.e. Shotgun). Machine Guns and other rapid hit low powered weapons are horrible on those guys(?) since their vulnerability phase lasts one or two hits per phase so you need to make those hits count.
3891  Media / Single-Player RPGs / Re: Next Vanillaware Title to be Grand Knight History on: February 09, 2012, 05:51:17 AM
What happened to Grand Knights History?

Apparently even Xseed doesn't know...not a good sign.


They're saying that the ball's in Vanillaware's court right now, so I'm not too worried yet.

Actually this seems more like a blessing in disguise since apparently GKH going to be Amazon exclusive. Gives me time to get some resources together to purchase it online.
3892  Media / Single-Player RPGs / Re: Final Fantasy VII 15th Anniversary, Thread of "It has been that long?" on: February 08, 2012, 04:54:42 AM
I like the part where that girl gets atabbed with a large sword.

You know, Tifa, right before you go demolish the end of the game. Cloud and her all cuddled up, you KNOW he hit that. Fuck squeenix, fuck fanboys, no straight man would not have hit that, I don't care if meteor was 3 inches from my dick and I had on a flammable condom covered in petroleum based lube, I'd still hit that.

That actually happens, and it is even mentioned in one of the Ultimania books published by Square Enix I remember correctly.

Did that same Ultimania book mention how Tifa sucked Cloud's cock while he was vegging out in Mideel?
3893  Media / Single-Player RPGs / Re: Final Fantasy VII 15th Anniversary, Thread of "It has been that long?" on: February 07, 2012, 06:16:20 PM
Some of my favorite events occur after disc 1, namely the Weapon assaults, the Lucrecia flashbacks, and pretty much everything with Hojo.

Of course mentioning Lucrecia flashbacks gave me a flashback to the Lucrecia flashbacks in Dirge of Cerberus and all the what the fuckery that it entailed.

That said, pretty much everything of interest after leaving Midgar happens in disk 2 aside from possibly dating Barret or having all your Materia stolen (if it weren't worth visiting just for the endless supply of Turbo Ethers I'd say fuck it and skip it (seriously just visiting Wutari on foot once is enough to break the remaining normal parts of the game; that shit just rains out there)).

Really though the game just felt like FFs V & VI but even more further removed from the D&D settings that inspired the series to begin with just smaller in scope due to technical limitations and crappy antagonists (Shinra's made of jokers after Midgar and you don't even know why you're pursuing Ol' Sephy until near the end of the disk; then suddenly there's a red blob in the sky, the overworld music's changed, you're down a party member, and a couple of Godzilla monsters bumming around only to occasionally menace a mega particle cannon armed city or a shithole and that's it).
3894  Media / Single-Player RPGs / Re: Xenoblade on: February 07, 2012, 05:53:54 PM
I really want it to be the fourth one. I love skies and aurora. And purple.

Alternatively I feel that the first is probably the closest we'll get to resembling Secret of Mana's box art which was as gorgeous then as it is now. The party's there but you can only see their backs and their real purpose is to provide a sense of scale to the scenery that's the real star of the scene so to speak. The second one does pretty well too but obviously aims for a scifi feel instead. The fourth one on the other hand has Shulk alone and is too focused on leading to unnecessary distraction. And finally the third one is bringing the rear thanks to Shulk not even doing that himself.
3895  Media / Single-Player RPGs / Re: Fire Emblem Series on: February 07, 2012, 12:41:58 PM
It can require an almost masochistic dedication if you want to keep everyone alive while building those little relationships for stat boost and so on.
They will probably never give it a quality story, plot, or stop remaking the first 2 games....BUT it's still good for what you get.

http://www.rpgfan.com/boards/index.php?topic=10071.0

(It's too bad that I don't care for the art style.)
3896  Media / Single-Player RPGs / Re: Xenoblade on: February 07, 2012, 01:48:13 AM
Lovin' the first. Second next for a classic Sci-Fi feel. Then fourth. And Shulk looks too damn goofy for the third to place anywhere past last.
3897  Media / Single-Player RPGs / Re: Fire Emblem Series on: February 07, 2012, 01:33:22 AM
In before Shadow Dragon hate.

That said Sacred Stones is probably the easiest game in the series to get into since you're given a number of powerhouses and unlimited grinding which most games in the series don't feature. The Gamecube/Wii games Path of Radiance and Radiant Dawn are probably the best games the west has seen officially thus far and both feature Ike. Shadow Dragon on the other hand is basically a remake of either the first game Dark Dragon and the Sword of Light or the first half of the third game Mystery of the Emblem but in either case it was played way too straight for most people and the lack of rose tinted glasses (along with everyone's insistence that all fictional characters must have some kind of soap opera type character traits and bad graphics) meant that it wasn't received well at all. To the point where the other DS remake, the one featuring the other half of Mystery of the Emblem, hasn't left Japan which has also pissed everyone off due to the fact that it was given less silly gaiden chapter requirements and included both additional downloadable quests like DQIX and an additional remake of the Bandai Satelliteview games and is the first game to contain any content outside of that particular service. And then there's the game simply referred to as Fire Emblem which is a more straight take on the series formula than Sacred Stones was so you may want to look into that one as well; it also offers better replayability than the others since you can play through most of the game from two different perspectives both of which have their own maps and for one of them exclusive recruits (additionally Roy's in it but only as a cameo since it's a prequel to the game he's actually playable in).

And then there are the games that never left Japan which you might also want to look into as they include some of the best games in the series like Genealogy of the Holy War and Thracia 776; the former from a design standpoint and the latter from a difficulty standpoint. And then there's Gaiden and Sword of Seals; the former of which is an interesting curiosity from the NES era but hasn't aged that well and the latter is the first GBA era game and is the one with Roy in it.

The tl;dr is that these are for the most part excellent games if you have the stomach for them as they can be a bit brutal and unforgiving at times. There's a surprising amount of depth to them and they've been around since the NES era so there's plenty to look at as well. And though nowadays the series has settled on a formula, earlier on it tried some experimental things that might be worth looking into.
3898  Media / Single-Player RPGs / Re: SRW Z2-2 on: February 06, 2012, 05:56:43 AM

Dammit. Looks like there's no squads or even partners. So much for being able to put together a team of Tesujin 28, Shin Mazinger, and either Aquarion or Big O (whichever comes first) for maximum fist flinging action. And so many people, so few deployment spots. :negative:

That said, hot damn at Busted Exia and Vespa Yoko; I hope we can keep them around for hilarity's sake. Put them into a squad with either Boss Borot, a Scope Dog, or have them hang out with Lulu and....:negative:
3899  Media / Single-Player RPGs / Re: Status of Front Mission on: February 06, 2012, 05:36:56 AM
you never needed to touch melee

Mostly true but the one guy you start with does really disproportionate melee damage iirc.

That's the guy I used to figure this out with. At first he's pretty good for the sake of pure damage but eventually you start getting guys who can aim their machine guns and suddenly melee isn't the most damaging option any more, especially given the aforementioned lack of good weapons. Moreover melee attacks were surprisingly inaccurate giving MGs further advantage and if I recall correctly firearms also have higher priority unless the melee unit proct their First skill. Really the only advantages melee gives you later on is Stun and low weight penalties allowing you to stack missiles on both shoulders (also no ammo concerns but only missiles worry about that anyways, plus supply truck).

The other potential melee attackers are simply better off being benched or taking firearm proficiencies.
3900  Media / Single-Player RPGs / Re: The rise of Squaresoft localization (1UP article) on: February 04, 2012, 09:27:49 PM
Didn't Gaijinworks have something to do with that Miami Law DS game?

Why'd he name the company that anyway?

Yeah but that was before that Sunsoft thing. Since then I haven't heard anything beyond Ireland occasionally popping up to criticize how localizations are handled.
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