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349867 Posts in 14272 Topics by 2247 Members
Latest Member: Mr Scratcher
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3886  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: July 02, 2012, 12:36:02 AM
Got around to finally watching the Hunger Games.

The ending would've been better if there really had been no winner and that the next book/movie had a different protagonist (maybe that other boy from section 12 or whatever (not the one who went to the games)). Plus it would've made more sense to throw a revolution when the oppressed gets a demonstration of how even the bone their oppressors throw them isn't worth it compared to how utterly screwed they are in the current system. As it is however it was just fiendish incompetence for the movie (at least it's not Death Race levels of incompetence).
3887  The Rest / General Discussions / Re: Youtube on: July 02, 2012, 12:14:51 AM
http://www.youtube.com/watch?v=PWhxCB0ndJE

That's one metal bird.
3888  The Rest / General Discussions / Re: Confess your deepest and darkest secrets on: July 01, 2012, 02:30:17 AM
Guys, I'm sorry.... It was me.... I let the dogs out. :(
3889  The Rest / General Discussions / Re: Youtube on: June 30, 2012, 01:06:58 PM
http://www.youtube.com/watch?v=HSZNELa52iU

So who here still remembers XBLA's Game Room?
3890  Media / Single-Player RPGs / Re: Code of Princess for N3DS, thanks Atlus! on: June 29, 2012, 08:33:34 PM
http://www.siliconera.com/2012/06/29/code-of-princess-trailer-boasts-of-over-50-playable-characters/

Trailer and pre-order swag.
3891  Media / Single-Player RPGs / Re: Nomura: "New titles take priority over Final Fantasy VII Remake" on: June 29, 2012, 05:44:13 AM
They're not going to bother with having you dodge just 200 lightning bolts for Platinum. No, they're going to make you dodge it over 9000 times.


Honestly; as much as I bag on the game I actually thought FFX-2 had a better battle system then X. In hindsight it's basically a pre-cursor to the Paradigm system but it feels like a 'Truth in Television' moment where the prototype is superior to the production model.

After recently revisiting the game I can say that FFX-2 did not have a better system. Granted the jobs and sphere grids were a neat addition, the fact that they not only went back to ATB but also added that godawful query mechanic on top of that simply dragged the rest of it too far down for any other improvement from X-1 to save.

The fact that it was the absolute worst aspect of FFXII's combat system didn't help things either.

Also, requisite TV Tropes == ugh.
3892  Media / Single-Player RPGs / Re: The Legend of Nayuta: Trails of Seasons thread on: June 29, 2012, 05:26:56 AM
http://andriasang.com/con1q7/nayuta_no_kiseki_characters/

New character silhouettes.
3893  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: June 29, 2012, 04:26:24 AM
Futurama Trip Report: Senator Two (relative of a Doctor). A solid episode even without the rewatch. The plot was a bit too topical but at least it didn't take the obvious way out.
3894  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: June 28, 2012, 01:56:32 AM
I already felt the awful pain of not getting two RPGs that I really wanted when they were announced in Japan; Brandish for PSP and 7th Dragon for the DS.

But neither of those games had anything to do with Squeenix.
3895  The Rest / General Discussions / Re: Confess your deepest and darkest secrets on: June 27, 2012, 05:53:04 PM
I confessed my deepest and darkest secret on a online forum attached to a video game site.

Can you guess which one?
3896  The Rest / General Discussions / Re: Confess your deepest and darkest secrets on: June 27, 2012, 02:51:55 AM
I don't hate Justin Beiber.

I'm sure many people find him hilarious too. No one else seems to be magnetically drawn to fucking glass doors/walls like him anyway.

I'm just sad that it's going to get harder and harder to find lesbians who look like him. Especially if he decides to make himself look like the 16th chapel.
3897  The Rest / General Discussions / Re: The NEW Game Journal on: June 27, 2012, 02:46:50 AM
I can't disagree with you more about Cyan.  He's got one of the best skills in the game.  Especially his level 7 swdtech (quadra slice), which can do more damage than any other single attack.  Yes it takes time to charge, but pair him up with Gao or Umaro and they'll keep attacking even while he charges.  And once you learn Quick, well, that's that.  Enemies can't do anything while you charge if you've cast Quick (and you get to do it twice).  Cyan+Quick is the biggest damage-dealer in the game (at least to a single target, obviously if there are lots of targets you'll want area effect spells).

The problem is that there are usually a dozen other ways to end most fights and many of those ways take far less time than Quadra Slice does to charge (for instance, Terra morphing then casting using Quick to triple cast Ultima; alternatively, casting Quick on Setzer and having him toss his Fixed Dice eight times for almost as much, if not more damage, than one Quadra Slice could pull nevermind the fact that he can do it twice in the time it takes Cyan to charge one Quadra Slice). I guess if you wanted to pair Cyan up with Gau, Mog, and Umaro for auto damage while he charges you can go ahead, but you're going to find that with a setup like that you'll have wiped out the enemy before you could finish charging Quadra Slice or you'll have been wiped out because you're fighting something that three endgame characters can't flatten in two full rotations, which means you're probably dicking around in Dino Forest or Kefka's Tower, neither of which you would want to dick around with Quadra Slice in to begin with.

Incidentally having Cyan, Gau, Mog, and Umaro in the same team is pretty amusing for having a team of Zerkers, though if you're not willing to occasionally invoke the Psycho Cyan glitch you can always substitute Gogo for him instead for team 'set it and forget it'.

Also Psycho Cyan is infinitely more destructive than Quadra Slice and takes less time to set up as well.
3898  The Rest / General Discussions / Re: The NEW Game Journal on: June 26, 2012, 09:32:06 PM
Thing that annoyed me with FFVI is that while all of the characters have unique skills, most of those skills are either useless outright or BECOME useless. The ones that are useful tend to be really unbalanced too (Edgar's autocrossbow and chainsaw are overpowered. Everything else he has is fairly useless. Same for Gau's Rages and Sabins punchenomics).

I think skills eventually becoming less effective, or even useless, is alright as long as new skills come to replace the old ones.

The problem is that you have guys like Cyan and Strago, the former of which has a skill set that is functionally useless outside of the first two skills because it takes too long to use, and the latter which comes with a second set of magic that, outside of a few novelty spells and better elemental coverage, is more or less redundant compared to the normal set of esper magic (aside for the bargain bin Ultima i.e. Grand Train) nevermind the fact that he first shows up when you have people who are maxing out the available WoB esper magic. Actually the whole Crescent Isle arc seems to have been designed to take place much earlier in the game before you start collecting magicite.

Basically FFVI's personal skill sets can be looked at like this.

Terra: Morph. You don't get it until midway through the game but can be situationally useful when you need things to die now. Too bad it runs off of the game's AP equivalent.
Locke: Steal/Capture. Aside from some novelty items here and there and a plot point or two early on it's functionally useless due to nothing worth stealing most of the time.
Edgar: Tools. Gamebreaking. Auto Crossbow for early trash mobs, Chainsaw for fuck off damage, Drill for when the Chainsaw doesn't work, Debilitatior/Air Anchor for bosses and things you're too lazy to kill yourself.
Sabin: Blitz. Gamebreaking. Pummel for early/mid game bosses, Fire Dance/Air Blade for scrubs, Bum Rush for endgame bosses. Only caveats are that most run off of Mag Pow and Blitz Input can be a little finicky at times.
Celes: Runic. Neat gimmick at times when you're facing a magic heavy boss, but useless later on when you get your own magic or when the solution calls for killing things faster rather than trying to tank a spell.
Shadow: Throw. Pretty useful early on for both damage and utility but both will fall off later in favor of magic. Still Invis Edge is good for most of Shadow's time in the WoB, and the Skeens are good for clearing early game trash when Edgar isn't around.
Cyan: SwdTech. Takes way too long for anything beyond Retort but Dispatch and its defense ignoring property are decent enough. If only this showed up in a later game when everything took significantly longer then the charge times wouldn't have been so crippling.
Gau: Rage. Potentially gamebreaking. You just need to know which Rages are worth it and what to bother grinding for. Too bad the game wont tell you anything and there's hundreds to pick from.
Setzer: Slots/GP Rain. Depends on whether you're using the Echo Screen/Joker Doom trick or not. If so, gamebreaking. If not, you might be able to reliably proc 7 Flash but both are otherwise crap.
Mog: Dance/Jump. Wind Dance is actually fairly useful during the remainder of WoB but otherwise ranges for mediocre to terrible. Especially since it comes with so many caveats and the good dances are too rare. Makes for a good lancer though.
Strago: Lore. Comes too late to be of much use. The fact that Strago himself has such terrible availability makes it even worse. Aqua Rake/Aero good for Water and Wind damage, Blow Fish good for unblockable damage, Grand Train good bargain bin Ultima substitute.
Relm: Sketch/Control. Gamebreaking, but in the literal way. Sketch is buggy trash, Control is only useful for nabbing Lores. At least she has solid Mag Pow and better availability than her grandpa.
Gogo: Mimic. Good for lazy Bum Rushing or double casting Ultima for free. Maybe getting off a second Quadra Slice but why would you bother?
Umaro: Punting your allies into enemies. He's fucking Umaro. Deal with it!
3899  Media / Single-Player RPGs / Re: Project X Zone - The Namco X Capcom sequel on: June 26, 2012, 08:35:48 PM
http://andriasang.com/con1og/project_x_zone_date/

http://www.siliconera.com/2012/06/26/project-x-zone-comes-out-in-october-with-ghostsn-goblins-and-cyberbots-characters/

A JP date and some more characters.

Screenshot Edit: http://andriasang.com/con1p9/project_x_zone_screens/

Trailer Double Edit: http://andriasang.com/con1qy/pxz_trailer/
3900  Media / Single-Player RPGs / Re: Games you have "broken" or "how I beat the boss in one turn" on: June 26, 2012, 08:31:03 PM
Though speaking of breaking Tales games, taking a detour for an early Midgar visit in Phantasia for a Mech Halberd helped quite a bit in getting past the desert and all that crap that goes along with it.
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