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334453 Posts in 13702 Topics by 2200 Members
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3916  Media / Single-Player RPGs / Re: Games You'd Like To Give Another Chance And Why? on: December 22, 2011, 05:42:45 PM
FFIX. Hated the glacial battle system, the endless melodrama, and the same Disk IV shenanigans that FFVIII pulled, but seeing it in LP form has given me a better perspective of the game's charms and attention to detail (also I'm far more familiar with the references that game loaded into itself having gone back and played through the rest of the series instead of a hint of IV, most of VI, VII, and VIII). Still wouldn't want to play through it again though due to the aforementioned glacial battle system.

FF6 is one of mine because it feels like it takes forever to get started.

It does take forever to get started, that was one of the things that put me off it at first. Personally, since I put up with Final Fantasy XIII, which takes far longer to get started, I'd probably be able to get over that. I dunno how you'd feel about that, though.

VI doesn't take that long to start at all compared to some games given how you're generally out of tutorial land by Leet River. Granted returning to Narshe sucks but Sabin's Quest redeems it.

Unless you're talking about getting espers but that's more like taking the whimpering mewling that the game calls a challenge and snapping it in half.
3917  The Rest / General Discussions / Re: Mandatory PS3 update removes right to join class-action lawsuit on: December 22, 2011, 02:04:33 AM
Bamping this for some good olde fashion yuletide hilarity.

Looks like Sony forgot something when they came up with this shenanigan.
3918  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: December 22, 2011, 01:49:54 AM
Wait. People was disappointed with XII? I thought it was well-received by fans. I wasn't much into the series when everyone was hyped with XII and I only played the demo of it that came with DQ8 and it was pretty boring. It looked nice though, heh. ._.'
XII is probably the third-most despised FF game, behind VIII and XIII. I was incredibly disappointed by everything in XII.

Mother fucking Final Fantasy II says you're wrong. Actually, I don't really think there IS much of a consensus on "worst FF", FFII's the closest there, and likely the easiest to argue as objectively worst just because of some of the cruel design and that you can screw yourself over way harder than any other entry. You could maybe make the case of post-VI titles though, which is where most of this kind of arguing happens anyway.

Anyways, yeah, 500k would be great for a LOT of series... but not a major FF title in Japan. It'd be like if Call of Duty released to a million or two million here in its first week, for most games those would be amazing numbers... but for that it's a catastrophe.

Face it, FFII was a proto-SaGa game and you know it (granted it was the reason why SaGa became its own thing).

While I won't say that I hate FFXII, I will say that like FFVIII before it I've played through it once and probably never again. There were parts of it that I liked but the pooch got screwed over way too much on this one for me to consider it a good Final Fantasy. Vaan was dumb, the License Board was dumber, and everything involving treasure chests was dumbest. I didn't mind or actually liked the rest of it aside from the endgame areas being way too fucking huge and the occasional turd like the Sand Sea segment.

But this basically comes back to my point that ever since Squaresoft ceased to be so that Enix could do like the Pharaoh and merge the two crowns into one there has been a noticeable drop in quality and experimentation. The increasing shift in focus towards social and mobile gaming hasn't helped matters either but that's a Japan thing rather than a Squeenix thing (but they're just as guilty as the rest in that regard). Hell up until recently the only series I figured Squeenix wouldn't try to sink would be Dragon Quest and here we are with DQX Online and....welp.
3919  Media / Single-Player RPGs / Re: Next "Trails" game announced for PSP on: December 22, 2011, 01:28:33 AM
JRPGs on computer just seems wrong though.

It only seems wrong when it isn't the native platform. Then there's the Last Remnant, but that's a special case.

I think he was referring to the fact that roughly 99% of all PC software from Japan is porn, nevermind JRPGs in particular.
3920  Media / Single-Player RPGs / Re: Atlus Game Announcement Thread - Mark 2 on: December 22, 2011, 01:25:06 AM
So is Gungnir something I should be excited about?

Do you like Dept. Heaven games? IE, Riviera, Knights in the Nightmare, Yggdra Union?

If so, yes.

Provided you aren't looking for the bizarre genre mashups like Riviera's Turn Based Dating Sim RPG (with some SRPG elements thrown in for good measure), Yggdra Union's SRPG/Deck Builder, and Knights in the Nightmare's Bullet Hell SRPG then you might be disappointed as Gungnir looks almost pedestrian in comparison.

Otherwise, go for it.
3921  Media / Single-Player RPGs / Re: The Legend of Zelda: Skyward Sword on: December 21, 2011, 11:33:42 PM
The trip split is the only thing surprising on it. How'd that happen? Way to throw a "wtf" thar.    Many a fans were pretty ok in their speculating.

Reading the article might shed some light on that since apparently there was a neglected third possibility that you game over'd in OoT (which still doesn't make all that much sense either given that succeeding in the adult timeline effectively leads to the same result where Ganondorf is sealed in the formerly sacred realm cum dark world).

Admittedly there is one warning flag being popped up in that particular timeline in that the background image is a (particularly awesome) fanart. Well two, considering that this is coming from Kotaku.

Edit: In addition there's the question as to how OoT Link failed and how the fight carried on without him. If I had to make a guess his failure would lie in his continued laying in bed at the beginning due to doing what we've all said we wish we could do and ignore Navi. By ignoring Navi, Link misses his chance to speak to the Deku Tree Sr. which prevents him from learning that he's a Hylian thus he continues to hang with Saria and Mido all the while never knowing why he wants to get his ears pierced or why everything keeps getting smaller or why he keeps thinking about various ways to equipping Saria onto his Great Deku Tree including telling Mido to take a long walk off a short branch. This in turn means that he can't participate in Zelda's hairbrained scheme of beating Ganondorf to the punch which led to Ganondorf riding Link's tunic-tails into the Sacred Realm instead he'd have to continue with his previous endeavors which takes too long and thus the sages hear the call of their various temples and do their thing unhindered and without needing Link to push enough blocks around to open a path for them. This in turn leads to Zelda leading the charge in the bloody battle against Ganondorf directly rather than having to wait around for Link to thaw out but as described in ALttP's opening all they could do was to bottle up the Golden Realm with Ganondorf still inside and hope that Ganondorf (now Ganon) doesn't send over a scheming wizard in the next hundred years or so to eliminate the Good King and bottle up the now entirely human and entirely female descendants of Daruna, Ruto, and Rauru among others.

Double Edit: OH GOD! WHAT HAVE I DONE!?!?!
3922  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: December 21, 2011, 11:21:22 PM
525k first week sales; appears the Japanese were VERY hesitant to buy the game despite all the improvements and high Amazon reviews. While it's not a bomba, I'm disappointed. There's so much awesome they've put in this game that it's sad to see it sell so poorly.

500k is bad in Japan? 

I think lifetime sales might improve with word of mouth and reviews then.  If they are as good (seems like less complaints are flying around the internet with 13-2)

For Final Fantasy it is; although I wouldn't entirely pin the blame on XIII given the disaster that XIV was and the disappointment with XII. Type 0 has probably been the best FF release since XI and a lot of the faith and goodwill the series had since XI has been pissed away.
3923  Media / Single-Player RPGs / Re: Atlus Game Announcement Thread - Mark 2 on: December 21, 2011, 11:16:41 PM
It's that plus they really have been trolling Growlanser fans for awhile now given how many times they keep pointing towards Growlanser V and saying it's our fault for not being supportive enough. Hell right now I still suspect that the new clue set is alluding to something other than Grow IV like Gloria Union or GalGun.

With that said, what's the word on Gungnir? General details, no spoilers, how bad is it to be OCD with this, ect....

so CC thus all western games suck?  And most obscure eastern games are on a platform which is unfortunately pretty much dead here which requires manufacturing.  I'd rather have them release small games here which are obscure, quirky, and fun which have low costs to keep them afloat to release more megaten games here as opposed to releasing high risk games which cost a lot and go under here.

And since when was GoT obscure?  Books sell like mad and the TV series is well received, doesn't sound obscure to me.

and I'm sorry a good game is a good game, who gives a shit where it came from.  Seems kinda stupid to snub a game purely where it comes from.

Oh yeah I actually know why Growlanser 1 never came out here, but sadly I can't go into details.

You can't just say that and not follow up on it (unless you're just scratching with nothing more than common knowledge like the crap that kept SRW:OGS1 in Japan).
3924  The Rest / General Discussions / Re: The NEW Game Journal on: December 21, 2011, 10:12:14 AM
Got SS. Liking it, but I'm having the hardest time making my Loftwing gain altitude. Gave up on the race. I'll figure it out later.

You need to flap your arms like the fucking bird man.
3925  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: December 21, 2011, 10:08:53 AM
I finally watched Macross Frontier: Sayonara no Tsubasa and I'm pretty mixed about it.
The movie itself is good and I would recommend it to anyone who watched Macross Frontier and didn't hate it, but I just can't understand why they modified the plot so much. The other movies before that one were only slightly different but this one is completely different. I wouldn't mind this so much if the new plot was as good as the one in the serie... but sadly it isn't.
The majority of the movie is fine, but it sinks when it reaches the ending. In the serie, the last 2 episode were an amazing mix of music, emotion and action. This new version, at the final battle instead treats us to music (always interrupted by speeches), very few emotion (if you watched the original, lets just say that nobody died at all, only 2 MIA that probably died, but nobody seems to give a damn about it) and a lot less action. They decided to cut most of what made the original ending incredible to instead make time for people 'understanding the Vajra and feeling their pain'.
Somehow, it feels like a cop out to rewrite it as the super happy ending.

Also, why would you have a Macross surf atmospheric re-entry... that felt like something tacked on just to look 20% cooler.

I hate to say this but Macross F had a pretty lame ending to begin with since it turned out that the Vajra were a bunch of space ants ala Starship Troopers that were also the Borg (which is going to get even more retarded when the next series either ignores this feature or the Vajra entirely) and the real antagonist was the manager chick who still wasn't all that big of a deal given that her big plan was to make herself into the space ants' queen. Now whether the movies manage to outstupid this is the real question.
3926  Media / Single-Player RPGs / Re: Atlus Game Announcement Thread - Mark 2 on: December 21, 2011, 09:56:40 AM
Now I'm trying to imagine what God of War Tactics would be like.  I have no clue, but I bet it'd be epic. :)

Let's face it, it would consist entirely of Kratos running around on a grid mowing down everything in sight with maybe a few foot soldiers on hand to act as canon fodder. The tactics would basically consist of choosing which enemy to slaughter first without getting dogpiled in retaliation and when to break out the spells and items. There will of course be a bonus stage that consists of nothing but banging chicks in orgy like fashion.

There may be a few additional characters added to the game solely to give you more than one PC or one real PC and they'll be the usual sniper, staff chick, magic nuke, pack mule, gimmick character. Male PCs not named Kratos will either be bald or guys like Adonis and Perseus and any and all female PCs will be the usual inappropriately dressed, buxom, and bangable (its just that you'll have actual sex minigames in this one rather than just dating simming it up like in Riviera).
3927  The Rest / General Discussions / Re: PlayStation Vita Announced (Feb 22, $249/$299 for WiFi/3G+WiFI) + some games on: December 20, 2011, 07:51:22 PM
I've seen someone throw the idea of scrapping instructions and making them more into little artbooks/pamphlets. That actually seems like a good idea if you can go and make a digital manual readily readable at any moment, because I don't want them to go for both of those reasons you stated.

Frankly I'm surprised Instruction Manuals haven't been driven to extinction back during the PSX era where they started getting really craptacular and low effort and games have been shoving their instructions into the games themselves through forced tutorials of all kinds (with the advent of QTEs telling you how to play the game as you are playing the game without actually letting you play the game since it's all a glorified cutscene that you can't ignore).
3928  Media / Single-Player RPGs / Re: Kingdom Hearts Series Discussion on: December 20, 2011, 02:27:23 PM

[/end thread]
3929  Media / Single-Player RPGs / Re: The Legend of Zelda: Skyward Sword on: December 20, 2011, 01:01:51 PM
I have to admit. It was a lot easier to get the 20 hearts this time around.

A little too easy...

Except for Fun Fucking Fun Island of Hell...  Wasted too many pesos there.

It's not that bad considering that winning it nets you 500 rupees a pop. Now the minesweeper minigame was a pain in the ass (hey I found a red rupee does that mean that there are three bombs around me or four?) although I did manage to clear out the first two challenge levels and start a third level game on a fucking gold rupee.

Actually the minigame I hated most was the harp playing one on Pumpkin Island.
3930  Media / Single-Player RPGs / Re: Atlus Game Announcement Thread - Mark 2 on: December 20, 2011, 12:53:52 PM
Don't forget that it'll be a PSP game yo!

Also let it be Growlanser IV, because dammit I did my part to support the series by going so far as to pick up Chaos Wars on release day. Gungnir can also come along even though it doesn't really have the genre-defying gameplay that the rest of the Dept. Heaven series is known for.
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