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3931  The Rest / General Discussions / Re: RPGfan Community Quiz Quiz Show! on: August 16, 2013, 05:54:48 PM
Any time that I'm awake for, so anywhere past 4 PM EST and not on this Sunday (I will be out that day).
3932  Media / General Games / Metroid Prime Trilogy back in stock at $85 on GameStop, possible reprint on: August 16, 2013, 05:49:56 PM
http://www.siliconera.com/2013/08/16/metroid-prime-trilogy-is-in-stock-at-gamestop-for-85/

For those who missed this the first time around. Now you can get it for the low low price of $85 at gamestop (well its low compared to eBay prices).

Also, apparently Xenoblade Chronicles got a reprint as well.
3933  The Rest / General Discussions / Re: The NEW Game Journal on: August 16, 2013, 03:50:26 PM
Actually I was asking about after that.

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Well the first thing you should know is that you're not going to be fighting just one boss. The good news is that the endgame segment isn't that long and very straight forward. The bad news is that its a boss rush. The first guy you fight is the one you've been chasing throughout the final stage. Discussing about him is a little spoilerish so I'll refrain for now and let you have a go at him. After that is a Megaman style boss refight against the major Mechon bosses (and a Telethia), however the fights are much easier than before since they don't have their gimmicks. And then finally is the final boss himself who pretty much sticks to the final boss playbook, i.e. has two forms, the first is only moderately threatening, and the second gains a couple of super attacks, one of which is designed to be a fight ender but he'll only break it out at the last minute and it kinda acts as a time limit. Now while Shulk isn't necessary for any of this, he does gain a weapon upgrade during the final fight (but its not essential since the boss is perfectly beatable without it and Shulk can still use it during the entirety of NG+). And remember that the penalty for losing during this game barely even qualifies as a slap on the wrist so don't worry about retrying, you'll pick up right before the fight you lost on even if you lose during the final boss's second form, you'll still be able to pick up right up from the start of that form. Also you'll be earning extra EXP, AP, and SP just from the landmark discoveries located in the final sequence (as well as from the fights themselves), so don't forget to max out your abilities to as high as you can afford.

The tl;dr though is that this final boss sequence should generally be treated like any other final boss sequence. Bring your best and just go all out.
3934  Media / Single-Player RPGs / Re: Megami Tensei Topic on: August 16, 2013, 02:56:01 PM

http://www.siliconera.com/2013/08/16/step-it-up-europe-devil-survivor-2-only-has-627-pre-orders/

Apparently, you guys don't really seem to want Devil Survivor 2.

Quickly. Tell your friends. Tell your neighbors. Tell them that you can't just import it without also importing a region appropriate 3DS.
3935  The Rest / General Discussions / Re: The NEW Game Journal on: August 16, 2013, 03:59:19 AM

Fair enough. I was kinda wondering why you were going after an optional UM for building materials.

That said, remember what I said about the point of no return being right after a dragon boss. Well there's the boss. After you beat it an elevator/portal will open up. Once you ride that elevator/portal you cannot turn back. Fortunately, there isn't much left of the game at that point so you should be able to make it without the need to save even once after that point. You can also choose to use a separate save file slot which you can overwrite with NG+ data.

I kinda figured I was close to the end, but wasn't sure how close exactly.

Any recommendations for the boss?

He shouldn't be too hard. He's just a dragon after all. Get some Blaze Defense gems for the fire breath if you're really worried. Otherwise it just hits hard and has a lot of health.

Or are you asking about what comes after that?
3936  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: August 16, 2013, 12:38:00 AM
What I don't like is shaky "found footage" cam.  It literally makes me sick.

Shaky Cam can go die in a fire.

If I want to sit through a shlock-and-splatter-fest, then dammit, I would like to be able to actually see something other than red and brown blurs all over the place (or black and green in the cases where they like to try to abuse the element of pitch black for some cheap shock). Seriously Horror Movie makers, IT'S NOT SHOCKING IF I CAN'T ACTUALLY SEE WHAT'S SO SHOCKING!!!
3937  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: August 16, 2013, 12:30:03 AM
Futurama -

Wow.  Finally a good episode again after what's been a really wishy-washy season.  The previous season was alright, but we're back to that material that made the "better" of the Futurama episodes stand out.

A great tie-in to "The Why of Fry" and "Luck of the Fryrish" that combines the weird out of this world elements with a bit of zany mystery.  It manages to hit on that sweet spot like "Fryrish" did too.  The end reveal was goofy and mostly nonsense, but it's fun to see the Futurama crew reacting within year 2000 NYC, even if it's just a dream.

Yeah, I haven't been commenting on them too much. But then again, I was planning on saying stuff like "Yay! Calculon's ba-oh wait, he's gone again." or "This episode could be described at the search for Bender's Booty, at least Bender didn't run off leaving Fry or somebody hanging." or even "Holy cameos Batman! There's a Batman cameo in this episode. Also an Adventure Time cameo." but at least this one could be described as "Hey! Remember how Fry came from the 20th Century? Well he did and now we're going to spend the episode remembering it. Oh and look, a Close Encounters of the Third kind parody. Also a Family Guy cameo.".
3938  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: August 15, 2013, 05:28:52 PM

WHY WAS I NOT AWARE THAT THIS TNG EPISODE EXISTED?

YOU FOOL! HOW COULD YOU NOT BE AWARE ABOUT THIS TNG EPISODE'S EXISTENCE?

Seriously, the one-liners and quotes in that episode were great.

Sheriff of Nottingham: "You cannot defeat me Robin Hood, for I am the greatest swordsman in all of Nottingham."
Captain Piccard: "Then there's something you should know. I'm not from Nottingham!"
3939  The Rest / General Discussions / Re: The NEW Game Journal on: August 15, 2013, 05:18:18 PM

Have you tried equipping Spike Defense gems? Usually when I find myself losing lots of life fast its probably because I'm inflicting the damage to myself from spike damage. Nebula enemies have a tendency of possessing some form of Spike, either inflicting damage or status debuffs. Generally speaking, look for purple damage numbers when attacking, and if you see those and not just from somebody with a Lightning Gem attached to their weapons, then its time to pump up your spike defense.

Also Ether Down and Ether Defense gems should help mitigate the UM's damage output. And it's been a while so I don't quite recall the specifics on that particular UM but I think it might be a rare case of needing Pierce Resistance.

Alternatively, just get either Reyn or Dunban on board and have either one of them use their self revival aura around when you think it'll explode. Even if the hit's fatal, they should bounce right back.

Alternate alternatively, when the UM gets in range of its suicide attack, break out a chain attack with a party with excellent rapport with each other and hope to proc enough follow up attacks to create a 5x chain and drop your biggest damage attacks on it as a finisher. There are a few skills that boost the odds of the party sustaining a chain attack for longer so you might want to spec for that.


I generally keep Ether Defense gems on because I find them helpful. I've got Level 6 gems, which make a difference most of the time.
I haven't tried Spike Defense for Nebulae, but I'll give it a whirl, thanks.
I managed to get the gems I needed from another nebulae and
Code:
restore Colony 6
so it worked out.

I'm still on
Code:
Prison Island and about to fight the Dragon King.

Fair enough. I was kinda wondering why you were going after an optional UM for building materials.

That said, remember what I said about the point of no return being right after a dragon boss. Well there's the boss. After you beat it an elevator/portal will open up. Once you ride that elevator/portal you cannot turn back. Fortunately, there isn't much left of the game at that point so you should be able to make it without the need to save even once after that point. You can also choose to use a separate save file slot which you can overwrite with NG+ data.
3940  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: August 15, 2013, 05:03:07 PM
I had to deny screener passes for Riddick today....sad times.

If its any consolation, you probably made the right choice. I mean, the movie looks to be a Pitch Black remake with an older Vin Diesel but they can't use the same plot twist twice (at least not without being stupid about it).
3941  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: August 15, 2013, 04:49:26 PM

Also Morgan bullshits the timeline by coming from an even separate future where the Avatar did have a kid with someone, rather than the "THE WORLD IS DOOOOOOOOOOOMED!!! :byodame:" future that Lucina and pals stem from.

Which gets even more confusing when Morgan has a sibling since she apparently exists in the original timeline since they know her. I assume original timeline Morgan went back in time with the others since there is surprise at her(him) being there.....which should mean there is a second Morgan somewhere out there that we never find.

And then you have the Future Past DLC where
Code:
you have both Morgans running around at the same time, though in different places.
3942  Media / General Games / Re: THEY'RE BRINGING BACK DUCKTALES (WOO-OO) on: August 14, 2013, 09:37:05 PM
Confirmed.  You have to complete the game first before you can unlock the 8-bit music option. 

And be warned, the final level, post
Code:
Dracula Duck where you race Magica and Glomgold to the #1 dime
, can be really cheap.  Still, it took me back to those old days as a kid where I'd be shouting, "What?!?!  You gotta be kidding!" at the TV whenever I missed a jump. 

Either way, it was an enjoyable game.  I had more fun with it than I have with games 3-4 times the price.  I don't regret preordering this one, especially since the preorder goodie pS3 home screen theme is pretty sweet. 


To be fair, even at full tilt you barely had enough time to make it to the final treasure before the other guys in the original version.
3943  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: August 14, 2013, 09:34:41 PM
Isn't the trend of horror movies nowadays the over-the-top gore and squirm factor?  Like in movies such as Saw or Hostel?  I'm not into that type of scary movie at all.  I'm a big wuss when it comes to that torture stuff.  Not a fan of slasher flicks either.  I do enjoy me a good suspense movie though.  Although, I think what's creepier than any given Hitchcock thriller (now there was a master of suspense) is how sadistic the man himself was, especially when you hear all those "behind the scenes" stories of how he directed.  I remember seeing some behind-the-scenes special on horror movies and the way he tortured that blond chick in The Birds- THAT is horrifying. 

All I know is that I'm getting tired of horror movies in the "Based on 'real' events" genre.
3944  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: August 14, 2013, 08:16:57 PM
It would've made for a decent nod to FE7 at least where you already have a couple who defaults to an A ranked support with each other when you first get them. But then again, their chemistry together doesn't (or at least shouldn't) mandate them to get hitched with each other.

I mean it less that they should automatically be paired together but rather the option should be there. There are a lot worse pairings(support conversations rather than children potential) such as Donnel and Sully.

Code:
It just felt strange as the story itself seemed to suggest the two had feelings for one another. As well as the support convo was basically them flirting and getting jealous at one another,  especialy the Rank B one. I am guessing the reason they don't marry is actually that Marriage = kids from the future and since he is dead in the future that would not be possible, although this does not explain his potential marriage to the female Avatar.

I took it as 'they made a pair, but more as a friendship/rivalry than actual love'. Basically, I think the implication was that they essentially friendzoned each other. My issue of course is that, like the other unpairable 1st genners, they have no supports except with each other and the Avatar (and possibly their kid). Not even with the people that would make sense to have supports with like Lon'qu and Olivia got one with them. Same issue I have with Say'ri and the post game characters is that even with the people that would make sense to support with, they still don't get a support.

Also Morgan bullshits the timeline by coming from an even separate future where the Avatar did have a kid with someone, rather than the "THE WORLD IS DOOOOOOOOOOOMED!!! :byodame:" future that Lucina and pals stem from.
3945  The Rest / General Discussions / Re: The NEW Game Journal on: August 14, 2013, 08:03:40 PM
Okay Aeolus, I need your help again.

I'm on
Code:
Prison Island. And I'm trying to get some materials for Colony 6. There's a monster called Inferno Heinrich in the kitchen.

I am level 80. It is level 76. I cannot beat it. I have tried over 15 times and I just get slaughtered every time.

I have changed parties. I have changed gems. I have no idea what I'm doing wrong. And I have scoured the internet and cannot find any information about it.

The fact that I can beat the Behemoths that are level 78, but I can't beat one fucking monster that's level 76 is just mind bogglingly fucking retarded.

I have no idea what to do.

Have you tried equipping Spike Defense gems? Usually when I find myself losing lots of life fast its probably because I'm inflicting the damage to myself from spike damage. Nebula enemies have a tendency of possessing some form of Spike, either inflicting damage or status debuffs. Generally speaking, look for purple damage numbers when attacking, and if you see those and not just from somebody with a Lightning Gem attached to their weapons, then its time to pump up your spike defense.

Also Ether Down and Ether Defense gems should help mitigate the UM's damage output. And it's been a while so I don't quite recall the specifics on that particular UM but I think it might be a rare case of needing Pierce Resistance.

Alternatively, just get either Reyn or Dunban on board and have either one of them use their self revival aura around when you think it'll explode. Even if the hit's fatal, they should bounce right back.

Alternate alternatively, when the UM gets in range of its suicide attack, break out a chain attack with a party with excellent rapport with each other and hope to proc enough follow up attacks to create a 5x chain and drop your biggest damage attacks on it as a finisher. There are a few skills that boost the odds of the party sustaining a chain attack for longer so you might want to spec for that.


The boyfriend has invited a bunch of his work friends over to play Dungeons and Dragons on Sunday, and apparently I'm supposed to play. ;-;

I dunno how I feel about this. I've never played anything like that, and I especially haven't roleplayed.

Here's a few suggestions for beginners.

First and most importantly is that this is not Final Fantasy. Don't expect huge numbers, spamming attack mindlessly, or hoarding items like candy.

Second the easiest classes to pick up for beginners are Warrior, Berserker, and a Cleric capable of healing. Warriors are bash and smash meatsicles, pure and simple. Barbarians are bash and smash when they go on a 'zerker rage but are otherwise more athletic Warriors. And while Clerics have to deal with deity bullshit its easy to pick out a deity with healing based emphasis, plus everybody will want to keep you alive since you'll be a team healer.

Third don't hoard or turn away resources. Famous last words "No thanks, I'm fine.".

Fourth don't be a coward or a douche (unless its in your character to be so, in which case don't over play it). Remember this is just as much a social event as it is a game. If you have a valid reason or you don't want to risk it, just stay back and provide support, keep a look out for rear attacks or traps or something. But if somebody asks for some assistance, provide it. Don't say "I'm not going to fight" or "What if I'm going to need these spells for later" or desperately run into a corner or else the DM is going to make your character piss him/herself and everybody's going to mock you for it.

Fifth, don't be greedy. The oldest trick in the book is to bait traps with loot. Assume everything is trapped and that anything that looks too good to be true, usually is. And of course, don't have your Wizard hoard that +5 Holy Sword of Dragon Slaying unless there's a very specific reason for it.

Sixth, do not underestimate the power of status effects. Remember this isn't Final Fantasy. Status effects are not completely useless, and can be amazing if used well.

Seventh, the Dungeon Master is always right. S/he designed the game you're playing. If the spell needed to resolve the current situation can't possibly be as effective as the DM says it is, then you must use it because it will be exactly as effective as the DM says it is, even if the Player's Manual says otherwise. If everyones' mounts are Robot Unicorns, then everyones' mounts are Robot Unicorns. If your party is joined by Ayra Stark from Game of Thrones then your party has been joined by Ayra Stark from Game of Thrones. If suddenly, God descends from the heavens or was just chilling behind a random door in a dungeon and randomly decides to smite you, then its time to quit this game and find a better DM (it is after all, the DM's job to present a fun and interesting game to play and socialize over, if they suck at that then there's no reason to have to force yourself to play that).

And finally, don't get too attached to your character or their loot. Easy come, easy go. Total Party Kills are not uncommon in D&D.
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