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3931  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: November 20, 2013, 02:20:19 AM

Sailor Moon has cat-ear-bones..... She's also a Japanese anime character.... seems legit.

Really cool idea and certainly emphasizes how character traits and expression are really emphasized with how they look (certainly Wally Gator has one hell of a strut and tail bone).

I love how Batman's shoulder blades are the size of his pelvis.

Also, how could Link perform such impressive stunts....with such tiny feet?
3932  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: November 19, 2013, 01:58:01 PM
I agree with you though, there's rumors of them going to recast characters from the original trilogy in the new Star Wars....

just use some fresh fucking ideas! That expanded universe is so amazing and yet they keep going back to the same crap.

To be fair to ST again, the original timeline is bookended by Enterprise and Voyager. There's not really a lot they can do with that without having to address those turds.

And to be fair to SW, if I recall the main saga correctly, the remaining plot is basically Luke starting up a new Jedi order, nearly slipping over to the Dark Side to deal with the Emperor's New Clones, and getting bailed out by Leia and her kids. Besides, everyone knows that SW Expanded Universe is a colossal clusterfuck of like a million different things happening just off screen of the main trilogy all at once. To a certain degree, I'd be happy if they just steered clear of that shitstorm.
3933  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 19, 2013, 01:42:43 PM
I'd be surprised about Conception 2, except it seems to be a "thing" now to bring over super-niche JRPGs that test the limitations of the ESRB.

Eh, innuendo aside Conception is pretty clean.  They're making magical children in a magical way.  This doesn't even come close to the level of fanservice in, say, Senran Kagura or something.

It's not the fanservice that bothers me, it's the mediocrity of the premise. The first game looked infinitely dull and this one didn't look like it improved on the first enough to be worth my time.

I'd rather have that SRW OG fighting game over this.
3934  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 19, 2013, 11:26:53 AM

Welp. So much for anything interesting from Atlus for the next year. >.>
3935  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 19, 2013, 07:35:07 AM

Confirmation that this teaser site is indeed Persona related. Could be Persona 5 or a Persona 4 related event (and given the locations listed at the bottom of the screen, I'm inclined to lean towards the latter).
3936  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: November 19, 2013, 04:10:03 AM

Provided this isn't grossly misunderstood/translated, I think I've found yet another similarity to Majora's Mask in the "Complete a sidequest, get a Piece of Heart boost to stats." mechanic.
3937  Media / Single-Player RPGs / Re: Zelda LttP 2 for 3DS on: November 19, 2013, 12:49:49 AM

Impressions of the game.

Warning, slight spoilers.

Edit: http://www.siliconera.com/2013/11/19/zelda-link-worlds-developers-cheat-camera/

Okay, now that's neat to know.
3938  The Rest / General Discussions / Re: Playstation Meeting, Feb. 20th on: November 19, 2013, 12:39:56 AM
I am baffled by the apparent requirement to use a Facebook account for a lot of PS4 features (streaming and social stuff).  As somebody who won't touch Facebook with a 10 foot pole that just guarantees that I will never use those features...

OK, so I probably wasn't ever going to use them anyway, but now I'm definitely not going to use them.

Can't you just create a fake account? I don't use facebook either but have created one if anything ever requires it.

That's still pretty bullshit.
3939  The Rest / General Discussions / Re: Youtube on: November 19, 2013, 12:35:36 AM

Another hilarious observation about TNG.
3940  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: November 19, 2013, 12:34:14 AM
Star Trek Into Darkness -

I pretty much felt the same way about this as I did about the first one. It was decently entertaining, but there's just something there that doesn't work for me.
I still wish they had just gone with original characters instead of rebooting with all the iconic ones  It's just weird. Spock is Leonard Nimoy, not Zachary Quinto. I don't care how hard you try to persuade me otherwise. Ditto for all the others. Simon Pegg, as much as I love his work, just comes off as a spoof. I can't take him seriously. When I watch these movies, I almost feel like I'm watching a Saturday Night Live skit. Not good.
The story is all over, just like it was in the first one, with very little making sense. Benedict Cumberbatch, whom I love in Sherlock, was decent here, but ended up kind of wasted. I don't get why he's such a "super soldier". Was the original Kahn like that? I don't even remember.
I'm not sure why I was expecting more out of this, when I was so ambivalent about the first one. I guess all the good reviews got my hoped up.

To be fair, the original actors are either really old or dead at this point and the alternate version kinda works given all the time fuckery the franchise has indulged in at this point. And yes, Kahn and his crew were indeed genetically engineered super soldiers in the original series as well, just not as over-the-top as he was in here (it was almost Peter Griffin vs. Giant Chicken levels of over-the-top; but then again the fact that Spock was on par with him is about right with the original series given the amount of bullshit Spock pulled out of his half-Vulcan ass throughout the series; a far cry better than Kirk beating him in hand-to-hand combat). That said, I would also put Simon Pegg at only okay as Scotty. Not a good fit, but serviceable.
3941  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: November 19, 2013, 12:32:27 AM
Have you ever thought of taking all that character info you write on birthdays and compiling it in a guide or something?
That looks like something I'd use whenever I end up playing this.

I could give you my notes, although they mostly use the pretranslated names instead of the official ones, (and there's probably a couple of errors in there as well plus a bunch of redundant information like growth rates and such). Although if you want to, I am open to going back through and cleaning up my previous posts and putting them up into some kind of document or guide (I know that they tend to be on the long side and that early on I wasn't really mentioning about stat cap modifiers and such plus if they're all in one place I'll have to cut out a lot of the redundant information). Either way, I'm tempted to wait until after hitting up all the characters.

Anyways, today is the Velveteen Bunny's birthday.

The three things Panne has going for her is that she's tied for the highest Speed and Skill stat modifiers with Sumia and a bunch of the ladies including Sumia respectfully plus the second highest stat modifier total of all 1st gen females of +4 (being beaten by Nowi and her +5), she's one of the two non-Avatar/Morgan characters in the game to start with the Thief/Wyvern Rider class combination (the other being Lon'qu), and she's a Taguel.

For modifier maximization, pairing Panne with Lon'qu will sire a Yarne with the highest Skill and Speed stat modifiers possible for a second gen character (namely because Lon'qu can't get it on with Sumia) outside of pairing with the Avatar with a specialty in one of those stats (although even then the Avatar cannot surpass both at the same time, thus only providing equal value at a different distribution of those two stats; provided the flaw taken doesn't impact either stat). Thus when a female Avatar breeds with Yarne with either stat taken as a strength, the resulting Morgan will have either the highest Skill or Speed possible of either 58/55 or 56/57 respectfully (and this is before Limit Break or any other stat boosting skills). Of course, if paired with either Vaike or Gregor, Panne can produce a Yarne who can sire a Morgan with the lowest possible Resistance cap in the game of -6 (and as either a Barbarian, Thief, or Wyvern Rider Morgan will have a Res cap of only 14; although the Resistance +10 skill Dread Fighter learns can fix this as well as Limit Break). Alternative pairings involve Virion, Stahl, and Ricken, each of whom provide a full set of 9 classes to her son Yarne.

For skills and class trees, Panne's combination of Thief and Wyvern Rider class trees provide a rather rare and useful combination of mobility and avoid boosting skills with Movement +1 and Deliverer skills for +3 move (and since there are two pairs of boots in the game that +3 move could look a lot better as a +5 move) as well as Lucky Seven and Quick Start for a massive +28-35 avoid boost at the start of fights (Lon'qu is the only other non-Avatar/Morgan character in the game who starts with this combination as well as Myrmidon for the Avoid+10 skill; I say starts as you can engineer children to sport this combination as well). She also obtains Sword and more importantly Lancebreaker to cover her biggest weakness, her persistent Beast type classification (making Beast Killers a constant threat to her). And speaking of problems, the Taguel class is more of a double-edged sword compared to most classes. On the one hand, it's high base Speed and the bonuses from either variety of transformation stone make doubling not an issue and Beastbane is a constantly useful skill, especially during the Valm subcontinent chapters. On the other, Even Biorhythm is a poor bunny's Avoid+10 skill, Beastbane only works as a Taguel, and the Taguel class isn't nearly as good as the Manakete class with it's 1-2 range attack and greater emphasis on Strength and Defense. Meanwhile the benefit for reclassing Panne is to get skills that aren't limited to one class and to have better base stats and stat caps (as both Taguel and Manakete's base stats and stat caps pale in comparison to other classes), thus reclassing her will have an effect similar to reclassing Donnel out of Villager (actually most unique classes tend to suck compared to promoted classes, they either have low bases and caps or no skills that function outside of said class, if any at all).

The tl;dr is that Panne is a fairly solid combatant and can eventually turn into an excellent dodge tank and ferry for other characters if you decide to reclass her. If not, she'll make for some excellent anti-cavalry. Either way, her son is going to be highly accurate and have some lickety speed on him.

Edit: Well damn. That almost worked. Bravo IntSys for thinking of that contingency too. Looks like another birthday has ended. Too bad not every day can be like this.

(To explain: I decided to put off on cashing in on one of my files' birthday until I could get to it later since I was busy at the time, namely with writing this post, so I entered the Barracks and made sure that the B-Day icon appeared on the screen then closed my 3DS and walked away, and after finally returning to it, Panne walked onto the screen then both her and the B-Day icon disappeared with a loss jingle playing and a pop-up message which I quoted in italicizes above, I'd be pissed if it weren't such a clever and obscure feature.)
3942  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: November 18, 2013, 09:00:34 PM
Makes me really miss Andriasang even more.  That was a really good site.

I know what you mean. I'm glad the guy got a job in the industry, since he deserved it, but it still feels like there's a void not quite being filled with that place gone...

Same here. It was the place to go after 1up fell apart back in 09.
3943  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: November 18, 2013, 06:40:15 PM
you have to pick specific parts of the body to talk to.


(note that this is not just a 'lol'. This is me posting my actual physical reaction to this, while avoiding to spam the letters "H" and "A" ad nauseum, for your viewing pleasure)

This just looks so wrong in my head.


And as funny as it is, it's indeed wrong. The original article in 4gamer and Dengeki states that the player can insert crystals in five specific points (head, torso, arms, abdomen and legs) on the heroine, but the heroine won't allow the player to do so until they had enough conversations and grew close enough to each other, similarly to how the Dive system worked in Ar tonelico. To put it simply, that translation in Gematsu is filled with errors.

Son of a bitch! Why can't I find a news source that isn't fraught with errors and mistranslations? :(
3944  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: November 18, 2013, 02:16:55 PM

A bunch of details and screenshots about the game.

Looks like you can only talk to your girls while they're in their bathing suits and then you have to pick specific parts of the body to talk to.
3945  The Rest / General Discussions / Re: RPGfan Community Quiz Quiz Show! on: November 18, 2013, 12:34:46 AM
And speaking of plot twists, I heard that you recently got a Newsbox Star....
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