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3931  The Rest / General Discussions / Re: The NEW Game Journal on: September 01, 2013, 04:54:16 AM
Xenoblade - Up to Colony 6. Went back to Bionis' leg to finish up some other quest. Immediately realized that I can't even explore all of it yet because there are a few monsters around there that I am WAY too low level to get past (although I probably could if I was creative/careful). Although I might be a bit overleveled for where I need to be in the story.

I think I should start playing as Reyn for a bit. He has some interesting looking skills on him.

(Meanwhile Gamestop dropped the price by 10 dollars like a week after I got it, although the coupons available for online purchase is only 5 dollars off instead of 15, so nothing really changed from my perspective).

One advantage to putting off exploration in some of the higher level areas is that once you're at the appropriate levels you'll have a larger party that would appreciate the gains that uncovering landmarks/locations give rather than just giving your earlier characters a much bigger boost than they need right now. The downside is that any potential landmarks that you could've found might have been located in a much more advantageous position for backtracking for quests.
3932  Media / General Games / Inafune's latest project The Mighty No.9 looks Mega Rocking, man. on: August 31, 2013, 09:35:42 PM
http://www.siliconera.com/2013/08/31/the-mighty-no-9-from-keiji-inafune-is-a-spiritual-successor-to-mega-man-with-a-new-hero/

Lololol. I don't think I've seen a 'clone from the creator' this blatant since Shouzou Kaga's Emblem Saga. And chances are there's probably going to be a lawsuit involved with this one too.

Still, I'd take this over anything Capcom does with Mega Man at this point. (Although I'm of good mind to simply wash my hands of the matter and walk away. Partly because I'm getting too old to afford letting nostalgia run my life anymore, partly because I'd probably take another 20 years to get to the point where the Blue Bomber was before the whole thing collapsed, and partly to see the guy do new work rather than to cling to old glories.)
3933  The Rest / General Discussions / Re: It's Kevadu's annual PAX thread! on: August 31, 2013, 12:23:53 PM
Lightning Returns was...ugh.  I tried to go into it with an open mind, but I disliked pretty much everything I saw.  I didn't care for the new combat system, the storytelling was garbage as expected, and the whole costume system really does come off as blatant fanservice.  The victory poses and stuff were just so unnecessary...and completely out of character, at least for what little character Lightning had.

Going with an open mind to a play game you don't care about is one of the worse things you can do really. Your attention is all over place and your conscience is always ready to hate on the game rather than enjoying it.

Is pointless and a waste of time.

I'm not saying any of this because of your reaction about LR, that's your opinion and I don't care. I'm only saying this from experience so don't take any of what I said in a tone like I was trying to be a dick or anything to that affect.

Depends on the kind of open mind we're talking about here.

I went into Metroid: Other M with an open mind that the people bitching about the game were doing so because it wasn't yet another Prime title. Turns out, they were mostly right (the Prime games do have their issues and more of them isn't the solution) and I was horribly disappointed (and not like, writing it off at the first sign of trouble but right at the end when it became painfully apparent that Samus had actually managed to fail completely at carrying out any of the final tasks Adam gave her during that retarded Sector 0 cutscene).

Besides, the way that Kevadu described it sounded very much like the kind of game that Squeenix was going for in all of their promos, and trailers, and teasers, and press conferences, and so on... They've replaced Serah-chan by making Lightning into Lightning-chan, even going so far as to bring back X-2's Dress Spheres because X-2 was such a well made game and not at all cheap fanservice BS (not).
3934  Media / Single-Player RPGs / Re: Wind Waker U on: August 31, 2013, 11:40:27 AM
The Wii U is just not selling. Nintendo keeps saying that they're going to sell a bunch during the holiday season. I shutter to think what will happen if they don't. I really want to get one for Wind Waker HD, Xenoblade, and the upcoming Xeno game but the entire console might fail before I get around to buying it. Kinda worried.

Man, you're going to be in for a shock when the PS4 and Xbone are going to be floundering for the next year or so. Namely, because it takes a year or so for any new console to develop a library, a couple of killer apps, and an install base large enough to subsist on for the rest of the generation. And given the WiiU's upcoming price drop as well as the titles they've been readying for the holiday season, I think they're probably going to pull through comfortably enough (bonus points for not having much to compete with from Sony or Microsoft this year outside of their console launches).
3935  The Rest / General Discussions / Re: Youtube on: August 31, 2013, 04:47:01 AM
http://www.youtube.com/watch?v=fVtz5WvdltA

http://www.youtube.com/watch?v=bXmXomOt92U

And here is what that orphanage scene in Xenogears was based on.
3936  The Rest / General Discussions / Re: It's Kevadu's annual PAX thread! on: August 30, 2013, 10:30:18 AM
Kevadu needs to sport a red rose on his ear then.

Or get an RPGFan tat.


Anyways, can you swing by Barkley 2 and see how that's going?

Edit: And Shantae 3?
3937  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: August 30, 2013, 10:25:31 AM
It's a damn movie. That's like not enjoying king of kong because you can get into classic games.

In the movie where people turn into weird aliens or whatever and light shoots out of their mouths and eyes you're hung up on how many drinks a functional alcoholic can have in a night.

Dude, I can bitch about whatever the hell I want to in my own review of the movie. You're the one that felt the need to make an issue out of it.
I was baffled because I imagine there are people in the real world who have actually done or tried it.
There have been alcohol issues throughout my extended family as long as I've been alive . My Uncle is a"functioning" alcoholic who would probably do this, and it frightens me. My youngest brother has been through AA, and has struggled with alcohol problems since his teens. So sue me for having a problem with mass consumption of alcohol.
I know damn well it's only a movie. I suspend belief all the time to enjoy all sorts of movies. Case in point: I don't buy into religion and the supernatural, but enjoyed The Conjuring quite a bit.
And, yes, I love King Kong, and all sorts of classic movies.
Must be nice to be 100% bias free and never judge anyone for anything. Sheesh.

He's not talking about King Kong. He's talking about King of Kong (specifically Donkey Kong and the drama surrounding the getting a maxed out score and being declared greatest DK player in the world).

Unless you're being factious, in which case; carry on.
3938  The Rest / General Discussions / Re: The NEW Game Journal on: August 30, 2013, 10:12:41 AM
Xenoblade - Decided to progress the plot a bit. I've spent 11 hours on the game so far and I'm still in Bionis' leg. Is that normal? And I have a ton of sidequests that are still open.

Honestly I just like running around in the game. It's the same kind of feel I got from SotC or... well, Aquanaut's Holiday.

Marjora's Mask - Tried to do Woodfall Temple but I ran out of time. I think I like this but the time limit really does lead to a lot of repetition I'd rather not deal with, and it does kind of kill my will to explore, too. And the controls are somehow even wonkier than OoT's. Like, I got stuck on some non-puzzle because I failed to jump across some gap and I figured I just couldn't, but it turns out I COULD, and link just didn't wall grab for whatever reason. And the Deku Flying stuff is a little awkward.

I'm not really fond of the area design so far, either. Everything seems really bizarre and small -- and maybe this improves later. I'm in the first dungeon, after all -- and sort of arbitrarily constructed*.

IDK, I consistently see MM listed as people's favorite 3D Zelda, but I'm not really feeling it.


*
Code:
The stealth bit in the Inner Garden was like, a bunch of random technicolor walls that you could use as cover, but... what was I even supposed to be looking at there? And then the Outer Garden was just this tiny jutting piece of land off the side of one wall?

Also, the room in Woodfall where you have to light some torches to eventually burn through the spiderwebs -- why is there a push block in that room? It serves no purpose. It's just THERE.

Does the little lost woods bit where you rescue that one witch serve any other purpose than to have monkeys lead you though it? I think there's a hole you can dive down there for something, but... seriously, you just follow the monkey through it. Why is that even there?

Why is Romani ranch so massive and empty?

Something I really liked about OOT, WW, and TP was the strong sense of place their areas conveyed, and I'm just not getting that here.

Re: Xenoblade. Totally normal. In fact, I think you got there before I did on my playthrough. Also, those quests that have little clocks next to them are timed (or require you to choose one over another, in which case, there's no inherently right or wrong choice for them), but the time limit for them doesn't come up for another two more regions at least (and then you have to do a side quest to actually make the change that closes those quests down, plus IIRC, there's replacement quests that you can take for those should you have waited too long for them).

Re: Majora's Mask. A good rule of thumb for your first playthrough is to restart the time loop right before entering a dungeon since, outside of the limit, time doesn't play a factor in dungeons and you won't have to worry about losing all your progress to bailing on the cycle. Also, if you don't know about the Inverted Song of Time, either go talk to the Scarecrow in the observatory or just play the Song of Time backwards.

The Inner Garden has two sides to it and IIRC, one might have a Piece of Heart (or if not, then its so that you have someplace to fall down into while doing the platforming bit) while the other of course has the Bean Seller. As for the Lost Woods, there are a couple of things you can do there, but the important one is rescuing the Witch for the first Bottle. As for Romani Ranch's size, you'll find out around the second dungeon.

But yeah, while I like MM a lot, I have to admit that it has its share of problems. Especially the opening sequence where you're at the complete mercy of the clock and some things just aren't that obvious to a first time player.


As for progress, I've gotten two of the four levels I need to complete Chapter 4 in VP2. Not a hell of a lot really.
3939  The Rest / General Discussions / Re: Nintendo 2DS on: August 29, 2013, 08:12:34 PM
I didn't even think about the shoulder buttons. That's going to be awful for a six year old's hand.

They'll survive. Remember that an entire generation of kids played with NES controllers.

NES controllers didn't even have shoulder buttons.
3940  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: August 29, 2013, 06:51:10 PM
Does he get sealed if she makes him Beetle Juice 3 times?

Nah man, Beetlejuice can only come if he can get her to call out his name three times.

Also lol at what's her name in the bottom left corner (even it she's totally shopped).
3941  Media / General Games / Re: Metroid Prime Trilogy back in stock at $85 on GameStop, possible reprint on: August 29, 2013, 06:43:40 PM
http://www.siliconera.com/2013/08/29/xenoblade-and-metroid-prime-trilogy-receive-price-cuts-at-gamestop/

And they're now dropping the price on both games.
3942  The Rest / General Discussions / Re: Nintendo 2DS on: August 29, 2013, 10:57:54 AM
Either way, I highly suspect to see at least DSi levels of battery life on this sucker. There's a lot more real estate on this one that's not tied up in hinges or 3D tech. Though I am a little worried to see the face buttons so far down the side of the wedge versus the shoulder pads on the top.
3943  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: August 28, 2013, 11:46:58 PM
I'm down with waiting a little longer if we're getting the "fancier" version.

Same here.  I'd prefer "Director's Cut" version myself.  But it's release outside of Japan has been elusive and it sounds like many folks have already kinda given up hope that it will release.  I remain cautiously optimistic, especially since I too want the game.  The music is bliss. 

It's not about the loss of hope that it will get released as it got announced earlier this year that it will be released in 2014 thanks to NoA. The question though is "Did we get the updated rerelease, or the older vanilla version?".

Of course, the problem has been all the drama that's surrounded this game since it first was announced. Type-0 got stranded in Japan despite being the final evolution of one of the three FNC titles revealed back in E3 '06 (which didn't exactly bode well for Bravely Default). The fact that Squeenix has always opted out of releasing improved versions of a game outside of Japan (or at least to North America, in the case of FFX's International Edition). And the fact that Squeenix has made significant cut-backs on localizing their own games, forcing companies like Nintendo to pick up their slack, and usually at the expense of another game (in Bravely Default's case, we're missing out on the DQVII 3DS remake).

Granted, the first issue has more or less been resolved since then, and the third issue is more of a hazard that comes with being an RPGFan, but despite the progress made on the second issue, I still wouldn't put it past Squeenix to say "Nope. No export for you.".
3944  The Rest / General Discussions / Re: Nintendo 2DS on: August 28, 2013, 03:29:55 PM
Something's telling me that they're going with the slab design to create a device with a similar handle to the WiiU pad.

But yeah, the clamshell hinges tend to break more often than not (my DSlite for one did that, despite my best efforts to not break it). I just wonder how they're going to implement a sleep mode now that you can't just close the system and call it a night?
3945  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: August 28, 2013, 03:17:16 PM
Bravely Default: For the Sequel announced for 3DS -- Source: Siliconera

"Siliconera reached out to Nintendo to ask whether this is the version of the game they intend to publish in the west, or whether they will be releasing the original Bravely Default instead. The publisher declined to comment."

We probably wont be getting this. Hell, we're lucky enough just to be getting any version at all.

(Unless, of course, this just happens to be why Nintendo's taking so long in localizing it. Still doubt it though as that would require Squeenix to be forthcoming with such plans and not just looking to remake a recently made game to sell to consumers at full price again, and/or making a Japanese exclusive version to keep the domestic market from importing the western bound exports at cheaper prices then they would've otherwise had to pay.)
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