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3931  Media / Single-Player RPGs / Re: emotional RPG's ? on: July 15, 2011, 03:08:49 PM

Star Ocean 2

If you honestly think that any of those games could tell an emotional story then I suggest you start with Beyond the Beyond. You'll be weeping by the end of the first third of the game.

Seriously though, all the games mentioned in this post are terrible, storywise.

Granted its been forever and a day since I played it but what was so terrible about SO2? I recall it being rather average up until the halfway mark when
the planet you've been trying to save goes "boom"
and also recalling that as an emotional kick in the teeth; after that it had my attention in full. It wasn't a masterpiece but "terrible"?

Said planet also gets better. Though to me the game loses all of its credibility once your party hits level 100 in preparation for an unwinnable tourney on the second continent. And all the unwinnable boss fights after that.

Also Rena's blatant panty shots and the fact that her ending with Chaud resigns her to a lifetime of kitchenwork and childbirth within a year of their adventure.

But then again in SO3 the earth gets destroyed, your childhood friend looses her memory and dies (then turns out to be someone else), some other NPCs die, your father dies (especially this one and the particular battle associated with it), every ship you get on gets blown up, and so on. Of course all of this is just par for the course in a JRPG simulation (or in SO3's case a JRPG simulation's JRPG simulation (though this doesn't count the JRPG simulation you begin this particular JRPG simulation in)).

Off course a number of the games recommended in this thread are terrible examples.
3932  Media / Single-Player RPGs / Re: emotional RPG's ? on: July 13, 2011, 09:07:50 PM
All the dot hack games
All the dot hack GU games
Kingdom Hearts 1 & 2
Star Ocean 1,2,3

If you honestly think that any of those games could tell an emotional story then I suggest you start with Beyond the Beyond. You'll be weeping by the end of the first third of the game.

Seriously though, all the games mentioned in this post are terrible, storywise.
3933  Media / Single-Player RPGs / Re: FF Versus XIII follow up coming next week + possible new game announcement on: July 13, 2011, 08:59:40 PM
This is the JRPG equivalent of Duke Nukem Forever. Anybody who thinks this game will be great is just fooling themselves now.

In regards to how long it's taking, definitely, or at least the modern equivalent (not sure it'lll displace Mother 3). In regards to quality... I dunno. Admittedly I was very pessimistic when it was first announced, but promises of a more open world (if they don't kill that during proper development) alone will at least keep it distinctive from other JRPGs this generation unlike DNF, and RPGs kind of justify taking a long time (though usually not THIS long) to develop in comparison to FPSes. You bolt out an FPS ASAP, you can usually put out a respectable title by modern standards. You bolt out an RPG, you get something like Dragon Age II that everyone blasts as being too blatantly incomplete. A large part of the reason I'm VERY weary over FFXIII-2, because it looks like SE went and tried to apply the FPS formula to it when that isn't a good idea. Finally, DNF's designers just didn't sound like they were competent people at all. Not that I have the most respect for Nomura, but depending on how involved he was with The World Ends With You and Birth By Sleep he's at least demonstrated in the last few years he's learned to design a good game.

I, however, expect the story to be shit.

That last part's a given. That said, the big deal with FFXIII-2 isn't the fact that they're shoving it out the door so much as they're cobbling it together from leftovers of XIII-1 and then shoving it out the door. The only question about that game is whether Squeenix is going to try to let its gameplay system stand on its own instead of tutorialling and 2/3 partying it for the first half of the game and only opening it up at the eleventh hour (even though you can't do anything with that until the thirteenth hour).

The only question about Versus is whether our children will even give a shit when it comes out.

Final Fantasy has now reached it's......Final Fantasy.

It's not Final Fantasy's Final Fantasy until the Final Fantasy VII HD remake is announced.
3934  Media / Single-Player RPGs / Re: Theatrhythm Final Fantasy, Thread of people Dancing Mad on: July 13, 2011, 08:47:25 PM
Elite Beat Agents.

More like Elite Beat Dissidia, but yes, this makes much more sense.
3935  Media / Single-Player RPGs / Re: emotional RPG's ? on: July 12, 2011, 08:26:30 PM
The Quintet Trilogy save for Actraiser and Soul Blazer (although the only thing tragic about The Granstream Saga is that it was made).
3936  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: July 12, 2011, 08:23:19 PM
Japan expo trailer:


Unfortunately it's just a different montage of all the videos they showed previously.

It's Versus all over again. Expect to see the same footage for the next 3 years with maybe 3 seconds of new footage added on a yearly basis.
3937  Media / Single-Player RPGs / Re: the otaku is killing japanese rpgs on: July 12, 2011, 01:08:42 PM
In short: You're acting like a soccer mom. If you don't want otaku crap, don't go otaku crap and complain that you can't see anything but otaku crap.

To be fair, it IS understandable why he would troll this topic. Its not the first time we've had this thread and it almost always goes to the same place. Besides you could change the word Otaku with Corporation and have a much more relevant question, even if the content will still be about a bunch of forum regulars going on yet another strawman hunt.
3938  Media / Single-Player RPGs / Re: the otaku is killing japanese rpgs on: July 11, 2011, 08:42:36 AM
In reference to the thread's title....Maybe.

Wasn't IV the one where the main character goes from badass Dark Knight to pretty boy Paladin?

It did, but it also featured a gratuitous number of party members getting blown up, drowning, or getting turned to stone with all but one of them getting better after a while.
3939  Media / Single-Player RPGs / Re: Theatrhythm Final Fantasy, Thread of people Dancing Mad on: July 11, 2011, 08:25:45 AM
Why is there even a thread for this in the RPG section? I thought it was a rhythm game.

I have to be honest, I've been kinda letting it slide because it's Final Fantasy-themed. I even expect them to throw in some RPG elements due to being an FF spin-off, much like Dissidia!

Turns out it's fucking Dissidia Dance Revolution.
3940  Media / Single-Player RPGs / Re: the otaku is killing japanese rpgs on: July 10, 2011, 09:41:48 AM
The problem with the above is that Shadow Hearts, Wild ARMs, and Suikoden are not Squeenix games.

Also, Squeenix is a festering pile of bloated suits and rotting IPs (DQ guys aside). They've pretty much run everyone of worth out of town at this point (again DQ guys aside) and there's nobody really taking their place.
3941  Media / Single-Player RPGs / Re: the otaku is killing japanese rpgs on: July 10, 2011, 04:27:36 AM
Anime or not, I just wish they'd cut down on the excessive moe-blob sexualization bullshit that's running rampant in anime/JRPGs.
3942  Media / Single-Player RPGs / Re: PSone Classics PSN rpgs on: July 10, 2011, 04:08:22 AM
Gentlemen! BEHOLD!!!

If this comes to pass....HOLY SHIT!!!!!

This is the best goddamn news all month.
3943  Media / Anime, TV, and Movies / Re: Berskerk, Lodoss and other fantastical-anime on: July 09, 2011, 03:46:50 PM
I wouldn't call Guts macho so much as he's more raging against the machine and barely getting away with it.

Also while I did enjoy the two Tower of Druaga seasons for the most part, I should warn you that it doesn't escape its fate as a Gonzo show and thus suffers from a lame ending.
3944  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: July 06, 2011, 04:54:13 AM
Or it could be a case of US and our crazy values dissonance as illustrated on The Daily Show last week. Where someone slips a nip at some point or there are too many references to death, alcohol, religion, homosexuality, or sex (remember, this is NoA we're talking about) thus forcing NoA to have to skip them over or else having to face the full wrath of attention starved politicians.

Of course it could also be that Mistwalker games haven't had much luck out here in the past. Or that, like Mother 3, Operation Rainfall has only discouraged NoA from releasing it out here because we all know how whiny and demanding those Mother fans are. Or maybe the problem lies with Mistwalker perhaps deciding to just say "Fuck America". Or one of many other possible reasons why we aren't getting these games.

Hey, it could happen.
3945  Media / Single-Player RPGs / Re: Breaking: Yasumi Matsuno (FFXII, Tactics Ogre) joins Level 5 on: July 04, 2011, 11:06:15 PM
People, generally, hated 12 because of the gambit system. Either you didn't mind it or you hated it and it ruined the game for you.

My problem and I think the only problem with FFXII was that it required waaaay to much grinding.
For everything you need LP, be it to unlock abilities (which is fair) but also to equip items, amors and weapons! Than you not only have to buy magic with gil but also learn it with LP, it should only have been one or the other.

Same thing with gambits, you have to buy them, then buy slots for them. And considering enemies give very little gil (worthless items) and much less LP (1 being the standard for EVERY foe in the game makes it much of a pain than it should. How can the sewer rat and the enemy at the last dungeon give you the same amount of LP ? It's as if those guys have never made an RPG before in their lives!

I might find other problems with the game but I think when it comes down to all the problems point to the grinding issue.

The funny thing is that you don't really need to grind all that much if you keep in mind a few things.

First, the only way to make money or gather loot is through hunts. Everything else is chickenshit, set to ignore.
Second, priorities. General abilities and Mist Knacks come first on the License Board for two reasons, a) they only require an investment in LP b) their benefits will stay with you no matter what. Then you focus on stuff like gambit slots, magic, and whatever equipment you're planning on using for that person. And then you can worry about whatever else you want afterwords as LP is abundant enough and benched people get LP too.
Third, focus on only three people. Its far easier to bring laggers up to speed than it is to keep everyone equally leveled.
And finally, its a huge game. Explore.

Unfortunately this doesn't really cover the postgame crap like Yazmat, Zodiark, or Omega MKXII as you do have to grind like a motherfucker to be able to even think about handling those. Also forget about getting uber gear. The way to getting that stuff is absolutely retarded.
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