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338135 Posts in 13843 Topics by 2214 Members
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3946  Media / Single-Player RPGs / Re: Tokitowa - Time and Eternity (third person 2D/3D RPG, imageepoch, PS3) announced on: January 19, 2012, 03:28:53 PM
Um...what?  Are we just making up stuff to criticize the game for now?  How did we get from a married couple to harem building?  There haven't even been any other female characters mentioned yet.  And they haven't said a word about how combat works, just the visual style they're going for.

Well, in his defense, the very first teaser was only four different females.

That, and the whole never been kissed thing. The only times I've ever heard of that used in a setup was in harem animes; bad harem animes. The marriage thing just means that the girl in question has 'first girl' status (i.e. she's going to be "the sausage's" OTP unless a 'Tenchi solution' is reached (i.e. gotta date them all)).
3947  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: January 19, 2012, 03:16:27 PM
I just got to see fullmetal alchemist sacred star of milos in theaters on last sunday. Up until this point, I have seen the original series, brotherhood, conqueror of shamballa and read the manga and I greatly enjoyed them all. I had fairly high hopes for this new movie as I have noot been disappointed by FMA before, but I was TERRIBLY let down....

The hardest part for me to deal with was the animation, WOW, it was soooo bad, like 80's anime quality almost. Looking at the "chimaras" hurt my head. The characters shown upclose had as detailed animation as the ones in the background a lot of the time.

The story was good, but I guess it must have taken place at some point before the first movie and was just jammed in somewhere. Also, in the anime, it was a huge deal to have a chimera that understands english, but in the movie they have fully functioning chimeras. Pft! Also, Winry and the military were very jammed into the story, and didnt really do anything benificial for the movie. It shouldnt have been that hard to fit them in properly. The movie didn't add anything to the overall storyline, essentially, this movie was a long filler episode.

I really, really, wanted to like this movie, but I was actually glad when it was over and will just have to forget it ever happened.

Ok, I'll admit it. I was not expecting this to NOT suck out loud.

Good to see my expectations were met. (Also seriously, why did they go back to that terrible original anime continuum to begin with? Did people really like The Archinator that much? Hell, even one-eyed Mustang has nothing on completely blind Mustang.)

Plus if you enjoyed Conquer of Shamballa then you have no taste (although sure, who doesn't love a steampunk Nazi invasion? It just didn't fit within the tone of the rest of the series at all. Especially once they started opening portals by killing alchemists/homunculus with Lances of Longionuses (or whatever they're called).)


Additionally I've been watching something called Real Drive recently which is basically Ghost in the Shell but without the plot or the characters. Just a slice of life show about a sea based metaphor for the internet following a 70+ year old diver who just woke up from a 50 year comma, his school girl ward, her older brother, an android chick/bodyguard, and a cyborg who was the main guy's old friend back before the accident. The only things I dislike about this show is the fact that sometimes they jump around a bit too much without leading it effectively and both the OP and ED which feature cheesy J-Rock that really doesn't fit within the context of the show.
3948  Media / Single-Player RPGs / Re: Tokitowa - Time and Eternity (third person 2D/3D RPG, imageepoch, PS3) announced on: January 19, 2012, 01:34:06 PM
The story turns me away immediately, but who knows, maybe they'll do something interesting with it. Like. . .He's married to another woman in every dimension and has to, er, dimension travel with a harem of women who claims to be his wives.
. . .Or something beyond "innocent young man gets molested by strong-willed girl who just so happens to be his wife."
Given one of the themes is time, there might be an interesting "romance over the course of a lifetime" thing going on.  I can hope, can't I?

This is probably nitpicking, but those 3D backgrounds look worse than Atelier Rorona's from the second screen.  We'll see.

I know I sound negative here, but I am actually curious to see on where this goes.

Yeah. I basically lost all interest as soon as I heard the synopsis.

Besides I know for a fact that if Image Epoch can't do anything interesting with a game like this, there's no way this one is going to do any better than 'groan worthy'.

Clarification: If the best the could do with a game that's set up to perma kill your party members was a brutal first person dungeon crawler with a Chinese Fire Drill button that you could press for instant win but will eventually kill you (think BoF V's D-Counter) with production values that made Radiant Historia look like it got a full budget and the only endings include one where everybody lives, only the main characters live, and the other one then I doubt they're capable of anything meaningful with a game featuring harem building and Thousand Arms style combat (assuming that's what they're going for).
3949  Media / Single-Player RPGs / Re: Worst Final Fantasy game (No online games) on: January 18, 2012, 10:18:17 PM
I'm not really insulted either if someone dislikes VIII despite it being one of my personal favorites. XD Although the reaction it prompts does prove to be a rather nice litmus test about how naive the person in general is about RPGs as a whole based upon their reaction to it. Anyone decrying VIII as a bad game in general should count themselves blessed enough to have not had their innocence snatched by the true 'bad' games of the JRPG barrel.
The twist in FFVIII is arguably worse than even the bad games in the jRPG barrel.

Ar Tonelico 3 and Chaos Wars. End of discussion. :-P

And no mention of Star Ocean 3? Shame on you.
3950  Media / Single-Player RPGs / Re: Atlus Game Announcement Thread - Mark 2 on: January 18, 2012, 10:16:10 PM
I can't see why they wouldn't spring for battle VA, but if you consider how many playable characters IV has(I understand there are a easily a few dozen), that would be a lot of $$$.

Additionally....

:byodood: VOLCANOOOOOOOOOOO
3951  Media / Single-Player RPGs / Re: Tokitowa - Time and Eternity (third person 2D/3D RPG, imageepoch, PS3) announced on: January 18, 2012, 09:27:06 PM
I don't know why but I've been picking up Thousand Arms vibes from this.

Maybe it's just the 2D characters in 3D battles thing.
3952  Media / Single-Player RPGs / Re: SRW Z2-2 on: January 18, 2012, 09:23:25 PM
http://andriasang.com/comzoa/super_robot_wars_z_2/

40 SERIES!? MY GOD!

Includes Tetsujin 28 and Macross Dynamite 7....On top of the series from Z2-1....Many of which are hitting their ridiculous second seasons' plot and upgrades....MY GOD!!!


We're gonna need Z1's TRI system cuz there ain't enough slots to field 100 or so machines.
3953  Media / Single-Player RPGs / Re: Worst Final Fantasy game (No online games) on: January 18, 2012, 01:33:33 PM
I don't know about any of you but I just can't forgive FFVIII for stealing resources from Xenogears which led to the infamous disk 2 narration zone (that fucking chair) instead of letting the developers cram even more blatant super robot references in.
3954  Media / Single-Player RPGs / SRW Z2-2 on: January 18, 2012, 01:14:53 PM
http://www.siliconera.com/2012/01/17/the-2nd-super-robot-taisen-zs-second-game-is-slated-for-april/

I'd be remiss if I let this one slip by in the wake of Growlanser IV PSP localization announcement.

Of course by April, they mean whenever they stop pushing back the release date since these games almost never make it out for their originally predicted street date.
3955  Media / Single-Player RPGs / Re: Atlus Game Announcement Thread - Mark 2 on: January 18, 2012, 12:38:57 PM
I've been thinking about this for the last couple of days; wondering if there was any word that was going to drop or if we were getting trolled by Atlus yet again.

I'll shut up now so that they can take my money (again, as I recently sprung for P1 PSP & P2IS PSP).

Edit: Now when are you going to get around to bringing SRW:OGs2 SRW Z2-2 Atlus? :p
3956  Media / Single-Player RPGs / Re: DO you Get 100% in every Rpg? on: January 17, 2012, 10:57:10 PM
Same with Suikoden 1 (and 2 if you know what you are doing). Very straight forward that tend to keep the plot moving at a brisk pace.

That said....


Seriously. Any game that requires you to purchase every item at every store as soon as it's available because eventually you'll lose access to said shops and or the stocks of said shops get replaced over time is a good reason to say 'FUCK OCD!'.

Same with any game that makes grinding for drops or loot more difficult than either FFV or FFT. Or any game that sticks the infinity +1 sword or parts of it past whatever superbosses are in the game (seriously, what's the point in them if that's all they give? especially since you've just cleared the game's greatest challenge(s) just to get it).
3957  Media / Single-Player RPGs / Re: Worst Final Fantasy game (No online games) on: January 17, 2012, 07:53:37 PM
As far as worst FFs go, its probably no surprise I'm going to point to FFXIII. Linear to a fault, unlikeable cast of characters, fairly simple story made unnecessarily complicated by confusing terminology, battle system that plays itself.

I totally agree with you on some points, yet totally disagree on others.

It was linear, way too much indeed, but the cast of characters were pretty good from my view. Lightning and Fang we're badass, (and cute), Serah was clueless but I think it was the point. Snow, unlike in FFXIII-2 where he looks quite weird, was okay. Sazch was a funny fellow. Not much to say about Hope and Vanille beside that they were fine.

The story was nothing extraordinary, I will agree on that, but far from being the worst of the series. It was good enough to keep me interested.

As for the battle system that plays itself, thats the other point where I totally agree with you. It surprised me, because that actually one thing that most of the people though it was good on this game... I would have call this system "Auto Battle", because thats almost what you do all game and its really boring.

Things i'd like to add : Awesome environments/cut scene and lack of towns/villages/npcs.

FFXII plays itself; FFXIII requires paradigm shifting during key points in battle and actually pressing buttons.

FFXII only plays itself if you know the basics of programming. Fortunately most of the people who complain about this don't thus making the solution both obvious and easy. What FFXII did do wrong was making too many overly large environments that are visually uninteresting (like the fucking Sand Sea) or were visually interesting for the first half an hour and two dozen rooms or floors depending on the dungeon but go on for five dozen more rooms/floors than necessary. Also the treasure chests sucked ass.
3958  Media / Single-Player RPGs / Re: DO you Get 100% in every Rpg? on: January 17, 2012, 07:42:45 PM
Are you kidding? Hell No!
3959  Media / Miscellaneous Games / Re: Endings in games on: January 17, 2012, 01:26:27 PM
Lufia 2's ending was pretty good for a SNES title.  I actually played it before 1 because I knew it was a prequel but had no knowledge of the story.  I kept waiting for Maxim and Selan to pull a Lunar: SS and appear, but they never did.  Instead it showed their friends waiting for them to show up someday, thinking they were alive, but they weren't.  Made a young Akanbe tear up it did.



Lufia 1's was also pretty good in a sobering sort of way. Sure you get around the whole "Your girlfriend is a Sinistral resurrecting the other Sinistrals" problem via memory wipe, but unfortunately that also included your girlfriend's memories as well and the ending is spent with the MC accepting that both are now gone and he has to start all over with this essentially new girl.


And speaking of SuperNES games with awesome endings. Secret of Mana. Nothing like concluding your adventure atop a snowy mountain peak realizing that one of your party members is now essentially a force ghost and everybody you spent the entire game either trying to rescue or find are now dead.

Additionally I like LttP's and Chrono Trigger's endings, though mostly for the music.
3960  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: January 17, 2012, 01:08:23 PM
Have to agree, F3 and Oblivion had terrible plots. I honestly can't remember anything about the latter's since it was so incredibly bland I didn't even bother trying to complete it and instead focused on the side quests. I liked both these games because of the loot whoring. Really, in F3 nothing was more satisfying than going into a random house and finding a treasure trove of stims, ammo, guns, etc. It was the satisfaction of finding these that kept me playing.

If I remember correctly Oblivion's plot basically consisted of turning yourself into such a badass that you get dibs on the front row seats to the battle between whatever God allegory and whatever Satan allegory they used in that game.
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