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3946  The Rest / General Discussions / Re: The NEW Game Journal on: August 15, 2013, 05:18:18 PM

Have you tried equipping Spike Defense gems? Usually when I find myself losing lots of life fast its probably because I'm inflicting the damage to myself from spike damage. Nebula enemies have a tendency of possessing some form of Spike, either inflicting damage or status debuffs. Generally speaking, look for purple damage numbers when attacking, and if you see those and not just from somebody with a Lightning Gem attached to their weapons, then its time to pump up your spike defense.

Also Ether Down and Ether Defense gems should help mitigate the UM's damage output. And it's been a while so I don't quite recall the specifics on that particular UM but I think it might be a rare case of needing Pierce Resistance.

Alternatively, just get either Reyn or Dunban on board and have either one of them use their self revival aura around when you think it'll explode. Even if the hit's fatal, they should bounce right back.

Alternate alternatively, when the UM gets in range of its suicide attack, break out a chain attack with a party with excellent rapport with each other and hope to proc enough follow up attacks to create a 5x chain and drop your biggest damage attacks on it as a finisher. There are a few skills that boost the odds of the party sustaining a chain attack for longer so you might want to spec for that.


I generally keep Ether Defense gems on because I find them helpful. I've got Level 6 gems, which make a difference most of the time.
I haven't tried Spike Defense for Nebulae, but I'll give it a whirl, thanks.
I managed to get the gems I needed from another nebulae and
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restore Colony 6
so it worked out.

I'm still on
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Prison Island and about to fight the Dragon King.

Fair enough. I was kinda wondering why you were going after an optional UM for building materials.

That said, remember what I said about the point of no return being right after a dragon boss. Well there's the boss. After you beat it an elevator/portal will open up. Once you ride that elevator/portal you cannot turn back. Fortunately, there isn't much left of the game at that point so you should be able to make it without the need to save even once after that point. You can also choose to use a separate save file slot which you can overwrite with NG+ data.
3947  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: August 15, 2013, 05:03:07 PM
I had to deny screener passes for Riddick today....sad times.

If its any consolation, you probably made the right choice. I mean, the movie looks to be a Pitch Black remake with an older Vin Diesel but they can't use the same plot twist twice (at least not without being stupid about it).
3948  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: August 15, 2013, 04:49:26 PM

Also Morgan bullshits the timeline by coming from an even separate future where the Avatar did have a kid with someone, rather than the "THE WORLD IS DOOOOOOOOOOOMED!!! :byodame:" future that Lucina and pals stem from.

Which gets even more confusing when Morgan has a sibling since she apparently exists in the original timeline since they know her. I assume original timeline Morgan went back in time with the others since there is surprise at her(him) being there.....which should mean there is a second Morgan somewhere out there that we never find.

And then you have the Future Past DLC where
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you have both Morgans running around at the same time, though in different places.
3949  Media / General Games / Re: THEY'RE BRINGING BACK DUCKTALES (WOO-OO) on: August 14, 2013, 09:37:05 PM
Confirmed.  You have to complete the game first before you can unlock the 8-bit music option. 

And be warned, the final level, post
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Dracula Duck where you race Magica and Glomgold to the #1 dime
, can be really cheap.  Still, it took me back to those old days as a kid where I'd be shouting, "What?!?!  You gotta be kidding!" at the TV whenever I missed a jump. 

Either way, it was an enjoyable game.  I had more fun with it than I have with games 3-4 times the price.  I don't regret preordering this one, especially since the preorder goodie pS3 home screen theme is pretty sweet. 


To be fair, even at full tilt you barely had enough time to make it to the final treasure before the other guys in the original version.
3950  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: August 14, 2013, 09:34:41 PM
Isn't the trend of horror movies nowadays the over-the-top gore and squirm factor?  Like in movies such as Saw or Hostel?  I'm not into that type of scary movie at all.  I'm a big wuss when it comes to that torture stuff.  Not a fan of slasher flicks either.  I do enjoy me a good suspense movie though.  Although, I think what's creepier than any given Hitchcock thriller (now there was a master of suspense) is how sadistic the man himself was, especially when you hear all those "behind the scenes" stories of how he directed.  I remember seeing some behind-the-scenes special on horror movies and the way he tortured that blond chick in The Birds- THAT is horrifying. 

All I know is that I'm getting tired of horror movies in the "Based on 'real' events" genre.
3951  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: August 14, 2013, 08:16:57 PM
It would've made for a decent nod to FE7 at least where you already have a couple who defaults to an A ranked support with each other when you first get them. But then again, their chemistry together doesn't (or at least shouldn't) mandate them to get hitched with each other.

I mean it less that they should automatically be paired together but rather the option should be there. There are a lot worse pairings(support conversations rather than children potential) such as Donnel and Sully.

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It just felt strange as the story itself seemed to suggest the two had feelings for one another. As well as the support convo was basically them flirting and getting jealous at one another,  especialy the Rank B one. I am guessing the reason they don't marry is actually that Marriage = kids from the future and since he is dead in the future that would not be possible, although this does not explain his potential marriage to the female Avatar.

I took it as 'they made a pair, but more as a friendship/rivalry than actual love'. Basically, I think the implication was that they essentially friendzoned each other. My issue of course is that, like the other unpairable 1st genners, they have no supports except with each other and the Avatar (and possibly their kid). Not even with the people that would make sense to have supports with like Lon'qu and Olivia got one with them. Same issue I have with Say'ri and the post game characters is that even with the people that would make sense to support with, they still don't get a support.

Also Morgan bullshits the timeline by coming from an even separate future where the Avatar did have a kid with someone, rather than the "THE WORLD IS DOOOOOOOOOOOMED!!! :byodame:" future that Lucina and pals stem from.
3952  The Rest / General Discussions / Re: The NEW Game Journal on: August 14, 2013, 08:03:40 PM
Okay Aeolus, I need your help again.

I'm on
Code:
Prison Island. And I'm trying to get some materials for Colony 6. There's a monster called Inferno Heinrich in the kitchen.

I am level 80. It is level 76. I cannot beat it. I have tried over 15 times and I just get slaughtered every time.

I have changed parties. I have changed gems. I have no idea what I'm doing wrong. And I have scoured the internet and cannot find any information about it.

The fact that I can beat the Behemoths that are level 78, but I can't beat one fucking monster that's level 76 is just mind bogglingly fucking retarded.

I have no idea what to do.

Have you tried equipping Spike Defense gems? Usually when I find myself losing lots of life fast its probably because I'm inflicting the damage to myself from spike damage. Nebula enemies have a tendency of possessing some form of Spike, either inflicting damage or status debuffs. Generally speaking, look for purple damage numbers when attacking, and if you see those and not just from somebody with a Lightning Gem attached to their weapons, then its time to pump up your spike defense.

Also Ether Down and Ether Defense gems should help mitigate the UM's damage output. And it's been a while so I don't quite recall the specifics on that particular UM but I think it might be a rare case of needing Pierce Resistance.

Alternatively, just get either Reyn or Dunban on board and have either one of them use their self revival aura around when you think it'll explode. Even if the hit's fatal, they should bounce right back.

Alternate alternatively, when the UM gets in range of its suicide attack, break out a chain attack with a party with excellent rapport with each other and hope to proc enough follow up attacks to create a 5x chain and drop your biggest damage attacks on it as a finisher. There are a few skills that boost the odds of the party sustaining a chain attack for longer so you might want to spec for that.


The boyfriend has invited a bunch of his work friends over to play Dungeons and Dragons on Sunday, and apparently I'm supposed to play. ;-;

I dunno how I feel about this. I've never played anything like that, and I especially haven't roleplayed.

Here's a few suggestions for beginners.

First and most importantly is that this is not Final Fantasy. Don't expect huge numbers, spamming attack mindlessly, or hoarding items like candy.

Second the easiest classes to pick up for beginners are Warrior, Berserker, and a Cleric capable of healing. Warriors are bash and smash meatsicles, pure and simple. Barbarians are bash and smash when they go on a 'zerker rage but are otherwise more athletic Warriors. And while Clerics have to deal with deity bullshit its easy to pick out a deity with healing based emphasis, plus everybody will want to keep you alive since you'll be a team healer.

Third don't hoard or turn away resources. Famous last words "No thanks, I'm fine.".

Fourth don't be a coward or a douche (unless its in your character to be so, in which case don't over play it). Remember this is just as much a social event as it is a game. If you have a valid reason or you don't want to risk it, just stay back and provide support, keep a look out for rear attacks or traps or something. But if somebody asks for some assistance, provide it. Don't say "I'm not going to fight" or "What if I'm going to need these spells for later" or desperately run into a corner or else the DM is going to make your character piss him/herself and everybody's going to mock you for it.

Fifth, don't be greedy. The oldest trick in the book is to bait traps with loot. Assume everything is trapped and that anything that looks too good to be true, usually is. And of course, don't have your Wizard hoard that +5 Holy Sword of Dragon Slaying unless there's a very specific reason for it.

Sixth, do not underestimate the power of status effects. Remember this isn't Final Fantasy. Status effects are not completely useless, and can be amazing if used well.

Seventh, the Dungeon Master is always right. S/he designed the game you're playing. If the spell needed to resolve the current situation can't possibly be as effective as the DM says it is, then you must use it because it will be exactly as effective as the DM says it is, even if the Player's Manual says otherwise. If everyones' mounts are Robot Unicorns, then everyones' mounts are Robot Unicorns. If your party is joined by Ayra Stark from Game of Thrones then your party has been joined by Ayra Stark from Game of Thrones. If suddenly, God descends from the heavens or was just chilling behind a random door in a dungeon and randomly decides to smite you, then its time to quit this game and find a better DM (it is after all, the DM's job to present a fun and interesting game to play and socialize over, if they suck at that then there's no reason to have to force yourself to play that).

And finally, don't get too attached to your character or their loot. Easy come, easy go. Total Party Kills are not uncommon in D&D.
3953  Media / General Games / Re: THEY'RE BRINGING BACK DUCKTALES (WOO-OO) on: August 14, 2013, 04:35:52 PM
It's on my "Wish List" of games to play down the road.  I own the original cartridge and have loved the game for many years now.  I just have one question: Is there an option to switch the music to it's original counterpart?  It would be awesome to hear the original soundtrack.  Maybe once I'm done with Dragon's Crown and Final Fantasy XIV: ARR, I might just be able to get around to checking out Ducktales: Remastered.

According to this, there is (but you have to get through the game first to unlock it).
3954  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: August 14, 2013, 04:22:04 PM
I like pairing him up with his counterpart. More so for the fact I like him and the cliche part he played in the story rather than any effectiveness it had in battle. I was seriously disappointed that he only had an S Rank with the Avatar. It felt like his other support just abruptly ended at Rank A.

It would've made for a decent nod to FE7 at least where you already have a couple who defaults to an A ranked support with each other when you first get them. But then again, their chemistry together doesn't (or at least shouldn't) mandate them to get hitched with each other.
3955  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: August 14, 2013, 02:23:30 PM
Yesterday was somewhat-spoilery guy's birthday!

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The guy with the big black arse, Basilio!

He got a Titania Axe.

Drat, missed that. Too busy playing FE10 again (and PXZ).

Anyways, you know how FE games tend to give you guys like Athos, Gatoh, Mycen, Galzus, Karel, and the Laguz Royals, well this guy and his counterpart are Awakening's version of the endgame crutch character to help you through the final battles (although they do join a bit earlier since everything that happens in the final battle stays in the final battle) thus in the main game he's mostly useless but he can be kinda helpful for when you do have him. Anyways, the dude is a pure physical fighter as he gets the Fighter, Knight, and Barbarian class trees. In post game he's likely to get overshadowed by Lucina at least and the rest of the kids at most, and he also suffers from limited supports between himself and his counterpart and the Avatar. He can't have children normally, and he doesn't do anything special for Morgan either. One of the post game characters has better stat modifiers than him though he's a bit more balanced between speed and defense than the other guy. But then all the not breed-able first gen males have the exact same sum total modifier of +2, its just a matter of distribution. And finally between the two crutches, he's probably the lesser of the two since Barbarian and Fighter share a promoted class in Warrior (plus Armsthrift, Patience, and Move+1 are better than Gamble, Zeal, and HP +5; though Despoil is better than Locktouch).

The tl;dr is that the guy is useful in a pinch but otherwise is overshadowed by pretty much everybody else in the game.
3956  The Rest / General Discussions / Re: The NEW Game Journal on: August 13, 2013, 07:39:08 PM
Thanks Aeolous,

*Still* took me three tries to do it, but I managed to win.

Was controlling Reyn and the boss kept charging me and pushing me into the bloody poison.

Cool beans man.


Anyways, I must admit there really is no efficient way of dealing with PXZ's endgame bullshit. MAP attacks are way too expensive to be useful, enemies have like 26k in HP on average (bosses have like 90-100k in HP, mid-bosses have like 60k+, and a number of enemies have 40k+), almost everybody has a guard to break through, the mass Def+15% skill still sucks (although I did get a good use out of it last stage by casting it on my last active unit for the turn on the turn that a bunch of reinforcements spawned), and of course the game giving you seven or six units divided across a map consisting of mostly narrow walkways isn't helping shit. You pretty much need two full attacks to bring a grunt down, maybe one if the enemy was successfully countered (and enemies love to proc Down and/or Stun to shut down any chance to speed things up) or you activated an Attack +15% skill and either land a bunch of crits or proc an additional support or solo attack skill.
3957  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: August 13, 2013, 06:07:34 AM
Top comments:
Nice jugs
Attack on Liver
Eren Jager
Faceplant Maneuver Gear



Quick, somebody send me the address to that party.



You know, some days I get pissed at my cable company for cutting channels for the sake of forcing me to upgrade to their more expensive services, but then I remember that TV has jumped the
3958  The Rest / General Discussions / Re: RPGfan Community Quiz Quiz Show! on: August 13, 2013, 03:57:03 AM
I'll pull for SMRPG:LotSS.

I kinda want to win one of these again. And hopefully, I get my schedule sorted out so I don't have a repeat of the previous quiz.
3959  The Rest / General Discussions / Re: So... Board Games? on: August 12, 2013, 10:06:49 PM
I would totally give Risk Legacy another try. I was also under the impression the game only gives a limited number of plays--what happens when the units are fully leveled and the board is fully labeled? Does it become a customized Risk game from then on?

P.S. Risk Legacy is now ranked 100 on BGG.. that has to mean it's doing something right.

As I just said in the other page; you get to keep the board with all the personal changes you made over the course of the early games. It has the sum history of your gaming group recorded on its surface and has effectively become your gaming group's personal Risk Legacy board.
3960  The Rest / General Discussions / Re: The NEW Game Journal on: August 12, 2013, 10:01:54 PM
VP2: Finished Chapter 3. Fucking finally! It only took nigh onto 7 years to do so. Also the weapons I got from my departing party members are fucking sweet.



Who are you bringing to the fight and at what level?

Additionally, have you tried equipping some Terrain Defense gems on your allies?

Shulk, Reyn and ADMIN EDIT: Seventh.

Level 78

I've got Poison on their weapons as well as Topple and Daze Defense and it doesn't seem to make a bit of difference. ]

I see what you're doing wrong here.

First off, get rid of Shulk or Seven. Seven is a powerhouse but lacks in durability even when specced in speed and Shulk's piddly little Light Heal ain't gonna cut it for her. I'd recommend benching Shulk for now and going with either Dunban, Melia, or Sharla (in your case, probably the latter of the three).

Second, ditch the Poison gems. Unless your name is either Riki or Melia, you have pretty much no business with Poison. Bleed is a much better status effect to invest in as you have more people capable of inflicting it. Moreover, it might behoove you to invest in an Agility Down or two and a Strength Down or Ether Down gem, you'll take less damage from the resulting attacks (and I recall this boss being pretty Ether heavy) and more importantly you'll take less damage and deal more with an Agility Down proc (seriously, with a loadout like that, I took a party of Reyn, Dunban, and Riki through the majority of the postgame content). Also, if you don't have them already, get as much Agility on your guys as possible. +50 is the highest you can go via gems and it should be easily doable at this point of the game with two gems apiece (even if you have to go to less impressive armor for their embedded Agility V gems).

And finally, if you're having trouble keeping the fight in the center of the arena, then you might want to consider playing as Reyn for the fight so as to keep the aggro and thus the fight away from those corners. There's another gem called Good Footing that you might want to consider looking into as well as Aura Heal and Debuff Resist gems to avoid taking Topple and Daze.
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