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4081  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: October 11, 2013, 02:16:43 PM
But if you take the flashy showboating out of a Squaresoft game, you're left with nothing :(

Nah, they'll still make you grind for 50 hours for the rare chance of netting that Sword of Infinity +1.
4082  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: October 11, 2013, 12:21:10 AM
Didn't even know AHS:C started.  I loved the first season but thought the second had too much going on and didn't care for it. 

I have way too much stuff on the dvr.  I have episodes from last season I need to watch.  It's to the point where I hope I don't like new shows.  I can say that of the new shows, I like Sleepy Hollow.  Marvel is just okay and I am thinking of dropping that one.  Still have to check out Blacklist, The Tomorrow People, and Once Upon a Time in Wonderland.  I seriously need to drop some shows. 

The only thing I really saw of OUaTiW is that the fight scenes felt like they came straight out of Power Rangers. Which is probably par for the course as far as it and its big brother show are concerned.
4083  The Rest / General Discussions / Re: Videogame name generator on: October 10, 2013, 07:44:41 PM
Retarded Vocabulary Plus - Not exactly going to win any awards for political correctness but it sounds like those old PC edutainment games like Word Reader Plus and Math Reader.

Depressing Hammer Dystopia - Something post-apocalyptic and maybe Mario related. Basically, Fallout: Mushroom Kingdom.

Unpleasant Yeti Solid - A tactical espionage action game starting a large and burly female secret agent who talks to herself and grumbles a lot.

Furry Pogo Pimps - Nope. Not touching this one. This just sucks (and is probably an H-game).

The Harlem Globetrotters: Puppy Showdown - I would definitely play this. An NBA Jam styled game pitting the Globetrotters against the finest athletes of the Washington Kennel Club the Washington Puppies.

Stealth Boxing Academy - Tony Hawks pro-boxing. Performing trick uppercuts and left right rushes for the highest scores all while braving the dangerous and seedy night life of predominately white suburban neighborhoods and parks.

Trendy Acid Baseball - Sports shovelware belonging alongside Backyard Baseball and its ilk.

Tom Clancy's Sudoku Fortress - I'd play this one too. Sending in Jack Ryan leading Seal Team Six to infiltrate the dreaded Sudoku Fortress to locate a stolen Nuclear Warhead (and disarm it by correctly solving the Sudoku puzzle), uncover a vast and elaborate government conspiracy (by decrypting files encoded with Sudoku puzzles, and stop the shadowy terrorist menace known only as the Sudo-Kuu (and their elaborate Sudoku based traps).
4084  Media / Single-Player RPGs / Re: Final Fantasy VI enhanced remake coming to IOS/Android this Winter on: October 10, 2013, 03:44:14 PM
http://www.rpgamer.com/editor/2013/101013mc.html

It's not often that I link to something from RPGLamer but in this case I feel that this is a pretty apt description of where Squeenix is today.
4085  Media / Single-Player RPGs / Re: Final Fantasy VI enhanced remake coming to IOS/Android this Winter on: October 10, 2013, 02:39:39 PM
A) If it does well, there's nothing to stop SE from releasing it on Vita/3DS/Console Networks... all the assets will be there. Keep in mind, FFVI is the most popular FF game pre-FF7, once they have assets in place, they can port it around and print money!

B) Why should we assume it's going to be anything like the FFV remake? And would the graphic technology of the FFV remake be fine for FFVI? Sure it was a little more cartoony looking, but it didn't have to be. FFV is a pretty cartoony game itself, so I'm not convinced it didn't fit. FFVI is definitely not, so the sprite smoothing and detail increase could be used for more... sinister... means.

Come on people, we have been asking for an FFVI update for years, we finally get one, and even before we see screens we're complaining. Not cool.

Because it's not going to be anything like this remake.

And if you actually had taken a look at the FFV screenshot, you would've seen that the only real difference between the original SuperFamicom look and the iOS look was those fugly character sprites and an incredibly lazy retexturing. None of the maps or layout have been touched at all to compensate for the character sprites being double in size compared to the original. And then there's the combat where you still have the exact same fugly sprites, except now there's a whole mess of lazy bits like the vast amount of unused battle space, the blurry backgrounds, the dumpy battle menu, and so on. The FFV port was exactly as lazy as it looked and the FFVI one is not shaping up to be much better than it (if at all).

Though you are right that once they shit this out they're probably going to port it to every system under the sun that they don't have to spend effort rebuilding it on.
4086  Media / Single-Player RPGs / Re: Surprise! Drakengard 3 (aka; how to damn "nier" lose your shit about old title) on: October 10, 2013, 02:26:41 PM
http://www.siliconera.com/2013/10/09/drakengard-3-producer-long-taro-yoko-square-enix-can-make-drakengard/
Hm, no mention of if they'd keep doing them even if they sell below expectations, considering some of their high profile games.

Well its not being made by a western team so its probably okay for now.
4087  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: October 10, 2013, 02:23:47 PM
wrt microtransactions: fuck everything :(

So I read the siliconera article and I'm confused.

http://www.siliconera.com/2013/10/09/bravely-default-sequel-completion-time-lowered-70-30-hours/

Has the game streamlined itself, do you need these micro transactions to complete the game more quickly or is it both?
It mostly has to do with the fact that you can reduce the encounter rate of the game and how faster it can be played. You know, just so you don't get to a needless grindfest.

I imagine it would be like FFVIII if you cut out all of the ridiculous camera panning and canned animations of characters getting up and down, running back and forth, and punching and kicking in the enemy's general direction, and make it so that character stats grow at a reasonable rate so you don't need to lean on the junction system so much, plus doing something like auto max boosting summons once Boost is learned so you can skip the lengthy animations instead of having to sit there for a minute or six waiting for your attack to resolve.

Basically, they probably cut a lot of the flashy showboating in favor of streamlining the gameplay.
4088  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: October 10, 2013, 03:34:09 AM
The mayor of Toronto is actually a cartoon character.



A cartoon character that hangs out with drug dealers and has people killed! (allegedly!)

But he's getting shit done, I guess?

I dunno... as much as any mayor I guess.  I like him sticking it to reporters when they're digging their dirty hands into "MAYOR ISSUES" by telling them there's more important stuff to get scoops on, but he's definitely a giant goof.... That gif is probably a good way to size him up.








She's 16, faced an attempted assassination, and nominated for a Nobel Peace prize.  
I'm 25, studying half nude and un-showered, and discussing Avatar: The Last Airbender on Facebook.

The saddest part is that we are slowly losing our education as well in our continuing efforts to industrialize education and child development. That picture on the top of the previous page is what I consider to be a pretty good illustration of the effect general education has on people.
4089  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: October 10, 2013, 03:15:09 AM
I also didn't see what was so great about Daisy.  She seemed selfish and Gatsby seemed delusional. 

That was, quite literally, the point. Gatsby spends pretty much the entire story bending over backwards for this dame who even after all that he's done can barely give him the time of day because she has absolutely no concept of value and he's too madly in love with her to realize that she really wasn't worth it or that he was reaching too far into the lion's maw in his pursuit of her.

It's a lot like Aladdin (the Arabian Nights version, not the Disney version) except for the part where the protagonist gets his wish granting Genie back, gets the girl, or gets to live.


Anyways, I've finally gotten around to watching This is Spinal Tap. It's funny because its true-ish. (Well not really, but you can see a lot of the parallels in their story versus real ones.)
4090  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: October 10, 2013, 02:47:03 AM
Nadia, Secret of Blue Water is....OK I guess, just hasn't "wowed" me, although Little Lady likes it a lot so OK. Really found my self hooked on Big Wind-Up! Big Time, lol

I really enjoyed Nadia more than I probably should've. :P And I keep hearing Big Wind-Up is great, and though I'm not much of a baseball fan, I'm tempted to watch it someday. That and, like, 5 other baseball anime...

That said, fuck the island.
4091  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: October 10, 2013, 02:46:11 AM
The big problem is that once you start adding 'optional' features like this there's suddenly a huge incentive to S-E to balance the game in such a way that it doesn't feel so optional (at least not unless you want to waste a huge amount of RL time grinding...).  And I don't trust S-E enough to believe they'll practice self-restraint in that respect.

Now that might not be the case here since it's a new version of an old game and they're not necessarily going to go in and rebalance everything.  It's just something I would worry about if this sort of thing starts becoming more common...

I can't say I've ever encountered a game where that happens.  If there are, then my foot goes in my mouth.
I know Tales games have the Gald and level boosters, but Tales games aren't terribly difficult and have a difficulty option to even the odds when shit gets shitty.

A lot of free-to-play games do that -- for instance, in SMT Imagine, you had to pay to teleport, and you'd want to teleport because walking was REALLY slow -- and it's sort of justified in those cases, because there's no other revenue occurring for those games.

The issue is when you get a single player game you actually paid money for, and now it's balanced to force the player to pay for microtransactions.

And that hasn't happened yet but what's there to stop anyone from doing it? Especially if it becomes the new normal?

Then its time to bring back the arcades because I ain't playin' that shit without being able to show everybody my high score. Bow before the mighty ASS.

Actually, even arcades were never that bad since you could avoid paying out if you had skill/practice (of course you still had to pay up to get that skill/practice), whereas this seems more like "You need a pickax to proceed to the next area; which you can have for the low low price of $1.99 (plus tax).".
4092  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: October 09, 2013, 08:49:47 PM
The big problem is that once you start adding 'optional' features like this there's suddenly a huge incentive to S-E to balance the game in such a way that it doesn't feel so optional (at least not unless you want to waste a huge amount of RL time grinding...).  And I don't trust S-E enough to believe they'll practice self-restraint in that respect.

Now that might not be the case here since it's a new version of an old game and they're not necessarily going to go in and rebalance everything.  It's just something I would worry about if this sort of thing starts becoming more common...

I can't say I've ever encountered a game where that happens.  If there are, then my foot goes in my mouth.

See also; Final Fantasy: All The Bravest.

Dice's Foot == Dice's Mouth.
4093  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: October 09, 2013, 07:24:11 PM

Vanilla gets a headdress and the ability to see Bruce Willis and Lightning's just a cape, a tophat, and a mask away from becoming Tuxedo Mask.
4094  Media / Single-Player RPGs / Re: Surprise! Drakengard 3 (aka; how to damn "nier" lose your shit about old title) on: October 09, 2013, 07:20:50 PM
My memory is terrible, but what are the other super-exciting games coming out 2014?

Dark Souls II, Bravely Default, Lightning Returns, Final Fantasy X/X-2 HD Remaster, inFamous: Second Son, The Evil Within and a bunch of others I don't remember or don't know anything about.

Possibly SMTXFE (although it would probably be late in the year at this rate), TitS SC, maybe a new Persona game, among other things.

I will admit that I have my eye on Natural Doctrine even though there's currently no measure for its quality yet (or even its localization, although I am hoping that being an early/launch PS4 title will improve its chances out here).

Additionally some of the more promising kickstarters will hopefully bear fruit next year as well.
4095  Media / Single-Player RPGs / Re: Final Fantasy VI enhanced remake coming to IOS/Android this Winter on: October 09, 2013, 07:19:03 PM

Posting for good measure.  I hope Squeenix just hates FFV and will do better with VI.

I'll admit it. This was the first thing I thought when I saw this.



This was the second.
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