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356198 Posts in 14463 Topics by 2262 Members
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4096  Media / Single-Player RPGs / Re: The Suikoden games (opinion thread) on: August 02, 2012, 12:21:10 AM
Why must you keep bumping Suikoden topics?

Also I disliked the war battles mechanic in Suki III due to the fact that it still boiled down to random chance determining whether you won or lost somebody, except now with tons of mandatory grinding as well.

Also also, I didn't like IV because it requires Tactics to be anywhere near the level of the other games. On its own it was a rushed, halfassed, piece of crap with an ocean that can die in a fire.
4097  Media / Single-Player RPGs / Re: Konami: The Suikoden Team Has Been Disbanded, We Have Lost Our RPG Know-How on: August 01, 2012, 10:53:51 PM
Well, it seems the ''Suikoden Team Disbanded'' news was a half truth, at best.

Since then we have a new Suikoden. And while the development team behind this may have consitsted of some new faces, it seems far more likely that many familiar faces where taken from their various other fields within Konami to help with this games development, also.

Bearing this in mind, we have to remember that there was never really a Suikoden team to begin with. Apart from the very first Suikoden. The original team was then expanded to make SII. And then expanded again to make SIII. Some of those staff members left during SIII and the guys who had been working on the Suikogaidens then joined the main development team.

So, you see, there never really was a concrete ''Suikoden Team''. I would call the team responsible for the first three games ''the Suikoden team''. But even they seemed to change so much in a short space of time.

Suikoden IV seems like an almost entirely new team based on how different the game itself is (also bearing in mind Murayama and co did not work on this game). And then the Suikoden V team was, again, even different from the SIV team.

I think people made a mountain of a molehill here. The comments made during that interview were not intended to be taken that way.

So have you actually played that new Suikoden?

Besides, the point was that nobody who worked on any of the first three games are around anymore nor are there any successors to those people. The original story was Konami saying that the series got farmed out to a third party developer to make a generic RPG with a short bullet point list of elements needed for them to consider it a Suikoden game (i.e. have 108 recruitable characters, set it in a fantasy styled setting, ect...).

It'd be like Capcom calling up, lets say Ninja Theory, to make the next Megaman game. Even if it happened, it's not going to be pretty.
4098  The Rest / General Discussions / Re: Now Valve is Trying to Stop People Suing Them, Too on: August 01, 2012, 07:21:31 PM
I'll withhold comment until a credible source picks this up (and not just sites Kotaku like a bunch of lazy fucks).
4099  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: August 01, 2012, 07:13:45 PM
Agreed with Eusis. Though I would say there are very, very few games where I would say huge breasts and/or skimpy clothing is appropriate (either parodies or other select games that usually aren't serious in tone). Enjoyable to look at? Mostly. But I don't play games for that. If I want to see that, I can choose other forms of media. Plus, I've seen so much of it over the years it's more of a "not this again" response.

I'll admit, character designs are an influence for me when I'm looking for a game. However, I will state that it's usually a minor influence at best. If the game's good enough, I'll get the game even if I don't care for the overall character designs. Other times, I've passed by games even if I actually liked the character designs since I know enough to know that JRPGs usually never do anything to their characters anyway (they'll wear the same outfits they wore when they trudged through the inevitable sewer dungeon at the start of the game all the way through to the end and never change or wash them). But never the less it is something I do look for in a game even if it is meaningless to do so.
4100  Media / Single-Player RPGs / Re: possible ogre battle remake? on: August 01, 2012, 12:35:33 AM
A turn-based real-time game.

GOTTA SEE THAT ONE!

Growlanser series own that tittle.

I spy with my little eye, what you did there.
4101  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: July 31, 2012, 07:17:32 PM
Unfortunately, with this ridiculous heat still in effect, I couldn't get out to grab it today.

Fuck Global Warming.
4102  The Rest / General Discussions / Re: The Adventures of EPDA (or how to play Final Fantasy I like a colossal dumbass) on: July 31, 2012, 05:01:25 AM

"OH UNDER THE SEA
UNDER THE SEAAAA
I'M GONNA FONDLE
MORE TITS THAN THAT OL'
ASHTON HAS SEEEEEEEN!"


...that was bad! You should feel bad! XDD Oh good grief; now I can't get that damn thing out of my head. You have wrought pain upon someone who has a phonographic memory. XP

Better than having some rear end in a top hat make some random link to the opening of the SegaCD version of Lunar: The Silver Star. I'll be hearing that damn song "Alllll~Throoouuugh~Theee~Niiiight!".
4103  Media / Single-Player RPGs / Re: Fire Emblem entry on: July 30, 2012, 08:08:33 PM
And then there's FE11 which takes place across the two continents from the first three games nevermind all the other references to the rest of the series (some of which are massive spoilers for FE11 so I'm going to avoid going into details at this point). Plus, the DLC for the game lets you recruit various main lords from the prior games, so to head off the classic question of "Is Marth and Roy in this?" the answer is yes. (Also it too involves pairing up characters for their offspring like in FE4.)

FE11 is Shadow Dragon. FE12 never came out of Japan. You're thinking of FE13, Awakening.

I prefer to think of them as FEs DS1 & DS2 since they're basically remakes of the two halves of FE3.

Or if you REALLY want to get technical then according to the series website, Awakening is referred to as FE14 (I'm guessing that the BS chapters is the missing entry which would make them the true FE5).
4104  Media / Single-Player RPGs / Re: Fire Emblem entry on: July 30, 2012, 04:05:26 PM
And then there's FE11 which takes place across the two continents from the first three games nevermind all the other references to the rest of the series (some of which are massive spoilers for FE11 so I'm going to avoid going into details at this point). Plus, the DLC for the game lets you recruit various main lords from the prior games, so to head off the classic question of "Is Marth and Roy in this?" the answer is yes. (Also it too involves pairing up characters for their offspring like in FE4.)

Also, even without FE11's fanservice, there has always been some kind of implication that the series takes place across different continents within the same world. FEs 1, 2, & Book 2 of FE3 (Book 1 is just a remake of FE1 with some improvements and less filler) all take place shortly after each other, and FE11 takes place a couple thousand years beyond those (plus there are the BSFE chapters which come in right before FE1). In addition, FE5 takes place during the events of FE4, FE7 is a prequel to FE6, and FE10 is simply a direct sequel to FE9 to the point where almost everybody from FE9 shows up again (which led to an unfortunate case of cast bloat and a lot of the new characters didn't receive much if any characterization at all). However, most games have a similar mythology that crops up involving an age where dragons ruled the world but most of them died off/disappeared/???? and the few that remain either have their powers sealed within dragon stones or have become deities that occasionally try to destroy the world or help your own crew out in saving it from the former.

Either way, the reason why most people are saying to with FE7 is that it has an extensive tutorial as well as two alternate main campaigns and a healthy mix of new and old mechanics.
4105  Media / Single-Player RPGs / Re: Fire Emblem entry on: July 30, 2012, 12:46:58 AM
A better way of putting the above posts is that in these games you're usually handed a comparatively powerful character right out of the gate to act as a crutch in case a problem arises that requires you to throw somebody at without worrying about losing them in the process. Oftentimes, these characters gain very little in way of EXP and stat gains per level in addition to coming 'pre-promoted' which means that they also don't gain the benefit of a class's 'promotion gains' which can give anywhere from a meager point in less than a handful of stats up to a couple dozen spread across the board and chiefly in the core stats of Speed, Strength/Magic, Defense and HP.

The reason why I'm going into this is that while your typical "Jeigan" can't make up the difference with their stat gains, a subset of the archetype exists that can. Unfortunately, Marcus isn't one of these but he's probably the best instance of the straight "Jeigan" since he does have fairly decent gains, but you'll be hard pressed to get anybody up to the 20/20 level mark without serious 'arena abuse' (this references the fact that EXP is a limited resource under normal circumstances but there's also a feature that occasionally crops up in an FE game called an arena that can be used an unlimited number of times in most cases with the 'caveat' that you're risking both the character and some of your funds each time you use it (and there are ways of mitigating that risk, especially in FE7)) thus Marcus is even harder pressed to turn his performance around. Of course this information will become pertinent in later games since the straight "Jeigan" archetype kinda tapered off after FE7 (barring the DS remakes).
4106  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 29, 2012, 05:12:07 PM
So why do you keep watching it, Aeolus?

I had a pretty low impression of Deadman Wonderland from the start and gave up after one episode.  I guess it's nice to have you confirming all my fears but I have to wonder why you're still putting up with it.

Because I spent the episode laughing my ass off. The show at least called the dumb brigade out on their stupidity and it really is about watching the protagonists suffer from their terminal cases of stupidity while living (and dying) in a world literally out to piss in their cereal. Also because it's amusing to watch the MC be both king stupid and almost completely get away with it scot-free due to the sheer power of his protagonism.

Plus I've been somewhat on a terrible anime kick lately with shows like this and Sci Fi Harry which looks like The Boondocks but on a shoestring budget that was almost entirely blown on the OP and is unironically or comically about psychic Japanese people trying and failing miserably to pass as American instead of the ironic/comic look at the African American role in today's society in the US.

Now all I need right now is a trashy Harem series to complete the unholy trinity of awful anime (bonus points if its a Harem Fighter).


(But seriously, you're a better man than I for ditching this show as soon as you did. It is in no way good unless you're in it to see how ludicrously over the top it goes in ludicrous gibs.)
4107  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 29, 2012, 02:05:12 PM
Goddamn Deadman Wonderland is both fucking retarded and predictable as all hell.

Continuing from the charge of the dumb brigade from last episode, it wasn't the fact that the huge steel door to the conveniently placed furnace nearly got blasted off its hinges that clued them into the fact that they were set up the bomb, it wasn't the fact that the treacherous snake that set them up the bomb literally barged into their Happy Tree Friends clubhouse and demanded to know which idiot managed to put 2 and 2 together (hint: none of them did), it took a show of force to spell it out to team chucklefuck that something was amiss. I'm honestly surprised that the traitor didn't need to whip up a powerpoint presentation to describe what a bomb is and why its bad for you (I would've forgiven the show right then and there if he had since you'd know that it was only being ironically stupid instead of it being literally so). And of course the MC was the very last horse to cross the finish line which means that next episode will be him unburning some bridges between himself and the only competent character in the show thus far (ahahahaha no, he caught a glimpse of an ensuing midseason upgrade that naturally invalidated the villains latest means of invalidating the main character's powers so he'll be too busy pursuing that rather than owning up to his incompetence, his stupidity, or even his immaturity).

Oh, and Captain Stupid is still alive and currently being turned to the darkside (figured that he was going to survive somehow the moment he lost his arm) since he apparently has the same powerlevel as the guy who demonstrated the midseason upgrade (despite the fact that he might have wanted to use said power last episode when it might of saved a few of his porkchops instead of forgetting even how to dodge for most of it), which is great for the dumb brigade since they can't function without him beyond carrying on with the exact same plan as before (though with slightly less bomb and traitor this time) even though all signs still point to massive conspiracy that the authorities are a part of and running to them isn't going to accomplish a thing aside from raising the body count. :downs:
4108  Media / Single-Player RPGs / Re: Fire Emblem entry on: July 29, 2012, 12:34:43 PM
Sticking with the internationally released ones, yes. In fact, of all 5 FE games that have been released out into the west only the Wii one, Radiant Dawn, wouldn't be a good entry point given that it's a direct sequel to the GameCube one and does weird things with its plot.

Ninja Edit: Also there's another one in the pipes right now that supposedly better than any other game in the series, but its also very fanservicey and makes numerous references to every entry prior to it.
4109  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: July 29, 2012, 12:29:34 PM
Meh!

Unfortunately, given the way that JRPGs are made, even putting encounters up on the screen doesn't help that much when every corridor is filled with encounters that take up the whole way and will not let you pass without a fight (and the whole game consists of nothing but corridors aside from that one area which forces you to grind anyways in an attempt to provide the illusion of freedom when all you've really achieved is the loss of momentum of the plot). At least random encounters are less disingenuous about your lack of choice in the matter.
4110  The Rest / General Discussions / Re: The Adventures of EPDA (or how to play Final Fantasy I like a colossal dumbass) on: July 28, 2012, 03:50:30 AM


Welp! Looks like it's time to go on a Dark Dragon hunt.


Also who would you pick to be the Red Mage and the Thief if you could somehow work them into the narrative?
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