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Subject: 999 (Nintendo DS)
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4111  The Rest / General Discussions / Re: E3 2011 on: June 08, 2011, 02:39:56 PM

I'm not really bothered by the only slight upgrade in graphics I guess

Well, we don't know if it's slight, rumors are pointing to a power7 cpu and an AMD gpu superior to the 4870. Though not a generational leap, it would be a significant upgrade. Problem is that by the time it hits the market people will already be talking about next gen (there's no way in hell the next xbox wont be at next year's E3) and it will be current gen all over again.

Unless they try for another year of Kinect marketing. And frankly they could've upgraded this year instead of wasting their time on Kinect. They're kinda likely to waste their time next year stealing the Wii U's concept to implement in either the 360 or whatever 720 is down the road. Of course they could go through with a 720 upgrade next year then spend the two years after that clumsily trying to copy the Wii U's Swiss Army Controller instead.

If you really want to go the fanboy route all Mircosoft needs to do is to overhaul their online infrastructure and make whatever new attempts made by Nintendo at online into a backwards, incompetent, half-hearted effort on their part for the next 5 years or so.

and suddenly BAM, 2012 is looking like mostly shovelware.

And the end/new beginning of the world/humanity, don't forget about that.

That's assuming we even make it past October.

Maybe the RPGFan people have better/different sources, but I haven't heard a peep about the E3 show outside of gaming sites. I don't think the general public even knows it's going on, let alone cares.

The general public definitely knows. A lot of my E3 news was coming from tech websites that aren't necessarily related to gaming. There was even E3 news when I was browsing through the NPR news sites.

Heck you could've turned on the TV to Spike TV (provided you have cable and can tolerate terrible channels) and watched the events unfold.
4112  Media / Single-Player RPGs / Re: Dragon's Crown (Vanillaware RPG, Spring 2012 all regions) announced for PS3/Vita on: June 08, 2011, 01:52:13 PM
More details:

Here's one possible way that teamwork will play a role in the game. Your weapons can be damaged and destroyed. If you lose a weapon, you'll have to fight barehanded until a thief steals a weapon.

Kamitani mentioned one limitation about the game's elf class. If you use a bow and arrow as your weapon, you'll be limited in the number of arrows. You can recover arrows by touching dead enemies.

If you die during your play session, you will be revived after a some tens of seconds, assuming you have lives left of course. If all players in your party die, you're all returned back to town.

There will be a few communicative aspects to the game. You won't be able to chat, but you will be abel to do greetings and create a dying message.

I'm not totally sure if I'm reading this part right, but it seems that the game will have a Demon's Soulish system in place where the dead bodies of other players will appear in your game session as bones. From the bones, you can see information about the other player and their dying message. If you like a particular player, you can take his bones and covert it into an NPC for future use.

Kamitani says that Dragon's Crown is a game he truly wanted to make, and he's putting his full strength behind it. He said to expect a number of additional elements beyond what has been announced thus far.


Apparently, this game's been in development hell since the Dreamcast era. Cool to see it getting the green light this time (now that the tech is sufficient enough to handle all those thighs).
4113  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: June 08, 2011, 01:45:28 PM
For some reason I think that we didn't lose anything of value here, but yeah, it's kinda disappointing I guess.

I mean, JRPGs... eh.

That's what I think for games like Fatal Frame IV that turn out to be buggy as hell, or games that end up receiving limp importer/reviewer reception like ASH. This isn't one of those, having received exceedingly positive importer impressions and high user scores in Japan. By all accounts it's the real deal this time, something that'd actually be remembered by most past this generation.

... That, and it really does sound like what JRPGs need. Something refreshing from the gameplay angle rather than being another shallow DQ/FF clone.

Hell the videos I've seen of it on Youtube show some really fucking awesomeness off. Just navigating alone, the party is running along this ledge overlooking this huge and beautiful lagoon way the hell down below. In any other game you're stuck walking along that narrow path until it's conclusion, lagoon or not. In this, all you gotta do is jump.

I dare anyone to name another instance like that in any other RPG that isn't also a cutscene event only.

I just realized. The reason Nintendo might be using is that the previous Wii RPGs didn't sell very well. Of course there were, what, two? Tales of Symphonia 2 which wasn't really that good, and Arc Rise Fantasia which had a rather bad translation and almost no advertising whatsoever. Of course, Namco Bandai seems to have the same opinion regarding the sales of Tales of Symphonia 2, so it may have rubbed off.

This might almost hold up if Fire Emblem: Shadow Dragon didn't do too well and justified not bringing over Heroes of Light and Shadow, instead of doing well enough like it did.

There's seriously no good reason why these games shouldn't be localized (unless it involves localization issues like absurd demands, way too much text, cost of distribution, a localizers' strike, ect).
4114  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: June 07, 2011, 07:51:44 PM
Maybe. We ARE getting at least one concession out of this though....


Better than nothing I guess.
4115  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: June 07, 2011, 07:39:56 PM
You're right to doubt.


Still haven't seen any word on what's going on with FEDS2 yet either....

4116  The Rest / General Discussions / Re: The NEW Game Journal on: June 07, 2011, 01:50:00 PM
SO... I'm going to have to get every weapon in the game to finish Scenario C? Screw that. I'm looking up a guide on NeoSeeker and printing it. But Scenario B of Nier was great. I shall review it like Starmongoose does:


Now to print a cheat sheet.

Shouldn't be hard. All of the missed weapons can be bought at blacksmiths and you don't even have to worry about upgrading any of them (aside from the broken Hymms Finger/Iron Will for plot reasons).

Besides there's still spoilers.
4117  The Rest / General Discussions / Re: E3 2011 on: June 07, 2011, 01:46:03 PM
Also Wii U haters shut up. Of course it's not going to blow the PS360 out of the water. They've just now caught up and made themselves a viable console for 3rd party devs to work with instead of having to tone all of their games down or shovel kiddie crap onto it. The point is that there's now a console level DS out there while Sony and Microsoft are still dicking around with their Move and Kinect.

Now it's time to go perusing the sites for any info on a NA release date for Xenoblade Chronicles and The Last Story.

Edit: Also the Wii U is confirmed at 1080p.
4118  The Rest / General Discussions / Re: E3 2011 on: June 07, 2011, 01:27:25 PM
Five minutes in and Nintendo's already put everyone else to shame.

Granted the middle was weak but hearing all those REAL games coming out on the Wii U helped make up for it.

In 2016 they will reveal the wii-u-dem.

Will nintendo ever come up with a new IP? Like ever?

You fool, you know that in 2016 they're going to call it the Wii U 2.
4119  The Rest / General Discussions / Re: PlayStation Vita Announced (late 2011, $249/$299 for WiFi/3G+WiFI) + some games on: June 07, 2011, 11:59:43 AM
The problem here is that you're trying to compare apples and oranges. Console games have an entirely different standard set to them than phone apps. They're built differently and cater to different markets. Handheld games are sort of the middle ground in all of this. Not as much power as a console but far more capable than a purely touch screen driven interface. More expensive to make than cheap and casual apps but much cheaper and less resource intensive than a console game.

A phone really likes it's touchscreen because it can be smaller and sleeker and can easily fit in your pocket. Consoles obviously can't, and handhelds are the middle ground.
4120  The Rest / General Discussions / Re: E3 2011 on: June 07, 2011, 11:48:27 AM
However from the press releases prior to E3 they lowered the specs previously laid out, pretty much to meet the $250 standard that Nintendo set without convulsing money per system sold. We also don't have a definitive launch library set out yet or even a launch window library.

The difference between the Vita and the 3DS right now is that the Vita has just been unveiled versus going down to a game stop or walmart and dropping $250 for a 3DS right now.

Nintendo's in a FAR better position this time than they were with the DS at it's launch with Sony being two steps behind.
4121  The Rest / General Discussions / Re: E3 2011 on: June 07, 2011, 12:49:00 AM
I'd been more impressed with The Old Republic if it wasn't The Old Footage (namely from of the E3s past).

That said, so what has our illustrious staff gleamed during their time at E3? Any information on any sort of game that the people here would actually care about?

Also wanted to comment on the TV dual image thing that sounded cool during Sony's Conference. Namely that because it relies on 3D technology (or worse yet the 3D technology within that particular TV), not many people are going to have access to that feature, thus not many games are going to have that feature unless they're designed to go the extra mile (and it's likely not worth the cost to do so anyways). It's a neat gimmick but it's going to die faster than Microsoft's HD-DVD format.

@Lard: Insomniac has a new IP. There's the entire EA conference for you at least. Also the Last Story and Xenoblade Chronicles have been announced for the Wii and they've even came out in Japan (and in the UK in the case of the latter).
4122  The Rest / General Discussions / Re: E3 2011 on: June 06, 2011, 10:48:20 PM
So... E3 already started? I thought it started tomorrow. What did I miss?

Everybody but Nintendo.

Which basically means Sony and not much else.

Vita made a fairly strong showing AT&T support and it's many many modes aside, same with the Uncharteds, and a bunch of videos for games that didn't really get enough time (or gameplay) to shine. The montage count was lower than usual though so that's good. And I like that the Move was more or less just there rather than "HEY!!! Look at all this shovelware for a peripheral that you're hardly ever going to use!"
4123  The Rest / General Discussions / Re: E3 2011 on: June 06, 2011, 07:22:14 PM
Well THAT was a .GIF potential laden conference.

Man, I hope to God Sony can cleanse my pallet of that terrible conference.
4124  The Rest / General Discussions / Re: E3 2011 on: June 06, 2011, 04:50:44 PM
Mass Effect 3!



Well, think of it this way. At least the you now know the general time frame for when they announce the first in the inevitable series of delays.
4125  The Rest / General Discussions / Re: E3 2011 on: June 06, 2011, 04:41:26 PM



That said, Insomniac was pretty much it and even that wasn't a hell of a lot.

Hell that Battlefield 3 nearly put me to sleep. Need for Speed could be renamed to either Need for Car or Need for Gameplay. Reckoning was basically a Elder Scrolls/Fable clone. Teh Olde Republic was more like Teh Olde Footage. Then there's Football, more Football, Tricking down the Great Wall, and Friending your Sims.
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