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4111  Media / Single-Player RPGs / Re: Kickstart PS1 style RPG, takes place over 3 decades. on: July 30, 2013, 09:52:04 PM
Better looking than the other one and looks to be more clearly inspired by Suikoden and possibly SaGa games rather than FFTA. Still, there are quite a few of these types of games coming out and I don't know if they can match their ambition.
4112  Media / General Games / Re: Super Smash Bros. Namdai on: July 30, 2013, 04:22:14 PM
I don't understand the fan fascination with that guy. Seems like your average corporate jagbag to me.

His face kinda makes me laugh, he's kinda "daddy cheesy" too.

Congrats on your "Lucky 7s!" post Dice. Have fun having your attack power cut by 2/9ths til the next time you are hurt/healed.
4113  Media / Single-Player RPGs / Re: The favorite sidequests thread on: July 30, 2013, 09:49:10 AM
Almost any of the side quests in Shadow Hearts 2 or 3. That game had some very entertaining ones, like Joachim and the hundred battles tower. Always good fun. :)

I never really liked hundred battle towers or similar endurance challenges since those always force you to burn about half an hour's worth of time on fodder and the end of the dungeon is usually loaded with enemies ready to one shot your ass forcing you to repeat the entire process all over again.
4114  Media / General Games / Re: THEY'RE BRINGING BACK DUCKTALES (WOO-OO) on: July 29, 2013, 07:54:29 PM
"they" are bringing back Castle of Illusion, too.
http://www.youtube.com/watch?v=K-rfsYYLmgs
It looks pretty darn good.
I don't really remember much about Duck Tales. The show, yes, but not the game.

I just hope all these remakes are being adjusted to make them a bit more playable. What I tolerated back then, would probably drive me crazy now.


Honestly, I'm not too worried about making this more playable as it was really accessible back in the day. The game was built on the NES Megaman engine, Scrooge's actions only consisted of running, jumping, climbing, pogosticking, and golf swinging, and the 5 stages are for the most part generally straight forward, plus Launchpad is in pretty much every level to act as a check/escape point. The hardest part for players would be figuring out some of the more obscure hidden passage ways and most of those only led to side rooms with bonuses and goodies.
4115  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: July 29, 2013, 07:46:30 PM
Not surprised more "I hope it actually looks realistic if they're going to do it".

Agreed.

Maybe it's because I'm so desensitized from playing Japanese games most of my life, but, er, this isn't really a big deal to me. In fact, I'm baffled at the response. Larger breasts does not mean she has less of a personality.

Honestly, I'd be surprised if she did manage to have even less of a personality than before given how little she had to begin with.
4116  Media / General Games / Re: Super Smash Bros. Namdai on: July 29, 2013, 04:26:32 PM
http://www.siliconera.com/2013/07/29/wow-super-smash-bros-for-nintendo-3ds-zooms-out-really-far/

Some new pics cropped up over the last week.

Of note is the 3DS screen that's zoomed out as it shows a besieged kingdom in the background. There's a good chance that that's going to be the 3DS's designated Fire Emblem stage (unless there's a besieged kingdom in Kid Icarus: Uprising that I'm not aware of or another series featuring kingdoms that get besieged made it in or something; I mean the kingdom looks like its being beset upon by Space Invaders).
4117  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: July 29, 2013, 02:58:25 AM
Goddammit Japan! First question is about her fucking armpits. :uugh:

Also apparently Lightning has been upgraded from C rank to D rank. At least they revealed new previous FF heroine outfits for her to wear, including that doofy Valkyrie Chrysler outfit that what's her face wore in one of the loosely connected spinoff FF titles.
4118  Media / Single-Player RPGs / Re: The favorite sidequests thread on: July 29, 2013, 02:51:54 AM
I loved the Tavern Quests in Final Fantasy Tactics. Sometimes they'd come back after finding a lost civilization or something that referenced some of the other FF titles.

That and I loved sending out characters that I recruited and named after my friends haha.

This is the way.

I got a good feeling!

Edit: Notify is not the Reply button which is not the Edit button. :doh:
4119  The Rest / General Discussions / Re: The NEW Game Journal on: July 29, 2013, 02:49:51 AM
^I thought as much.


FFVI. Vanish/X-Zone....done:P
Only for the SNES/PSX version.  They fixed that (and the magic block glitch, and the sketch glitch, and psycho Cyan, and Windgod Gau) for the GBA version.  Not sure which one Dice is playing. 

If they're talking about bonus dungeons, then it's most likely the GBA version. In which case you have even less to worry about in terms of screwage. Just remember to take the Ragnarok Esper instead of the Sword since you can steal more from Kefka.

If you're gunning for the Bonus Dungeons though, you might want to spend some time in the Colosseum farming for top tier equipment like Snow Mufflers for Mog and Gau, and either Genji, Force, or elemental equipment for those who are interested (though you will need to make use of Locke's steal to get the materials needed to get some of those items). As for Esper bonuses, Mag Pow. is still king, wait until either the endgame or level 50+ to start dicking around with the +50% HP (and even then you'll want to wait as close to level 50 as possible since HP gains per level are fixed and can only be modified by the respective Esper bonuses), and don't bother with the others as none of the good attacks/skills run off of attack (unless you're Gau or Cyan), Speed does almost nothing due to the way ATB gains per tick are calculated (if you gotta' go fast, use Haste), and I have no fucking clue as to what Stamina affects or how much it affects it (I think it affects how much health you lose through the Seizure status effect and in that case you want the stat to be lower). As for spell distribution, have at least three different people learn Life 3/Reraise, Ultima, Haste 2/Hastega, and the level 3 elemental trifecta, have at least 6 people (though preferably more) know Cure 3/Curaga, Life 2/Raiseaga, and Reflect, and have EVERYBODY learn Rasp and Osmose (believe me, you'll thank me for this one). Also consult a guide/map as the Bonus Dungeon is a squirrely piece of shit that demands that you follow a very precise order of events otherwise you will get stuck and need to back track through about 3 quarters of it (and its stupidly long and chock full of HP sacks).

This is an awesome sum up, thanks Aeo!!
And yeah, no idea what stamina is about, and I'll avoid speed boosts.  Not many espers really give magic boosts, but I'll definitely focus on that. 

Yeah, only ZoneSeek (Zona Seeker in FFVIA) from Jidoor's Auction House and Tritoch (Valigarmanda in FFVIA) from the Narshe Mines sport the +2 Mag Pow. boost. Though thankfully, Stray (Cait Sith in FFVIA), one of your starting Espers, comes with Mag Pow +1 as well as Maduin (Madeen in FFIX) a bit later on. You don't have to worry about avoiding Speed+ boosts as there's only one (two in the GBA version) and its stuck on Odin (and Cauctaur in the GBA version), the one Esper that can get replaced by another Esper (Raiden, who's sporting more Vigor/Strength growth). I also forgot to mention that the MP+ boosts are completely not worth it either since 999 isn't a hard cap to reach and the only conceivable reason why you'd bother to hit that is to maximize the amount of MP you can drain in one casting of Osmose (and that's totally not worth it either since you can only drain what you don't have, and between Economizers/Celestriads and Osmose/Soul Saber abuse you'll never be at risk of running out of MP; seriously, Osmose is fucking broken in this game, nothing with MP resists it aside from undead who reverses the drain as usual). And speaking of Economizers/Celestriads, don't bother getting more than whatever you may find since MP is seriously not hard to come by and there's at least one boss in the bonus dungeon that you can only kill through MP death (and like everything else in the Dragon's Den has way too many fucking Hit/Magic Points for you to slog through).
4120  The Rest / General Discussions / Re: The NEW Game Journal on: July 28, 2013, 07:58:53 PM
FFVI. Vanish/X-Zone....done:P
Only for the SNES/PSX version.  They fixed that (and the magic block glitch, and the sketch glitch, and psycho Cyan, and Windgod Gau) for the GBA version.  Not sure which one Dice is playing. 

If they're talking about bonus dungeons, then it's most likely the GBA version. In which case you have even less to worry about in terms of screwage. Just remember to take the Ragnarok Esper instead of the Sword since you can steal more from Kefka.

If you're gunning for the Bonus Dungeons though, you might want to spend some time in the Colosseum farming for top tier equipment like Snow Mufflers for Mog and Gau, and either Genji, Force, or elemental equipment for those who are interested (though you will need to make use of Locke's steal to get the materials needed to get some of those items). As for Esper bonuses, Mag Pow. is still king, wait until either the endgame or level 50+ to start dicking around with the +50% HP (and even then you'll want to wait as close to level 50 as possible since HP gains per level are fixed and can only be modified by the respective Esper bonuses), and don't bother with the others as none of the good attacks/skills run off of attack (unless you're Gau or Cyan), Speed does almost nothing due to the way ATB gains per tick are calculated (if you gotta' go fast, use Haste), and I have no fucking clue as to what Stamina affects or how much it affects it (I think it affects how much health you lose through the Seizure status effect and in that case you want the stat to be lower). As for spell distribution, have at least three different people learn Life 3/Reraise, Ultima, Haste 2/Hastega, and the level 3 elemental trifecta, have at least 6 people (though preferably more) know Cure 3/Curaga, Life 2/Raiseaga, and Reflect, and have EVERYBODY learn Rasp and Osmose (believe me, you'll thank me for this one). Also consult a guide/map as the Bonus Dungeon is a squirrely piece of shit that demands that you follow a very precise order of events otherwise you will get stuck and need to back track through about 3 quarters of it (and its stupidly long and chock full of HP sacks).
4121  Media / General Games / Re: Super Smash Bros. Namdai on: July 28, 2013, 07:27:41 PM
First, the story's coming from Kotaku (well Famitsu but its getting interpreted by Kotaku) so don't forget to take your grain of salt.

Called it.


Additionally, according to that All Games Beta link from earlier in the thread, there will still be cutscenes, but will be regulated to introducing characters like the ones Villager, Megaman, and WiiFit Trainer Lady already have.
4122  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: July 27, 2013, 10:09:55 PM

So would you describe the movie as Wolverine's anime adventures though Japanland?

Not so much anime adventures as lets throw in everything the average person in the west thinks of when they hear the name Japan. with the exception of tentacles

Pretty much what I was inferring. I wouldn't expect Wolverine to pilot a giant robot or attend a Japanese highschool anyways (not like these things couldn't be done, especially since they've already been done to Spiderman and that X-Men 2000 cartoon/anime (kinda) respectfully) but I fully expected him to partake in the foreign and exotic mysteries of the Orient such as banging a geisha, fighting a Samurai, fighting a ninja army, begrudgingly eating sushi, getting schooled on how to drink tea, wearing a bathrobe like a Kimono, walking thought a Japanese Garden, fighting through a Japanese Garden, fighting with a Samurai's Katana, watching like a minute's worth of anime, and fighting Ninja Samurai Robots with a Katana, only stopping short of watching Godzilla destroy Tokyo.

Pretty much straight out of the comics if I recall correctly.
4123  Media / Single-Player RPGs / Re: Megami Tensei Topic on: July 27, 2013, 09:41:46 PM
http://www.siliconera.com/2013/07/27/devil-survivor-2-needs-1800-pre-orders-to-be-released-in-europe/

Heads up PALand, if you want it? Come and preorder it.
4124  The Rest / General Discussions / Re: The NEW Game Journal on: July 27, 2013, 09:36:14 PM
Taking a break from SMTIV to play Project Cross Zone update: I ultimately gave up on trying to defeat T-elos in chapter 19 since three turns just isn't enough time to reach the center of the stage with more than Jin/Xiaoyu. You need at least three attackers to reach T-elos before she joins up with KOS-MOS and the western route is almost guaranteed to become a clusterfuck due to V-Dural blocking the route Harken/Kaguya need to take. And even if that did somehow work out, you'd still need a third team and the only units able to even draw close are Ryu/Ken and Reiji/Xiaomu, and due to the unfortunate choice support separation Vashyron isn't with this party for his +1 attack range skill and even Ryu/Ken's map attack is just one square shy of reaching T-elos by turn 3.

That said, I believe with the joining of KOS-MOS/T-elos, X/Zero, and Chris/Jill I should have every playable unit in the game. Now I just need to collect the rest of the supports having gained Alisa and Rikiya in the interim (incidentally, out of all the prologue characters only Bruno hasn't rejoined yet). Just beat chapter 21 which was interesting given that you're given a seize condition with a (still very generous) time limit and not very many characters to do it with compared to the usual team size.


Also nabbed me some Code of Princess for cheap earlier today and have started in on that. So far I'd say that $20 is almost about right, even if I've only scratched the surface so far.
4125  The Rest / General Discussions / Re: RPGfan Community Quiz Quiz Show! on: July 27, 2013, 09:11:50 PM
I'd pull for a Red and Blue quiz.
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