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4126  The Rest / General Discussions / Re: Youtube on: December 03, 2012, 09:22:57 PM

Watching this reminded me of that one game that came out on the PS3 just recently.

All told, this is probably the better game.
4127  The Rest / General Discussions / Re: The NEW Game Journal on: December 02, 2012, 06:59:38 PM
In all honesty both are kinda 'ehh'. You're better off either getting NSMBWii, NSMBU, or one of the Galaxy games.

In the world of Breath of Fire 3 things seem to be becoming grim as well.... I have somehow managed to make this game horribly unbalanced to the point where it seems I must use a party of Ryu, Nina, and Rei or I get decimated..... in contrast, with that party in the "attack" formation (with Ryu at the lead) there isn't much that can stand up to a double attack from Ryu for more then a round or two.... I don't know if this is because of how I played or a flaw in design that makes the attack formation coupled with a high agility party damn near game-breaking..... In either case Garr, Momo and even my super leveled spud  companion (I actually like Peco) are getting really neglected at this point... Making my way through Cear Xhan (yea, I spelled that way wrong.....) ATM.... Maybe its just me, but did this game get a little stale for anyone else around this point?....... 

Unfortunately, at this point you're better off sticking with your party now than trying to change things but know that Nina sucks in this game. You'd been better off with Momo or either of the other two in a Speed Formation with Rei in the lead, but then again no BoF game had a particularly well balanced character selection (save Dragon Quarter by virtue of only having 3 party members).
4128  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: December 02, 2012, 06:46:15 PM
I'm hoping it's a localized title announcement.

That's what I'm thinking (hoping) too.  I don't know if it being filed in Europe helps that idea or not.  If that's the name they go with, probably for the best.  Less Engrish.

Assuming that is the case, how will they be able to keep that horrible horrible pun that's in the JP title?
4129  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: December 02, 2012, 06:38:16 PM
We faced the catch 22 however that either everyone bought the first to get the second out (yeah there's a third game, but that's more of an encore/bridge to the next set of games), or everyone waited on the second game to be out before buying only to never see it. At least we have spoilers in this case, and while not a faithful adaption there is that anime.

At least it's something MEANT to be big, rather than like a lot of newer games that seem to end in a cliffhanger for the sake of being open for a sequel and being a franchise, even if they could've made it a complete damn game in the first place.

At least it's better than "Hey! Let's make a six game series and then proceed to not even finish one of them before getting horribly derailed." and "Let's stretch one game into four games and call it a series.".
4130  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: December 02, 2012, 10:38:49 AM
Watch it turn out to be DLC for FFXIII-2 like Chronobreak did (well okay, it doesn't necessarily have to be FFXIII-2; it could be for FFXIVmk2 or Tomb Raider instead).
4131  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: December 01, 2012, 06:30:42 PM

Ah, Tokyo 8.0. At least you were lucky enough to get made before the Northern Japan 9.0 earthquake hit unlike Disaster Report 4.
4132  The Rest / General Discussions / Re: The NEW Game Journal on: December 01, 2012, 06:24:16 PM
Grandia 1 has a brief jungle area right after the wall but nothing substantial there and Grandia 2 only has Mareg's village. Haven't played Grandia 3 or Extreme but I can't imagine them having anything more than one room stuffed with trees for their 'jungle'.
4133  Media / Single-Player RPGs / Re: super robot wars original generations 2 for ps3 on: December 01, 2012, 08:42:10 AM
Impressions I've been hearing thus far include....
- 61 chapters long.
- 2 route splits.
- Secret weapons for the Masoukishin crew.
- Roar and Axel are mutually exclusive.
- Which likely means that Afimi is only going to show up with Axel around.
- And this supposedly means that Roar gets Banchobot in compensation.
- This is like watching the OG Enterprise light up the night sky in Star Trek III (spoilers obviously).
- Also I like how they handled some of the 'chieveos.

As for some of the new gameplay mechanics....
- It seems that I called it in regards to those equipable skills that require having three of a kind to get their effect requiring a high level of sperg to manage on more than one person.
- The twin twins attack (or whatever the hell its called) has a mess of requirements including the leading attacker having the Leadership skill (unbuyable), requires at least 140 will for every participant, costs 10 will to each participant to use, and can only use attacks with an F symbol next to it, which obviously means that everybody needs at least one attack with an F symbol.
4134  The Rest / General Discussions / Re: The NEW Game Journal on: December 01, 2012, 08:29:29 AM
Skies of Arcadia had the most basic representation of all that was Indian/Egyptian in a floating continent.

Which reminds me; I heard a HD port of that game was planned....

If I recall correctly, Egypt's on the wrong side of both the Silk Road and Alexander the Great's empire from Angkor Wat (well okay, the Silk Road goes past India and into China, but details).

As for the Angkor Wat inspired areas in JRPGs I can only think of jungle ruins like those in Pedan Jungle in SD3 and Rossitti's Lair in LoM (and obviously IoG which has an Angkor Wat (although Terrengima doesn't)). There just aren't that many jungle ruins stages that aren't inspired by Mayan culture or made indistinguishable between the two.
4135  Media / Single-Player RPGs / Re: Xenoblade on: December 01, 2012, 08:06:21 AM
I stopped playing for some unknown reason and I can't get motivated to start back up.

It's fun, yet the quests can be tedious. I'm thinking that's the reason I stopped playing? hmmmm

The quests stop being so bad after you get past the Frontier Village/Alcamoth combo where the game stops dumping hundreds of quests onto your lap. Also you basically have literally nothing to worry about in terms of timing out quests for Alcamoth until like the final quarter of the game.
4136  Media / Single-Player RPGs / Re: RPGz you want HD'd/Remade on: November 30, 2012, 07:52:53 AM
Dragon Quest VII....oh wait.

Maybe FE4 or 5; even if nobody really liked the style of the DS remakes.
4137  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 30, 2012, 07:47:49 AM

Time travel? Alternate reality? A hyper advanced Tokyo situated in a 1492 not-Japan? Or perhaps it's the other way around?
4138  The Rest / General Discussions / Re: The NEW Game Journal on: November 29, 2012, 04:30:35 PM
Still meandering my way through backlogs.... how I'm being disciplined enough to still not indulge X-Com or Mugen Souls is beyond me..... but I'm running with the fortitude I'm exercising lately and trying to polish off Breath of Fire 3 with Alice Return to Madness as an aside..... Absolutely loving Alice BTW... I guess I can enjoy something that is not a JRPG or an SRPG.....

In regard to Breath of Fire 3..... All I have to say is the Desert was the most "un-fun" thing I think I've ever had to do in an RPG..... It wouldn't have been too bad actually, however upon exiting and speaking with some folks at the oasis I learn there is (of course) some treasure to be had for venturing back in.... that is when the true torture began.... you can't even call it a mini-game or puzzle.... just quite simply monotony at its most excruciating..... I have one more treasure to go, but I think another trek through that desert would cause my "fortitude" to crumble....

Best advice for the desert is to find a GameFAQ and follow it since the instructions the game gives you to make it through the desert were mistranslated. Also most of the treasure isn't really worth it either since you can get both the Royal Sword and the Life Armor from the fishing minigame.

4139  The Rest / General Discussions / Re: The NEW Game Journal on: November 29, 2012, 10:37:27 AM
So anyways, on my gaming front I went a snagged a cheap copy of both Jade Empire and Panzer Dragoon Orta for my otherwise barren XBox library.

I'll finally have something to talk about in this thread beyond other peoples' games.
4140  The Rest / General Discussions / Re: The NEW Game Journal on: November 28, 2012, 10:40:10 PM
I liked using Aht, mostly because of her absurdly high Speed, good healing, and fun traps. Speed hat a lot to do with it, as Marco's lack of Speed was crippling. Marco and Rosch were the two character I used the least. I probably used Aht the most in the game other than Stocke.

Okami had a really neat final boss encounter and endgame, but oh man my final results were embarrassing. Zero deaths, lots of yen and enemies killed (all cherry tree rankings). Praise was a green tree ranking, but Demon Fangs was only a sapling :(. Might replay for trophies one day down the line; Okami was a great time.

Also Marco's healing spells suck by late game onwards, as he becomes a buff bot instead. Also his equipment choices limit him to Stocke's leftovers (although Aht also wants that poncho Stocke is wearing, even if she can't have it since its his endgame armor and exclusive to him).

Meanwhile Roche is interesting in that early on he's a decent pusher/puller for the short period you have him, later on when you've caught him up from his long outing he becomes the physical counterpart to all the magical AoE attacks that Aht and Eruca will be getting and can zone pretty much anyone from anywhere, and then Gafka finally picks up his most ridiculous move and becomes JRPG Scorpion ("GET OVER HERE!!!") while Roche is pretty much stuck with the only physical attack buff skills in the game saving him from almost total redundancy.
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