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4126  Media / Single-Player RPGs / Re: Mario & Luigi 4: Dream Team on: August 17, 2013, 11:34:40 AM
The thing about Bowser to me, is that he pretty much is a dope. Sure he can come up with the means of assembling his own fleet of airships and the occasional hovering clown car but his plans tend to start and end in the capture of Princess Peach. It's the age old question of what does Bowser need with a Princess? (Although admittedly in Sunshine, Baby Bowser claims to want Peach to be his mama. Perhaps he's simply trying to foist the kids on her in an attempt at being deadbeat dad of the year? Or maybe he just wants her to bake him pies until they hit S-rank with each other; wait, wrong series.) Also he gets foiled by a jump happy plumber almost every time (and his brother occasionally; if he's not being too busy not being afraid of no ghost), due to things like leaving the axe right next to the chain holding up the bridge he's standing on, or ground pounding himself through the floor, or forgetting that the chandelier that he's fighting on top of is being held up by a chain chomp, and so on.... And then there's the power complex he has and his constant need for more of it....

Anyways, if there's one thing I think we can all agree on is that Bowser going all Simcity on the occasional giant enemy was the best thing about BIS.

Also also, I don't quite recall what the final enemy was in PiT but Bowser has been part of the final boss of two of the M&L games so far.
4127  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: August 17, 2013, 12:22:08 AM
Pocket Monsters: The Origin's 1st Trailer shows many familiar faces -- Source: Siliconera

Holy shit. I've been waiting for something like this for a long ass time.

How many seasons will it take for them to get to Cinnabar Island this time?
4128  Media / General Games / Re: Metroid Prime Trilogy gets a reprint on: August 17, 2013, 12:18:48 AM
:goonsay:

I agree with the tl;dr of this post.

Metroid Prime 1 was an excellent game. It felt like Super Metroid in 3D (although fighting the Chozo Ghosts got old fast). And if you had Fusion you could also play in a special suit you almost never got to see.

Metroid Prime 2 felt kinda like a pre-Halo western FPS. A greater emphasis on keys, ammo, similar looking corridors, and various shades of grey and brown landscapes than MP1. At least it still felt vaguely Metroid-y and the Fortress area was pretty rad. There's also a multiplayer that's pretty amusing.

Metroid Prime 3 felt like a Halo clone. Way too much emphasis on the Spece Mahreins versus the Space Pirates all while the Phazon lurked over the horizon. A dynamic that felt way too much like Halo's Spece Mahreins versus the Covenant all while the Flood lurked over the horizon. Not many of the areas felt that large or interesting, although the Observatory was pretty bitchin' and Valhalla did space derelict incredibly well.

Metroid Prime Hunters is not appearing in this set. A fun little game that either should've been made later in the DS's life or during the 3DS's run as it barely fit a pallet swapped/heavily asset recycled/minimalistic single player on there. At least the multiplayer is supposedly pretty good if rather unbalanced.
4129  The Rest / General Discussions / Re: The NEW Game Journal on: August 16, 2013, 11:42:29 PM
Is Xenoblade as FFXIIish as it sounds? In terms of just running around big, empty areas?.

But the combat system is much, much better.

Also the areas are not empty.

Though you don't get to program your allies AI you can at least set their Arts Pallet to use what you want them to use. Thankfully though they can't waste items as there are no expendable items in this game (aside from Ether Crystals/Cylinders which are used up when making Ether Gems/Cylinders, Collectables which you can either register to fill out your Collectapedia for items and other bonuses, trade to NPCs for items, equipment, and other Collectables that you may want/need, and gift to your party members for the sake of improving relationships/earning chievos, and Arts Manuals which teach you new Arts or allow you to further improve them, and all of those are from the menu).

Err, basically there are no items that you need to buy 20 of in case of needing to heal status effects, to revive fallen allies, or to chug right outside the boss's chamber (and again after the inevitable random encounter that you run into after taking one step from where you were when you were prepping for the boss fight).
4130  The Rest / General Discussions / Re: Things players think are bad but really aren't on: August 16, 2013, 05:57:55 PM
To be fair most games with random encounters usually have some sort of item that ward off enemies for a set time...unless I'm just drawing from a super small sample size haha.

Yeah they are annoying to activate every few minutes, and it becomes a bit of a cash dump, but that's usually enough to traverse the zone isn't it? I for one don't really mind random battles.

Some do,
some don't,
some say they do but don't,
and some have them but its not nearly enough.

Of course the real problem is for when you're trying to look for that one encounter....
4131  The Rest / General Discussions / Re: RPGfan Community Quiz Quiz Show! on: August 16, 2013, 05:54:48 PM
Any time that I'm awake for, so anywhere past 4 PM EST and not on this Sunday (I will be out that day).
4132  Media / General Games / Metroid Prime Trilogy back in stock at $85 on GameStop, possible reprint on: August 16, 2013, 05:49:56 PM
http://www.siliconera.com/2013/08/16/metroid-prime-trilogy-is-in-stock-at-gamestop-for-85/

For those who missed this the first time around. Now you can get it for the low low price of $85 at gamestop (well its low compared to eBay prices).

Also, apparently Xenoblade Chronicles got a reprint as well.
4133  The Rest / General Discussions / Re: The NEW Game Journal on: August 16, 2013, 03:50:26 PM
Actually I was asking about after that.

Code:
Well the first thing you should know is that you're not going to be fighting just one boss. The good news is that the endgame segment isn't that long and very straight forward. The bad news is that its a boss rush. The first guy you fight is the one you've been chasing throughout the final stage. Discussing about him is a little spoilerish so I'll refrain for now and let you have a go at him. After that is a Megaman style boss refight against the major Mechon bosses (and a Telethia), however the fights are much easier than before since they don't have their gimmicks. And then finally is the final boss himself who pretty much sticks to the final boss playbook, i.e. has two forms, the first is only moderately threatening, and the second gains a couple of super attacks, one of which is designed to be a fight ender but he'll only break it out at the last minute and it kinda acts as a time limit. Now while Shulk isn't necessary for any of this, he does gain a weapon upgrade during the final fight (but its not essential since the boss is perfectly beatable without it and Shulk can still use it during the entirety of NG+). And remember that the penalty for losing during this game barely even qualifies as a slap on the wrist so don't worry about retrying, you'll pick up right before the fight you lost on even if you lose during the final boss's second form, you'll still be able to pick up right up from the start of that form. Also you'll be earning extra EXP, AP, and SP just from the landmark discoveries located in the final sequence (as well as from the fights themselves), so don't forget to max out your abilities to as high as you can afford.

The tl;dr though is that this final boss sequence should generally be treated like any other final boss sequence. Bring your best and just go all out.
4134  Media / Single-Player RPGs / Re: Megami Tensei Topic on: August 16, 2013, 02:56:01 PM

http://www.siliconera.com/2013/08/16/step-it-up-europe-devil-survivor-2-only-has-627-pre-orders/

Apparently, you guys don't really seem to want Devil Survivor 2.

Quickly. Tell your friends. Tell your neighbors. Tell them that you can't just import it without also importing a region appropriate 3DS.
4135  The Rest / General Discussions / Re: The NEW Game Journal on: August 16, 2013, 03:59:19 AM

Fair enough. I was kinda wondering why you were going after an optional UM for building materials.

That said, remember what I said about the point of no return being right after a dragon boss. Well there's the boss. After you beat it an elevator/portal will open up. Once you ride that elevator/portal you cannot turn back. Fortunately, there isn't much left of the game at that point so you should be able to make it without the need to save even once after that point. You can also choose to use a separate save file slot which you can overwrite with NG+ data.

I kinda figured I was close to the end, but wasn't sure how close exactly.

Any recommendations for the boss?

He shouldn't be too hard. He's just a dragon after all. Get some Blaze Defense gems for the fire breath if you're really worried. Otherwise it just hits hard and has a lot of health.

Or are you asking about what comes after that?
4136  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: August 16, 2013, 12:38:00 AM
What I don't like is shaky "found footage" cam.  It literally makes me sick.

Shaky Cam can go die in a fire.

If I want to sit through a shlock-and-splatter-fest, then dammit, I would like to be able to actually see something other than red and brown blurs all over the place (or black and green in the cases where they like to try to abuse the element of pitch black for some cheap shock). Seriously Horror Movie makers, IT'S NOT SHOCKING IF I CAN'T ACTUALLY SEE WHAT'S SO SHOCKING!!!
4137  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: August 16, 2013, 12:30:03 AM
Futurama -

Wow.  Finally a good episode again after what's been a really wishy-washy season.  The previous season was alright, but we're back to that material that made the "better" of the Futurama episodes stand out.

A great tie-in to "The Why of Fry" and "Luck of the Fryrish" that combines the weird out of this world elements with a bit of zany mystery.  It manages to hit on that sweet spot like "Fryrish" did too.  The end reveal was goofy and mostly nonsense, but it's fun to see the Futurama crew reacting within year 2000 NYC, even if it's just a dream.

Yeah, I haven't been commenting on them too much. But then again, I was planning on saying stuff like "Yay! Calculon's ba-oh wait, he's gone again." or "This episode could be described at the search for Bender's Booty, at least Bender didn't run off leaving Fry or somebody hanging." or even "Holy cameos Batman! There's a Batman cameo in this episode. Also an Adventure Time cameo." but at least this one could be described as "Hey! Remember how Fry came from the 20th Century? Well he did and now we're going to spend the episode remembering it. Oh and look, a Close Encounters of the Third kind parody. Also a Family Guy cameo.".
4138  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: August 15, 2013, 05:28:52 PM

WHY WAS I NOT AWARE THAT THIS TNG EPISODE EXISTED?

YOU FOOL! HOW COULD YOU NOT BE AWARE ABOUT THIS TNG EPISODE'S EXISTENCE?

Seriously, the one-liners and quotes in that episode were great.

Sheriff of Nottingham: "You cannot defeat me Robin Hood, for I am the greatest swordsman in all of Nottingham."
Captain Piccard: "Then there's something you should know. I'm not from Nottingham!"
4139  The Rest / General Discussions / Re: The NEW Game Journal on: August 15, 2013, 05:18:18 PM

Have you tried equipping Spike Defense gems? Usually when I find myself losing lots of life fast its probably because I'm inflicting the damage to myself from spike damage. Nebula enemies have a tendency of possessing some form of Spike, either inflicting damage or status debuffs. Generally speaking, look for purple damage numbers when attacking, and if you see those and not just from somebody with a Lightning Gem attached to their weapons, then its time to pump up your spike defense.

Also Ether Down and Ether Defense gems should help mitigate the UM's damage output. And it's been a while so I don't quite recall the specifics on that particular UM but I think it might be a rare case of needing Pierce Resistance.

Alternatively, just get either Reyn or Dunban on board and have either one of them use their self revival aura around when you think it'll explode. Even if the hit's fatal, they should bounce right back.

Alternate alternatively, when the UM gets in range of its suicide attack, break out a chain attack with a party with excellent rapport with each other and hope to proc enough follow up attacks to create a 5x chain and drop your biggest damage attacks on it as a finisher. There are a few skills that boost the odds of the party sustaining a chain attack for longer so you might want to spec for that.


I generally keep Ether Defense gems on because I find them helpful. I've got Level 6 gems, which make a difference most of the time.
I haven't tried Spike Defense for Nebulae, but I'll give it a whirl, thanks.
I managed to get the gems I needed from another nebulae and
Code:
restore Colony 6
so it worked out.

I'm still on
Code:
Prison Island and about to fight the Dragon King.

Fair enough. I was kinda wondering why you were going after an optional UM for building materials.

That said, remember what I said about the point of no return being right after a dragon boss. Well there's the boss. After you beat it an elevator/portal will open up. Once you ride that elevator/portal you cannot turn back. Fortunately, there isn't much left of the game at that point so you should be able to make it without the need to save even once after that point. You can also choose to use a separate save file slot which you can overwrite with NG+ data.
4140  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: August 15, 2013, 05:03:07 PM
I had to deny screener passes for Riddick today....sad times.

If its any consolation, you probably made the right choice. I mean, the movie looks to be a Pitch Black remake with an older Vin Diesel but they can't use the same plot twist twice (at least not without being stupid about it).
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