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338153 Posts in 13843 Topics by 2214 Members
Latest Member: CoreSignal
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4156  The Rest / General Discussions / Re: The NEW Game Journal on: October 21, 2011, 02:45:04 PM
I'm up to here with Drakengard. Is it worth it to keep playing and see the story or should I just find a video walkthrough?

You probably should've done that to begin with. But with that said though "In for a penny, in for a pound", or if you've made it this far it's probably worth continuing til the end (unless you're trying to score the fifth end and are tangling with a whole new genre of gameplay in which case for the love of god look it up on Youtube; it's not worth it to play through that).
4157  Media / Single-Player RPGs / Re: Level-5's Girl RPG on: October 21, 2011, 02:36:06 PM
On the bright side at least this game will probably actually be playable compared to real Barbie games, Disney Popstar of the Month games, or those Petz games which are shovelware no matter how you slice it. Kinda like how Super Princess Peach was both hilariously misogynistic and a solid platformer.
4158  Media / Single-Player RPGs / Re: What are your favorite innovations in RPGs? on: October 21, 2011, 02:09:51 PM
The Alchemy and Skill Point systems from DQVIII (now I have a reason to hoard outdated equipment beyond being OCD and having characters that are specialized to specific roles but also possess a bit of flexibility).

Weapon Skill/Magic Levels from Secret of Mana (having benefits to favoring a particular weapon or magic spell is pretty nice).

Upgradable Weapons from Secret of Mana and Suikoden (rather than having to shuffle around a bunch of different weapons that become outdated as soon as you so much as look at another town/dungeon treasure chest having one or a few that you carry around for the entire game is pretty damn convenient).

Materia from FFVII (I'll admit that despite it favoring mass generalization of your party, the ability to set up some killer combos by linking together different materia has its advantages though FFVII's example could easily be improved).

Skill Proficiencies and Training ala Suikoden III (adds in both a specialization factor and an option to generalize characters as you see fit).

Costume Damage or barring that Limb Damage from either Teh Turd Birthday or Vagrant Story respectfully (granted the first example is kinda awful and both are more suited to ARPGs but generally speaking since HP and MP management is getting shoved out the door these days having to manage either your armor/equipment or your character's limbs could add some of the some of the risk of pushing on too far back into RPGs without forcing you to limit the use of your magical boomsticks).

Multi Generations or Time Skips best seen in DQV or Ocarina of Time respectfully (because one of the biggest failings I usually see in a JRPG is the general lack of the flow of time due to leaving it up to the current stage of the immediate crisis as the only indicator which limits the amount of time characters grow and the world is seen, but having multiple periods of time allows players to see the long term affects of previous adventures and the changes in older characters as well as providing extra flexibility with the fates of said older characters).

And a Home Base like in Suikoden games or Airships in FF games (where you have that one place to return to that you can augment or trick out and you can manage or mingle with other PCs and make use of standard services in a convenient fashion).
4159  Media / Single-Player RPGs / Re: Shining Blade on: October 21, 2011, 12:55:54 PM
(there`s a small matter of this probably not getting localized but these days I`m sort of immune to this)

And now you know why I didn't make a thread on this when I first spotted news of this. Sega's just going to pretend that this series doesn't exist outside of Japan; then if anybody asks, they'll blame us for not wanting the game. Just look at how many Shining games were released since the last one made it outside of Japan.

Besides given how creepy/misogynistic the series has become lately I really couldn't care less about new releases.
4160  Media / Single-Player RPGs / Re: Suikoden Topic on: October 20, 2011, 01:20:47 AM
Ah, Konami. They wish their JRPGs were like everybody elses....*sigh*
4161  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: October 19, 2011, 01:08:29 PM

At least the Zapper isn't out of place given that it's the Super Mario/Duck Hunt cart that's out on the table.

Then again where's the Zapper plugged into, or if it is, where's the 2nd controller plugged into?
4162  Media / Single-Player RPGs / Re: need help deciding on: October 19, 2011, 12:36:04 PM
LOL Ys is mostly running around and slashing things with minimal cutscenes and story. You had to concentrate?

When it involves not dying horribly to bosses or platforming for hidden stuffs.

But then again I also tend to avoid playing on Easy Modo, so there's that as well.
4163  Media / Single-Player RPGs / Re: Megami Tensei Topic on: October 19, 2011, 12:33:13 PM
And it's own mobile game too.

4164  Media / Single-Player RPGs / Re: need help deciding on: October 19, 2011, 12:21:58 PM
Except that Ys is kinda terrible to play while on the go since it requires a lot of concentration and skill and road trips tend to make concentrating rather difficult. Go grab some TitS instead.
4165  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: October 17, 2011, 03:02:02 AM
I'm downloading the cinematic mod for half life 2, I can't believe how good it looks, check out this comparison:


There's also a ton of new versions of Alix:

Modding is definitely one of the best things about PC gaming, there's some unbelievable stuff out there, you can rediscover your games over and over.

All I see is nipples :D

And a mustache. D:
4166  Media / Anime, TV, and Movies / Re: Nichijou on: October 17, 2011, 02:55:39 AM
It nothing else it's impossible not to appreciate some of the meta-jokes that have been born from it.

For example: If you thought the falling wiener was over the top funny before...

I didn't knw about this video. Brilliant! Wonder what else people can come up with with all the crazy scenes this anime has. And honestly I don't think one needs to know much about japanese culture to got the most of this show.

Maybe this
4167  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: October 17, 2011, 02:30:34 AM
Finished watching Space Runaway Ideon, but of course I now need to watch Be Invoked because I can't just leave it at that. I need to watch all those characters die dammit.
4168  Media / Single-Player RPGs / Re: Would You Recommend Any of These Over Xenoblade? on: October 17, 2011, 01:44:23 AM
I've yet to play Xenoblade. Its on my list of games to pick up eventually though. Despite not having played it, I get the feeling that its being elevated to epic status partly because of how awful its competition has been this generation. The question is, how much of a factor in its popularity this actually is. Its something I plan on answering myself once I finally get around to playing it.

To me it's FFXII (not XIII) done right gameplaywise plus the guys behind Xenogears/Baten Kaitos are also behind this so expect new and different things in a comprehensive setting.
4169  Media / Single-Player RPGs / Re: Anime to game adaptations we may never see... on: October 17, 2011, 01:35:19 AM
Anything "to game" is usually a disaster (there are rare instances of good adaptations, but every rule has exceptions), so they can stay in Japan for all I care.

I don't know. That Aliens DS game that just came out seems pretty damn good right now. Though granted I haven't seen much of a good videogame adaption of an anime that isn't a mash up like SRW or those Queen's Blade/Gate games (which are also like SRW).
4170  Media / Single-Player RPGs / Re: The Legend of Zelda: Skyward Sword on: October 17, 2011, 01:28:20 AM

Man this game is pretty.  I really wanna play Twilight Princess right now... but I realized that graphically the game is of a much more "grim" aesthetic.  I adore the pallet of colours this game uses both in scenery and even dungeons

One thing I loved about Wind Waker is that even though you have that huge ocean, surprisingly there is no water level.
I personally hate water levels in pretty much every game and even when they are not bad per say, they are just way worst than the regular one. On the top of my head I can't think of one game with a good water level.

What I can think is one of my worst experiences as a gamer: Ocarina of Time's Water Temple.

Probably because it was cut. At least the Tower of the Gods has a kinda water based entrance.

Also LttP's water dungeon was probably its most tame Dark World dungeon aside from Thieves Den.

And getting back on track of the topic, it looks like Link's sporting some Zora level swimming in that preview. Fuck Yeah.
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