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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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4186  The Rest / General Discussions / Re: HAY I LIKE FF7 DONT U on: April 13, 2011, 06:58:05 PM
I like how in FFV you get an idiot shonen hero with a small harem of JRPG princesses as your party after awhile, that there's at least one pitched battle between a turtle and a tree, and that Galuf is one of the most baddest motherfuckers in the entire series.

I like how in FFVI you get to ride around in power armor that'd make Allen Ripley of Aliens jealous, that you get to suplex a fucking train while also running away from it on foot, and that you can randomly chuck an 8 year old girl/aspiring hentai artist into the slimy maws of tentacle monsters with absolutely no repercussions.

Its just so hard to choose which of these two fine specimens make for the best of the series. Probably IX.
For the record I DID say I preferred 5 over 4 up there, not 5 over 6. Like said I still need to replay 6, but I recall the drama in that had far more weight than IV's ever did, and it still had some light hearted moments mixed in.

And while I technically brought up the story for 5, that's more because the gameplay's pretty much no contest. You can argue for the merit of IV's gameplay simplicity, I don't doubt it's the best choice for how it handles party members, but the job system just makes 5 that much more versatile.

Whoops. I misread that IV as a VI (damn roman numerals). In that case there isn't even any competition between the two. FFIV only really has one good moment in Cecil becoming a Paladin versus at least the ones I named in FFV nevermind the ones I didn't. As for the gameplay FFV blows most of the series out of the water nevermind IV and VI. Granted, I really like the idea of different characters having different specialties but I didn't like the way IV handled it in it's "You're playing as three mages and an ineffectual black knight now." way that was prevalent throughout the game. Whereas your party of V was whatever you needed to be without having to worry about penalties when switching jobs like in FFIII. FFVI did what IV did but did it a hell of a lot better than IV did, but the game is just so easy and so ridiculously buggy that it really can't compare to V.
4187  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: April 11, 2011, 12:11:27 AM
So far I'm finding the gameplay to be more of the "if you don't pay attention, you'll be resetting the next battle" or at least I did until I got to the second road and saw just how badly this game wanted me to take it over my knee and break it in half. Seriously, you put the game's equivalent of DQ's Metal Slimes out in the middle of the third area with enemy encounters, and given the way that encounters work in this game, make them effortless to find, and provide an easy means to dispatching at least one of them per encounter? By the end of the first chapter I nearly have both Estella's and Joshua's orbgrids maxed out and they're both at least level 14 apiece. And I'm not even trying to break the game. I just save up my S-Breaks then whenever I visit that road (which is frequently given what missions send you out that way) I make sure to stop by that area and at least half of the time there they are, ripe for the picking. And then of course there's that in battle bonuses that make enemies shed extra gems when hit. Apparently, it works on attacks with multiple hits, and S-Breaks hit multiple times. That one fight netted me 70 gems in each element. All 7 of them. That's 490 individual gems in a single fight, never mind the 400 experience total (whereas everything else is lucky to net me 6-15 gems and up to 4 experience total per fight).

This game just wants you to break it so badly it's boarderline masochistic.
4188  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: April 10, 2011, 09:54:52 AM
I'm watching a lot of crap. Just watched the latest episode of One Piece. I love the new opening by Amuro Namie sooooo much.

Wow, it is quite lovely actually, wasn't expecting something so soft and light from Amuro (she does a lot more R&B and "sexy" sounding stuff).  But, on the other hand, 2 and a half minute opening is biiiig.  A minute more than most openings, and half hour shows only play for a bit 21-25 minutes -- half the animators gotten that tired? haha

Watched the first episode of Steins;Gate (underlined because the grammar may confuse people how to read this sentence).  Wow, clusterfuck of bizarre scenes.  It's interesting, but it'll take something more coherent for me to bother, it's just a ton of mish-mash with a plot in there.  I'm curious though.  However, I do think the main guy's friend, and "cosplay designer" (i kno, wtf) is mildly retarded -- that shit's not cute to me.

If it's anything like Ch@os;head, then the answer to everything ever is magic and that the main character is literally God while simultaneously being the son of God.

Also What The Christ is up with this season!?! Winter is supposed to be the low point of the year yet the current spring line up is somehow even worse.
4189  Media / Single-Player RPGs / Re: Xenogears worth it? on: April 10, 2011, 09:44:43 AM
when Fei told Elly to stay behind so he would he would have something to come back too all hope was lost. she starts off relatively badass but gets chickified to a disgusting degree. shes like so many female gundam characters even though she doesnt technically die. it amazes me how anyone can think shes better than Shion.

I think that might have been the point given how much of a homage to the Giant Robot genre that Xenogears was. Elly pretty much is a female Gundam protagonist right down to the flight suit and the whole winding up with the XGverse's version of the Titans at one point. At least she started off as an Emma clone then devolved into a Fa rather than being just being Fa the whole way through. No, scratch that, Elly at her worst is nowhere near as bad as Fa is. She's more in between Four and Fa. Thank god she didn't end up as a Reccola clone ("Sorry Fei. I just can't resist Kerokero's manly charm anymore. I need to be a WOMAN now, and wet myself for Kerokero dammit!").
4190  The Rest / General Discussions / Re: The NEW Game Journal on: April 10, 2011, 12:23:58 AM
I just beat 3rd Birthday. The ending was well uh I have no idea. But it had 2 naked girls hugging each other at one point so it wasn't all bad.

How was the game overall? It's been getting average to bad reviews.

The game itself was great. It mixed shooter combat and RPG developement quite nicely, but the story is just one big let down. If you haven't played the other PEs I'd definetly recommend it, but if you have played them then I'd advise you to tread cautiously cause the story will leave you with a bad aftertaste.

If square keeps killing their IP, what will they do?
God knows their new IP also went down the drain.

If they ever destroy the Chrono name *shakes fist*

Just had to go back for this. Namely to warn you to never play Chrono Cross.


That said, I finally acquired the last top weapon of DQIX. Now to find that last grotto boss for the Angel Robe and a top Ice map and then it's orb grinding ho.

Also, GODDAMN TITS!!! I keep wanting to farm your lovely SHINING PUFFS for the experience and the gobs of shinnies.
4191  The Rest / General Discussions / Re: HAY I LIKE FF7 DONT U on: April 10, 2011, 12:03:31 AM
I'd need to fully replay VI first, but I do think V trumps IV now, at least when using the GBA version of V. Now that both stories look pretty dumb to me the one that knows to have fun with itself (and is infinitely more restrained in its deaths) comes out more appealing.

I like how in FFV you get an idiot shonen hero with a small harem of JRPG princesses as your party after awhile, that there's at least one pitched battle between a turtle and a tree, and that Galuf is one of the most baddest motherfuckers in the entire series.

I like how in FFVI you get to ride around in power armor that'd make Allen Ripley of Aliens jealous, that you get to suplex a fucking train while also running away from it on foot, and that you can randomly chuck an 8 year old girl/aspiring hentai artist into the slimy maws of tentacle monsters with absolutely no repercussions.

Its just so hard to choose which of these two fine specimens make for the best of the series. Probably IX.
4192  The Rest / General Discussions / Re: If you could show any game to a younger "You" .... on: April 09, 2011, 11:39:12 PM
Depending on how far back (let's say early to mid 90s) I think I'd bring along... one of the Dragon Quest remakes, probably V. Show that, yes, RPGs other than FF can be damn good, plus technically it wouldn't even be a game that didn't exist, just a shinier version of one that does.

I'd go with that. Although I wouldn't suggest myself to go looking for DQV from yesteryear as it aged kinda badly compared to the PS2 remake/DS port. DQVI would be a better choice if only because it would've wowed the socks off of me back then (if I could teach myself the best character raising strategies). Plus 10 year old me (probably would've been 11 by the time I would've figured out how to get past Murdaw and build a party without min/maxing the hell out of it) would not have noticed the fact that during the Pegasus Awakening scene that I was looking at essentially a pixellated horse's ass.

Otherwise, maybe either PS4 or Wanders From Ys.

Or better yet, stop myself from getting an N64 and that lousy Quest 64 game and tell myself to get a Sega Saturn and Panzer Dragoon Saga instead.
4193  Media / Single-Player RPGs / Lunar for your phones on: April 09, 2011, 11:05:56 PM
http://www.rpgamer.com/news/Q2-2011/040811f.html

Discuss.
4194  Media / Miscellaneous Games / Re: Akiba's Trip on: April 09, 2011, 10:46:05 AM
Speaking of What the christ...

What The Christ!?!

Code:
Now we know what the title REALLY means.
4195  Media / Miscellaneous Games / Re: Megaman Universe is Megacanned on: April 09, 2011, 10:40:38 AM
I think the 3D Megaman games (besides Legends) were a little clunky.  With regard to Rockman Online, I have a feeling you clicked the first link google gave you, so I'm going to post this youtube link

http://www.youtube.com/watch?v=p5DeXQbiJZg&feature=related

I will admit that was better than what I saw before. But not by enough.

That second boss fight for instance, the player was taking way too many hits from attacks that would've been easy enough to dodge in a real MMX game. Also is that Alia showing up in the corner? And if so, why does she have 7s plastered across her TitS?
4196  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: April 09, 2011, 10:22:12 AM
So I just watched the opening for the 2nd and 3rd titles in the series, and I gotta ask, what the hell was with the first PSP iterations (I know, not the first in the series, I understand that). Who really thought that releasing those piece of shit 16 bit era rejects would have been an intelligent idea for bringing in sales? I mean for fucks sake, The first TITS title was released in 2006, and I know they made one of the first psp LoH games around that year in the US, so what the hell? This saddens me that it took that long to see one of these here without me having to learn moonspeak to play it.

I look forward to the day when we, the generation of video gamers, take over as the developers, the localization workers, the translators, and overall the ones in control of the industry. Maybe our experience as the ones who wanted the games will pave the way for more games from overseas that during yesteryear would never have seen the light of day.

The first three PSP LoH titles were ported onto the system by Namdai and subsequently brought over by them. Trails in the Sky was released on the PC back then and would've needed to be ported over. Apparently though Namdai didn't see the need to do so since the other games didn't do so well. That said, they are decent games, albeit ones with horrible PSP ports because Namdai was just throwing whatever JRPG offering they could easily cram onto the platform for easy scratch just like everybody else was doing at the time (seriously the PSP was better known as the Port Station Portable until recently). Thankfully Falcom themselves are handling the porting to the PSP and have partnered with XSeed for localization purposes.

Also, I guess I should mention that I've started playing this myself.
4197  Media / Single-Player RPGs / Re: Worst RPGS on: April 06, 2011, 06:53:04 PM
The problem lies in the fact that magic in FFVIII is pulling a triple duty as a) a consumable item b) an equipable like your standard weapons, armors, shields, & accessories and c) the usual alternative to attacking (not in the sense of what it was used for in FFVIII but in RPGs in general). Given the way things were balanced nobody ever used the first and third options unless they absolutely had to as there were plenty of other consumable items (besides who ever uses a consumable item in an FF game?), and GFs at the start then Limit Breaks became your usual go to in terms of alternatives to attack. And since GFs became more and more obsolete people started ignoring their Int stats which is what determines how successful a person is at drawing spells among other spell related activities. In a normal JRPG growth is spread out across the board (stats go up with levels and are the basis for everything, equipment gets better as you go along supplementing your stats in direct then indirect ways, skills, spells, and abilities open up new options allowing different characters to assume different roles, and jobs or classes allow characters to develop further specialty in their given roles. FFVIII does a lot of renaming and repurposing to achieve the same results. Jobs, alternative actions, skills, and abilities are now tied to GFs. Magic becomes the new equipment which GFs dictate where you get to wear. And Limit Breaks assume control over the alternative actions once you have enough descent magic to equip and the higher level Limit Breaks. Characters, their levels and stats, and what they're armed with (save for Squall's Lionheart) don't factor in for squat. Its all in which GFs are equipped, what they learned, and what magic you have stocked up.
4198  Media / Single-Player RPGs / Re: a little change for banpresto on: April 06, 2011, 11:28:08 AM
I loved OG1. Never finished it because all my characters ran out of SP in every battle at the end of the game, so I could never beat the bosses with 100K HP. But yeah, SRT + PS3 + good reviews = import.

Energy Drain. Resupply with Energy Drain missiles will sap any bosses' EN thus preventing them from using highly damaging attacks or their primary damage reduction abilities.

For OG2, you seriously need SP Regen on everybody. Everybody. The Wild Faulker F with Leona in the cockpit helps.
4199  Media / Single-Player RPGs / Re: New to the site, looking for game advice on: April 06, 2011, 08:36:35 AM
Class of Heroes for the PSP.
4200  Media / Single-Player RPGs / Re: a little change for banpresto on: April 06, 2011, 08:24:32 AM
Could it be? OG3!?!

I'd almost get excited for this if this ever showed any signs of leaving Japan. But it would motivate me to pick up a PS3 if it did.
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