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4186  Media / Single-Player RPGs / Re: Theatrhythm Final Fantasy, Thread of people Dancing Mad on: September 10, 2013, 06:33:40 PM
Y'shtola is the white haired cat lady.

Rinoa was in the iOS version of Theatrhythm.

I thought he was talking about the characters on the notes since he listed all of them save for Rinoa and Vivi and named Y'shtola instead for some reason.
4187  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: September 10, 2013, 06:30:29 PM
http://i.imgur.com/OX0ZMXM.jpg

Too large to post so I'm linking it instead.
4188  Media / Single-Player RPGs / Re: Theatrhythm Final Fantasy, Thread of people Dancing Mad on: September 10, 2013, 04:51:53 PM
New characters noted in the magazine scan are:

Y'shtola (XIV)

Source: Nova Crystallis

How can that not be Riona? She has the same Arm-Chakrahm-Pinwheel-Boomerang-Launcher thingy and everything.
4189  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: September 10, 2013, 04:42:29 PM
http://www.siliconera.com/2013/09/10/bravely-default-screens-show-off-the-new-graphical-improvements-and-story-events/

An overview of the improvements we'll be seeing.

The most important one? Multiple save slots.
4190  Media / Single-Player RPGs / Re: Theatrhythm Final Fantasy, Thread of people Dancing Mad on: September 10, 2013, 02:46:16 PM

There's like... 3 characters dancing on the notes and the banner below I can't recognize.... ALLL MY YEARS PLAYING FF... I'M A FAILURE.

Looks like there's a VS mode.

The image quality is pretty bad, but on the notes from left to right you have Benjamin from FFMQ, a Black Mage/Vivi from various FFs/FFIX (if Vivi wasn't in the original then its mosdef him), Ace from FF Type-0 (really hard to tell but it looks like he's sporting a red cape), Yuna from FFX-2 (even if it's nigh impossible to tell if that's a bow or a gun and her rat's tail), Zack from FFVII/FFVII:CC (but is that a Keyblade?), Riona from FFVIII, and Ramza from FFT.

On the banner you have Garnet/Dagger/Serah from FFIX, Baltheir from FFXII and associates, Aeris/Aerith from FFVII and associates, Locke/Lightning in her Heartstealer costume from FFVI/XIII-3, and a Chocobo from FF-all but the original.

And on the stage from order from top left to bottom right you have Chaos and what's her face (Order, CONTROL, Krystal, Sleepy Bitch; I forget) on the columns, FFVI's Terra/Tina, FFIX's Zidane, FFIII's Onion Kid/Knight, FFV's Barts/Butz, FFXIV's catgirl, not-Vera race representative (couldn't tell you who), FFXII's Vaan, FFXI's Shanto (or whatever the hell her name is), FFX's Tidus, FFII's Firion/Firionel, FFVII's Cloud, FFI's the Warrior, FFXIII-1's Lightning, FFVIII's Squall, FFIV's Cecil, and FF-pick a number above 2's Mog.
4191  The Rest / General Discussions / Re: Playstation Meeting, Feb. 20th on: September 10, 2013, 09:29:17 AM
http://www.siliconera.com/2013/09/10/over-my-dead-body-2-announced-for-vita-first-look-sonys-multi-generation-rpg/

Hopefully this game has a better shot of making it outside of Japan than it's predecessor did.
4192  The Rest / General Discussions / Re: The NEW Game Journal on: September 10, 2013, 09:27:13 AM
wrt CC, I'd /love/ to come up with some Gameshark codes to short circuit the non-boss stat gains, since they mostly just make Serge overlevelled.

See, this is the problem I'm having constructing this challenge: Serge is a complete power house character. I wish someone would mod this game and get rid of the additional stat bonuses, sans HP bonuses, to make things more interesting.

Started Ape Escape 3 the other day and finished the rest of today. Fun game to play just for kicks. Going through the post game stuff and enjoying the Mesal Gear Solid mini-game.

To be fair though, you do kinda need to have a powerhouse Serge in order to reach the developers room ending during your first NG+.

But yeah, he does suffer from the JRPG main character syndrome of being so good at everything (or at least the one thing that doesn't have a dozen or so drawbacks that make it strictly inferior to the thing the MC specializes in) that he makes the specialists look mediocre to bad by comparison.
4193  Media / Single-Player RPGs / Re: Child of Light on: September 10, 2013, 08:57:57 AM
They weren't kidding when they said they were taking inspiration from Grandia's battle system.

This is definitely on my 'to watch' list now.
4194  The Rest / General Discussions / Re: Playstation Meeting, Feb. 20th on: September 09, 2013, 09:23:30 AM
http://www.siliconera.com/2013/09/08/tecmos-deception-series-is-making-a-comeback-on-playstation-vita/

Holy shit! A new Kagero game!? I never thought I'd see one of these again.
4195  The Rest / General Discussions / Re: Playstation Meeting, Feb. 20th on: September 09, 2013, 01:02:01 AM
Welp. There goes my theory. :(
4196  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: September 08, 2013, 09:35:49 PM
The problem with Family Guy is that at this point it's so self-referential that if you don't follow it, there isn't really anything that funny about it.

That, and it got incredibly preachy to the point of rewriting the entire show to serve as what's his face's soapbox. At least the Star Wars ones are at least kinda, sorta, mildly amusing.
4197  The Rest / General Discussions / Re: Playstation Meeting, Feb. 20th on: September 08, 2013, 09:25:51 PM
All of you guys are wrong. It's obviously going to be Sony-All Stars: Battle Royal 2 (this time actually having somebody from Legend of Dragoon as a playable fighter (probably Dart, but I can always hope for Rose or Lavitz)).
4198  The Rest / General Discussions / Re: The NEW Game Journal on: September 08, 2013, 09:18:19 PM
Shining Force is not hard at all... I think the hardest battle is probably Chapter 3 against that Laser Eye.

Winning Shining force is easy.
Just make sure you stay on a map as long as you can juice xp from it.

Have mages whack things with their staff for low damage descent xp.
Empty your healers' mana pool on buffs/heals.
Give kills to tanky characters so they don't fall behind.


Yeah, it's a very easy game to break, and even if you weren't out to break it in half, you can still walk all over it just by keeping your main character alive and retreating to a church if you lose too many people (especially since you get a shit load of money and there really isn't anything to spend it on most of the time). Hell, even the laser eye fight isn't really all that bad if you have a beefy Knight or two to bumrush the eyes (the plains fight right after that one is probably tougher since you don't have the luxury of choke points or defensible terrain and the fight actually requires a bit of strategery in keeping more than one enemy from attacking your main character at a time; since again, everybody's made out of glass, especially if you've been getting screwed on the level ups).

That said, I do like how it took the idea of traverse-able towns in an SRPG from FE2 and ran with it as well as forming the game's chapters around the large traverse-able maps, beating FE4 to the punch by about 3 years.


Anyways, I barely made it through the Volcano looking for the Ring of Fire. Luckily, my Slime Knight survived the battle and somehow recruited a Hard-to-recruit guy who helped me get out of the dungeon with my 10,000+ gold intact. Now I gotta figure out where the ice place is, then give both rings to Clide or whatever his name is so he'll give me the Shield.

So which guy did you recruit?
4199  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: September 08, 2013, 08:48:00 PM
From what I've heard, Valvrave was pretty bad but in a good way.


That said, after looking it up recently, everything about Kill La Kill looks fucking amazing. I don't know if it'll be amazingly good or amazingly awful but it will be amazing.

If by "bad in a good way", you mean like it encompasses to awe of watching a trainwreck in slowmotion, then I'd be inclined to agree...otherwise, I'd personally say it was just plain bad. I'd probably put it down there with Linebarrel and Muv-Luv as some of the worst Mecha anime I've seen...

Yeah, that.

It was Majestic Prince that I was trying to describe.

Actually, a lot from Spring ended up fizzling out after a few episodes.

Yeah, you're right, AoT asside, there wasn't much from this Spring that stayed good. (I didn't even watch Attack on Titan, either...) It was a really disappointing season, actually...that said, Majestic Prince is at least watchable, and it's not exactly boring, so I'd take it over Valvrave.

Hell, even AoT started to fall apart later on when the director probably realized that he was trying to adapt a still ongoing manga that moves at warp fucking speed into a full length anime season, and then started slowing and padding out the content. Not that I could blame the guy as the best place to have taken a break thus far was when the Female Type Titan did her best Han Solo impression.
4200  Media / General Games / Re: Metal Gear Solid V: The Phantom Pain on: September 08, 2013, 01:43:10 PM
So are MGV and Ground Zeroes two games or not?

Ground Zeroes is said to be the prologue while MGSV is the main portion with open-world elements.

I suspect it'll be like MGS2's Tanker/Big Shell, except with less "Hey, have a Raiden instead."/"La Lu Le Li Lol!"/Strapping plastic explosives onto Otocon's sister's butt (maybe), and more Pacifica Ocean bullshit, causing Time Paradoxes by shooting Revolver Ocelot, ridin' through the desert on the side of a horse with no name.
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