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344323 Posts in 14055 Topics by 2230 Members
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4186  Media / Single-Player RPGs / Re: DO you Get 100% in every Rpg? on: January 17, 2012, 10:57:10 PM
Same with Suikoden 1 (and 2 if you know what you are doing). Very straight forward that tend to keep the plot moving at a brisk pace.

That said....

Seriously. Any game that requires you to purchase every item at every store as soon as it's available because eventually you'll lose access to said shops and or the stocks of said shops get replaced over time is a good reason to say 'FUCK OCD!'.

Same with any game that makes grinding for drops or loot more difficult than either FFV or FFT. Or any game that sticks the infinity +1 sword or parts of it past whatever superbosses are in the game (seriously, what's the point in them if that's all they give? especially since you've just cleared the game's greatest challenge(s) just to get it).
4187  Media / Single-Player RPGs / Re: Worst Final Fantasy game (No online games) on: January 17, 2012, 07:53:37 PM
As far as worst FFs go, its probably no surprise I'm going to point to FFXIII. Linear to a fault, unlikeable cast of characters, fairly simple story made unnecessarily complicated by confusing terminology, battle system that plays itself.

I totally agree with you on some points, yet totally disagree on others.

It was linear, way too much indeed, but the cast of characters were pretty good from my view. Lightning and Fang we're badass, (and cute), Serah was clueless but I think it was the point. Snow, unlike in FFXIII-2 where he looks quite weird, was okay. Sazch was a funny fellow. Not much to say about Hope and Vanille beside that they were fine.

The story was nothing extraordinary, I will agree on that, but far from being the worst of the series. It was good enough to keep me interested.

As for the battle system that plays itself, thats the other point where I totally agree with you. It surprised me, because that actually one thing that most of the people though it was good on this game... I would have call this system "Auto Battle", because thats almost what you do all game and its really boring.

Things i'd like to add : Awesome environments/cut scene and lack of towns/villages/npcs.

FFXII plays itself; FFXIII requires paradigm shifting during key points in battle and actually pressing buttons.

FFXII only plays itself if you know the basics of programming. Fortunately most of the people who complain about this don't thus making the solution both obvious and easy. What FFXII did do wrong was making too many overly large environments that are visually uninteresting (like the fucking Sand Sea) or were visually interesting for the first half an hour and two dozen rooms or floors depending on the dungeon but go on for five dozen more rooms/floors than necessary. Also the treasure chests sucked ass.
4188  Media / Single-Player RPGs / Re: DO you Get 100% in every Rpg? on: January 17, 2012, 07:42:45 PM
Are you kidding? Hell No!
4189  Media / Miscellaneous Games / Re: Endings in games on: January 17, 2012, 01:26:27 PM
Lufia 2's ending was pretty good for a SNES title.  I actually played it before 1 because I knew it was a prequel but had no knowledge of the story.  I kept waiting for Maxim and Selan to pull a Lunar: SS and appear, but they never did.  Instead it showed their friends waiting for them to show up someday, thinking they were alive, but they weren't.  Made a young Akanbe tear up it did.

Lufia 1's was also pretty good in a sobering sort of way. Sure you get around the whole "Your girlfriend is a Sinistral resurrecting the other Sinistrals" problem via memory wipe, but unfortunately that also included your girlfriend's memories as well and the ending is spent with the MC accepting that both are now gone and he has to start all over with this essentially new girl.

And speaking of SuperNES games with awesome endings. Secret of Mana. Nothing like concluding your adventure atop a snowy mountain peak realizing that one of your party members is now essentially a force ghost and everybody you spent the entire game either trying to rescue or find are now dead.

Additionally I like LttP's and Chrono Trigger's endings, though mostly for the music.
4190  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: January 17, 2012, 01:08:23 PM
Have to agree, F3 and Oblivion had terrible plots. I honestly can't remember anything about the latter's since it was so incredibly bland I didn't even bother trying to complete it and instead focused on the side quests. I liked both these games because of the loot whoring. Really, in F3 nothing was more satisfying than going into a random house and finding a treasure trove of stims, ammo, guns, etc. It was the satisfaction of finding these that kept me playing.

If I remember correctly Oblivion's plot basically consisted of turning yourself into such a badass that you get dibs on the front row seats to the battle between whatever God allegory and whatever Satan allegory they used in that game.
4191  Media / Single-Player RPGs / Re: Worst Final Fantasy game (No online games) on: January 17, 2012, 01:01:57 PM
I want to, very creepily, get pictures of 17 year olds, and take them to Square Enix to show them how they look.  If Squall and friends are 17, Madonna is 106 years old.

Amen sister. Nobody looks that young at 17 aside from the occasional exception. He must have been shaving his terrorist beard off every day or something.

Actually this reminds me of an oft neglected secret in the game. If you spend over 100 hours of game time away from any inn as well as collecting and equipping both the sunglasses and fez accessories the Esthar homeland security task force will track you down and lock you up at a secret prison located in the foreign country of Galbadia that's virtually identical to the one you start disk 2 proper in (down to the location even).

To escape you must use strength on the truck.

Additionally if you do happen to have some extra pictures of 17 year olds (of the hot female variety specifically) lying about you could perhaps send them my way instead. ;)
4192  Media / Single-Player RPGs / Re: Worst Final Fantasy game (No online games) on: January 16, 2012, 02:25:34 AM
The tl;dr of FFVIII's plot is that you're playing a convenience store romance novel which is fine if you love them otherwise "Guess what you're playing! :v:". Squall is a moody teenager who falls in love with the first 'is a princess in everything but name and non playability' he sees. Everything else is a backdrop to this. Everything.

I love FFVIII despite it's battle mehcanics. You can abuse it but you don't HAVE to..

But it is nice to know just how awful your base stats are and will always be so that you don't inadvertently take the Hard Mode route by doing what more RPGs in general have you do.

Also this only applies up until somewhere during the final boss fight where Ultimacia will basically slap the taste out of your mouth for still trying to use those crappy GFs and unless you have reams of top tier spells junctioned to vital stats or can properly abuse limit breaks you ain't beating shit.

Also 'meh-canics' is an awesome word for dumb fantasy tech and I'm definitely stealing coming up with it all on my own. Trademarked.
4193  Media / Single-Player RPGs / Re: SRW OGSaga: Masou Kishin 2 on: January 16, 2012, 01:50:09 AM
It's a remake and a sequel (i.e. they included a remade version of the DS remake of The Lord of Elemental with this game; now it doesn't look like shit anymore).

not sure why they wouldnt but anys ways.

wow....i havent touched the 2nd game yet but im kinda tempted too now

To put this in context, while that last attack will pretty much wipe Cybuster for the rest of the stage it's roughly powerful enough to one shot the final boss with. And even without the spirit fusion it's still a beefy attack.

Damn this looks incredible! How in the world do you guys manage your way through all the japanese language in these games though..... If there is some secret that I don't know about that would enable me to play these games (short of learning a new language) I would love to be enlightened... Do you just use translations you find online?

Mostly, we don't. What we do know however is the general layout and mechanics that the series tends to use and can figure out the rest through either context or from online information as well as the general scheme of the plot (or plots in the non OG SRW games since those are based off of the series being included) based off of various synopses including other games and other media.

The two GBA OG games were released in the states and the translations of the other various games such as SRW 1, 3, @G, and J are the best ways to acquaint oneself with the series involved as well as Wiki'ing the various Gundam series, as well as a general synopsis of Mazinger and Getter Robo for the gist of the non OG games. There's also an anime version of OG2 that recently came out in Japan called SRW:OG2:The Inspectors, although I wouldn't recommend watching it without foreknowledge of the game since it condenses things a bit too much (though it's leagues better than the other SRW based animes out there).

That said, one thing to remember about this game in particular is that it's more like FFT/TO than the usual SRW game is (i.e. not really at all) in that placement and flanking are actually important (and possible) in this game.
4194  Media / Single-Player RPGs / Re: Chrono Cross first impressions on: January 14, 2012, 08:33:00 PM
^It didn't help that Serge basically drifting around aimlessly was basically what was happening for most of the game. For every show stopper like the stuff in Viper Manor/Fort Dragonia/The Dead Sea/Chronopolis there's crap like the Blue Dragon Island/Both Ships/The Einhanzer Hunt/The Dragon Relic Hunt/Getting Into Terra Tower/ect. There's a number of points where you're running some filler errand for no real reason than just because.

I was actually going to come up with a hierarchy of main-ness of the characters based on how central they were to the plot and the amount of character development they got but then I quit giving a shit as Meshes are often wont to quit giving.

Here's the graph as I remember it.

Kid > Serge >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> everybody else.

Even Lynx was rather unimportant given just how much time he wastes sitting around and waiting for you to show up.

Additionally that stupid movie wasn't the only thing to come out that summer. They also popped out Threads of Fate/Dew Prism and Legend of Mana and even made a big deal of the three of them coming out during the same season to boot.
4195  Media / Single-Player RPGs / Re: SRW OGSaga: Masou Kishin 2 on: January 14, 2012, 04:35:47 PM
its out now...replaying the remake of part 1 before trying part 2. the DS version now looks ugly by comparison. i can post some screenshots of part1 later if anyone wants.

If the mods allow it then sure, go for it.
4196  Media / Single-Player RPGs / Re: Chrono Cross first impressions on: January 14, 2012, 04:32:40 PM
the main battle music (wow, probably only Legend of Dragoon beats it for crappiest battle music)

I'll agree with this and say no more.
4197  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: January 14, 2012, 11:15:48 AM
Bad/crappy might be the wrong word in hindsight. I think the word I'm looking for when dealing with 13's plot is 'convoluted'.

And pretentious.  Every character was hurting like Dawson's Creek.

"I don't want to to wait for our lives to be over"

I miss that shitty show. 40 year olds pretending to be high school teens discussing relationships like 40 year old women in talk shows.Lovely.

*clears throat*


@Leyviur & ZeronHitaro:

You would've had a point if the characters who were dumb in FFX2 weren't also dumb in FFX1. Remember Yuna was a broken record about her death march throughout the majority of FFX and Meg Ryan Tidus and Citan Uzuki Auron were the only other characters. Both of which were MIA in X2 for obvious reasons.
4198  Media / Single-Player RPGs / Re: Need opinions on these games on: January 14, 2012, 10:59:50 AM
I read parts  of that topic already. Also I'm currently playing a bunch of games. I know the Fable games aren't big on story but the gameplay is fun and around here people say the 2nd one is the worst one. I thought the 3rd one was interesting because the player becomes a king later on in the game. Whats so great about the 2nd game


Also you could and should take these and future questions down to The NEW Game Journal on the General Discussions board.
4199  The Rest / General Discussions / Re: The NEW Game Journal on: January 13, 2012, 08:27:15 PM
It's been a while but unfortunately I've only had time for one more GTAIII mission. Now at a current total of 52 out of 73. I also have a bullet proof Patriot which is an awesome addition to my vehicle arsenal (though keeping it is proving a pain and a half since it can still get beaten up and blown up). I've also amassed a massive arsenal of weaponry which makes the awkward combat kinda manageable. And 33 packages.
4200  Media / Single-Player RPGs / Re: Mass Effect 3 - I think Shepard is a clone *ME2 spoilers* on: January 13, 2012, 06:45:04 PM
I have the sneaking suspicion that there's going to be a conversation in ME3 that's going to sound eerily similar to the one in this video (between 0:28 - 0:36; additionally the rest of this video's content will also somehow resemble parts of ME3 as well).
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