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347208 Posts in 14161 Topics by 2235 Members
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4186  Media / Single-Player RPGs / Re: Final Fantasy VII 15th Anniversary, Thread of "It has been that long?" on: February 16, 2012, 06:24:55 PM
I don't understand why a whole bunch of people didn't just throw together a barrier materia set and cast mbarrier on the planet when meteor came. Or even better, why not just stop on the meteor? Not only would it get stuck, you'd have a pretty second moon in the sky. Everyone wins!

Unfortunately the MBarriers would wear off in seconds, maybe a minute if you cast Slow on the planet beforehand, and that meteor could easily hang in the sky for months or even years (depending on the player) before crashing down. Still, points for taking the SRW approach to the problem.

Besides they did try shooting it with a hunk of huge materia and we all know how well that turned out.
4187  Media / Miscellaneous Games / Re: Soul Calibur V on: February 16, 2012, 10:42:24 AM
Unfortunately, I wouldn't recommend this game for anyone looking for any sort of solo play, because all you're going to get is Patroklos's journey to becoming Patsuka and a bunch of precreated fights mimicking the fighting styles of development staff and players they got to help with the game.

Online's solid though, Create a Soul is the game's single best feature, and the practice mode is actually really good as well since you can set the AI to use specific attacks you're having trouble with online to practice against.

Of course there's DLC to offset some of the game's short comings.

Additionally, there is armor breaking in this game for those of you looking to hide spring loaded afros on your CaS characters, but not nearly to the extent that SCIV employed (i.e. your characters don't have to be stark naked afterwords).
4188  Media / Single-Player RPGs / Re: Kat Bailey: Do Japanese RPGs need good stories? on: February 15, 2012, 10:02:01 PM
Right now, Japanese RPGs don't need good stories as much as they need cohesive ones.  There's too much bloat, too much flash, and nowhere near enough dramatic structure.

You left out the moe bullshit. Otherwise ^==Truth.
4189  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: February 15, 2012, 09:59:04 PM
Too bad they're not naked lesbian twins.

He really rubbed me the wrong way after a while.  Noel puts him in his place for exactly the main reasons why I dislike him.

In XIII, there was one scene I believe Chapter 12, before you do the Fang/Bahamut battle - that scene really annoyed me.  I wanted to hit him; I usually consider myself a very tolerant person, as well.

My problem with that scene wasn't that Snow was being a whiny douche at that particular point so much as that there really wasn't any sort of believable progression between his "I'M A HERO!!!" state and "Brooding over Serah-chan" state. He and everybody else takes a face full of plot, reacts badly to it, then gets better over the course of the next hallway and two boss fights, one of which is there for no god damn reason and the other comes out of nowhere because the other half of the party needs Transformers and they're literally a cutscene away from Alefgard/The Land Down Under where the training montage can begin.

The tl;dr is that FFXIII-1 is a fucking tech demo. FFXIII-2 is the game FFXIII-1 would've been had it not been a tech demo instead.
4190  Media / Single-Player RPGs / Re: Radiant Historia on: February 15, 2012, 09:37:53 PM
Beyond the Beyond had a lousy sewer dungeon made worse by an astronomically-high encounter rate.

Also, Radiant Historia definitely lives up to the hype.

Beyond the Beyond had a lousy sewer dungeon made worse by the fact that you had to go through it four times. Made much worse due to some of the reasons for going through the poo gas being pants on head retarded. Made much much worse due to having half of your adventuring party be functionally worthless.

And it wasn't even the worst dungeon in the game by far.
4191  Media / Single-Player RPGs / Re: Suikoden Topic on: February 15, 2012, 09:31:31 PM

Anyway, the fact of the matter is Konami are in no position to tackle a main series Suikoden at this present moment in time so the fact that they are 'saving it for a better day' shows they still have respect for the series.

If they can't tackle a "main series" Suikoden, why make this one? That makes no sense.

Because Konami are not in a financial position to make a main title Suikoden. Their only hope at present is to make these cheap spin offs and hope to generate enough cash to keep the series alive. The series has never been in the best position and certainly isnt these days. I still say we support this new game, however, by buying it (if released over here of course). Good sales may very well be what gets us a Suikoden VI someday. However, I strongly suggest we make our feelings known to Konami about the future of the Suikoden series.

Love Plus says otherwise.
4192  Media / Single-Player RPGs / Re: Kat Bailey: Do Japanese RPGs need good stories? on: February 15, 2012, 09:29:40 PM
I'll agree with the point that good world building can make even a simple game far more interesting (case and point: Suikoden) and that mediocre world building can make a good game mediocre (case and point: Suikoden). Of course, even good world building can't help you if all you ever see is the same fucking cave/hallway and everything is copied pasta'd all over the place.
4193  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 15, 2012, 05:20:25 PM
To be perfectly fair, I do have my misgivings when I see developers start stuffing gameplay systems from every previous game in the series into their latest creation. It didn't work at all for Sword of Mana and the more I see of this and consider the twelve games that came before it, the more I worry that'll turn into a clusterfuck of gameplay systems.

That and I seriously wasn't expecting you of all people to call me out on being an elitist prick. It's almost worth badgering you now.
4194  Media / Single-Player RPGs / Re: Final Fantasy VII 15th Anniversary, Thread of "It has been that long?" on: February 15, 2012, 05:04:29 PM
I think it was implied somewhere in the original game that RedXIII's momma was also human when they were discussing how she died and how his father left her. And given that his grandfather was human(ish)....

That one scene at the end kinda implies that too, given the otherwise massive plothole the other alternatives lead to (if those aren't Red's and Aerith's grandkids (or great-grandkids since Red would be roughly in his 160s in 500 years), then the next time somebody uses the Black Materia the world isn't going to get its bailout like before).

The ts;dr (too stupid; didn't read) is that FFVII's writing always sucks; it just got progressively worse over the years.
4195  The Rest / General Discussions / Re: Happy Valentines Day to all the lovely ladies of RPGFan... on: February 15, 2012, 02:39:08 PM
For most of you, it was the loveiest-doveiest day of the year.

For me, it was a Tuesday.
4196  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 15, 2012, 10:12:44 AM

Lunatic and Casual (i.e. no perma death) modos confirmed. No mention of any Reverse Lunatic modos or Gaiden chapters that require the player to be under a certain threshold of units.

I should probably complain about something else to get another hilarious rise out of MJ-rpgfan, but :effort:. Maybe a comment on what the MU would get as a prf/prf legendary to offset Krom!'s (not?)Falchion.

Edit: Story Details
4197  Media / Single-Player RPGs / Re: Radiant Historia on: February 14, 2012, 05:48:42 PM

To be fair though, a lot of that comes from Ruins of Lore being a pain to play to begin with.
4198  Media / Single-Player RPGs / Re: Final Fantasy VII 15th Anniversary, Thread of "It has been that long?" on: February 14, 2012, 09:46:53 AM
To throw my two gil into the pool; regardless of any personal feelings concerning VII I think it is definitely 'not' one of the best games made.

The present argument; that because something brings an aspect of a sub-culture into mainstream fame it is by definition 'great' is by and large false.

I point at the Twilight series of books in example; as honestly it is a pretty good parallel. It brought a sub-culture (vampires) into the mainstream for a period of time (see the onslaught of 'vampire' movies and books which cropped up during the two year span of it's initial explosion), but in truth is really an 'average' product in and of itself at best; regardless of what it created and/or allowed to be created by existing. (Sub note: Also as part of the comparison; note both FF7 and Twilight have obsessive/insane fans which pretty much make anyone in or out of the fan base wish their existence to never have happened. Just a point of amusement.)

VII, both in its own time and by current standards is pretty much middle of the road. Once you peal away the 'ooh' and 'ahh' factor of the graphics as interpreted by relevant standards of the time it pretty much scores C+ to B- in both story and gameplay.

Or they could take one look at everyones' Popeye arms and say "We're done here." (or "This doesn't look anything like Advent Children.").
4199  Media / Single-Player RPGs / Re: Radiant Historia on: February 14, 2012, 09:42:43 AM
worst sewer was Lufia: Ruins of Lore

Worse than Norturne?

I think CT and Tales of Symphonia had my favorite sewer dungeons, CT because it was based on really, really neat set pieces, and ToS because it had... some puzzle I recall liking?

(I think my least favorite desert was FFXII. Favorite desert was probably the Motavia overworld in PS1, which played rather much like a dungeon).

I hated that dumb ass Sand Sea in FFXII. Running along that maze of identical platforms over the course of two full regions was aggravating by the seventh platform on your first visit nevermind the rest of the trip. There's absolutely no reason why most of those platforms exist since they were all copypasta'd and none of them held anything of value and all of them had the same enemy on them. The only reason why anyone would be willing to go back was for hunts or building a ridiculous chain bonus to loot that one Fey that was randomly there to wreck your shit earlier.
4200  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: February 13, 2012, 09:03:12 AM
Hey guys. Remember that one chick from the first FFXIII that did nothing but remind us of Sarah Palin and dies without so much as a single boss fight?


Well now you can finally get that fight you were promised way back when the first FFXIII was still in the midst of development.

Next up on the DLC will be Hope's Mom Dad (let's face it, she'd be the last DLC character because she'll be the strongest, because moms are tough).
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