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Congratulations to Andrew Barker! RPGfan Editor of the Year and now Chief News Editor!
340915 Posts in 13933 Topics by 2222 Members
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4201  Media / Single-Player RPGs / Re: The Legend of Zelda: Skyward Sword on: November 11, 2011, 05:16:57 PM
*groan* Ocarina of Time wasn't *that* good to everyone was it?

Reviews are glowing, the lowest so far has been a 90/100. :D
And yes, it's been called better than Oca in a few of 'em. ;P

At the time it was due to most attempts at 3D gaming prior to it were kinda terrible or limited to fixed perspectives or not belonging to genres that were more adaptable like the 3rd Person Action Adventure RPG genre. A lot of 3rd person perspective action games benefited massively from the lock-on feature that OoT popularized since it meant less fucking around with the camera angle all the time. The fact that it was a 3D copy of LttP also helped and it also brought the series into it's own lore rather than keeping it simple or borrowing from anime. Had there been a second (fourth if counting the BSZeldas (fifth if also counting the BS port of the Original Zelda)) SuperNES Zelda OoT wouldn't have been nearly as great of a hit as it was due to the additional attention and extra lore the series would've received (seriously, it had been five years between LA and OoT and seven years between it and LttP; no other games in the series went that long without an update; even Skyward Sword has only a five year gap from Twilight Princess and that's not counting the two DS games and the recently rereleased versions of OoT and Four Swords). If a second had come out on the SuperNES it might of either been a beautiful game like CT or an oddity like SMW2:YI and OoT probably wouldn't have held up quite as well in contrast. Also the N64 REALLY needed a good title that year to make buyers not regret not getting on the PlayStation sooner.
4202  The Rest / General Discussions / Re: The NEW Game Journal on: November 11, 2011, 09:03:31 AM
Been playing Tactics Ogre for PSP. Is the only way to get rare weapons from enemies now is to steal them with a Rogue? They used to just drop after a kill, now that's not the case.

Oh joy. It's FFT all over again. ELMDOR!!!!!

That said, most of my time lately has been spent fucking around with flash games since I don't really have the time for anything bigger.
4203  The Rest / General Discussions / Re: Youtube on: November 10, 2011, 11:35:52 AM
Halo Anniversary Pizza.... in the UK.

Even though it's Pizza Hut, it seems terrible compared to USA-Hut. Even though Pizza Hut isn't held in any high circles here, for 10 it's decent enough. The pan pizza has nice chewy/crusty bread, the sauce is tasty, and the cheese is gooey. And it's consistent.

But that shit there looks downright terrible.

(love the om nom nom noise)

Worth pointing out that Pizza Hut pizzas also provide enough grease to fully lubricate a person. Great in a pinch but it makes the shit slide right on through you if you try to eat the stuff.
4204  The Rest / General Discussions / Re: The NEW Game Journal on: November 09, 2011, 10:34:14 AM
Urge to buy Zero no Kiseki rising... must resist.

I'd wait till CrossSeeD gets around to it unless you plan on buying the localized version as well in order to support the continuing localization efforts.

Remember you ARE the main demographic outside of Japan. It's your duty to support localizations whenever and wherever you can so that we may all enjoy.

But if you're that willing to buy the same game twice then go ahead.
4205  Media / Miscellaneous Games / Re: BioWare's next new game is... on: November 09, 2011, 10:26:23 AM

If that's the case then why not go all the way and call it Transfall&Rollout.
4206  Media / Miscellaneous Games / Re: BioWare's next new game is... on: November 07, 2011, 10:14:54 PM
Why do I have a sneaking suspicion that it's going to be based off of something written by Homer. The Odyssey seems like prime mythology to shamelessly borrow from while pretending to bring something to the table beyond the lesbian three-way and the snark.
4207  Media / Single-Player RPGs / Re: PSone Classics PSN rpgs on: November 06, 2011, 11:51:53 AM
I'm a little late hearing the news of more RPGs coming soon to PSN. Everyone talks about how great Chrono Trigger is around here but I have to admit I never had the opportunity to play it before. Should I check this out now on PSN or go straight for Chrono Cross? Or do you recommend both. Heck, I'm still having a blast witih Front Mission 3.

I'd either go for the Wii's VC version or the DS version since the PSN version contains lengthy load times.
4208  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: November 06, 2011, 02:05:51 AM
Another way to put it is that it's Code Geass mk II.

Though whether or not this is a good thing will have to be seen since CG itself went off rails in a completely spectacular fashion, and not in the way the writers intended (to have the plot go off rails on since like 65% of anime has this tendency to end by flying off the rails and this will most likely too).
4209  Media / Single-Player RPGs / Re: PSone Classics PSN rpgs on: November 06, 2011, 01:21:08 AM
For the sake of audio comparison.

Original: http://www.youtube.com/watch?v=3y6R4Luysnk&feature=youtu.be&t=1m13s

GBA: http://www.youtube.com/watch?v=yy1F4bqfq8k
4210  Media / Single-Player RPGs / Re: PSone Classics PSN rpgs on: November 04, 2011, 10:47:45 PM
I got a DS lite when mine pooped out on me so I could still play my classic GBA games (FF5 and 6 included in that).

I'm not the type to make complaints on minor things, but the loading times suck serrrioous donkeydick on the PSX/SNES FF's.  And at least you get the bonus dungeons and espers/jobs in the GBA ones. =/

But there wasn't any load times on the SuperNES. The only thing the GBA version of VI has over the original is the translation, and that comes at the steep cost to the audio and visual quality of the game. The bonus dungeons and extra espers are the usual tedious Squeenix add on affair and serve to make an already ridiculously breakable game even more broken (A chance for Water Rondo in the WoR, the option to get both Ragnaroks along with the ability to nab unlimited copies of the sword, the chance for multiple copies of the Offering/Master Scroll and the Gem Box/whatever the retranslation called it, and a bug that allows unlimited levelups for the purposes of stat up grinding).
4211  Media / Single-Player RPGs / Re: Fate/Extra on: November 04, 2011, 12:03:40 PM
For those of you who have picked this up, how is the actual combat?  That's probably the one area of the game I'm most worried about.

Rock-Paper-Scissors-esque is the easiest way to explain it.  You've three main commands, Attack, Break, and Guard. Attack>Break>Guard>Attack and so on.  You have to insert 6 commands at a time, usually only knowing a few of the moves the opponent is going to make.  So until you learn the enemy's attack patterns, you're going to be luck-based.  I'm not sure yet if there's a way to easily read the opponents moves, such as by defeating more of them or if you simply must memorize everything.  If you successfully attack (or "beat" their command) the enemy three times in a row, you get an extra bonus attack.  There are also special moves and skills you can use, but before I could mess around more, my battery ran low.

The easiest way I can explain this without the RPS comparison would be something akin to Nocturne's Press Turn or P3/P4's system where you exploit an enemy weakness and you get an extra attack.  But in this game, rather than getting an extra attack, you get to attack without being damaged.

I'm obviously not too far in so I can't tell you how tedious it can or will get, but there is some element to both memorization, strategy, and risk/reward to it.  The game is more of a VN with RPG elements than a full blown RPG.  

Sounds more like Suikoden's dueling system but with an extra fold added to the mix (and the removal of everything else).

Man I hate games like these. I hardly want to pay for them now while it's still going for $50 a pop due to their mediocrity, yet I know for a fact that this game will end up going for $500 on eBay (provided I even find one either within my state and/or the nearest one over since I missed the street date drop).
4212  Media / Single-Player RPGs / Re: PSone Classics PSN rpgs on: November 04, 2011, 01:36:26 AM
Hell even people with Wiis are sol'd when it comes to FFV (unless they've gotten access to the Japanese VC through whatever means that would entail) thanks to Nintendo's retarded blanket "Don't mess with it!" VC policy. I mean; yeah, it makes sense not to let devs go back and try to correct old shames and or corrupt a classic but so many potentially discoverable classics are held back by the lack of any sort of translation or localization. For instance, there was a huge potential for the VC distributions of the NES/SuperNES FE games back when the service first started; hell it's debatable that we might have even gotten SD3, one of the Romancing SaGa trilogy, or Bahamut Lagoon out of the deal (given the amount of crap that needed to get past the radar, even by today's standards) but never happened due to a lack of preexisting localization.

Tangent aside, only CC is worth it given the utter lack of alternatives for it, the vast superiority of the GBA's port of FFV, and the SuperNES version of FFVI being on the VC.
4213  Media / Single-Player RPGs / Re: PSone Classics PSN rpgs on: November 04, 2011, 12:32:55 AM

Bamping for Chrono Cross (also FFs V and VI).
4214  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 03, 2011, 01:28:02 AM
I don't get why these things get cut in American localization. Could someone please explain it to me?

Atlus hasn't really explained it, possibly because of an NDA, but NISA has said that SCEA's requirements for user created content are different than those in Japan, which is why Disgaea 4's was so badly neutered. It's probably the same thing here, though I don't know if the restriction's exclusive to PSN distributed stuff or universal.

Mega Man Powered Up DID allow it fully, but they might've tightened up since. Perhaps that's part of why the game isn't on the PSN?

As if I needed more incentive to not pick up that MMPU/MHX double pack.

That said, it'd be amusing if SCEA ends up screwing over the PS3 version of Soul Caliber V for the same reason.

And on topic, this isn't that underhanded anyways since the most comparable example would be like cutting out the party talk in DQIV but not telling anybody about it. I never got the DS version of DQIV since I already had the NES version but I WAS very tempted by it until I learned that party chat was cut, and I know I would've been pissed if I found out that the $40 game I just purchased didn't have that one feature that I actually cared about and I would be pretty wary of the publisher from then on. So this can be a pretty big deal for some if it weren't for the fact that this game itself is essentially new content (outside of Japan).
4215  Media / Miscellaneous Games / Re: Soul Calibur V on: November 03, 2011, 12:50:59 AM
I'm just happy that this dude is in SCV.

Oh and Dampierre too if you pre-order.

While I'm pissed they decided to make Dampierre DLC only; the sound of this game's create-a-soul's depth and versatility could mean that I could make my own Dampierre. Also coming back would be Cassandra, Taki, and anyone else who didn't make the cut officially that I main'd.
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