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4471  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: June 17, 2013, 02:49:32 AM
I'm sorry, but I'm laughing my ass off at the M+V/W combination since both work so well with each other (U is also acceptable).

Also, call me Reverend Hernia.
4472  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: June 17, 2013, 02:43:03 AM
It'd be sort of hilarious if the XBone hits with all the impact of an... NGage.

At which point I become immediately aware of the passing of time and this is some serious Chekhov shit.


Nevermind the NGage. This is beginning to feel like they're trying to pull a Gizmondo on us. It almost seems like its just a matter of time before someone comes clean and tells us that the Xbone is an elaborate scam meant to milk the 360's fanbase for all its worth before departing from the gaming industry.
4473  The Rest / General Discussions / Re: RPGfan Community Quiz Quiz Show! on: June 17, 2013, 02:38:53 AM
Hey Starmongoose! Whacha trien to do? I gots 19 of dem points on da leadah' board (18 for all but the tenth question correct on the first game, plus 1 for the first game).
4474  Media / Single-Player RPGs / Re: Wind Waker U on: June 17, 2013, 02:26:36 AM

While hardly on topic with a new Zelda game discussion:
It depends.  Tiers are great and all, but for semi-casual, semi-competitive play I was able to use her like a champion and was (not to toot my own horn) able to school the people I played with or at least keep matches competitive.  I never really used Sheik, if I did, it was by accident and maybe rolled with it till I could get away and change back.  I'm not and usually not a part of tournaments, so I can't guage those players and tiers but from my personal experiences with my group; either way I found her really enjoyable to use, tiers or no (but if you do want to go on with tiers, of the higher ranks I also rock ass with Toon Link, Ice Climbaz, and Marth). 

I also hate tiers because you can use the "lowest tier'd" character against a "high tiered" one, a level of skill does come from the player.  If someone sucks dick at using Meta Knight, then little is going to help you from owning the battle field if everyone else is simply a better/experienced player.  ((again, I'm saying this as a tounrey-avoider)

Petty issue: I actually get annoyed with players who stick to one character, I also like to think of myself as a player who is a "jack of all trades", but master of none.  I like having fun with a bit of everyone.

And with respect to letting Link jump, too many games made his jumping contingent on an item that makes him jump. 
And I hate that, it wastes a slot and shouldn't be that big a deal to implement (could make for a new adjunct to gameplay).

I was mostly joking about SSB tiers/basing it upon personal experiences. Frankly, half the online games I've played on Brawl was with opponents that were outright cheating, and I've only ever played one competitive match and lost horribly (and I used to be so good with Melee Ganondorf too).

As for jumping being tied to items, I don't mind it. Link not being able to Do the Mario normally is no great loss to me since it kinda feels like giving Wolverine super strength, sure he feels like he can achieve greater heights then what it says on his character sheet, but he seriously can't without some kind of assistance. Besides, what else is Link going to use that extra inventory space for? A fourth type of bomb? A fourth ranged weapon that's still outright inferior to the boomerang/bow? A book to translate a tablet or three? A Step Ladder? Besides, they did make it adjunct to the gameplay in OoT and in every 3D Zelda since.
4475  Media / Single-Player RPGs / Re: SQUARE ENIX Presents, Live Broadcast E3 Showcase on: June 17, 2013, 02:11:58 AM
Destructoid says it's the vanilla content.  I'm hoping he made a mistake, but Dale North seems pretty confident about it.


You've probably heard this by now, but this HD upgrade is a straight port of the western release, meaning that we're not getting that International Version that some series fans were hoping for.

Translation: Skip it.

Even Wind Waker HD is sounding better than this.
4476  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: June 17, 2013, 02:08:57 AM
Stahl. What can I say about the guy? He's the green cavalier with the GBA era cavs growth distribution so expect lots of strength and defense versus Sully's skill and speed. He can reclass into the myrmidon and archer class trees, the former of which is pretty solid (what with the likes of Astra, Swordfaire, Vantage, Avoid+10, Pass, and Lethality in general order of usefulness) and the latter of which is not versus Sully's class trees of myrmidon and wyvern rider, of which both are solid. And the fact that Sully joins a chapter earlier and yields a bigger payout by bearing Kjelle, means that Stahl just gets overshadowed by her in the long run. That said, if you're using him in tandem with Sully then he's better off immediately promoting into a great knight versus Sully who's better off as a paladin. At least he's better-ish than Frederick (myrmidon/archer isn't quite as good as wyvern rider/knight, but unfortunately for Fred, half of the knight's promotions are eaten up by his cavalier tree, although he does get the Aegis/Pavise combo from it) and a decent father for Gerome if you're not doing anything fancy.
4477  Media / Single-Player RPGs / Re: Wind Waker U on: June 16, 2013, 03:36:50 PM
I *definitely* think the Zelda series needs to be reworked.  I'd KILL if we saw something that could still stick to its roots, but maybe made itself more open world or present itself like Xenoblade series almost does.  And for fuck's sake....make Zelda playable already (she was definitely stronger than Link, IMO, in Smash Bros games).  I'm like 99% sure that Skyrim outsold Skyward Sword even despite the "classic" status the series has.  I unfortunately do think the series just kept its roots a little too close to their heart.


But Link could jump in Zelda 2 (there's even a spell named Jump), LA, both Oracle games, MC, and 4SA.

Also IMHO, Zelda has been lower than Link on the SSB tier list for both games she's been in. She's rather slow in her normal form and doesn't benefit from the extra weight that guys like Bowser and Ganondorf do whereas Link isn't superfast either but he's fleet-footed enough. Moreover, Zelda's smash and aerial attacks have sort of a gimmicky sweet spot on them which makes lining up a solid finishing blow rather difficult to do, whereas all of Link's attacks benefit from the extra reach his sword provides, his smash attacks give him solid coverage (plus his forward smash can be followed up on by a stronger attack or cancelled out of), and his downward thrust and upward stab have excellent power (and the former can be chained into a two hit combo), and Zelda's alterego Sheik has terrible sending power on her smash attacks (and in general really). And while Zelda generally has the superior B moves with Nayru's Love being a quick barrier/deflector, Din's Fire being crap in Melee and one of the best ranged attacks in Brawl, and Farore's Wind being a decent recovery move, Link's B moves can do decently in skilled hands with the Boomerang having excellent control and disruptive capability though less of the latter as time has moved on (and the Gale Boomerang can push enemies and items towards you instead for both good and ill), the Bombs have the greatest degree of flexibility and progressively lessening power as the games go on (in theory a bomb be pulled and held in mid air to perform a self denotation and allow the use of a second recovery move, but I've never gotten the trick to work before since its rather circuitous and the benefits aren't that great even with perfect application), the Bow offers a fast direct attack with much longer range than either of the other items, and the Spin Attack is a great disruptive move but a kinda bad recovery move, and Sheik's B moves mostly suck since they either aren't worth the damage to charge up or leave her too prone to use in close quarters though her recovery move is alright but doesn't have the range that Zelda's does and the Transformation move that Zelda/Sheik uses is complete ass since it takes 3 seconds to pull off and has no offensive or defensive capability whatsoever.

Now granted, at the rate they've been nerfing Link and buffing Zelda, she might finally be able to overtake him in SSB4.

/SSB :spergin:
4478  Media / Single-Player RPGs / Re: Megami Tensei Topic on: June 16, 2013, 01:15:30 PM
^That list only takes into consideration of what the westernified Power Rangers did and not what the Super Sentai source material did (which is a hell of a lot less diverse than that).

^You know what kind of team also has at least one female member? Super Sentai teams. And just as Super Sentai teams need a Red Ranger to be leader, they also need a Pink Ranger to be the chick/hostage bait.

Hey, sometimes Yellow can be a chick too!

I'll give you that as Yellow can go either way, and Blue as well if Pink isn't available.

It still amuses me though to see what Power Rangers did to the stuff that came out of Japan like making the original Yellow Ranger a chick (hence the lack of a skirt), and making the original White Ranger an adult, playing a teenager (when the Japanese version is a kid, which is why he's never shown on screen at the same time as everybody else).
4479  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: June 16, 2013, 12:58:27 PM
He'll roundhouse kick those drones right out of the sky.
4480  The Rest / General Discussions / Re: RPGfan Community Quiz Quiz Show! on: June 16, 2013, 12:56:01 PM
I feel like I just sold a winning loterry ticket (ok, I GROSSLY exaggerated that comment).

I'm really happy for you though, Monsoon, no WAY I would have done anywhere NEAR that well even if i did play. 

Love these Mongoosey

That's okay Dice, nobody else who played this time did well either. Monsoon swept the competition up single-handedly.
4481  Media / Single-Player RPGs / Re: Megami Tensei Topic on: June 16, 2013, 12:52:32 PM
^You know what kind of team also has at least one female member? Super Sentai teams. And just as Super Sentai teams need a Red Ranger to be leader, they also need a Pink Ranger to be the chick/hostage bait.

It almost sounds like he's caving under some kind of peer pressure to keep the "boy's club."  Flimsy reasoning at best.  And that's kinda lame to me, because SMT is all about breaking traditions, defying conventions, and not following the crowd.  

Not just Maya and P3 girl, but SMT If... gave the option of a female lead (who made cameos in Persona games as Tammy/Tamaki.)  

To be fair, with Atlus's parent company currently in hot water, I can see why risking the better part of your limited fanbase on such an ascetic choice isn't something you'd want to jump at.

On the other hand, this is still pretty cowardly.

On the other other hand, you know that there will be a stealth main character hiding in any JRPG with a female lead these days, ready to undermine her and strip her of her agency within the plot at a moment's notice (while also providing the "justification" for fan service).
4482  The Rest / General Discussions / Re: Playstation Meeting, Feb. 20th on: June 15, 2013, 07:58:03 PM
Box Art:

PlayStation 4 Box Design:

I can't wait for people to start complaining about how their new fangled Killzone doesn't work on their PSVita.
4483  Media / Single-Player RPGs / Re: New Xenoblade? on: June 15, 2013, 01:54:26 PM
Then again, Xenoblade Chronicles debuted at E3 yet barely made it to US, so I wouldn't say that anything's set in stone yet.
4484  The Rest / General Discussions / Re: The NEW Game Journal on: June 15, 2013, 01:48:50 PM
FE:Awakening: Chrom and Est's Valmese Vacation.

Finished chapter 18 and snagged all the chests in one go without a single casualty, 'whoo!'. The important thing to remember about the volcano is that you have 7 turns before you start losing the loot so as not to overextend yourself and let those blasted Griffon Riders come to you, 'yeah!'. I settled on reclassing Quan into a Great Knight to keep him rocking the Lances and for Luna and eventually Dual Guard+ shenanigans and I reclassed Est into a Hero during the fight instead of a Mercenary since I still want Sol and Axebreaker is nice, 'now show us your titties!'. And given chapter 19's extra deployment slots, I'm thinking about trying my hand at Lost Bloodlines 2 again for Alm and a Dread Fighter scroll. *barf* Then afterwords, we're going to have a big luau, and then they're going to serve lobster, and then we're going to have a great big sleepover at Walhart's place, 'yay!'.

Ys Origin:

Beat the desert section boss, who is a pain in the ass to fight on a laptop in bed.

Also finally decided to take that tour of Aperture Labs for cake and science.
4485  Media / Single-Player RPGs / Re: Wind Waker U on: June 15, 2013, 01:58:03 AM
Thinking about it though, it'd be a pain in the ass to implement a new dungeon to an already full plot (because then you gotta spring *why* there's a new dungeon and all that).  
Also, they're making the 3DS game, and they've been [make it sound like they've] really been working on the WiiU game.

Yeah, I suspected that this was the case, which unfortunately for me means that there really isn't enough to justify getting this again. I typically get remakes when they address the problems with the original (or provide something useful like portability), but to me, the biggest problem with OG WW was the feeling of it being incomplete. Sure, getting a faster ship is nice, but my one of my biggest hopes in my original run through of WW was of finding a Treasure Island like environment (kinda like the Gerudo's Training Grounds in OoT but on a larger scale (like say an island bigger than Outset with maybe a small jungle, a few caves, and a mountain with a waterfall) but it didn't happen then and it doesn't look to be happening now.
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