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Subject: 999 (Nintendo DS)
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4471  Media / Single-Player RPGs / Re: Nier on: August 13, 2010, 09:13:49 PM
As with FFXIII where it is essential to read the in-game datalog and the prologue to fully understand the story, with Nier it really helps to check out this:

https://docs.google.com/View?id=dgvmkf89_228fxgghgg3

It's a fan translation of a book that AFAIK is only available in japanese. The whole story, including the huge chain of events that leads to the start of the game is explained in detail. But that's not all, there are several short stories that take place during and after the game that are a real treat to anyone that loves the game and its characters.
Don't even think about clicking the link before getting all the endings.
Be sure to check it out.

Although to sum up the extra details from the book. It basically states that humanity is completely fucked yet again. Dammit Red and Caim.
4472  Media / Single-Player RPGs / Re: The 3rd Birthday on: August 13, 2010, 07:32:24 AM
Personally I see torn clothes in PE3 at about the same level as all the innuendo in Ar Tonelico 2. It might be "realistic" within the context  of that world but to those of us looking at the outside in it's blatant fan service and an annoyance when built into the core gameplay (I'm looking at you X-Blades).

This actually makes me pine for the days when "fanservice" was just a quick 30 seconds of FMV of random anime girl #19 in random hot spring #145 covered by copious amounts of steam as the hero stumbles in. It was quick, simple, and we never had to bother with it again for the rest of the game. XD

Not true since a set up like that would've required at least one full area to be designed to accommodate said hotsprings and all for a bit of service that's over before it starts. You don't even have the time for a full WoodMan nevermind actually finding anything worth a damn to get a HardMan on to begin with.

Plus, it requires at least one token female party member, and that in of itself is entirely too much fanservice (given how they dress and how utterly useless they are outside of healing and damsels in distress roles). I'd rather play through a 200 hour JRPG/Interactive Movie with nothing but a bunch of bald, sweaty, shirtless, muscle-bound, space marines armed with weapons that make sense such as chainsaw, missile & grenade launching, flamethrowing, railgun vulcan tactical nuke sniper lightsaber gunblades the size of a Volkswagen in each hand. And every other word has to be a swear (because the rest of the dialog must consist of nothing but grunting).

Lol, bravo for the satire. Points for that. *sincere applause*

Although I think you might've misunderstood my position/I probably phrased my point a bit too liberally. I don't mind minor elements of it. Fanservice always has and always will exist but personally I prefer mine in smaller doses. The amount in which it is doled out in modern games, in my opinion, is a bit extreme. Especially with more and more titles starting to make Final Fantasy X-2 look like a sincere attempt at character development. It's almost to the point where it makes me go "You know...Japan has an entire genre devoted to this stuff. If I wanted it that badly I'd go play one of those games."

At this point it doesn't really matter. Namely because its incredibly rare for any female JRPG character to serve any purpose beyond being the girl next door magical healer type. The common JRPG party is usually comprised of "The Main Character" and is always an average male teenager, either "Mysterious Female" or "Childhood Friend" and is always a female teenager, and "The Other Guy" usually either big and tall or short and annoying, young or old, and is either another male or a furry. And at this point it feels like the female character is only female for the sake of boobs/having someone to swoon over the main character.

Though ultimately JRPG characters are so badly written and or recycled that at this point, why not? I kinda like the idea of characters having to manage what they wear instead of having to stare at the same gaudy asymmetrical design on the same guy for the next 100+ hours. Plus, IMO, the best designs are on other characters anyway and being allowed to change outfits to match that is highly preferable to me. And deteriorating outfits would actually be a preferable reason to changing outfits than just stats since stats usually lead to forced optimization which really limits your choices.
4473  Media / Single-Player RPGs / Re: What are the best Atlus strategy games? on: August 13, 2010, 04:35:18 AM
Hey Eusis, it's high time you used that new found Mod Powers of yours and put an end to this thread. It hit retarded sperglord bullshit two pages ago and shows no signs of letting up anytime soon. I can't even get a good derail going in here.
4474  Media / Single-Player RPGs / Re: The 3rd Birthday on: August 13, 2010, 04:20:11 AM
Personally I see torn clothes in PE3 at about the same level as all the innuendo in Ar Tonelico 2. It might be "realistic" within the context  of that world but to those of us looking at the outside in it's blatant fan service and an annoyance when built into the core gameplay (I'm looking at you X-Blades).

This actually makes me pine for the days when "fanservice" was just a quick 30 seconds of FMV of random anime girl #19 in random hot spring #145 covered by copious amounts of steam as the hero stumbles in. It was quick, simple, and we never had to bother with it again for the rest of the game. XD

Not true since a set up like that would've required at least one full area to be designed to accommodate said hotsprings and all for a bit of service that's over before it starts. You don't even have the time for a full WoodMan nevermind actually finding anything worth a damn to get a HardMan on to begin with.

Plus, it requires at least one token female party member, and that in of itself is entirely too much fanservice (given how they dress and how utterly useless they are outside of healing and damsels in distress roles). I'd rather play through a 200 hour JRPG/Interactive Movie with nothing but a bunch of bald, sweaty, shirtless, muscle-bound, space marines armed with weapons that make sense such as chainsaw, missile & grenade launching, flamethrowing, railgun vulcan tactical nuke sniper lightsaber gunblades the size of a Volkswagen in each hand. And every other word has to be a swear (because the rest of the dialog must consist of nothing but grunting).
4475  Media / Anime, TV, and Movies / Re: The video game commercials thread on: August 12, 2010, 04:53:20 AM
If you think American game commercials are crazy, here's a real interesting Zelda:LttP commercial from the Far East.

http://www.youtube.com/watch?v=Y6HY6hIiAWc



And for comparison, here's what we got.

http://www.youtube.com/watch?v=l80Z8Ft0JIM&NR=1


But then again, we got some real humdingers ourselves.

http://www.youtube.com/watch?v=u-fbWgDwUKY&feature=related
4476  Media / Single-Player RPGs / Re: Star Ocean 4 International coming to the PS3 on Feb. 2010 on: August 12, 2010, 04:39:37 AM
Edit: Also, if you want to see all the endings you need to make sure you talk to everyone in your ship after you land on a new planet. Also, room Faize and Lym together ASAP! If you really want to see them all in one playthrough (which is possible--I managed it), you'll pretty much need to follow a Private Actions walkthrough.

Yes, because the extra scene is totally worth sitting through all the space elf/creepy doll implied pedophile anime antics.
4477  Media / Single-Player RPGs / Re: The 3rd Birthday on: August 12, 2010, 04:34:27 AM
Well, at least the clothes tearing make sense in this game. All that fighting with monsters and what not... yeah.

Until you realize that she isn't even in her own body (assuming that's what the bottom right hand bar represents).
4478  Media / Single-Player RPGs / Re: Let's design the most cliche RPG story ever on: August 11, 2010, 05:06:34 AM
Then the kingdom burnt down, fell over, then sank into the swamp in an attack by a bunch of pissed off gnomes with nowhere to go thanks to their home's ecology being destroyed by the unfortunate slaying of teh greed dragon.
4479  The Rest / General Discussions / Re: McNugget Rampage on: August 10, 2010, 11:25:10 PM
I feel sad that there are people who fight and go insane over these things. :/

You mean like here.

I once saw an anime where a woman would get people addicted to her noodles by mixing in nicotine. Maybe.....?

That's nothing.

I once saw an anime where a woman would get addicted to other people's noodles by mixing in some kinda of wundurr drug.
4480  Media / Single-Player RPGs / Re: Best RPG of the decade on: August 10, 2010, 11:15:13 PM
Oh shit. Thanks for reminding me of the Lost Kingdom games. THOSE were the best games of the decade.
4481  Media / Single-Player RPGs / Re: Let's design the most cliche RPG story ever on: August 10, 2010, 11:12:19 PM
When they get to the cave they encounter a lovely beauty named Mary (Sue) who warns the two intrepid heroes of a trap set by Bebop & Rocksteady.
4482  Media / Single-Player RPGs / Re: What are the best Atlus strategy games? on: August 10, 2010, 11:05:07 PM
I am hearing a lot of praise for Eternal Poison lately.  This interests me, because I always see the game on the shelf and think "this looks really cool, but I heard it's bad". 

Where would I have heard that the game is bad?  It looks like a game I would want to enjoy.

You might.

It's a fairly solid SRPG with a few issues revolving around the primary gimmick of the game. The primary gimmick involves overkilling pretty much everyone and everything in sight. The game of course knows this and makes it as difficult as it can for you through methods such as requiring you to sperg over a shitload of numbers then combining them with an enemy's numbers through a bit of algebra and alchemy, putting in arcane requirements to confront bosses, most of which get impatient and run off if you don't secure them fast enough, also they come with barriers that block everything save for their one weakness which can get as particulate as requiring an attack from another hidden boss from a path that you may not have taken, and also having to watch out for some assholes that will either attack or release an overkilled enemy before you can claim them.

The game basically wants you to get through on your NG+ run since its not that long of a game otherwise.

On the plus side, it features multiple stories, featuring multiple parties (through the mercs are the same), running through multiple branching paths, with some excellent art for a Flight Plan game (by far), decent VAing, and the plots themselves are kinda Persona 3/4ish.

Just for the love of god, turn off battle animations. Their loading times are hideous.
4483  Media / Single-Player RPGs / Re: What are the best Atlus strategy games? on: August 09, 2010, 08:30:37 PM
Growlanser and SMT: DS are so far the only SRPGs that Atlus themselves have done.

Code:
Unless you're referring to what Atlus localized games make for good SRPGs in which case I suggest the SRW:OG games on the GBA.

If its a PS2 game you want then Eternal Poison's fairly decent.

That said, I wouldn't count on them coming out with any other SRPGs any time soon since they seem to have developed a great hate for them in recent years.
4484  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 09, 2010, 05:12:49 AM
http://kotaku.com/5602140/first-look-at-art-for-new-tales-game

Here, have some art.
4485  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: August 09, 2010, 05:09:17 AM
http://kotaku.com/5602102/this-osaka-building-is-due-for-a-slimmer-redesign

That's the second largest George Foreman Grill I've ever seen.
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