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4471  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 09, 2013, 12:58:44 AM
If you get up to level 20 prepromoted you can use a Second Seal to promote into any accessible class.


That said, I finally got my 3DS bundle today. I'm playing on Casual Hard and just finished recruiting Donnel, Gaius, and Panne. The game is a completely different beast when one only has to worry about not letting two units die instead of everybody.
4472  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 08, 2013, 07:51:07 AM
http://www.siliconera.com/2013/02/07/fire-emblem-awakening-first-dlc-prices-revealed/

Some details on the upcoming DLC. Drakenroy for 2.50 and Drakenroy + All Stats +2 Skill Manual (plus supradeformed Micaiah) for 4.00 (these all come in missions like the one with Lodestar Marth).
4473  Media / Single-Player RPGs / Re: RPGz you want HD'd/Remade on: February 07, 2013, 08:38:31 PM
Improving the camera would help that section too.

Also hastening the text speed from the original's glacial setting.
4474  Media / Single-Player RPGs / Re: Final Fantasy 25th Anniversary Thread -- Making people crazy since 1987, kupo! on: February 07, 2013, 01:14:22 PM
If I made a list of my favorite FF heroes and heroines, I think both lists would consist entirely of characters from FFVI and FFXII (and I've played all the games in the numbered series, minus XI).

As for the 25th Anniversary PSN sale, I am considering getting V and VI. I recall hearing that VI is a port of the PSX version of the game, which I heard was terrible. I already own the SNES cart, so that purchase would be fluff. I haven't heard anything about the port of V and whether or not it is decent or not. I sort of feel like I should buy it out of principal, since I played it on that which shall not be named over a decade ago. Not to mention I've never beaten it, and I've beaten just about all the other numbered FFs.

Both are based upon their respective PSX ports. The problem with the PSX port of FFV was that Sony/Squaresoft used the scrapped SuperNES localization instead of actually trying to localize it properly. This means that the game has a poorly edited and quite frankly terrible translation on top of the usual issues that plagued the PSX FF ports (in this case, long load times, since the other issues were mostly unnoticeable due to never getting the Super Famicom version to compare it to). In this case however, if you can't find/don't already have/aren't going to bother hunting down the GBA port then this version is definitely there.
4475  Media / Single-Player RPGs / Re: Final Fantasy 25th Anniversary Thread -- Making people crazy since 1987, kupo! on: February 07, 2013, 10:07:33 AM
What I'm reading is: "Our games are totally better than those old relics, you just can't see it through all those rose tinted glasses you're all wearing. Also Nomura is totally a cool dude, stop hatin' on him guys!"

What I read is: "Stop being a dick about modern FF titles. We got the message."

Hey now, I totally enjoyed FFXII (barring its flaws) back when it came out. Granted, if I wanted to play a JRPG that features wide open environments and encourages exploration today I'll play Xenoblade, but back then FFXII was almost the closest we got to that since the SuperNES era (DQVIII was better but I had already beaten it by then). I didn't have any problems with the Gambit system and I enjoyed the idea of not having to remember to steal from enemies when I fight them (except for the fights where you need to steal multiple times for good, one chance at them items) or having to keep an eye on my HP to know when to pop a potion (or to at least query up a potion that'll never be used as I'm cheaply stunlocked to death due to an exploit in the game's ATB (that FFX-2 also abused)). Plus I enjoyed what plot and characters were there (except for the parts and people that were either lifted straight out of Star Wars or the parts that existed solely to adhere to the Final Fantasy Formula).

Balthier is boss. One of my favorite characters from any Final Fantasy. Heck, Basch was pretty sweet too. I'd reckon that was one of my favorite casts of the series. I would totally love an HD FF XII.

I loved the whole FFXII cast, I just hated that they got barely any meaningful development outside of a tiny bit for Basch, Ashe, and Balthier. I also asked SQEX on Twitter the other day for an HD FFXIIIZJS. That would be awesome.

I didn't know that FFXIII got an Zodiac Job System update as well?

As for cast, my only real beef is with Penelo who's entire role within the plot is to be Vaan's requisite childhood girl next door friend and kidnapped for that one time. Not that I would've preferred her to make a nuisance of herself like most JRPG childhood girl next door friends, but at least it would've been more than just 'being there'.
4476  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: February 07, 2013, 09:49:01 AM


I don't know if this has been the case for anybody who has the bloody game, but now I have a better idea of what I'm going for first.
4477  The Rest / General Discussions / Re: Playstation Meeting, Feb. 20th on: February 07, 2013, 09:44:25 AM
I just hope that Sony will take some time to address their current localization policies (and hopefully not in anyway that implements region locking).
4478  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 07, 2013, 09:31:26 AM
The good thing about the DLC characters is that if you should be playing on Classic and happen to lose him/her you always have the option of going back to their respective DLC chapter to recruit them again. Of course, they'll start right back from where you found them.
4479  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 06, 2013, 11:01:30 AM
Damn saving everyone on chapter 5 with permadeaths and on hard mode has literally been hours of losing for me... I beat it with only losing 1 character this time and I think I'm going to keep it. Wasn't really going to use the character anyway.

Wish some many peeps, I get worried about who I'm not using. D:
I think I shelved Sully based on appearance.  Lissa too (even though the look of her BFFF isn't much better).
For whatever reason, Frederick can't gain a level if his life depended on him, but he's a goddamn tank, usually killing things in one hit.  I don't get it.

Aeo:  Thanks for the tip on the soft reset.  Given my 20+ years of gaming experience, I don't know why I didn't try that first.... hm.

I benched Sully for the exact same reason haha! Lissa is the one who died in my game, but she still appears in the story sequences for some reason. I guess that's a must, but you gain a healer on horse the chapter she died so I'm good :P

As for Frederick, he is so good because he is already been upgraded to a Paladin, which is what they usually do at the beginning (give you an overpowered character at the start, but you'll soon realize that already upgraded characters are inferior to the ones that get there legitimately by the end).

Great Knight. But yeah, as a unit he'll fall behind sooner rather than later.

Still, he makes for a good father given that he passes down the Wyrmknight class tree to any kid he sires (with Virion and Lon'qu being the only other fathers to do so).

I'm used to calling it Paladin from the other games haha

There are Paladins in this game still (which are the alternate promotion to Great Knight), Fredrick just starts off as a Great Knight instead for full weapon triangle control as well as the skills Luna and Dual Guard+ instead of the one extra move, the lack of armor slayer weakness, and the Defender and Holy Shield skills (or whatever they're calling them now) that Paladins get.
4480  Media / General Games / Re: Next 10 years of Mega Man being discussed by "Top Men" at Capcom on: February 06, 2013, 10:48:33 AM
http://www.siliconera.com/2013/02/06/mega-man-xover-updated-with-pvp-battle-arena/

Amusingly and slowly but surely, Capcom is trying to turn this PoS into something resembling an actual game.


http://www.siliconera.com/2013/01/29/mega-man-xover-u-s-release-is-on-hold/

Not like it really matters to us at this point.
4481  Media / Single-Player RPGs / Re: Dragon Quest VII coming to 3DS (Japan) in Feb. on: February 06, 2013, 10:43:18 AM
http://www.siliconera.com/2013/02/06/dragon-quest-vii-producer-pushed-for-the-orchestral-score/

And a cool beans update in regards to the music.

I hope to god that this comes out here (again).
4482  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 06, 2013, 10:36:27 AM
Damn saving everyone on chapter 5 with permadeaths and on hard mode has literally been hours of losing for me... I beat it with only losing 1 character this time and I think I'm going to keep it. Wasn't really going to use the character anyway.

Wish some many peeps, I get worried about who I'm not using. D:
I think I shelved Sully based on appearance.  Lissa too (even though the look of her BFFF isn't much better).
For whatever reason, Frederick can't gain a level if his life depended on him, but he's a goddamn tank, usually killing things in one hit.  I don't get it.

Aeo:  Thanks for the tip on the soft reset.  Given my 20+ years of gaming experience, I don't know why I didn't try that first.... hm.

I benched Sully for the exact same reason haha! Lissa is the one who died in my game, but she still appears in the story sequences for some reason. I guess that's a must, but you gain a healer on horse the chapter she died so I'm good :P

As for Frederick, he is so good because he is already been upgraded to a Paladin, which is what they usually do at the beginning (give you an overpowered character at the start, but you'll soon realize that already upgraded characters are inferior to the ones that get there legitimately by the end).

Great Knight. But yeah, as a unit he'll fall behind sooner rather than later.

Still, he makes for a good father given that he passes down the Wyrmknight class tree to any kid he sires (with Virion and Lon'qu being the only other fathers to do so).
4483  Media / Single-Player RPGs / Re: Final Fantasy 25th Anniversary Thread -- Making people crazy since 1987, kupo! on: February 06, 2013, 10:29:31 AM
What I'm reading is: "Our games are totally better than those old relics, you just can't see it through all those rose tinted glasses you're all wearing. Also Nomura is totally a cool dude, stop hatin' on him guys!"

What I read is: "Stop being a dick about modern FF titles. We got the message."

Hey now, I totally enjoyed FFXII (barring its flaws) back when it came out. Granted, if I wanted to play a JRPG that features wide open environments and encourages exploration today I'll play Xenoblade, but back then FFXII was almost the closest we got to that since the SuperNES era (DQVIII was better but I had already beaten it by then). I didn't have any problems with the Gambit system and I enjoyed the idea of not having to remember to steal from enemies when I fight them (except for the fights where you need to steal multiple times for good, one chance at them items) or having to keep an eye on my HP to know when to pop a potion (or to at least query up a potion that'll never be used as I'm cheaply stunlocked to death due to an exploit in the game's ATB (that FFX-2 also abused)). Plus I enjoyed what plot and characters were there (except for the parts and people that were either lifted straight out of Star Wars or the parts that existed solely to adhere to the Final Fantasy Formula).

And who knows, I might also enjoy some of the other modern FF titles like Type-0 and Bravely Default (should Squeenix ever decide to bother getting off their lazy asses and letting them see the light of day outside of Japan).
4484  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: February 05, 2013, 11:05:28 AM
^The face in that wave looks like a muppet's.

That said,


4485  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 05, 2013, 10:56:11 AM
You're talking about restarting a chapter when someone dies? Just quit a chapter, or bookmark it or whatever, go back to the main menu and choose Continue INSTEAD of Bookmark. You'll restart the chapter that way.

Also the soft reset buttons are L+R+Start so you don't need to shut down the entire system to reset. Also you don't need to reset at all on Casual Mode. Just think of an unlucky crit as someone getting sent to the penalty box for the rest of the map, and failing secondary or tertiary conditions only costing you nice items that you can get elsewhere for extra gold.


And yeah, I said it on day 1 that I didn't like Lissa's design ("What do you have against shirts?"). That said, you do have the option of promoting her into a axe wielding cleric :black101: and her son has superglued his hand to his face like a dork.
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