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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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327347 Posts in 13403 Topics by 2163 Members
Latest Member: KashelGladio
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46  The Rest / General Discussions / Re: BEST game you bought on a WHIM and LOVED <3 on: July 07, 2014, 05:07:56 PM
I didn't buy it on a whim so much as rent it on a whim at first but FFT will always be my SRPG gateway drug.

Most of my other purchases were either like the above, well informed decisions on my or my parents' part, or mediocre games that I didn't care enough for to list here.
47  Media / Miscellaneous Games / Re: Zelda Musou on: July 07, 2014, 05:00:27 PM
"98% probability" that the new fighter may be Fi.
https://twitter.com/zelda_musou/statuses/485977504713150464


If that's the case, then the TP combo will be broken. Of course I'd rather have Navi over Fi but I think she's already tied down to acting as Link's voice.
48  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: July 07, 2014, 05:46:15 AM
Bravely necrobumping to post the following: http://www.siliconera.com/2014/07/07/new-bravely-default-demo-lets-players-adventure-chapter-four/

So for roughly $20bux more, you can purchase a bunch of rehashed boss fights, voice acted cutscenes, two new jobs, a whole new tier of magic and gear, and a second ending. Depending on the version, that might not be such a bad deal. Of course this is for Japan only right now.
49  Media / Miscellaneous Games / Re: Inafune's latest project The Mighty No.9 looks Mega Rocking, man. on: July 07, 2014, 01:19:38 AM
http://gematsu.com/2014/07/mighty-9-animated-series-announced

I suspect that they may have put all their excess cash from the first go around into the anime. Regardless as to how much shit I just made up, I'll do what needs to be done in this case (which is nothing at all).
50  Media / Single-Player RPGs / Re: New "Secret Of Mana" for home consoles on the way on: July 07, 2014, 01:11:17 AM
But Cyan can match Pummel with Dispatch and can pull it off slightly faster too. You might as well dump all your Vigor+ Espers onto him.


I heard that your stats didn't actually do anything in Secret of Mana, most of the stats in SD3 didn't really do anything, and my experience with disassembling LoM's battle engine has lead me to the same conclusion there -- basically LoM and SoM only seem to use weapon power, armor power, and experience level for all damage calculations.

This begs two questions:

1. How many other JRPGs kludge things like this?
2. Is this new Mana game going to have functioning stats?

I think Strength does have an effect in SoM considering that your attack stat was derided from a combination of both Strength and the weapon's might. Other than that though, you're probably right. Poison in SoM only ever does 10HP worth of damage to you and I can't imagine how M.Evade ever comes into play.

That said, I feel like its more like the case of FFVI's Stamina stat where its only use is to determine the amount of HP Seizure/Regen take from/give to you. It's also the reason why I like the FE series so much> All those numbers matter and work in ways that can be calculated off the top of your head, no fuzzy logic or guesswork required.

As for your second question, I suspect the answer will be no. Only the first Mana game ever really had functioning stats and those were still glorified Attack, Defense, Magic, and Speed stats.
51  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 07, 2014, 12:44:49 AM
Space Dandy S2:
Exactly like S1 (which is good). I like the song that plays whenever they are at BooBies.

Probably the best episode in the series thus far. The Michel Jackson Son Goku Dandy was the best and hell, even the Narrator was getting in on the multiverse thing.
52  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: July 07, 2014, 12:32:37 AM
Watched the film pilot to the Star Wars: The Clone Wars TV series, which I found on par with the other films in the series, then again I don't think any of the Star Wars films are masterpieces, original or prequel trilogy, since I find all the films to be full of plot holes (for instance, in Empire Strikes Back, "We are fleeing into outer space with literally infinite directions to flee, however, we have decided we'll fly directly towards the fleet of Star Destroyers"), and shitty decision-making (like the Empire's refusal to shoot at the supposedly-empty escape pod with Artoo and Threepio in A New Hope, which would have prevented all events in the original trilogy). Lucas has a great imagination but isn't a very good writer, even with the help of people like Lawrence Kasdan.

They wanted those plans so that they knew which hole to patch up, because have you seen the size of that thing? It'd take them countless time and manpower to find the particular photon torpedo access slot that linked directly to the 'detonate in case of emergencies' technobabble thingamajig. Its the same reasoning as to why there are living creatures in the garbage compactors on the detention level, the Empire got cheep and didn't want to hire an exterminator every time something escaped into one of those things.


Anyways, watched Maleficent over the weekend. That sure was a goofy movie. I don't even know where to begin with this. It was like they took the Fox News approach to Sleeping Beauty. Hell, even the guy in my avatar had the decency to turn his original name into a title when he pulled the same stunt as Maleficent. The only bits I liked were the nods to challenges Prince Philip faces in the original movie, King Stefan working the crowd (only because it was ridiculous), Angelina Jolie in a form fitting catsuit, and the almost, sorta, kinda les-yay ending (even if Prince Philip kinda sorta kiboshes it in the only actual thing he does on his own in the movie).
53  The Rest / General Discussions / Re: A Game Journal Reborn on: July 04, 2014, 11:42:50 AM
I just want to say out-loud here first that I LOVE dices review format posts here in the journal.

Next I want to say I'm having a mistwalker break-down! LoL

I'm about to finish Shadow Hearts ( I think) so the next title to pluck from the shelf need be considered. I never played either Blue Dragon or Lost Odyssey and while both may be shooting myself in the foot considering Xillia is coming next month, I can't help but be pretty enticed. The alternative option to either is maybe just focusing on polishing off a few non-rpgs I've picked up and possibly (finally) giving Breath of Fire Dragon Quarter a shot. I've been waiting a long time to try a Mistwalker title though, and considering the amount of new stuff coming this fall I think it best I get to either or.

Blue Dragon seems way more tailored to my personal taste in terms of aesthetics but it seems most I've read leads me to believe Lost Odyssey is a way better experience. I know little about either. What I do know...

-I'm in the mood for a traditional epic RPG and both seem to fit the bill.
- I love how bright and vibrant Blue Dragon appears to be but the fact that people say the story sucks scares me.
- I'm enticed by that fact that I've read Lost Odyssey reminds them of Final Fantasy. One quote a quick search turned up within the forum here was "LO reminds me of the FF6 sequel I wanted since FF7 was announced". That is a bold and grand statement that severely pulls me in the Odyssey direction.
- I know Blue Dragon has an overworld map. I like this.
- I know Blue Dragon has a class system. I like this.
- I know nothing else of Lost Odyssey at all.

So if anyone has any words of wisdom they care to offer, I'm all ears.

Blue Dragon is FFV with a Dragon Ball GT plot and this is where Uematsu really started to get into his midlife crisis rock phase.

Lost Odyssey is FFIV but with immortals, even more railroading, and ballin' storybook segments written by some longtime manga writer who's name and work I can't recall off the top of my head.

And The Last Story has been described as Final Gears of Fantasy War and I need to get around to playing through it sometime.
54  Media / Miscellaneous Games / Re: Zelda Musou on: July 04, 2014, 11:28:28 AM
Her gameplay looks interesting....but I think I am going to hate playing as her more than any other character in a Musou game because of mannerisms and such. x_x

She looks fun.... but more technical.  And if Smash Bros has taught me anything it's that you need that for that one weirdo friend who can clean up house with Mew Two's or Ness's or Peach's.

MAN....  We need some SNES Uncle or the "It's Dangerous To Go Alone" old man still.  So far so good, but I def need the more "surprise" characters.

Yeah, I mentioned it before but this game looks like its going all in on Twilight Princess since every character announced thus far is either a series mainstay, an original character, or from TP and both Link and Zelda have their TP costumes/appearances as DLC.

What I'm hoping for is that TP is only the current focus for the marketing right now and that they'll roll out the reps from earlier Zeldas (of course, this being a Musou game and all, I wouldn't be surprised if they decided to focus on mainstays and TP for this game and trot out OoT characters for Zelda Musou 2 or 3, with the other one getting either SS or WW; after all, its taken 6 Dynasty Warrior games to finally get to the involvement of the fourth and final kingdom).
55  The Rest / General Discussions / Re: A Game Journal Reborn on: July 04, 2014, 02:36:51 AM
People here say Nier's gameplay ain't anything special, but I would like to remind that it had quite a few things to spice it up. Sometimes the game goes 2D, sometimes to overhead view and it sometimes even transforms into a VN, with absolutely nothing but text and music.

TBQH, that's why I never got into Nier. It tried too many things and never really excelled at any of them. Plus I hate when games don't make up their mind as to what genre they want to be. :|

I think it was in the "Trolled by Cavia!" genre.

Seriously, for all the praise Drakengard 1 gets, actually playing it is an exercise in masochism. At least Nier is playable in comparison, and extra modes aside, its not too bad of a third party Ocarina of Time clone on a budget (you're just substituting the dungeon items for different gameplay styles).
56  Media / Miscellaneous Games / Re: Zelda Musou on: July 04, 2014, 01:04:59 AM
Anyone else wondering what sort of soundtrack this game is going to have? Would love to hear some battle remixes of non-battle Zelda classics. Imagining just blasting through waves of Gerudo to a bombastic version of Gerudo Valley and can't stop smiling.

https://www.youtube.com/watch?feature=player_detailpage&v=THdRs7grqhE#t=138

You're in luck, both the Original and TP Overworld themes will be making their audible appearances.

Meanwhile, have an Agitha video.

http://gematsu.com/2014/07/hyrule-warriors-agitha-gameplay-trailer
57  Media / Single-Player RPGs / Re: Unannounced ps4 jrpg coming soon?? on: July 03, 2014, 10:15:26 AM
Urge...to shitpost...rising......
58  The Rest / General Discussions / Re: A Game Journal Reborn on: July 02, 2014, 06:16:25 AM
The more I hear about that game, the more I think it's a game that should be Youtubed instead of played.

To be fair, that's pretty much the series norm.
59  Media / Single-Player RPGs / Re: New "Secret Of Mana" for home consoles on the way on: July 02, 2014, 05:50:01 AM
I'll say the World of Mana games tended towards being just eh, but what's really annoying is they all just needed a bit more work. Except Children of Mana. That one actually felt complete but it was so basic, and the plot was nothing special. Heroes of Mana actually had a really good plot, but it was blatantly a tech demo for Final Fantasy XII: Revenant Wings. And Dawn of Mana...that really needed gameplay polish, and maybe changing the level up system so that you still collect the tokens, but you don't start from square one every single area.

When you put the whole series together, though, the Mana Goddess is incredibly weak and incompetent. Or Mana Goddesses I guess. They keep dying and the one time she actually does something active, it results in the Scion of Mana and a Mana Storm threatening the entire world. Hell, she only directly gives the Mana Sword to someone maybe once. Otherwise, the characters keep finding it stuck in a random stump somewhere.

Children had that stupid physics thing that Dawn had that made fighting enemies doing anything in that game a royal pain in the ass at points (particularly in rooms filled with spikes, ice, and other obnoxious floor tiles). The idea was to get your allies to knock enemies towards you so that you can then knock them towards your other allies and so on, but of course this ignores the obvious flaw of having four people dumb enough to actually sink money on this game in close proximity to each other (especially since the game had absolutely nothing else going for it). The plot being a direct sequel to Dawn doesn't help matters since it's only a sequel in a chronological sense (the only returning character that isn't a series mainstay was the evil Sword of Mana from Dawn, because there's a totally evil Sword of Mana now). Out of all the action dungeon crawlers on the DS, Children is probably the second worst of them all.

Heroes was magnificently dumb since its an RTS made with Squeenix's difficulty design philosophy of 'give everything bigger numbers' (granted, due to the nature of the game and it's wonderful pathfinding, the only other option would have been to go for a Starcraft style Zerg Rush). And while the game tries to pretend that its an RPG, its not and your characters and units will get left behind in the power curve, either slowly or rapidly depending on how aware you are about the treasures hidden on every map and how much effort you expend in getting them and the ranked treasure. It's also a prequel to SD3 which wouldn't be so bad, if SD3 had ever left Japan properly (at least it got a fanslation). And it also used the now defunct DS WiFi to access bonus missions to grind for gear in (in other words, you can no longer grind in a game that basically requires grinding).

Friends never came out here, and I've already talked about Dawn (but I will add that you can get around the whole 'start every chapter at level 1' thing with the game's medals, but anything beyond the most absolute basic stuff is a pain in the ass to get).
60  Media / Single-Player RPGs / Re: Terra Battle on: July 01, 2014, 04:29:35 PM
Hate to break this to you Yggdra, but Squeenix fanbot Zodiar had you beat in the General Discussion board by a week.

Also a smart phone game doesn't deserve its own thread unless it is the most amazing smart phone game or is the most amazing trainwreck, let alone two.
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