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46  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: November 11, 2014, 10:28:48 PM
I haven't watched Castle all season because, well, ouch. It started to not be as good last season, and I was even more discouraged by this season's premiere. I watched it last night because of a certain wedding finally taking place. It was underwhelming. Something fans have been waiting for a long time to happen, and the wedding occupies a whole five minutes (tops) at the very end of the episode. It's so sad when your favorite shows start getting silly and bad and they just keep going, and going, and going and...

While I was disappointed by the fact that they stuck the wedding in a goddamn Twilight Zone episode, the fact that the wedding itself was set against the cover of a harlequin romance novel got an lol out of me.


Anyways, AoS is merrily moving its plot along now that we seem to be out of the season break blues. Unfortunately, my Marvel lore-fu is pretty mediocre so I'm not too sure which series the city puzzle was referencing.
47  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: November 11, 2014, 09:03:54 AM
Don't think too hard about the story and this game is a blast (from the past).

Considering that it originally came out for the DS half a decade ago....
48  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: November 10, 2014, 07:29:07 PM
I have a close friend who is manager at a gamestop and he sort of demanded that, whether I play it now or later, I pre-order. He claimed it was gonna become as hard/harder to find than Xenoblade and put 5 down on it, on my account and I just got the "pick up in the AM" notification. LoL

Something tells me that the tl;dr of this is that Gamestop has plans to fuck with the release like they did with XBC so that they can charge top dollar for it. Said XBC fuckery basically involved labeling most of the stock as used (even though they weren't) then stocking one on the shelf at a time and claim that there's a very high demand, hence their "need" to jack up the price. Once they can't realistically carry on the charade then suddenly the store shelves will have plenty of used copies at the regular used or new game rate (Important to note was that part of the problem was indeed due to NoA/NoJ underestimating the demand for a game that took over two years to come out in a territory that normally gets them before Europe and that word of mouth from Japan and Europe didn't help matters; just not to the extent that Gamestop led buyers to believe).

Basically, wait a few months/a year for the price to come down (or just get it digitally).
49  Media / Anime, TV, and Movies / Re: Marvel Super-Thread on: November 09, 2014, 08:09:32 PM
You practically repeated what Grim said. That's alright I guess.

Anyway. If someone knows; What does the 'Ragnarok' subtitle means for the next Thor movie?

From what I've heard, it sounds like it's going to be exactly as it sounds: That they're going with an end of the world but not really plot.

Or they're visiting the Asgard just got blown up, time to move the entire Nordic pantheon into Kansas for a while arc.
50  The Rest / General Discussions / Re: The unofficial "recommend me a game" thread. on: November 09, 2014, 04:19:42 PM
Does anyone know if there's an active platform that I can legally acquire and/or play the old Lufia games, particularly Lufia II?

SNES or DS

FTFY. The DS remake is practically an entirely different game. The only similarity is that the DS's plot is basically the highlights reel of Lufia 2.

The first one did make it to the Wii's VC. The problem is that its only the first one.
51  Media / Game Journals / Re: A Game Journal Reborn on: November 09, 2014, 04:12:49 PM
Now when you refer to the 'swordsman', are you referring to the
Code:
Dario fight, the Geitz fight or the Miguel fight?

The first one you mention.

Yellow has Norris and Leah which are both pretty good characters.
ZOAH is weird but not completely UP.
Sneff can also be a descent casters... but he's also ugly as a sin.

Yeah,
Code:
Dario can be cheesed by giving Riddel a Black Plate (if you got it) and he's not as threatening to Serge (and Lynx can just laugh at him though he ain't doing shit himself). You just need to make sure Karsh is up to speed and you should be good to go. Miguel is the big one since he's the first fight that will push your shit in if you aren't paying attention to Field Elements since with a full White Field, the dude can one-shot Lynx and anybody he manages to stick a White Weakening status on, and you can't cheese him on your first playthrough. He does his job of being the game's big midgame boss fight well. Geitz, is only dangerous due to Lynx's weakness to White Elements and the fact that the dude can hit hard but he isn't constantly trying to set up a full White Field like Miguel will or spam a shit-wrecking attack once he does.
52  Media / Single-Player RPGs / Re: The Legend of Legacy on: November 09, 2014, 03:46:40 PM
Because it's a grass type and most folks naturally expect grass types to be anything but tanky.  Beacause it's all flowers, right?  That being said, yeah Torterra is a freakin' tank. 

Also Venasaur and to a lesser extent Chikorita. Grass starters tend to veer either towards Speed (gens 3 and 5) or Defense/Sp. Defense (the rest).
53  Media / Single-Player RPGs / Re: Bravely Second on: November 09, 2014, 03:32:22 PM
I think if it had gone to V and VI way the latter half of game would have been much better.

Isn't that what I just said? -.-;
54  Media / Game Journals / Re: A Game Journal Reborn on: November 09, 2014, 03:29:53 PM
I really wish I had the means to play Lost Odyssey. It's very tempting when I see copies sold at bargain bin prices. I'd just need to borrow a console from someone. It'd also be cool to do some kind of playthrough here. Not just sure if it'd be interesting, because I'd probably not make it very snarky and would probably choose something I can do with legal means, like an Ys Origin/Oath Nighmare Run playing via steam (probably Oath, since I don't want to fight those superpowered sand monsters). Then again, I'm not sure if I can do it and people would find out about my horrible playstyles.

Don't worry, even if you do get past those obnoxious sand monsters, you'd then have to suffer through the boss.


Cooke and Mack are the coolest contemporary Polom and Poroms ever BTW. Yesterday I complimented the fact that Seth was an awesome lead chick'ee but today I need to tip my hat to the two youngsters for being amongst the few RPG adolescents who, like Seth, both strike me as genuine and not annoying in the least. Best of all, they made no attempt to utilize the youths as comic relief.

They're a hell of a lot better than the Dinner Dinner Dinner! youngster Palom/Porom clones.


I think the only difficult fight in Chrono Cross is the *CENSORED* fight. Then there's also the *CENSORED*.

(answers below)
Code:
#1 is Clone black Serge fight and #2 is the extra bosseS fight

Mostly because #1 will summon a lot of extreme magic if ever given the chance (which you haven't seen much of by then).

I guess there's also the 'swordsman' which packs a good punch, but he's not scary once you understand what you need to not do.

Now when you refer to the 'swordsman', are you referring to the
Code:
Dario fight, the Geitz fight or the Miguel fight?


LIGHTNING POLL !!!

Element with the worst representation?

I say Green. Glenn is like one of the only descent greens.
Yellow isn't far behind either.

Green is like one of the best represented elements in the game. Glenn for physical shitwrecker, Razzy for magical carnage, Spriggan for shenanigans and a bunch of other tossers like Karsh.

Yellow is by far and away, the most underrepresented element on your team. Leah is your best physical, FOLLOWED BY ZOAH, followed by Funguy, and Vann is the closest thing to a yellow elemental spellcaster (unless you get Pip into the Yellow Element). And yeah, despite being team 'physical powerhouse' there are far better fighters in the extremes of the other elements, which ends up crowding out the Yellows. (And any arguments against Red or Blue are instantly made invalid by Kid's and Fargo's ability to steal from enemies, not to mention Red's Strengthen and Blue's Cure elements and Freeze status effect (fuck Freeze).)


Anyways, I've cleared 101 of the 105 Smash Bros For 3DS challenges. I finally got the 10 Hours of Smash to register and now I need to get the 8 custom Mii Fighters to clear the second page (the only thing holding that up is the fact that I need to make more Miis, and I'm gonna need to be thorough with them).
55  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: November 09, 2014, 02:34:47 PM

--- The Return


= Goodbye [for now] Rufus. 

EDIT: I just realized I didn't talk about the Weapon attack on Midgar that killed Rufus.  Apparently it wasn't even a boss in the JPN version (much like Emerald and Ruby).  Was this rectified for later Japanese releases?  You can kinda tell it was a "late addition"; Diamond[?] has like two attacks and they're not even very strong.  I do like that the game made an attempt to involve the event right on the World Map.

Yeah, I think that Diamond has a weapon for Yuffie that you can steal from it and is the only way to get it in the International version. It apparently existed in the code of the original JP version but there's no way to access it legitimately.


Quote
= W-Item is well hidden.  Ya gotta go south, then south, and then south again... then south south south, and south after an item, then south.... And then, when you think you should go south one more time, you actually keep going south three more times.
(then walk back...).  I like how the game throws you a bone by sprinkling a few items and party members to remind you it's not an endless loop you're walking through.

I think if you go for W-Item when you first get to the tunnels, you'll miss out on the game's final fight against the Turks. To truly 100% the game, you need to fight them since they carry the best Bangles in the game.


Quote
= I like that you can visit Shinra Building, but it's optional this time.  It's basically empty though, but there's a ton of good equipment lying around if you look for it.

Not to mention the final Turtle pub flier, which is missable as you cannot come back here once you're done for obvious reasons. At least all you'll be missing out on are a set of stat boosters and either an Elixir or a Megaelixir.


Quote
= Hojo is dead, Heidegger is finished.  Even if we save the world, the massive super government is gone probably leaving some issues for later down the road.  Or celebrations.  ...I dunno.  Anyways, I like how we're ready to take on Sephiroth till Hojo finally pops into the picture again.  We know he's evil, and there's a lot of subtle drops that he's behind the entire mess despite his lack of screen time.  He's a great "behind the scenes" villain.

To be fair, Shinra's just a megacorporation anyways, and shouldn't have been in any sort of government level position of power. Of course, since corporations are people, you've effectively murdered one of the most influential and powerful individuals in the world.


Quote
= Yeah Cloud and Tifa totally boned.  She kinda really put the pressure (but dammit she shouldn't have to!!).  She's like "Heeeey, it might be the last time we can be together.....y'knooooow?".  Well, more accurately, she's like:
 
Bam-shicka bow-wow

But I like that there is the other, less impressive version if you didn't bring her affinity up enough where Cloud just suggests they get some sleep and Tifa's all like "...shit".

I think later material did indeed retcon that into some kind of meaningless fade out (because Squeenix seriously cannot be bothered to remember just what the hell actually went down in this game).

Quote
Final [FANTASY] Note on things I forgot to talk about:

= I find gathering the Huge Mater strange.  Do they really say why they do it?  If Shinra was going to launch these mighty materia to space to destroy meteor, maybe we should have let them??  (it's not like we really needed a THIRD Bahamut summon)

I've always likened the gathering of the four Huge Materias as the gathering of the four Crystals in earlier FFs. Just that, instead of Jobs, you gain Materia for your efforts. One of the things I did like about FFVII was how it reconceptualized several mainstay elements of the series into elements of the plot like Meteor and Holy and the four Crystals. Also, even if Shinra had all 4 Crystals, they'd still fail in blowing up Meteor.


Quote
= Speaking of Cid.  I think the Blackjack (FF6), complete with roulette table and card tables is about a billion times cooler than the Highwind.  Vice versa for their respective owners, however.  I actually think even the developers were happy writing and programming for Cid.

Outside of the pilot's ever increasing rank (which was completely superficial), I too felt that VI's airships were more interesting. Although that's probably because you had more party members around livening up the place versus later games.


Quote
= Speaking of Sephiroth, I actually kinda hate Vincent. He feels like a bad parody of vampires and zombies being all doom and gloom.  And especially a bad contrast to how much fun the [current] Turks are.  Did his "bishounen" role actually give him enough mileage to get his own title??  Granted, FF7 has an interesting game history, so I like that DoC uses Vincent in that respect, and FF7 AC gives us "Zack: The Untold Story".

Yeah Vincent was pretty lifeless in this game since all you really ever see him pre-bioengineered is that of some random Turk, even the other Turks have nothing to say about him. He's just a random Vampire/Frankenstein's Monster/Wolf Man/whatever lying around. Even his brief interactions with Lucretia are massively brief and only really conveys the fact that she's Sephiroth's biological mother (and I guess she wants him stopped for both of their sakes since she hands him his final weapon). Unfortunately, DoC does neither of them any service whatsoever.

Also, isn't that supposed to be FF7 CC that gives us "Zack: The Untold Story" instead of FF7 AC?
56  Media / Single-Player RPGs / Re: The Legend of Legacy on: November 09, 2014, 01:37:24 PM
When given a choice of protagonist, I always pick the girl, but since I have multiple to choose from... I'll probably choose Garnet since she's not the type I would normally choose, so she should be interesting.  My next choice would probably be Meurs because his ancestors could communicate with the ancients and they probably harbor secrets in the game's world.  Not sure who I'd pick as my third. 

Either way, like I said, it's almost like trying to choose a starter Pokemon based purely on snap judgments.  Like, I don't think anyone expected Chespin to be as tanky as it was. 

If Romancing SaGa 3 taught me anything its that the average looking girl is always the one most important to the plot.

Also how did you not assume that the Chestnut Pokemon was going to be a tough nut to crack (like Fortress's base form is that of a Pinecone, and its one of the tankiest Pokemon there is)?
57  Media / Single-Player RPGs / Re: Bravely Second on: November 09, 2014, 01:32:04 PM
hopefully with more time and less obnoxious "Groundhog Day" storyline


I don't know about the rest of your worries/complaints/comments, but I can almost guarantee there won't be a mindfuck groundhog day storyline simply due to Naotaka Hayashi no longer being the writer.  He loves that kind of thing.

I don't know how goofball decisions like that get through to productions.  I honestly think I would have dropped the game if I was playing the original Japanese run (that didn't have controlled difficulties/encounters)

It probably sounded a lot better on paper than what either we or Japan got since the game was pretty low effort about the deal. I know when I got to Chapter 5, I was thinking we were going to get something more akin to what FFs V and VI (and to a much lesser extent VII) did and remodel the world to essentially give us a brand new one to explore, instead of "Have a bunch of bosses to refight as you redo the highlights of the last four chapters four more times".
58  Media / Single-Player RPGs / Re: Bravely Second on: November 08, 2014, 09:13:06 PM
http://www.siliconera.com/2014/11/08/bravely-second-adds-even-useful-functions-game/

Some new stuff, including a new Wizard Job, new features like the ability to repeat commands at the press of the button rather than having to select each one manually and new abilities like the Wizard's "Postscript" ability which alters spells with added effects or "Halfies" which looks to make healing items multitarget at the expense of the item's effectiveness.
59  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (MM3DS announced!) on: November 08, 2014, 04:22:53 PM
http://www.zeldainformer.com/news/majoras-mask-3d-has-been-in-development-for-years-new-features-to-be-announ

The idea of new features make my butt tingle. 

I honestly believe Wind Waker was one of the rare ports done *perfectly right* (YEAH, BLOOM AND ALL).

I can't really imagine any new features beyond making easier to skip forward in time and maybe make the Great Fairy Sword not a C-Button Item (even if it means that you can't just flagrantly switch between two different swords on the fly). I guess they could give the transformational masks an added upgrade to make them slightly more versatile, or at least less region specific, but they don't really need them. Alternatively, they could make the Zora Eggs quest less tedious, or make it so that you can get through Ikana Valley without having to pick up a bunch of masks or something.
60  Media / Game Journals / Re: A Game Journal Reborn on: November 08, 2014, 01:39:20 AM
FFXIII - Beaten.

It's an ok game. Unfortunately it started to fall apart by Chapter 11, which managed to kill the pacing, characters and story in one swift strike. The final dungeon deserves special mention because god, it dragged so much. I had more trouble getting to the boss than fighting it. The ending was a bit of a wtf or maybe I wasn't paying attention. Gonna hit Youtube later to rewatch the cutscenes.

Aaaand that's it.

Nope, you didn't miss a thing. A wizard goddess did it is all you need to know (until the sequel where due to a wizard goddess doing it, a time hole opened up and swallowed Lightning for some reason; also there's a guy literally made of Bahamuts running around trying to save his chronically doomed waifu (or at least one/all of them) and also Sora from Kingdom Hearts but none of that matters because Serah just wants to go on Time Cop adventures with her beloved Sabertooth Snow but the universe wont let her since the aforementioned goddess also made her into a doomed waifu (not to be confused with all the other doomed waifu/s, as she is not the same person as that doomed waifu(s)); at least the plot of XIII-2 isn't as goofy as XIII-3).
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