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334652 Posts in 13706 Topics by 2200 Members
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46  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: October 07, 2014, 04:41:13 PM
I wonder what Ar Tonelico games would be like if Gust had Final Fantasy sized budgets... Would their games as a whole be as amazing as the soundtracks or would they spend most of it rendering panties to perfection?

For one, they might want to be their own company again rather than a subsidiary of Koei Temco.
47  Media / Single-Player RPGs / Re: Shining Resonance announced for PlayStation 3 on: October 07, 2014, 04:38:43 PM
http://gematsu.com/2014/10/chat-up-go-dates-cast-shining-resonance

This sounds so much like Tales of Sakura Taisen it hurts.

You say that like it's a bad thing...

And you say that like it won't cost an arm and a leg to import...

I can only hope that the main character has Lightning magic and is just as much of a dork as he looks. Then I could at least pretend that he's some long lost relative to Ogahami (or however his name is spelled).
48  The Rest / General Discussions / Re: A Game Journal Reborn on: October 07, 2014, 03:00:04 PM
Finished True All-Star on Hard. Thanks Zelda. I've also collected trophy sets for Wii Fit, Animal Crossing and Game and Watch. Still haven't beaten Classic on 9.0 Difficulty. The final bosses are just such a cluster of crapshoots and you really need a strong/heavy character with good ranged options to deal with them effectively (which was unpleasant to find out when one of my mains, Marth, was almost completely ineffective against it; I miss just how completely cheeseable Counter was against Smash Bosses in Brawl).

= Kid Icarus 9 difficulty was just as scary and difficult.  A bad enough time, in-level, means I'll die on a low difficulty (I hate hate hatehatehate Megaman's level and DKs; as well as the Mario one which just moves too fast to get much effective fighting down).  I do like Gaur Plains, the AI gets freaked out fighting there.

= I can't play with the Star Fox team anymore.  They were always better damage dealers than KO-ers, but they're killing me right now.

= OMG is Lucina with a ROY moveset?!?!?!?!?!?!?!? :D

= Duck Hunt is a krazeee killah.  That bomb of his is extremely good

= I also hate the fight with Master Hand.  I can only name so many good aerial characters.

= I love that they gave a damn with the colour changes... in that some have really nice texture swaps

Yeah, the alts in this game are a whole new level of detail that I'm still amazed at. Granted some are still on the level of Peach's "Daisy" alt (I'm looking at you Fox's Wolf alt and Palutena's Medusa alt) and I still don't know why they had to give Little Mac 15 goddamn alts (where the rest only get 7), but some of them are just pure love.

Lucina, unfortunately is missing Roy's Blazing Blade Shield Breaker, but Marth does have a Roy alt.

I think the Villager was definitely overrated compared to what people thought prior to release. Sure that Pocket move is fucking ridiculous and between the Axe, Lloyd Rocket, Balloon Fight saving move and potted plant dash attack the Villager seems solid, but the Axe is hard to set up, Lloyd's Rocket and the Potted Plant dash do middling damage for their setups, the Bowling Ball has like 0 reach, the rest of the Villager's smash moves suck and while the Slingshot Aerial possess ridiculous range, its kind of a lousy damage dealer. Basically, the Villager's best launching moves are the Bowling Ball and either the Tree Chop or the Axe if not dropping a tree on somebody or whatever's in his/her's pocket if its powerful enough. Otherwise you're dependent on items or throws.

The one good thing about Megaman's level is that the AI seems to really want to trigger the Yellow Devil's explosion (then throw you in) so they'll either leave themselves open for punishment or you can perhaps snipe the Yellow Devil kill then let 'em go up in flames (though this is much easier said than done due to the timing, the effectiveness of the AI at defending the YD from sniping, and the fact that you may not be playing as anyone with a ranged move; and there aren't that many of those to begin with).

What I really like about Megaman is the fact that he's almost totally a ranged fighter yet he actually does better at close combat. Sure his Charge Shot's range kinda sucks for the effort that goes into it, but he has just enough melee interrupts to give himself space to charge and shoot somebody in the face and even a half charge hurts like hell. If you could C-stick him, he'd be ridiculous. He also has his Slide which can save his bacon since it lets him slip away more often than not, and Top Spin is annoying but a good interrupt.

Link has also been buffed for the first time in the series (he started as a mid-weight with some of the best ranged options outside of Samus' Charge Shot snipes or Pikachu's Thunder bullshit; then became heavier and slower and not much more powerful and his ridiculous throw got nerfed with a nuke in exchange for two swings of forward smash; then his ranged options got even worse and tripping nerfed his dash attack and now he needs to connect with his second forward smash swing to launch and his Spin Attack was rendered pissweak). Now he's faster and lighter, his throw is better (though still slower than his old Hookshot), he hits about as hard as Melee, his Spin Attack isn't garbage anymore, and if there's a move that's still not up to snuff, you can just replace it, and his Shield is pretty damn ridiculous this time around (though you still have to remember that he has that; I really need to see if he can block Robin's Thoron with it and Megaman/Samus' full charge shots). His only real debuff this time around is his dash attack was changed into his jump attack from OoT/MM, and that's mostly due to the fact that its slower on the draw and requires more effective timing.

And yeah, Master Hand/Crazy Hand suck due to losing the synchronization of their attacks. They just kinda attack over each other completely outside of attacks that uses both hands. They both also now possess a number of new moves that covers the entire Final Destination, as well as moves that have been buffed to the point of almost complete accuracy (like Master Hand's ground slap unleashes a shockwave that will do full damage to you regardless of your dodge/counter status, or his snap with its fucking huge radius which both hits for solid damage and stuns).
49  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: October 07, 2014, 02:14:03 PM
http://gematsu.com/2014/10/super-smash-bros-wii-u-dated-november

And now we have the Wii U's release date. Hmm, looks like the US is getting this one first, probably due to Black Friday (as if Smash needed the extra help to sell out).

omfg.  I can't wait.  I'm enjoying this "inferior" 3DS version so damn much, I can't bloody WAIT for this one with the GC control. 

I wouldn't say that the 3DS version is 'inferior' so much as trading some of the depth for portability. Besides, I'm finding myself enjoying the game a whole lot more than the almost grind like nature of Brawl, especially in regards to those Challenges (the 35 you get are far more reasonable than "KO 10 in Cruel Brawl" or "Build 15 custom stages in the Stage Builder" and the like that littered Brawl's Challenge Board).

Honestly, the only thing I'm actually missing are the Event Battles.

Well that, and I'm kinda disappointed in the online mode since I just keep losing connections and the framerate tanks harder than Giant Metal Giga Bowser with maxed Defense modifiers. Especially, when coming right off of Kid Icarus: Uprising's fantastic Multiplayer.
50  Media / Single-Player RPGs / Re: PS1 RPG Games on: October 07, 2014, 02:05:26 PM
Quote
And yeah, I'll still mourn we don't have the third game.

In all honesty, Radical Dreamers wasn't a half bad VN.  But it still doesn't count as the full fledged entry everyone has wanted for 15 years.

Also Kid>every other RPG heroine not named Celes.

You mean, in spite of the fact that she's out of the party for one reason or another for like 90% of the game? Because she was incapacitated for roughly 90% of the game if you wanted better characters than the crap you got (and Razzly) for sticking with Kid during the early game. That said, I prefer other JRPG heroines over those two like Phantasy Star 1's Alis(a) or Phantasy Star 4's Alys, and I'd take FFVI's Terra over Celes, if only because the latter pretty much hinges on Locke after a while.

The best way I can sum up Chrono Trigger vs. Cross is that Trigger took the most straight forward approach and was just fantastic enough to pull it off, whereas Cross had some really great ideas (dimensional travel versus time travel) and some really awful ones (S.S. Zebless, the 40+ characters versus your three man party with fixed main character taking up permanent residence). Still, it was easily the best thing to come from that Summer of Square compilation that Square did before it screwed the pooch and forgot how to make games.
51  The Rest / General Discussions / Re: A Game Journal Reborn on: October 07, 2014, 01:02:09 PM
Finished True All-Star on Hard. Thanks Zelda. I've also collected trophy sets for Wii Fit, Animal Crossing and Game and Watch. Still haven't beaten Classic on 9.0 Difficulty. The final bosses are just such a cluster of crapshoots and you really need a strong/heavy character with good ranged options to deal with them effectively (which was unpleasant to find out when one of my mains, Marth, was almost completely ineffective against it; I miss just how completely cheeseable Counter was against Smash Bosses in Brawl).
52  Media / Single-Player RPGs / Re: Shining Resonance announced for PlayStation 3 on: October 07, 2014, 12:12:27 PM
http://gematsu.com/2014/10/chat-up-go-dates-cast-shining-resonance

This sounds so much like Tales of Sakura Taisen it hurts.
53  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: October 07, 2014, 11:56:18 AM
http://gematsu.com/2014/10/super-smash-bros-wii-u-dated-november

And now we have the Wii U's release date. Hmm, looks like the US is getting this one first, probably due to Black Friday (as if Smash needed the extra help to sell out).
54  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: October 07, 2014, 11:51:29 AM
I actually rather like how they focus a lot on the other members of Soul Society/Ichigo's friends instead of being central to only the main character. The variety spices things up, the problem is how drawn out some fights are and how they constantly switch between fights instead of focusing on one at a time imo.

And that the fights themselves almost always consist of two dudes pressing their swords against each other with the occasional beam spam and winners are denoted by who's the most recent recipient of a power up (versus whatever implied powerlevels are currently involves since they don't really matter beyond that current arc) or failing that, who can get behind the other guy the most times.
55  The Rest / General Discussions / Re: The unofficial "recommend me a game" thread. on: October 07, 2014, 12:58:34 AM
At work, we recently acquired a copy of Ninety-Nine Nights.

I remember being vaguely interested in the game way back when I was seeking out RPGs for the 360. Does anyone have any experience with it? What was it like, was it any good?

No and no.

The general consensus was that it was a Dynasty Warriors clone that failed to find its own niche like Drakengard did. It doesn't help that the game was a 360 launch (or early release) title and not the killer app that Microsoft was hoping for. It has a sequel but still, just get a Dynasty Warriors or related game. I hear there's one that just came out for Wii U owners (there's a couple for the 360 as well since its a bloody Musou game and those have been showing up on every console under the sun).
56  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: October 07, 2014, 12:51:01 AM
Oh yeah. It unfortunately it takes a couple of episodes to get going (the first two episodes are establishing episodes while 3 was pretty weak), but there's probably a couple of good episodes from season 1 depending on your tastes (more like, one or more of these episodes, you will enjoy; the rest are either serviceable or skipable). The second season though is just straight up superior so you have that to look forward to (unless you're looking for a episode that can top the feels of the Space Dog episode).


The only thing I remember from the first FSN anime is this gem:



UFOTable almost had their own DEEN moment though
https://i.imgur.com/3EwY2zj.jpg

Silly Rin. Doesn't she know that Virion's the Archiest of Archers.
57  The Rest / General Discussions / Re: A Game Journal Reborn on: October 06, 2014, 02:37:45 PM
With the additions of Mr. Game and Watch, Duck Hunt Dog, ROB, and Bowser Jr. I've unlocked everybody in Smash Bros. For. Now to run everybody through Classic and All-Star modes for their trophies. On that note, I'm already done with the Metroid series in regards to that (I've also got three more challenges to go but apparently, the game doesn't count which stage you battle on online).
58  Media / Single-Player RPGs / Re: Maxx plays FFXIII - based on a true story [SPOILERS!] on: October 06, 2014, 08:54:00 AM
I have now made my way to chapter seven. Hope is on his way from emo to psychotic knife wielding maniac while Lighting is making her way from psychotic knife wielding maniac to emo. Balance folks, there has to be balance.
Meanwhile, after hopping and skipping their way through the Disco Forest and battling mutated tomatoes and dancing frogs, Perky Aussie and Danny Glover get ready to board a boat for Vegas. At this point Vanilles happy go lucky exterior is starting to show some cracks, while Danny is  having thoughts ranging from "I'm getting too old for this shit" through "she's too young for me" all the way south to "maybe I should blow my brains out and take my pals with me" territory.

At this point the game is foreshadowing my predicted plot twist in a way that's about as subtle as a hungry dog eyeing a juicy steak. I only have two out of potential six transformers, so I would assume I'm about a third of the way through the game. The story is picking up, the visuals are fantastic and the battle system is getting a little less annoying as more options open up. I still think it's a weak entry in the Final Fantasy franchise due to the amount of content that was stripped for the sake of storytelling. As its own thing though, its not half bad.

Speaking of the battle system, I finally decided on a fine blend of autobattle and carefully hand picked commands. This does seem to be working out fairly well so far. At one point the game told me that there are some enemy types that I probably should avoid. Naturally, the first thing I did when I saw one was to run head first into it's ass, attack and proceeded to lay a five star smack down on said ass. In the end, I decided that while I can beat it, the time required was simply not worth the rewards.

I now face the terrifying prospect of a frustrating stealth section, though I may simply opt to just go the balls to the wall guns blazing path and beat the snot out of everyone that gets in my way, especially since lightning is now sporting a level 20 forgotitsname sword that I probably shouldn't have upgraded so much in the first place.


♪Step into the rainbow!♪

You're actually roughly at the halfway point of the game. Unfortunately, most of your future Autobot companions are kinda dumped on you near the end. Also enjoy the plot while you still can because its about to go completely off the rails in the "Didn't we just do something that completely contradicts what's going on right now? Da fuck!?".

And I see that you've settled on the same method of gameplay that the majority did when playing this game. Especially now that you have commands that are worth getting out before the AI will want to get to them.

Also, the only times you'll want to practice stealthing about is when you really don't want to fight yet another one of those massive sacks of HP enemies (and chances are that you'll have to anyways), or when you're bandying about during the game's Calm Lands section (as most of it is built for postgame shenanigans which will be quite a few levels away from where you'll be when you first arrive, so enjoy the massive fields of hot, fuckoff, death). You aren't really losing anything from fighting anyways (except for the precious hours of your life that you let tick away while slogging through another one of those "WE GET IT! The gimmick fights used to be entertaining the first five times but now its just annoying.").
59  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: October 06, 2014, 08:33:14 AM
http://www.siliconera.com/2014/10/06/naruto-manga-end-november-10th/

Fucking finally!

Assuming it keeps the date, it'll beat Bleach in knowing when to give it up.
60  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: October 04, 2014, 05:30:43 PM
As a women I was kinda glad the game paired me up with Ion instead of a character like Cass. Maybe it's because I have a soft spot for smart sweethearts, but I thought she was pleasant to be around. Good taste in entertainment too. If I could weave whatever song magic I liked, I sure as hell would have chosen a big mechanical dragon as well!

I did feel a little bad for not being able to tell her I'm not a man. She assumes the player is a dude (and I know most of them are) and is eager to believe there's a possibility they'll someday meet back in her home dimension... Is this what it feels like to be a plot twist?

That doesn't have to mean the end of a relationship. Just look at how it worked out in .//Hack Sign. :v
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