Welcome, Guest. Please login or register.
September 30, 2014, 08:14:34 PM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz!
Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
332777 Posts in 13635 Topics by 2191 Members
Latest Member: Zaltys
* Home Help Search Login Register
  Show Posts
Pages: 1 2 3 [4] 5 6 ... 425
46  The Rest / General Discussions / Re: A Game Journal Reborn on: September 22, 2014, 12:40:26 AM
Giving the player access to more-or-less all the key items from the get-go was a change I really liked and a change I'd like to see get sucked up into more Zeldatroids, because the "get the key item to get the OTHER key item!" pattern is getting stale (especially in the indie scene grrrrrrrr).

Anyway I found out that Tong Nou works fine on Windows 7 if you play it in Windows 3.1 piped through Dosbox.

I think there were a couple of Indie Zeldatroids that provided you all the important tools at the start/early on, but off the top of my head, there were other issues that held those back.

But yeah, making almost every dungeon item available from the start was probably the best thing to happen to the series in a long time (although both the fact that it's the first good by Zelda standards 2D Zelda since either the Oracles or LA, and the fact that the game's central gimmick mechanic was genuinely excellent really helped make the game's case as well).

I think the reason why items in dungeons stopped being good was because A) when the early games did it there weren't as many 'standby' tools so dungeons could surprise players with weird items like the Moon Pearl, the Cane of Somaria, the Giant's Mask as well as items that would eventually become standbys like the Hookshot, the Roc's Feather, the Whatever Hammer and so on, B) players themselves weren't as accustom to what to expect from Zelda games until around OoT, C) later games made it quite obvious what the item was going to be based upon the dungeon's layout and 'puzzles', D) items lost a lot of the variety that earlier games had due to functions of separate items being merged with one another, and E) that when non-standard items in later games appeared, most of their relevancy was focused on the dungeon they were acquired in and little else.
47  The Rest / General Discussions / Re: TGS 2014 General Discussion on: September 22, 2014, 12:11:01 AM

So here's what Gematsu pulled from this year's TGS.

The PSIV seems to have gotten the most attention from the show, even counting repeated coverage (though this still probably isn't covering everything that made an appearance during the show). Meanwhile, FFXV probably got the most attention due to making definite signs of things happening behind the scenes like the announcement of a demo and Nourma's removal from the project.
48  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: September 21, 2014, 11:52:11 AM
Tales of Zesteria Surprise Anime DLC isssss........


Looks cool.....Yeeep. 


...I'll keep my expectations in check considering the licensing stuffs that make it unlikely we'll see it here. :(

Why the fuck is Alicia (or whatever her name is) cosplaying as Mari of all characters?

Also they should've had the rest of the male cast get an EVA alt just so I can see if the Water Elemental dude cosplays as Kaworu or not (it'd make his fuse-shion-ha! with Sorji all the more hilarious/ironic).
49  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: September 20, 2014, 01:17:39 PM
Turns out you hold a button to auto attack and you hold a button for a defensive stance and dodge everything in sight.. I'm sure there is more to the combat system but I do not like the sound of this.. I was hoping it would be KH style, seems like they changed it. This info was given at the tech demo shown yesterday by Tabata.
Might be similar to XII's combat system in some ways, or perhaps it takes some cues from LR.. who knows..

Tech Demo in question : http://www.youtube.com/watch?v=jGYHpvvRHUA
The FFXV demonstration starts at 22:45

First of all, the hold down a button comment was for defense only, not attack.  I don't see any sign of an auto attack there.  There's a lot more going on there than you're giving credit for.  For one things the prompts are constantly changing between ぼうぎょ (defense) and こうげき (attack), seemingly corresponding to different targets.  It also changes into a fire spell at some point.  I have no idea what causes these prompts to change, it seems like a pretty important part of how the system works.  He said he would explain it in more detail at a later date.

Can't we just get Platinum to make it at this point? It worked for MGR:Revengeance.

McEdit w/Cheese:
50  The Rest / General Discussions / Re: A Game Journal Reborn on: September 19, 2014, 12:04:39 PM
SM Land Three Dee: Beaten. Now for the Special Zone.
51  Media / Miscellaneous Games / Re: Zelda Musou on: September 19, 2014, 12:02:21 PM
Surprised nobody has posted this, but Nintendo has laid out their DLC plans, and it sounds FANTASTIC

First is a free update near the end of September that will make the game's three villains playable.

The rest of the four planned DLC packs all include new areas/maps, new weapon types, and new character skins. But the best part is the feature of each pack which all have me super excited:

Master Quest Pack
- New Story Quest/New Adventure

Twilight Princess Pack
- 2 New Yet-to-be Revealed Characters

Majora's Mask Pack
- 2 New Yet-to-be Revealed Characters
(please be Deku Link/Princess/King!)

Ganon Pack
- 2 New Game Modes

Buying all the packs together will set you back $19.99 and net you a Dark Link skin.

I'd feel more excited if I knew what these actually included instead of a vague 'new mode' or who the new characters would be.

That said, Nintendo is usually pretty good about DLC so it might actually be worth getting (though with Koei Temco its probably a better idea to wait for Hyrule Warriors Extreme or Hyrule Warriors 2 instead).
52  The Rest / General Discussions / Re: A Game Journal Reborn on: September 18, 2014, 07:37:19 PM
Wario Land Super Mario Land 3: D. World 8 natch.

TOPSP: Am one stage away from netting the best Archer in the game.

KI: Uprising. Finished Chapter 13? 14?? (Chapter 16) Whatever. Man, this game just keeps on going.
53  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: September 18, 2014, 08:19:32 AM
New Trailer

Also, Nomura has officially stepped down as director and Tabata is taking over.

It definitely looks more like a real game in this trailer.  There's less of the crazy flying around stuff we say before...which is probably for the best.  It looked cool but realistically I never really understood how you were supposed to control it.  This looks like an action RPG.  Less revolutionary, sure, but also easier to see how it will actually play.

You know, I would be down for playing National Lampoon's Final Fantasy, especially if they go whole hog and make Potions a metaphor for alcohol. "Sorry officer. I completely forgot about the Cerberus tied to the back bumper."
54  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: September 17, 2014, 08:09:46 AM
Allegedly we'll see a demo of FF15 sometime next year! 

...And it has a fancy name: "Episode Duscae".
Yay!  Things happening!

You know, if FFXIII-1 is anything to go by, then it means that Squeenix is finally actually putting the game together instead of just endlessly cranking out art resources and assets. Hopefully they'll do a better job of sewing the final product together this time versus the slapdash job they did on XIII-1.
55  The Rest / General Discussions / Re: TGS 2014 General Discussion on: September 17, 2014, 01:31:44 AM

And now for the schedule itself.

There may be a latecomer addition or two between now and Thursday, but this is pretty close to 'good enough' as is.
56  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: September 16, 2014, 12:38:38 PM
Double posting on account of the fact that I am speaking on an entirely different subject.


The end

Yeah the drama-factor is pretty up there this time around. :)

The Zesteria collector's edition/s/ seen in here!  Figures, posters, keychains, and some surprisingly nice bookmarks!
Some pretty pretty stuff that I hope will also make it overseas!

Additionally, http://www.siliconera.com/2014/09/16/tales-zestiria-pre-orders-7-eleven-get-exclusive-content-sorey/

Here's hoping that Scorey gets some lame ass looking convenience Storey clerk outfit and the healing arte is called Big Gulp.
57  The Rest / General Discussions / Re: A Game Journal Reborn on: September 15, 2014, 07:56:03 AM
Stromperdalion Trois - Left Treelectric Ladyland, picked up Hortense and Sweet William, and upgrode some weapons. Off to Vizzle-d-Zazzle to pick up Herman. Might have the funbux for Naruto now, too. And then I'm going back to the woods and hunting for Amish Potato Salad.

On that note, Suki 3: Finally decided to buckle down and finally finish this game (after spending the better part of a decade dragging my feet). Currently running Hugo's team through the final dungeon after Geddoe's party stomped Yuber.

Three Dee Land: World 7 bitches!

KI:U; currently up to Chapter 8. Its gonna be a long long time, before tounchdown brings me round to find more phat loot. I'm a Rocket Pit.

FE:Awakening; So I finally figured out what was going on with my efforts to figure out why Lucina's base stats deviated wildly from the implied outcome of the inheritance formula provided by SF. Apparently, kids have a Base Stat Floor that they will start at if their parents' stats really are that bad. Unfortunately, my Chrom's current Mag and Res are too high to effectively determine what Lucina's Base Stat Floor are for those two stats, still between that and seeing the outcome between Chrom x Olivia and Chrom x Sully, I should have enough data now to start figuring out Maiden's base stats.

TO:LUCT; Finished up Chapter 1 and moved on to the Chaotic path through Chapter 2.
58  Media / Single-Player RPGs / Re: "X" by Monolith (now named Xenoblade Chronicles X) on: September 14, 2014, 11:10:12 PM
Sorry to those who want it, but this guy wins in the most angriest way possible... And for making me laugh.

Well, I think the big difference between Evangelion and Xenosaga, is that EVA as a series is aware of what it is and it handles most of its narrative in a serviceable and interesting manner for its audience. Xeno on the other hand come off as a ball of decent concepts that couldn't be realized at their full potential.

That said, Xenogears was cool for what it was in its time.

Yeah, no.

EVA had even less of a clue as to what it was going for than Gears at its worst. For all the goofy and ridiculous ways Gears employed its religious symbolism, there was at least a vague understanding of the philosophy behind it, all EVA saw in its symbolism was the rule of cool. Also both ended with sequences of MCs sitting in a chair in a otherwise dark room, discussing things that may or may not have happened off screen. Either way though, Gears was more of a massive series of Giant Robot homages than anything else, whereas EVA was more of a subversion of the tropes of the genre.
59  The Rest / General Discussions / Re: A Game Journal Reborn on: September 14, 2014, 01:51:49 PM
SML:3DS Edition; now playing World 6.
60  Media / Single-Player RPGs / Re: Bravely Second on: September 12, 2014, 04:43:53 PM
Let it also be known how ANGRY direct sequels make me when a member from my former  Level 99 party can't get herself out of prison.  Agnes should take STANCE.... Be all "I'VE SLAIN GODS DAMMIT.  ALL DOORS SHOULD BE HALF THEIR HEIGHT SO PEOPLE MUST CRAWL IN ON THEIR KNEES TO SEE ME.  F*** THIS PRISON DETAIL, Y'ALL ARE DEAD TONIGHT"

How many games actually do that?
I hear LoH:TitS does it... and I can't even think of one other.

VP2 is one of the worst offender =/ I mean Lenneth CREATOR is one of the weakest character.

Technically VP2 is in a different timeline where Lenneth went and saved the future from Ganon. Likewise, Covenant of the Plume takes place in the timeline where Lenneth dies (assuming you were at all an asshat).

At least with FFX-2, Yuna does depower due to Summons no longer being a thing which was her thing in FFX. Too bad this does nothing to justify Rikku's depowerment. Even FFXIII-2 was better about it since Lightning starts the game with all six of her ATB segments (which does nothing to save her from disappearing off the face of the game or getting completely chumped off screen as an aside).
Pages: 1 2 3 [4] 5 6 ... 425

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!