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46  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: March 19, 2015, 03:43:39 AM



Our education system at work folks.
47  The Rest / General Discussions / Re: Misc. Gaming News Topic on: March 19, 2015, 03:40:50 AM
Also here's some trademarks SE registered in the last 15 months:

The Seeds of Salvation - Dragon Quest III
Luminaries of the Legendary Line - Dragon Quest II
Episode Duscae - Final Fantasy XV
Shinra Technologies - Cloud based gaming service
Masters of the Mask - ???
Triple Triad - Mobile App Card Game
Heavensward - Final Fantasy XIV
Brave Exivus - Final Fantasy Mobile Game
Heavenstrike Rivals - Mobile Tactical RPG
Colossus Command - ???
Record Keeper - Final Fantasy Mobile Game
Holy Heroes - ???
Snack Truck Fever - ??? (Probably mobile game given the name)

And I know aside from maybe Ramza people here don't really care, but the FFXI crew has announced they'll be making some kind of announcement in a Live Stream tomorrow, which is something they usually don't do. The XI fans are speculating things from F2P to another expansion (since the last one just wrapped up) to the game shutting down.

I wouldn't be surprised if they do end up shutting it down. Its been around since forever ago in terms of MMOs.

http://www.siliconera.com/2015/03/19/final-fantasy-xi-end-service-playstation-2-xbox-360-march-2016/

Called it....kinda....
48  The Rest / General Discussions / Re: Misc. Gaming News Topic on: March 18, 2015, 03:11:52 AM
If you've played Pokemon Shuffle then you know that they're just as willing to use the crappy "pay to not wait" model of mobile games and inserting in nearly impossible stages to encourage you to get better at the game buy shitloads of virtual arcade tokens. It's just Candy Crush with candy replaced with Pokemon stickers on a more inappropriate platform (If I was going to be lugging my 3DS around why would I play a crappy match-3 mobile game?)

Considering just how low the bar is right now, I don't think either of us are necessarily wrong (though the fact that they keep auto-downloading their F2P games on my memory limited 3DS is pretty bad).


Also here's some trademarks SE registered in the last 15 months:

The Seeds of Salvation - Dragon Quest III
Luminaries of the Legendary Line - Dragon Quest II
Episode Duscae - Final Fantasy XV
Shinra Technologies - Cloud based gaming service
Masters of the Mask - ???
Triple Triad - Mobile App Card Game
Heavensward - Final Fantasy XIV
Brave Exivus - Final Fantasy Mobile Game
Heavenstrike Rivals - Mobile Tactical RPG
Colossus Command - ???
Record Keeper - Final Fantasy Mobile Game
Holy Heroes - ???
Snack Truck Fever - ??? (Probably mobile game given the name)

And I know aside from maybe Ramza people here don't really care, but the FFXI crew has announced they'll be making some kind of announcement in a Live Stream tomorrow, which is something they usually don't do. The XI fans are speculating things from F2P to another expansion (since the last one just wrapped up) to the game shutting down.

I wouldn't be surprised if they do end up shutting it down. Its been around since forever ago in terms of MMOs.
49  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: March 18, 2015, 03:04:50 AM
Recently finished Yamato 2199. Good series, even if it couldn't quite separate itself with the old archaic original version. The one thing I was sad to see was that they never lost the Third Bridge (which was a great reference for the OG Battleship to make in the SRW series). At least the way they repurposed some of the filler episodes like the Dinosaur Planet one was pretty neat (especially since they put Analyzer in a giant robot). Looking forward to seeing the movie once that comes out later this year/early next year.

As for other things I've been watching, Gigantic Formula. Holy Christ is Gigantic Formula one of the most boring ass animes I've seen in a long goddamn time (like Bobobo after getting over the initial 'shock and awe' levels of boring). Its just one big goddamn Tournament Arc, but its one of those godawful Tournament Arcs that plague Shonen anime where a bunch of one-time mooks show up to pad the arc with useless melodrama who get in the way of the series protagonist duking it out with the one or two actual badguys antagonizing them for the arc, while the rest of the series comes to a screeching halt (except in this case there isn't even a 'rest of the series'). And the fact that there isn't anything beyond the Tournament Arc means that the outcome is a foregone conclusion (good guys win), which means there's no real tension. This could've been a three part OVA and maybe have been inoffensive enough to be vaguely memorable, but 26 goddamn episodes of this useless shit is way too fucking much. If it weren't for the Swano soundtrack, and the fact that Team America (i.e. the second antagonist team, Russia's the first) has an amazing looking giant robot, I would've dropped this like shit in a can.
50  The Rest / General Discussions / Re: Misc. Gaming News Topic on: March 18, 2015, 01:32:29 AM
^ The fact we don't have a second Pokemon Snap or Puzzle League is a sin.  A SIIIN!!! D:

http://www.videogamer.com/news/square_enix_ceo_teases_surprise_new_console_jrpg_charged_for_e3.html
Let's speculate WILDLY!!

Couldn't care less. They still haven't said anything on that SaGa game they announced at the start of the year, and they keep threatening to do something with the Mana series but frankly those ships feel like they've already sailed. We'll probably get something lame like Million Arthur, an All The Bravest port or some Idol Dress Up Simulator (assuming it isn't yet another FF/DQ spin-off that's all about cashing in on nostalgia).


As for the Nintendo x Mobile thing, I feel that Consoles themselves are kinda treading water right now since Mobile, Handhelds and PC ports are eating into what used to be the con-Sole market, and the other Consoles (PS4/Xbone) are more like glorified PCs themselves which further serves to erode the place of dedicated Consoles in the home. And them putting a dedicated platform out may help bring some sort of order to what is currently a lawless wasteland (especially if they got all 80s and early 90s on the Mobile market with the old NES/SuperNES-era Draconian practices, though I highly doubt that anyone will ever get away with that again; short of civilization declining into some sort of dystopian hellscape future).

However, I also feel that even with the best of intentions, Nintendo will continue to perpetually be a decade behind in grasping Online and Digital technologies, and I don't exactly trust them to be able to accomplish the Herculean task of properly breaking into the Mobile market and not get crippled/go toes up in the process.

At least they've shown that they aren't nearly as godawful with their DLC and 'Free-2-Play' content as many other developers are/have been/will always be.
51  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: March 17, 2015, 10:30:47 PM
Ugh... I want to like this so bad but in it's current state I might just have to ignore it unless some major improvements happen. As the site's previews mentioned, the battle system is unwieldy to an incredibly annoying degree. The game has essentially brought back random encounters the way enemies suddenly show up, and night battles are a joke. Like, I get that they're supposed to be tougher than fighting during the day, but when you can literally fight for an hour because enemies won't stop spawning it's officially unreasonable.

The environment design is really nice. Finding your way back to the road really has that "modern wilderness" feel to it. I don't hate the characters, even Prompto isn't nearly as annoying as I thought he would be. So the game definitely has potential.

That being said, if the Behemoth fight is an accurate depiction of the game's difficulty, the whole thing can fuck off as far as I'm concerned.

Wish Square Enix would step away from the whole "Your HP is designed to make it through a single encounter, so one wrong move will spell disaster" theory of RPG design. I'm not loving Type-0 for the exact same reason.

The 3rd Birthday had the same problem as well. Especially on the harder difficulties (with the hardest one being the most esoteric due to a sudden change of gameplay mechanics) where the red shirt NPCs are more durable than you are, and everything above the lowest level mook will probably one-round you if they can't straight up one-shot you.


I really don't want to play the demo without my bro, but I probably won't see him again until November. :( If the release date for the final game comes before then, I might not be able to hold out...

This is a mainline Final Fantasy game we're talking about. There's no way that it'll come out before 2026.

Code:
If anything, the earliest I'd expect to see it would be Black Friday, so you'll at least have Turkey Day to play with your bro.
52  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: March 17, 2015, 08:52:26 PM
The only thing I'm slightly disappointed by, based on all of the information so far, is that on a world of so many insanely fantastical creatures, all of the intelligent races seem to be almost generically humanoid.

Actually, I always liked how Nopon were business people and often seen commuting with other humans.  I felt they were pretty even keel.

They're also probably one of the more advanced races given how they managed to find their way to Mira from wherever XBC land is.


Also,

http://www.siliconera.com/2015/03/16/keep-an-eye-on-this-xenoblade-chronicles-x-enemy-says-monolith-soft/

A minor update that confirms my suspicion that Tatsu isn't playable. Also that Squid-chick from the combat focused JP Direct earlier this month (and probably that brief glimpse from last year's E3 trailer) is indeed an antagonist (and hopefully one comparable to XBC's Metal Face rather than XBC's Bronze Face).
53  The Rest / General Discussions / Re: Misc. Gaming News Topic on: March 17, 2015, 04:55:03 PM
http://gematsu.com/2015/03/nintendo-and-dena-form-alliance-new-console-announcement-due-next-year

And Nintendo has officially begun moving towards operating in the Smartphone space. I wouldn't be surprised if their upcoming NX device is a Nintendo brand Smartphone or something to that effect.
54  Media / Game Journals / Re: Dincrest plays Chrono Cross PlayLog on: March 17, 2015, 03:18:59 AM
Can't wait for more updates.

Oddly, my experience when I played felt slightly different when I was young.
Red Dragon gave me a hard time (didn't bring water innates), Yellow was easy, Water I barely remember (so easy?), Black I kept trying to steal from, Green left my party crippled....almost literally (freaking sprain).

I also remember being content with "perfectly average" duo of Norris and Viper during that time (subbing in an innate of whatever appropriate element).

I also (also) remember being really fixated on looking at the special item pictures.  They're beautifully illustrated and I always liked how "same but different" the treasures were from the dragons --- you could tell they're the same "group" of items for the same achievement (ie; beatin' dragon ass), but look almost nothing alike.  Certainly a fun task for the game was probably drawing up weird timey-wimey space-place type of items as well (The Frozen Flame being a fantastically captured oxymoron with a deep series connection).

Water Dragon is literally a case of 'Same Fight, but more HP' and a better tier of elements in this case. Fire isn't hard if you have some tanks to soak his hits since that's largely all he does. Earth is more about having a brand new area to explore and how annoying (not dangerous, just annoying) Earthquake is, rather than actually fighting the beast. Plant (or whatever its called) is the same as Earth except that Carnivore (the Green equivalent of Earthquake) is actually dangerous (on top of being really annoying). Dark is all about stealing that Plate while not getting randomly insta-wiped by Black Hole. And Sky is all about showcasing how completely OP'd White Elements are. So yeah, Sky's gonna be rough.

At least the best area of the game will open up as the next plot destination. Also, I have more words about the Dragons, but I'm going to refrain from posting them until Dincrest opens up the Final Dungeon (not that everyone doesn't already know what I'm going to say about them).
55  The Rest / General Discussions / Re: Misc. Gaming News Topic on: March 16, 2015, 10:56:42 AM
I'm actually kinda sad that Love Plus and Love Plus+ never made it here.

I suspect that localizers didn't want to deal with coming up with an effective work around to western marriage laws.

(I mean, would only the waifu'd character be considered a naturalized citizen if a western meganerd married their waifu? Would Love Plus be considered naturalized? What would the tax status be for a digital waifu? How long would it take for a waifu to get deported if she isn't considered naturalized? Would the state even recognize the marriage? How long would it take for all 50 states to get in on this? What are the waifu's rights? What method does one go about divorcing their waifu? Where can I get a license to be recognized as a marriage councilor for waifus and meganerds? What's the going hourly rate for being a marriage councilor for waifus and meganerds? )
56  Media / Single-Player RPGs / Re: Code name S.T.E.A.M. for 3ds on: March 16, 2015, 07:41:09 AM
So I went and got the game on Saturday and played around with it for a bit. I'm currently starting Chapter 3 which is just past where the demo cuts out. Here are my impressions thus far:

- First off, this isn't Fire Emblem so the mentality of having to clear out all enemies for maximum resources should be tossed out. In fact, the only performance based upgrades I've come across thus far are acquiring new Sub-Weapons and Boilers after crossing certain thresholds of Medals/Gears.

- Medals are mostly used to recharge/revive your team at mid-battle save points and even missing the occasional pick up is acceptable in order to clear maps in 8 turns or less (since you gain an extra 100 medals if you make it in 8 turns).

- Gears are more valuable either way since collecting those unlocks new boilers which determine how much damage you deal and take and how much Steam you have per turn plus how much Steam can you store up in total.

- In fact, clearing the map in or under 8 turns with all the Gears is pretty much the ideal way to play since (most likely endless) reinforcements spawn after the limit is reached and Gears are the only collectible that matters.

- Additionally, there are probably a total of 35 maps (not Chapters, as those consist of multiple maps) in the game (quite a fair number for an Int Syst game), assuming there aren't any maps like the Prologues where there aren't any Gears lying around to collect (thanks to interface spoilers, I know that the top boiler unlocks at 96 Gears and all maps that have Gears have 3 per map).

- As for comparisons with the demo, you do start getting to the meat of the game by Chapter 3, upon which, you can start changing up your boilers (for Henry, as he's the only one who has access to your first unlocked boiler) and sub-weapons. You also unlock your Specials at this point.

- I haven't used any Specials yet, but I want to point out that they differ in comparison to Abilities which are either personalized skills a particular character can use at the appropriate time or are passives that buff the entire party.

- Also some of the unlocked Sub-Weapons are hilarious like a Banana gun and a Chicken Launcher. I have yet to try these out as well. I also haven't not deployed everybody yet as I only have three characters available to me at this point (Henry, John and Lion).

- Also I've seen one new enemy type beyond the demo's enemies. This particular one has a glowy tail and almost no health. Hitting it will cause it to explode and cause massive damage to everything surrounding it.

- As for other combat situations, terrain makes a huge difference in this game. Blind spots and narrow passageways make for great Overwatch locations and objects like Chandeliers can be used to clear a room in a single action if timed correctly.

- Range is also a huge factor as accuracy diminishes as the distance increases. This makes disarming enemy Overwatches really tricky at times and striking weakpoints really difficult without a weapon like the Steam Crossbow.

- That said, for some reason Overwatch doesn't trigger stuns nearly as often for me as it does for enemies. It can be problematic on stages where triggering an Overwatch stun to halt enemy attacks would be very helpful (for instance, Chapter 2-3 which features an escort quest).

- Also this game has escort quests. Also NPC AI is incredibly dumb. Fortunately they behave well enough as NPCs will follow your Slot 1 unit as closely as they can as long as they can maintain a line of sight on said character.

- The enemy AI can be pretty dumb at times too. Namely instances where enemies will either give up favorable locations upon being alerted or when trying to attack PCs with weapons that can't surmount elevation, obstacles or each other.

Alright. That's all I've got for now. Anyone else got the game yet?
57  The Rest / General Discussions / Re: Misc. Gaming News Topic on: March 16, 2015, 06:47:20 AM
http://gematsu.com/2015/03/akari-uchida-and-mino-taro-depart-from-konami

One more reason why Konami is completely fucked.
58  Media / Single-Player RPGs / Re: Tri-Ace bought out, to re-focus on mobile games. on: March 15, 2015, 11:37:20 PM
Damn, and there goes my hopes of tri-Ace never producing another console RPG.

Because their fate is directly tied into yours, and every game they make means your life becomes CURSED once again!!!! 

That must be the reason for such blatant schadenfreude, right?

There is a direct correlation between the success I'm having in life right now and the failure that tri-Ace is suffering from.

I guess we should also keep killing African rhinoceroses then.

Honest to god that stuff really upsets me.  I just wanna go vigilante on poachers. So... =/

Then sadly, more poachers will show up because looking to profit off of an easily exploitable resource is a core part of the human condition (especially when they have to give little to nothing in return). You'd have better luck straight up domesticating Elephants and Rhinos rather than stopping poachers since more people will have a greater investment in the welfare and sustainment of these species when their own livelihoods are dependent on their survival.
59  The Rest / General Discussions / Re: Misc. Gaming News Topic on: March 14, 2015, 09:37:01 PM
Also, I like how Marvelous spent and lost about as much money as Comcept made from the (first) Mighty No. 9 Kickstarter.
Honestly that makes me sad as I like Marvelous. :(

I was being sarcastic. I like Marvelous, too. If anything, I feel like Comcept is purposely trying to get 3.8 million dollars out of people. <_<

Or that Inafune can't manage a production team.

Not that making yet another derivative Rot3K, especially one aimed at kiddies, was going to go well to begin with. I mean, a lot of the more intricate relationships and political plays are going going to go right over the heads of younger viewers, while older viewers can just flock to one of the two or three dozen gender flipped versions for the T&A;dr edition.
60  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: Majora's Mask 3DS released!) on: March 13, 2015, 05:24:58 PM
https://miiverse.nintendo.net/replies/AYMHAAACAAADVHjGFxpNTw

A very particular MiiVerse message from a very peculiar Zelda character??


Happy Mask Salesman confirmed for Hyrule Warriors 2.
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