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4606  Media / Single-Player RPGs / Re: Chrono Break officially announced; out Summer 2013... on: June 15, 2012, 05:06:59 PM
When a problem comes along....

in Radiant Historia:
- It's usually due to one of the armies you're currently fighting or the villain with the same powers as your own protagionist.
- Solution? Step back in time to try to approach to problem from a different angle, or failing that stepping over to that other path that sent you over to the other side of the continent in hopes that the solution will eventually reveal itself there.
- Unless, the act that you performed wasn't what you should've done in which case you get maybe a hollow victory but at the cost of the world's future because you weren't playing the long game far enough or too far depending on the situation.
- Or there is no solution and you simply need to move on with your life because the world isn't going to save itself.

in FFXIII-2:
- A Paradox did it!
- Solution? Do random crap, play a few board games, or fight random assholes until the timeline unshits it self.
- Unless, of course, for some reason you weren't supposed to fight that particular asshole in that particular way in which case you get something like this

and the game gives you no discernible reason why.
- Or there is no solution but fortunately for you a literal goddess has your back on this one (regardless of the catastrophic consequences that will inevitably follow that somebody else will have to fix later).
4607  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: June 14, 2012, 08:46:25 PM
4608  The Rest / General Discussions / Re: The NEW Game Journal on: June 14, 2012, 03:59:31 PM
I sometimes think I'm the only one that liked FFXII. It being so different from the rest of the series is what made me like it.

I liked it but there were some REALLY half baked ideas going into it like having to fight everything because the run system was poorly implemented/realized (even if you put your weapons away and hold the R1(?) button enemies will almost never let their arggo on you go), or random treasures and treasure hunting in general being such a complete clusterfuck that unless you're the king of the spergs the best you're ever going to do is from hunt rewards and the bazaar only (and with the lack of character specialization and only the most basic of ability/trait progression only equipment really determines how well you're able to perform a role and welp), or even the aforementioned lack of specialized ability/trait progression where you have everyone rushing for the Mist Knacks (for the MP boosts) and all the useful stuff on the lower lefthand corner of the upper board like MP regeneration via enemy kill, MP regeneration over time, MP regeneration via damage taken and then spells, then some of the techniks, and finally the ability to equip occasional piece of new equipment the latest hunt reward yielded over everything else which varied between a waste of time to worthless. Also the Sandsea, the Crystal Valley and surrounding regions, and that Pharros were terrible areas that were boring as shit to play through the first time and are the main reason why I will never play through this game again.

It also doesn't help that it's aged horribly since then and Xenoblade just simply does it better to the point where they aren't even comparable. Though I will cede the point that it's the best main line FF since IX, flawed though it may be.
4609  Media / Single-Player RPGs / Re: A MM/ALttP Remake!? on: June 14, 2012, 07:03:42 AM
I hated MM merely for the fact that I was forced to play as kid Link for the whole game.

I didn't mind it thanks to the Bunny Hood and eventually the Gilded Sword giving you some badly needed basic combat reach. Additionally the Zora masks basically makes you into a bastardized version of Adult Link and is a good substitute for the Gilded Sword if you're playing minimalist or something.
4610  The Rest / General Discussions / Re: hey guize! on: June 13, 2012, 08:53:26 PM
Sorry, but this thread's been up for more than 48 hours. Time to take it down.
4611  Media / Single-Player RPGs / Re: PC / Console RPGs - What are your memorable Quests on: June 13, 2012, 08:50:37 PM
FFT: Recruiting Cloud

If only the final reward was at all worth it. Especially compared to everything else you get for the sidequest chain which included Beowulf, Reis, potentially the best shield and second best weapon in the game plus copies of the top two ninja knives, and one hell of a unique monster in Worker 8 (though I will concede that a Quick Charged Finishing Touch is a pretty solid reward if you're willing to work for it but even then it's just not really worth it when the game just hands you motherfucking T.G. Cid on a silver platter nevermind a Screaming Ramza at the chapter start and Beowulf right out of the sidequest gate).
4612  Media / Single-Player RPGs / Re: A MM/ALttP Remake!? on: June 13, 2012, 08:25:44 PM
Personally I would love to see a re-imagined LttP...... really upgraded and adorned with whatever current-gen bells and whistles they could manage.... that however will not happen.... MM will be out WAY before anything happens with LttP and when something does happen with LttP, I am will to bet, it will be a simple re-release with some additional connectivity function we can't yet wrap our heads around... Hoping for a truly re-built LttP is like waiting for a re-make of FF6... everyone knows it could kick some serious ass but will probably never happen for many of the reasons already mentioned..

No. God no! The last thing LttP ever needed would be Shashrala or Zelda stopping you every room to either state the obvious or simply tell you everything you need to know to get past the room you're in while every pick up tells you what you got over and over again and what very few puzzles/obstacles there were originally are watered down to mindless 'use specific dungeon item here' exercises, nor would I appreciate changing the inventory up so that you'd have to blow into the mic everytime you wanted to use the Flute or sketch some arbitrary pattern to beat a boss.

Now I wouldn't mind a 3D Classics port like what the original Kid Icarus and other classic NES games received, and would fit fairly well given how many instances of multi-planed environments there were originally, but the game doesn't really need much more beyond that. I mean, there's a reason why we roughly keep getting the same game over and over again in OoT, WW, and TP.
4613  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: June 13, 2012, 05:30:52 AM
I just saw Prometheus. Decent movie, but some God damn stupid characters in that movie. Plus the scientific/medical aspects make me laugh, SPOILERS INCOMING:

1. Why didn't they detect the Silicon storm as they were landing on the planet? If it was close enough that it would suddenly arrive just as the scientists were exploring the area, it stands to reason that they could detect it while entering the atmosphere, or even just looking at the planet surface from outer space.

2. The pathogen itself makes no scientific sense. It kills males but impregnates females? Assuming that it's blood borne and its contagiousness, it's either a virus or a very potent parasite. Parasites do not have the ability to modify DNA (which is what happened to the male lead, otherwise the impregnation would have been impossible), and even stretching belief that it's a virus that did this, no virus would 'merely' modify a male DNA just to wait for a female to be impregnated and birth a monster; that's not effective as a bioweapon - it would have to infect the female with the same symptoms instead of growing some lifeform inside her.

3. Even accepting the postulate that the pathogen (through biological programming, or maybe that it's just some miracle nanomachine) affects males and females differently, it shouldn't have impregnated the female lead ANYWAY. When the lifeform was extracted, there was clearly an umbilical cord attached to the uterus (more on that later). It was made clear from dialogue in the movie that the female lead was barren, meaning no eggs, or at least her eggs are non-viable. Having an umbilicus means that the infected sperm actually fertilized an egg, which is impossible for the character.

4. The surgical scene was also absurd. If the table was only configured for men, it would recognize ALL FEMALE BODY PARTS in the abdomen to be 'foreign objects.' Obviously, the character did not have a hysterectomy. How was the surgical pod able to know what to cut? In addition, the laser scalpel cut through the superficial tissues, then the clamp came down to remove the 'fetus' as it were. That's not how it works - it'd have to cut into the uterus in order to remove the fetus. Assuming that that's what the laser did, how did the computer know how deep to cut, or even where to cut? Even assuming past all this, the post procedure only stapled the superficial wound shut after the female character snapped off the umbilical cord without pulling out the placenta or even suturing up the uterus. Not good. She's going to bleed out very soo-oh hey, she's on her feet. Would you look at that.

You left out the complaint that it took place both at 20 light years and a billion miles from Earth (the latter of which wouldn't have even put it past Jupiter). I forget who made that comment but it was obvious that she had just finished her Kessel Run.
4614  Media / Single-Player RPGs / Re: Chrono Break officially announced; out Summer 2013... on: June 13, 2012, 05:16:37 AM
Indifference due to Squeenix's inability to treat any non-Edios non-DQ series with any sort of dignity or respect.

Besides didn't they already make this in the form of FFXIII-2? I sort of recall the protagonist looking like he was dressed and ready to Chrono Breakdance his way through time to save Schala from the nefarious Gaius Baltar, meanwhile everybody from FFXIII-1's stuck in an alternate dimension (save for the Lesbians for FFXIII-1 plot spoiler reasons and Hope who's joined up with some girl named Lucca to go on his own time traveling adventures) and it's up to Serah-chan to rescue them because of her close call from a panther Gogmagog which took her life in another dimension thus leading to paradox, paradox, paradox, paradox, paradox, paradox, paradox, paradox, paradox, ect....
4615  Media / Single-Player RPGs / Re: A MM/ALttP Remake!? on: June 13, 2012, 04:47:47 AM
If they do do an aLttP remake I'd like it very much if they forgo adding in all those obnoxious hi-yahs like they did in the GBA port.
4616  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: June 12, 2012, 02:42:28 PM
I love how the current season is nearly over and nobody said anything about it...
Tame season this is. Very very tame...

That's because I've fallen off on keeping up with the latest anime and prefer to wait for the full trip reports instead of watching a decent to interesting series shit itself half way through trying to explain itself beyond "it's magic", introducing a villain that's both lame and retarded, or emphasizing just how much of a marty stu the main sausage is.

I can't even tell if I'm bitching about Chaos;He@d again or newly started ragging on Guilty Crown anymore. Both were colossal wastes of time that I want back dammit!

Aside aside though, I've heard good things about Spring and probably should be worth checking out. Now Summer on the other hand, can be safely ignored.
4617  Media / Single-Player RPGs / Re: Musashi: Samurai Legend on ps2 good? vs. ps1 game on: June 12, 2012, 12:46:47 PM
You can, however, use your girlfriend as a makeshift weapon.
4618  Media / Single-Player RPGs / Re: Agni's Philosophy [Next-Gen Final Fantasy Tech Demo] on: June 11, 2012, 09:36:03 PM
Or maybe they just realized that this would be a quick and easy port that took barely any resources and a lot of people in Japan have PSPs.  Again, it's probably not even coming out here...

I don't see why this is worth complaining about.  I seriously doubt it's having any effect on bigger projects.

It's more of a matter of being a low content/effort port even by Squeenix's standard of low content/effort FF ports. The only case I can make for this is the fact that it's of FFIII and thus doesn't already have half a dozen ports with crappy post game dungeons featuring romhack enemies and bosses so if you missed the DS version then this is an option. Probably not worth complaining about but some people are still hoping for an FFIVDS style remake of FFs V & VI (I'm one of those people waiting for V at least since it means not having to track down a rare due to being released at the end of it's life span GBA version, although seeing VI's opera scene or the Floating Continent in 3D would be pretty nice as well).

Fake Edit: And only now do I remember that the people who worked on the DS remake of IV are busy plugging away at 4HoL2/BDFF, so that point is moot anyways.
4619  Media / Single-Player RPGs / Re: Getting psyched for Gungnir on: June 11, 2012, 09:13:33 PM
I'll get it once I get some wheels under me or my sleep schedule stops being stupid.

I too, expect this to be a Sting game, but that's why I'm getting it in the first place.
4620  Media / Single-Player RPGs / Re: Agni's Philosophy [Next-Gen Final Fantasy Tech Demo] on: June 11, 2012, 02:25:12 PM
And speaking of remakes abroad....http://www.siliconera.com/2012/06/10/final-fantasy-iii-job-changes-from-ds-to-psp/

Thanks Squeenix. That'll surely get me to rebuy the game at full price. I suppose it'll be too much to ask for the rest of the Famicom version this time around, eh? Or am I supposed to take this to mean that you guys are too busy remaking V & VI for the 3DS/Vita to even bother with a retarded romhack bonus dungeon or a lackluster bonus job? lololol
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