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4801  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: November 13, 2012, 04:43:41 AM


Not depicted: The game's equally brilliant dialogue such as "Fuck You!", "You have the right to remain silent.", "You have the right to remain SILENT!!!", "When the fuck will these guys give up already?", and "FUCK!!!" among other pithy one-liners/canned phrases.
4802  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: November 13, 2012, 12:43:35 AM
Finally got around to watching all of Claymore on Blu-Ray. The series was epic. I reminded me of a all female cast version of Berserk. Although one of my biggest frustrations was figuring out which claymore was which. There were so many of them and they all referred to each other for the most part by their rank in the organization (i.e. 1-47). Tackle that on with the blue/gray/dark mono-chromatic color scheme it's a bit of a challenge. Sticking points aside, it was a great action fast paced series. Highly recommend to all who haven't seen it yet.

Good luck with the manga then. Because it has the exact same problem with the bonus prize being everything's in black and white. That said, you should check out the manga since despite the anime's 'ending' dicking itself over the story doesn't actually stop there or even go there (last two or three episodes were a cop-out ending much like the second season of the original FMA anime).


Also why didn't anybody tell me that Studio 4C were handling the new Thundercats anime. That's grounds for a three episode test right there.
4803  The Rest / General Discussions / Re: Wii U to be 299/349$ and controllers ~175$ on: November 13, 2012, 12:18:13 AM
http://www.siliconera.com/2012/11/12/wii-u-video-chat-makes-you-quit-games-but-nintendo-hope-to-improve/

Well shit!

At least Nintendo is pretty good at fixing things.
4804  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 11, 2012, 04:57:38 PM
The biggest difference between P5 and Versus XIII is simply the fact we have yet to actually SEE P5. It's definitely worse when they show something... and 6 years later still haven't put it out. P5 will probably only be shown once they're actually 6 MONTHS from release.

Yeah they kind of did that with Persona 3 as well.

No rumours at all about it, then suddenly BLAM - surprise! Here's Persona 3!

As for Bravely Default, the game just came out in Japan. I wouldn't be surprised to see it announced at next year's E3.

As someone that works in the IT industry, building up pre-release hype before you actually have a product is about the dumbest goddamn thing you can do /seriously/.

Correction. The dumbest goddamn thing you can do is building up pre-release hype before you actually know what your product even is, nevermind actually having one instead of just a drawing board with a bunch of random and disconnected assets covering it.
4805  Media / Single-Player RPGs / Re: Ragnarok Tactics on: November 10, 2012, 05:15:46 AM
http://www.siliconera.com/2012/11/09/the-story-behind-ragnarok-tactics-localization/

I can see that this game is in 'good' hands.
4806  The Rest / General Discussions / Re: Disney Buys Lucasfilm on: November 09, 2012, 01:24:17 PM
They didn't invent it, and no one claims they did. The chinese have their Kung Foo masters and monks, the Japanese have their Samurai, europeans have similar stories in our knights.

Nor did I say they did either. Hell I assumed it was common knowledge that the concept for Episode IV was swiped from the Japanese movie The Hidden Fortress among other things (which once again borrows from the monomyth).
4807  Media / General Games / Re: Sony's Smash Bros. on: November 09, 2012, 01:12:59 AM
http://www.siliconera.com/2012/11/08/playstation-all-stars-battle-royale-director-on-choosing-characters-vita-development/

And an interview explaining why some of those who didn't make the cut couldn't come.
4808  The Rest / General Discussions / Re: Disney Buys Lucasfilm on: November 08, 2012, 06:24:16 PM
What doesn't help Episode IV's case is the vast majority of JRPGs adhering to the same story formula like the adhesive of a sales tag to the cover of a pre-owned videogame. And a couple even managed to do it better.
4809  Media / Single-Player RPGs / Re: Crimson Shroud - Matsuno's Newest Game on: November 08, 2012, 03:26:05 PM
http://www.siliconera.com/2012/11/07/yasumi-matsuno-is-no-longer-working-at-level-5/

Welp.
4810  The Rest / General Discussions / Re: The NEW Game Journal on: November 07, 2012, 08:23:15 PM
Didn't the GBA version also fix most of the bugs that FFVI had?

They fixed the Evade glitch (Blind is finally a status effect) and I think they banned Gogo from the Merit Award this time (no more Wind Gods), but you can still make Cyan go batshit insane, rock General Leo for the floating continent without the need for external devices like Game Shark, and Relm's Sketches will still break the game in the literal way.

Additionally now you can give everyone Ragnaroks and Illuminas through legit means rather than item duplication (which you can still do), learn Mog's Water Rondo dance in the WoR, and have an esper provide a Speed +2 bonus rather than needing to keep Odin (still doesn't make grinding speed worth it though).

Really the only meaningful changes were the Translation (good), the usual ROM Hack bonus dungeons (because Squeenix heard that you weren't grinding enough), and the tinny and poorly compressed audio quality and washed out color pallet (bad).
4811  The Rest / General Discussions / Re: The NEW Game Journal on: November 07, 2012, 05:09:29 AM
How are the load times on the PSN version?  Never actually tried it.  I know that was a definite issue with the PSX version, but with the PSN version it's been read off the HD instead of a very slow CD-ROM drive.

Exactly the same since it was a problem with the way it was emulated rather than a technical limitation of the PSX. It's the same with every other PSX port of a Squaresoft game.
4812  Media / Single-Player RPGs / Re: Dragon Quest VII coming to 3DS (Japan) in Feb. on: November 07, 2012, 12:24:04 AM
As far as I know the Super Famicom versions are the best versions of the first three games that you are gonna find. Those has not been released outside of Japan but I think there are some fan translations, I'm not sure though.

I really wish they'd bring over the Dragon Quest Anniversary Collection. The Loto trilogy in both NES and SuperNES versions? Yes please.
4813  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: November 06, 2012, 07:29:41 PM
I'm not going to lie and say that there isn't anything wrong with FFVI (Thasama REALLY needed to be located closer to the middle of the WoB rather than at the tail end of it) but for the most part its lack of a definitive main character really helps it out (by which I mean nobody's permanently welded into the party leader position like in there is in most JRPGs; probably to try to hide the fact that the 'main' character is a grrl which continues to be an incredibly rare occurrence, especially when not treated in a derogatory manner ala Neptunia and the like). Instead you basically have free reign over your party load out for most of the game (outside of events where everybody's scattered across the globe) so if you got tired of Terra's pursuit to understand the virtues of becoming the perfect Japanese housewife you could dump her ass and spend some time hanging with Mr. 'Suplexed A Motherfucking Train' Sabin, Mr. 'Imagine Me Breaking This Game Over My Knee. Forever' Edgar, Mr. 'Oh I'm Sorry. Were You Wearing That?' Locke, and Mr. 'Thou' Cyan.

Strange, I always thought Celes was the main character. Well, I guess that's the beauty of it, it's one of the few, if only, RPGs that's definitely a full cast story. Final Fantasy games often have very strong central casts though: FF7, FF9, FFX, and FFXII all have some ambiguity over the lead, even if they feature an iconic young male hero. But FF6 is the only one where it's completely ambiguous.

Really, the only claim Terra has to being lead is the fact that the game begins with her. From there, she becomes part of the team. As the game progresses, she becomes more distant, and leaves for hours at a time. It becomes more "about her" then "from her perspective", while others take the reigns. Locke always remains a strong second, but always second, and second to who? For the middle third, it felt like Celes took over for Terra (which has some out-of-game significance, since they were originally the same character during development). Then, in the second half, it's COMPLETELY thrust into Celes' hands, while Terra & Locke are the dead last characters to rejoin the party.

As for Terra's story, I rather liked what they did. They originally set her up as some sort of romanic lead, being female alongside a male hero, and questioning her ability to love. But they did a 180 and instead of going for the easy romantic epiphany, she learns to "love" a group of children that she cares for. I thought that was pretty big of them. Actually, kinda opposite of the "perfect Japanese housewife"... it's closer to her becoming a nun. There's a slight hint of romance between Locke and Celes, and maybe a tinge between Edgar and Terra, by virtue of him being a horny bastard, but any romance tends to hinge more around exploring the characters' troubled past than trying to create some titillating love train. By the end, you see Locke as a broken, but recovering character who has a long way to go before any thought of romance is even possible. Characters are left happy, but the ending doesn't bring everyone together or set them up for "happily ever after".

My god, what a perfect game.

Originally Terra (or Tina in Japan) and Celes were the same character before they were split into the two they are now. In fact their names reflect this as Celestina was a reference to the name of an old Spanish(?) romance novel. Also both female leads spend large stretches of time plot incapacitated during the WoB segment (as Celes gets knocked out of the plot near the end of the Magitek Factory sequence, doesn't really show up until the awkward Crescent Island sequence, and doesn't properly join up again until you're making your escape from the Floating Continent).

Plus both Locke and Terra can join as soon as you retrieve the Falcon just like everybody who isn't named Celes, Edgar, Setzer, Sabin (provided you bothered with Tzen beforehand), Shadow (provided you didn't wait for him during the escape from Witch Mountain the Floating Continent), Strago (needs Relm to rerecruit him), or Umaro (needs Mog to recruit him), although the plot directs you towards Cyan as soon as you first take off, and you might have stumbled across Terra if you took the detour down Serpent's Trench instead of up it, plus you might get your ass kicked if you try taking on the Phoenix Cave right after getting the Falcon (also the plot doesn't really point you towards it unless you find the hidden letter at Owser's Manor). But what really cinches it is that Celes can be replaced by a crappy Moogle named Kutan (also Terra will force herself into the ending sequence regardless as to whether you recruited her or not).
4814  The Rest / General Discussions / Re: Disney Buys Lucasfilm on: November 05, 2012, 02:53:54 PM
I'm optimistic about the series. If Disney gets the right director and script then Star Wars may be great again. Lucas seemed to lose his zeal in the prequals, or had too much control.

He lost his zeal and replaced it with stubborn adherence to awful ideas. I think the original movies were more a product of someone keeping him in check and vetoing flagrantly awful ideas.

But I agree. I'm very optimistic now.

I was under the impression that he wanted to pander more to younger audiences by watering everything down. From making Greedo shoot first, to arming the government with Walkie Talkies to assist in taking down ET, and reducing the body count in Kingdom of the Crystal Skull by having Indy pull off a pacifist run (Iji style thankfully), to pretty much the entirety of Episode 1's bullshit.
4815  Media / Single-Player RPGs / Re: Chrono Trigger on Android on: November 05, 2012, 02:24:00 PM
There were more versions of FFIV by the GBA port then there are of FFIII now.

FFIII:
NES (original)
DS (crappy remake)
PSP (port of crappy remake)
Kindle (port of the port of the crappy remake)

FFIV:
Super Famicom (original)
SuperNES USA (easytype)
PSX (Final Fantasy Chronicles port of original)
Wonderswan Color (buggy and condensed port of the original)
GBA (port of the WSC port)

And that's not including the versions that came afterwards like the DS remake or the PSP collection or any of the VCs/PSStores versions.


Lunar. Lunar has been ported waaay more than CT. GAME OVER MAN, GAME OVER.

Seriously though, CT is awesome. Glad the android gang can get in on it.

CT:
SuperNES (original)
PSX (Final Fantasy Chronicles)
DS (first to include bonus dungeons)
Wii VC (of the original)
PSOne Classics (of the FFC emulation)
Android (current)

Lunar:
SegaCD (original)
PSX (Silver Star Story Complete)
GBA (Legend sudo-remake)
PSP (Harmony of Silver Star)
iPhone/Pad/Piece of whatever (current)

Although if you don't count the various VCs and PSStores then yes, Lunar holds more remakes by one iteration.
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