Welcome, Guest. Please login or register.
August 28, 2016, 12:47:40 PM

Login with username, password and session length
Search:     Advanced search
Check out the latest RPG news!
246611 Posts in 7384 Topics by 2383 Members
Latest Member: xxkinsmanxx
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 328 329 [330] 331 332 ... 491
4936  Media / Single-Player RPGs / Re: Zelda LttP2 3DS on: April 18, 2013, 03:07:45 PM
Changed the topic in light of the fact they're calling it a sequel, it's even explicitly numbered in the Japanese name.

Fine. Ruin the joke. See if I care. ;_;

Though if NoJ is calling this KnTLttP2 then I suppose that them including AST remains in the realm of possibility (then again its still not that likely given the lack of voice acting but it'd be pretty cool none the less).

Additionally from the video/sceneshots, I noticed a few things. Namely you do get to catch a glimpse of Moldorm at the top of the tower (of Hera I suspect), and despite the change in floor tile to wire grating, the boss arena is still the same shape. Another thing is that changing floors doesn't cause things from floors above and below to change which may indicate more vertical puzzles than before (and make Moldorm much less of a bitch to fight since damage will persist regardless of how many times you get knocked off the battle platform). The worrisome thing though is that they look to have swapped the Magic Meter out with a Stamina Gauge which makes issues like running out of Magic during the Koldstare/Trinexx boss fights a thing of the past but it now means that a bunch of other things will be burning through the meter, likely including the Pegasus Boots. Also sword beams are different now but that's not likely a big change unless they're accessible to even the basic sword.

And for a bit of theory crafting, a while back ago I once heard that LttP was originally planned to have three protagonists (supposedly Link, Zelda, and a Fairy) instead of just Link, each of which having their own schtick (Link was mostly combat oriented with tools like in Zelda 1, Zelda would've been slinging spells, and the Fairy would've been there for mostly supportive purposes much like in Zelda 2). The only reason why I can believe this is because of the presence of the Medallions and Canes and the Fairy's sprite being much more detailed than anything before or since (but its not conclusive proof either way so don't hold me to this). Anywho, my theory is that with the purported changed being made to both the game's structure and the fact that its being billed as a sequel instead of a direct remake the possibility of them running with the three protagonists idea has opened again (but again, all we've seen thus far is stuff surrounding the (will it still be named?) Tower of Hera, and I somehow doubt that Zelda will be allowed to become a playable protagonist again, and that's if they bothered to change that much to begin with).
4937  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: April 17, 2013, 10:13:49 PM
we have less chance of getting SC than we do of getting Versus 13.

Localization shenanigans and development hell are two different things.

Namely in that one of those doesn't involve going through the other.
4938  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: April 17, 2013, 07:09:37 PM

I know its a Kotaku link and probably posted before, but these are still badass as hell.
4939  Media / Single-Player RPGs / Re: Earthbound to be released this year on WiiU's virtual console. on: April 17, 2013, 06:17:52 PM
Luckily, this could mean that the EarthBound brand is going to be revived with a new game down the road.

Or a GBA VC localized port of Mother 3.
4940  Media / Single-Player RPGs / Re: Mario & Luigi 4: Dream Team on: April 17, 2013, 06:14:21 PM
More Yoko Shimomura goodness. I approve.

So now Peach gets kidnapped through Luigi's dreams. Another fantastic way for her to get whisked away... Ooh, maybe Luigi secretly dreams to have Peach all by himself and his relationship with Daisy was fake.

Or perhaps he's having a Fawful Nightmare. :V
4941  Media / Single-Player RPGs / Re: Zelda LttP 3D on: April 17, 2013, 06:12:05 PM
In Alisha's defense, the first point when I read the article said it was in fact a remake, but the dungeons were all getting redone. Even the topic title is lttp, Link to the Past. Can't help but assume remake by that.

And in my defense, I was sort of going for a double meaning pun with the title since Ancient Stone Tablets is more or less LttP 2 (with a heavily remixed overworld, only 8 dungeons, no dark world, and a plot that takes place after the original game).

Assuming they acknowledge AST (or didn't change that much with the plot) this will in essence be LttP 3(D).
4942  Media / Single-Player RPGs / Mario & Luigi 4: Dream Team on: April 17, 2013, 04:50:00 PM

Surprised nobody made a thread for this one yet as this is a fairly entertaining RPG series.

Anyways, we got a release date of August 11 and its looking really good.
4943  Media / Single-Player RPGs / Re: Megami Tensei Topic on: April 17, 2013, 04:18:49 PM

While I don't have a 3DS I had the intention of getting the limited edition of SMT IV and save it for when I have a 3DS, but with The Last of Us coming a month before it I doubt I'll have enough to money to grab one for me now...


Yeah. This is getting to be a crazy expensive year in general.
4944  Media / Single-Player RPGs / Re: Earthbound to be released this year on WiiU's virtual console. on: April 17, 2013, 04:16:09 PM
The lack of OG Wii VC is also disappointing, but not by much.

Honestly, having this will probably mean that we may yet finally see Earthbound carts go down in pr-bahahahaha. Sorry, couldn't finish that thought. The retro gaming market is still going to be screwed 5 ways from Sunday regardless of digital availability. At least its nice to finally have a way to legally play through the game to finally see what all fuss is about.
4945  Media / Single-Player RPGs / Re: Zelda LttP 3D on: April 17, 2013, 04:11:42 PM
Just the fact that this is a new(-ish) 2D overhead Zelda (that isn't stylus driven, not like I had a problem with that in particular but the DS games were really fucking spartan in terms of content) is excellent news in of its own right. The fact that its a direct sequel to LttP (and most likely Ancient Stone Tablets as well) is just icing on the cake. Here's hoping that the new game is just as loaded with secrets and tricks to pull as the original version was (and also to pull a New Mystery and include a remade AST as well).
4946  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: April 17, 2013, 10:59:37 AM
So I watched Defiance last night, it was a very enjoyable sci-fi show. I'm looking forward to seeing where it goes from here. Interestingly enough, it seems to me like it is the opposite half of a sci-fi/western than Firefly. I mean Firefly focused on a group of "outlaws" travelling from planet to planet in a universe consisting solely of humans, Defiance focuses on a sheriff on Earth that now has a population of aliens.....I don't know, the comparison makes more sense in my head than I think my explanation does.

Saw it and thought that the sci-fi parts were kinda superficial compared to the western elements. Doesn't help that the concept of defending a small frontier town from a hoard of invaders/outlaws has been done so much better before.
4947  Media / Single-Player RPGs / Zelda LttP 2 for 3DS on: April 17, 2013, 10:44:45 AM
Spotted this on the latest Nintendo Direct.

Apparently the rumors of this actually being a thing are true but they didn't exactly mention that it would be a mostly new game instead of a straight remake.

Also the visuals are kinda whoa. (Thank god there's no yapping or yelping this time around.)

Edit: http://www.siliconera.com/2013/04/17/the-legend-of-zelda-a-link-to-the-past-gets-successor-on-3ds/

Got a link here now.
4948  Media / Single-Player RPGs / Re: Final Fantasy 25th Anniversary Thread -- Making people crazy since 1987, kupo! on: April 17, 2013, 02:07:55 AM

They weren't allowed to talk about Versus because there was nothing to talk about (except for the licensed fashion brand threads everyone's now sporting). :V
4949  Media / Single-Player RPGs / Re: super robot wars topic on: April 17, 2013, 02:04:57 AM
cant believe that garbage is getting dlc and not ogs2

OGs 2 is probably not built for it.
4950  Media / Single-Player RPGs / Re: super robot wars topic on: April 17, 2013, 02:00:42 AM

Adding this for completionist sake.

Calling it now, the Bargain Bin Gundam Pilot Original's mid season game upgrade is going to be getting the Least Uninteresting Original's mech after he disappointingly kicks the bucket. A far more interesting development would've involve the Old Man Original taking over the leading Original role while the BBGPO goes on to become Lockon's second identical twin brother.

But that would require an SRW game that doesn't suck.

Finally getting around to posting a UX trip report to state that I fucking called it. Old guy goes away, for blue neon lights gundam to get handed down the boring protagonist with its upgrade being the OG chick's bird mech backpack. The bola attack is the only thing worth a damn about the whole mess and even that feels a bit silly/cheap.

The rest of UX is mostly a wash given the excessive use of cutins, the occasionally butchered theme song, the lackluster UI, the boring stage design, and the even more boring DLC (have a stage where you play as nothing but female pilots which means maybe Dancouga Nova, Klan-Klan, a bunch of support lackeys, and the 00 Baseship or a stage where you play the badguys). That said the Linebarrel guys did alright, Heroman got almost entirely screwed over (although I will give them props for this which is probably the best thing out of the game), they couldn't get Vocaloid Miku to play Hatsumi Miku, Demonsbane managed to get its "Crisis of Infinite Demonsbane" attack (unless it didn't (I am unfortunately not familiar enough to know for sure) in which case, holy crap, Branpresto, quick, make an SRW including this alongside, Ideon, Great Zeromyer, the ending of Gurran Lagann, the Getter Emperor, and whatever other giant robot series that culminate with powerlevels in the "Screw the universe! I've got a giant motherfucking robot!!!" area), and everybody else did worse here than normal (still need to check out how SD Sengoku Gundam did).

And now you guys know why I didn't just make a new thread for SRW UX.
Pages: 1 ... 328 329 [330] 331 332 ... 491

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!