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Subject: 999 (Nintendo DS)
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4936  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: February 24, 2010, 12:29:15 AM
Okay. In the Water Temple in Ocarina of Time.

Seriously, what the fuck? This is supposed to be hard? The only issues I've had so far

A: that hard-to-see Time Block in the longshot room (which I read about on TVTropes a few days ago so I knew about it. Even barring that the are it leads to only has one entrance, so figuring out how to get there wouldn't have been hard. Also, Metroid logic states that you should explore whatever room you get an item in).

B: that one skulltule in the basement behind a gate, because I didn't know you could hit a switch with a fully-charged spin attack if it was behind a gate. Which has nothing to do with the water temple itself, but just me forgetting the game mechanics.

Otherwise--and I have absolutely nothing left to get but the boss key--this has been easier than the forest and fire temples.

Its more of a nuisance to keep having to raise and lower the water levels all the time, especially if you forgot something and have to go through the whole cycle all over again just to backtrack to pick it up again.

That, and Shadow Link as he was the single hardest fight in the game.
4937  Media / Single-Player RPGs / Re: Which currently Japan-only handheld are you most interested in? on: February 24, 2010, 12:23:11 AM
From what I've heard Blood of Bahamut took Shadow of the Colossus and introduced parts farming (and other RPG grinding elements) to it.

The only thing that looked of interest in my opinion was the ability to strip Shiva.

Also 7th Dragon. I fail for not remembering this during my first post. :(
4938  Media / Single-Player RPGs / Re: To import or not to import? - Vesperia PS3 on: February 24, 2010, 12:17:24 AM
http://www.rpgfan.com/news/2010/72.html

Well this sucks.
4939  Media / Single-Player RPGs / Re: Which currently Japan-only handheld are you most interested in? on: February 23, 2010, 08:23:58 PM
DQVI.

I'm worried about the removal of the monster recruiting mechanic. Also its pretty much the only one of those four games that will ever see the light of day out here, and screw God Eater.

Other games that I would like to see reviewed are Queen's Blade, Growlanser, SaGa 2, and Lufia 2.
4940  Media / Miscellaneous Games / Re: Mega Man 10 on: February 23, 2010, 10:10:25 AM
Full intro cutscene and gameplay footage:

http://www.youtube.com/watch?v=QwfseGYRE0s

So they really did copy/pasta Super Adventure Rockman's plot into this game then (save for the lack of Amazon shenanigans and Protoman joining up instead of the six robot masters from MM1).

Can't wait for next week.
4941  Media / Single-Player RPGs / Re: One of Square's first games... *hentai?* on: February 23, 2010, 01:29:52 AM
There are a few moments of pseudo-nudity.

I've only seen one case of 5318008 but otherwise this is tame as hell.

Although, I do miss the days when the future meant women almost always running around in glorified swimsuits. Right up there with flying cars in the unfulfilled promises of the future. FUTURE!!! *Shakes Fist*
4942  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: February 23, 2010, 01:04:33 AM
Okay so I'm up to the Ice Caves in Ocarina of Time. Also finished the mask selling thing., I had to consult a faq about the skull mask because I thought the skull kid was the creepy little fucker in the graveyard. as I said, I haven't really played this game much since I got it in 9th grade.

I like how plasticy the graphics are. The game looks like toys.

I guess I really am liking it except... Twilight Princess doesn't have a lot of "How the fuck was I supposed to figure that out :(" moments. OoT kind of does. Like, recently, that thing where you need to use the scarecrow song to create something you can springshot off of in the Fire Temple. Getting the scarecrow song isn't hard, but like... there's no indication that summoning a scarecrow onto a giant torch holder is the right thing to do, or even a rational thing to do. It's just... very, very completely out of nowhere.

also do the elemental medallions do stuff? I cleared the fire temple and now my controller vibrates every time I'm near a bombable area. Whyyyyy?

Stone of Agony.

OoT came out shortly after Star Fox 64 and its Rumble Pak back when Rumble was just a privilege instead of an essential controller function.

The medallions themselves are as useful as every other quest item in the series.


I think my failure to manage my characters properly for the first 10+ hours of FFTA2 is catching up with me. I just got my ass kicked by that giant sand crab boss twice in a row. I gotta go to a lab now but when I get back it's fucking ON.

No, you've just reached the most challenging fight in the game that isn't horribly broken with level 99 enemies spamming full field haste, buff, and damage spells with auto initiative for the fight itself (you basically get to sit around for 30 turns (or however long it takes for you to TPK) watching your team getting anally gang raped up the ass without the lube). After this your only concerns are either cheap lose conditions (i.e. your party consisting of five frail NPCs plus one of your own and you're not allowed to suffer a single casualty), or maintaining the clan bonus so that you can get 90 AP per battle instead of 30 so that you can master stuff (you will never be in need of Gil, CP, or EXP).
4943  The Rest / General Discussions / Re: Youtube on: February 23, 2010, 12:41:44 AM
Speaking of Simpsons (or an equivalent there of) = Truth.

http://www.youtube.com/watch?v=YL8ePHEVa0M
4944  Media / Single-Player RPGs / Re: Help needed - difficult RPGs? on: February 22, 2010, 08:44:39 AM
Not entirely on topic, but here's my thoughts on what ideal difficulty is: The player should feel like they are always ABOUT to lose, but always be able to pull off a miraculous win in the last second. I reason this because close fights and very narrow victories are always exhilarating. Losing, on the other hand, is rarely fun.

That would pretty much require that the game be nothing but boss fights. Seriously, I don't want to have to grind for 1000 10 minute battles just to get anything resembling fun to use like I did for FFs VIII and IX.
4945  Site Related & More / RPGFan: The Boards / Re: i'm kinda curious... on: February 20, 2010, 07:58:28 PM
So can anyone explain to me how to get the Ignore function to work? The damn thing never seems to work for me, or is there some people I just simply can't ignore?
4946  The Rest / General Discussions / Re: 12 y/o Jailed for Drawing on Desk on: February 20, 2010, 07:39:22 PM
I really hate the people that argue that homeschooled kids are always so messed up and have crazy values and they are introverts and all that. People like that exist in ANY school.  There is no correlation between that and homeschooling.  In fact, from what I can see, if you have a fully dedicated and committed parent, homeschooling will ALWAYS be better.  You can structure the lessons and classes specifically to the needs of the child who may work better at a slower pace or less structure.  I hate to make broad generalizations, but just from my experience, the social aspect of public schooling was complete garbage.  There was absolutely nothing for me that promoted sociability.  In fact, in my public schools I was probably one of those
"weird quiet kids" that people assume home schooled kids are.  Hell I know a few people being home schooled, and who have been much of their lives, and they are anything but socially inept.  In the end there is nothing that gets in the way of how good either system is aside from the work the parent puts into it.

I also personally think that where I live the topics covered in our schools are atrocious and are handled in all the wrong ways.

Bah...I'm just going to end this stupid rant. 

QFFT!


The topic speaks for itself, so let me indulge a pessimistic angle here.

The teacher probably had it out for the child.  At work, if you suddenly notice yourself getting talked to about seemingly insignificant flubs, you are on the way to getting fired.  You can't quantify laziness, but if your register is off by a dime, there is a record of it.  They don't need to care about a dime, but they do care about your general work ethic.  Crimes require hard evidence... perhaps this child finally did *something* that could be used against her.  It was something insignificant, but still something.

Otherwise it's too stupid.  Funny how my rose colored glasses would prefer a 12 year old be a bad child just so that the world makes sense.

I can believe that, though I'm thinking its probably the principal who's out to get the child since I doubt that the teacher has the power to actually get a child arrested.
4947  The Rest / General Discussions / Re: 12 y/o Jailed for Drawing on Desk on: February 20, 2010, 04:52:10 AM
Neither.  Based on academic research I helped peers do while in grad school.  I did a lot of research article reading, peers did interviews and stuff.  So my opinion is a carefully formed one, even if it lacks firsthand experience.  Of course, I can't have firsthand experience in everything.  Like if I'm helping a friend cope with a divorce, do I need to have gone through one myself?  I don't think so.  And I sure as hell do NOT want to go through one. 

Art imitates life for me in that episodes of The Simpsons or South Park are the easiest way to reflect my opinions on various heady subjects. 

Remember some of these?

A lot of those studies were based on academic research too. It can be pretty easy to cherry pick data that supports one's claim and to disregard any evidence of the contrary.

Can you tell me, how many of those interviews were with people who were actually homeschooling their children and not just watched South Park or whatever, or how many articles did your peers read while doing this research, or what were your peers' mindset when they conducted this study?

To say that there are people who abuse Homeschooling for biased reasons is one thing. To say that homeschooling is nothing more than an unjustifiably ridiculous parody with no redeeming qualities whatsoever is something completely different.
4948  The Rest / General Discussions / Re: 12 y/o Jailed for Drawing on Desk on: February 20, 2010, 01:40:49 AM
Homeschooling. Most of the homeschoolers I know are completely fucking insane religious fundamentalists who let their children play with axes and no I'm not fucking making that up. They scare the fuck out of me. It's like some fucked up Branch Davidian vibes coming from them.

Funny, I've encountered the exact opposite. Generally the homeschoolers I've met are pretty solid, well-rounded individuals who have a lot more responsibility in their system than their peers.

Homeschooling quality depends on the parents since they pretty much have to take the lead in teaching their kids.  For the most part the homeschooled kids fare better than their peers academically (especially the brighter kids because they don't have to be slowed down by the rest of the class) but socially they tend to be more introverted for obvious reasons.  I remember colleges wanting to reach out to homeschooled kids back when I did my undergrad because those students will tend to excel in the university system.

For the most part Hidoshi's experiences mirror my own regardless of how much religion is infused in the homeschooling.

It should be noted that those who are homeschooled for legitimate reasons were probably introverted to begin with, or at least are now thanks to their time in the public school system.

Btw, RPGFan's Ignore Feature SUUUUUUUUUUUUCKS!!!

Re: Homeschooling.  My opinion on it can be (surprise, surprise) found in an episode of South Park.

I take it then that you're speaking from personal experience and not just making blind assumptions or wild speculations. Amirite?
4949  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: February 20, 2010, 12:57:11 AM
Quote
Sadly enough, the plot up until Arbiter's Ground just got thrown out the window, including anything that had to do with the drug trip.

Drug trip..?

Right after beating the Water Temple you get this dream sequence cut-scene where Link and that girl from Link's village who loses her memory and weird shit goes down and basically warns to not rely on the power of the fused shadows that you've been collecting up until that point, then you're dumped back into the real world where Zant promptly perma-wolf's Link and gives Minda one hell of a sunburn. Then that is followed up by a quick trip to the tower to have Zelda apply some lotion on Minda but instead opts to fusion-ha! with her instead. Then its off to find the Master Sword then head towards the desert.

Also Farore's Wind only brings you back to the start of the room that you cast it in.


Quote
Also you have to grapple the reappearing block (or just shoot it) and then make the jump which is incredibly annoying due to all of the timing involved.

The block never reappeared for me, actually. Also I managed to jump up the hole on the first try somehow.

Not actually sure what the spring ball would be useful for anyway. I thought it was cool just getting to it thought.

Also I think the guy was talking about something in TP.

Anyway, as I said, went back to Oracle of Seasons after all. Up to the fourth dungeon. Stuff's actually getting interesting now that I have three seasons in the rod. J'ai besoind de ещ figure out some stuff with the object trading quest. Giving the Lon Lon egg to maple wasn't exactly intuitive because the entire game up to that point you're trying to AVOID her.

Also in TP I got the heart piece from the bird minigame, which is a minigame I was actually cool with because it's just a really simple math puzzle and doesn't actually involve much in the way of memorizing patterns and things.

I may have misremembered a few details of that room (wasn't sure if it was a grapple block or a shootable block?), but its still annoying unless you have SM's wall kicking down right. That said, the Spring Ball just saves you the time of having to bomb jump into something. The most use it sees is in a room that requires you to sink down into quicksand to get into and is full of narrow corridors, but even then bomb humping will make short work of that too. Really though its just a convenience that was made a bit more practical thanks to it getting merged with the Hi-Jump Boots.

As for Maple, the idea is to not avoid her since she carries phat loot on her ranging from rupees and seeds, to potions and rings, and to a piece of heart even. And whatever you do lose from her is usually insignificant anyways and can be gotten back easily enough.


That said, made some headway into Yggra Union as I cleared Mission 9. Reached Not Japan in DQIII. And I have pilfered the pockets of everyone on the first continent in SO2 and now I'm ready to bulldoze the rest of the planet.
4950  Media / Single-Player RPGs / Re: Help needed - difficult RPGs? on: February 19, 2010, 02:59:12 AM
Sword of Hope. Where your first encounter can easily end with your first gameover, even if you know what you are doing. Where, at best, at appropriate levels you are not getting one shotted by random mobs. Where mobs come in groups of three or four and outside of expensive magic you wont have the means to deal with more than one at a time until the final dungeon. Where the final dungeon is loving huge, filled to the brim with deadly traps, and even the weakest of mobs will kill you at the drop of the hat even with end game levels and that aforementioned group damaging weapon. Where the final boss gets two rounds per your one and can easily two shot you, and most of the battle is spent spamming heal spells in the hope that you can get in an attack before running out of MP.
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