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334706 Posts in 13708 Topics by 2200 Members
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4936  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: June 19, 2010, 01:52:40 PM
FFVIII:

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Before going to Trabia, I decided to check out Shumi Village. I did the little side-quest there, and got to know the Shumis a bit more. It was kind of neat, actually. I mean, you had this little fetch quest where you expected somekind of a reward, yet the Elder offered you nothing. I think it was a clever comment on gamer mentality, as you always expect a materialistic reward for a task.

The orphanage scene was awesome, and really brought characters closer. I didn't expect the Matron to be Edea, although now I'm even more interested as to what happened to her. I hope there's a final showdown between Seifer and Squall. It's difficult to put in words, but despite not being brought up in an orphanage, there was a sense of nostalgy in that scene, not to mention it was pretty much the first time where you could really feel the friendship between Squall & co. For some reason, Squall continues to be interesting. He's a bit different from your typical JRPG hero.


I will admit, I never really liked the Orphanage scene. To me it felt like the point where the game just gave it up and said "Everybody not named Squall and Riona GET OFF THE PLOT TRAIN NOW! You are all a bunch of third wheels at this point." Not like everyone else wasn't a 2D anime cliche to begin with but that cemented their uselessness in even my 12 year old mind when I hit that scene.

Also spoilers regarding final showdown with Seifer
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if you want to actually fight him during your final confrontation then you better avoid getting Odin. If you get him before that fight then your final showdown with him will (or should) consist of you constantly drawing Aura's from him with maxed out Mag (since Mag influences draw rates/effectiveness) before Gilgamesh shows up to wreck his shit. Although, if you do this it will not be possible to get Gilgamesh.

Anyways I've started up some New Super Mario Bros. Wii yesterday. Already cleared everything out through the first midworld tower.
4937  The Rest / General Discussions / Re: World Cup 2010 on: June 19, 2010, 01:28:15 PM
They aren't missing they just weren't included on the roster. They were at practice.

And why would the US game be a waste of time. I missed it bt it sounded like the most excitin game thus far.

I'm an American citizen. The only reason why I know that the World Cup is even going on at all is because of the news coverage that Britain's goalkeeper got for fumbling the ball and letting the US tie.
4938  The Rest / General Discussions / Re: So I've been trying internet dating on: June 19, 2010, 01:22:33 PM
Or maybe you could try for girls outside of your country.

I hear that internet dating is really popular in China.
4939  Media / Single-Player RPGs / Re: The Legend of Zelda: Ocarina of Time (3DS) on: June 19, 2010, 05:05:58 AM
I can't believe we end up talking about FF even on a Zelda topic!

Well at least we're not talking about SMT or dicks yet.

That said, one improvement being mentioned for the 3DS port would be making the changing of equipment a matter of tapping the touch screen rather than going into and out of the inventory screen all the time. You know, for those pesky temples where you're putting on and talking off certain equipment all the time to get around.

I will admit I'd get it for that alone.

Source at the bottom of the page.
4940  Media / Single-Player RPGs / Re: E3 2010 SRPG news on: June 19, 2010, 04:53:15 AM
What didn't help the OG games though was that they literally came and went with almost no fanfare whatsoever compounded by the fact that they came out at the very end of the GBA's life when the DS was picking up steam and the old market.

And they were literally given no time to stand on their own.
OG1 was released in the US on 08/08/06
OG2 was released in the US on 11/14/06

Just as a comparison of other late GBA games they were up against
FFV was released in the US on 11/06/06
FFVI was released in the US on 02/05/07
MMBN6 G&F were released in the US on 6/13/06
MMZ4 was released in the US on 10/04/05
Tales of Phantasia was released in the US on 03/06/06
Summon Night: Swordcraft Story was released in the US on 07/26/06
Summon Night: Swordcraft Story 2 was released in the US on 10/17/06

And games from other systems also coming out at the time
LoZ:TP was released in the US on 12/11/06 (11/19/06 if you count the Wii version)
Red Steel was released in the US on 11/19/06
Etrian Odyssey was released in the US on 05/15/07
Mario and Luigi: Partners in Time was released in the US on 11/28/05
Pokemons Pearl and Diamond were released in the US on 04/22/07
New Super Mario Bros. was released in the US on 05/15/06
MMZX was released in the US on 09/12/06
Phantasy Star Universe was released in the US on 10/25/06
Enchanted Arms was released in the US on 08/29/06
Gears of War was released in the US on 11/07/06
Call of Duty 3 was released in the US on 11/14/06

It should also be noted as to just how old they were when they finally did come out
OG1 was released in Japan on 11/22/02
OG2 was released in Japan on 02/03/05

In short, they were up against a hell of a lot when they came out.

Plus it should be noted that both the Gamecube and the GBA were dead and buried by July 2007.
4941  The Rest / General Discussions / Re: World Cup 2010 on: June 18, 2010, 10:01:49 PM
And somehow USA managed another tie.

Hopefully somebody who actually wasted their time watching the thing can tell me who we humiliated and how badly did we humiliate them.
4942  Media / Single-Player RPGs / Re: E3 2010 SRPG news on: June 18, 2010, 02:49:20 PM
Because I didn't get FFT on the PSP I am even more interested in getting it now. The only foreseeable issue in the future with this version is probably going to be battery life which sucks versus the brickability of the PSP and its abysmal battery life.

Now if only I knew how they were going to handle the multiplayer of this version of the game (nevermind Secret of Mana's multiplayer).

KitN PSP still dumbfounds me given just how they're trying to port a game to the PSP as literally batshit insane as it was on the DS. Besides I already have one artbook from the game, I don't need two.

VC2 will impress me if it makes some meaningful changes to the series beyond bridging the gap between VC1 and the ST series.

FE3 is a given.

CivV along with the rest of the Civ series is something I will eventually have to get into once I can get together a computer worth a shit to play games on.

I have no fucking clue as to what the fuck Blue Roses is supposed to be or what's it about, and my opinion of Agarest Senki 2 is exactly the same as Agarest Senki 1.
4943  The Rest / General Discussions / Re: E3 2010 on: June 17, 2010, 09:45:07 PM
Somewhere in September.

I don't remember the exact timeframe in which to start looking for new SRW news though.
4944  Media / Single-Player RPGs / Re: The Legend of Zelda: Ocarina of Time (3DS) on: June 17, 2010, 09:40:43 PM
I might get it by virtue of the fact that my N64 controller stick has disintegrated to the point where I can't run forward anymore.
4945  The Rest / General Discussions / Re: E3 2010 on: June 17, 2010, 03:27:52 PM
FUCK YOU 1UP.COM FOR GIVING UP THE GHOST!!!

What? Is this in regards to not streaming Konami's? Because Konami didn't allow anyone but themselves to stream it.

My bad then. I was under the impression that all the technical difficulties that they've had over the course of the event was the reason they took down their link to Konami's conference (granted everyone was having technical difficulties at some point but 1up only got through MS's one without a glitch hitch).

At least that explains why nobody else was even attempting it though.
4946  Media / Single-Player RPGs / Re: The Legend of Zelda: Ocarina of Time (3DS) on: June 17, 2010, 03:15:58 PM
Master quest is still the best version.....

Ya know, I beg to differ. I found the Master Quest not very exciting. A lot of the puzzles in MQ are easier, just weirder. Instead of expending effort to swing yourself up waterfall platforms, you have to just find one hidden target that the designers just put in a strange place, or hookshot a key out of a mirror. I didn't find these kinds of things particularly interesting or exciting. It felt more self-referential than anything, as if the developers had a field "breaking" the level editor. It's sort of the Lost Levels of the Zelda series, except that I found the original OoT more challenging. It would be cool if they put BOTH on the cartridge though, for shits and giggles.

You left out the part where they made a bunch of switches into cows' asses.

That said, it was kinda like that in the Original's 2nd Quest as well. It starts out much harder due to facing Glerocs and Darknuts by level 2 but level 9 is a breeze compared to 1st Quest's version.
4947  The Rest / General Discussions / Re: E3 2010 on: June 17, 2010, 02:31:24 AM

FUCK YOU 1UP.COM FOR GIVING UP THE GHOST!!!

The second half of the video is hilarious once you notice that the dance footage is canned.

Also etreeeeeme
4948  Media / Single-Player RPGs / Re: Neptune (PS3) Announced (Sorta) on: June 17, 2010, 12:45:16 AM
All excitement I had vanished into the depths of Hell when I read Idea Factory.

All excitement I had vanished into the depths of Hell when I read NISA.
4949  Media / Single-Player RPGs / Re: The Legend of Zelda: Ocarina of Time (3DS) on: June 16, 2010, 01:58:56 PM
Maybe they can include some loving enemies in Future Hyrule Field.

Or maybe make it so that the enemies that actually are there become somewhat menacing somehow.
4950  Media / Miscellaneous Games / Re: Who's going to take the plunge with the Xbox 360 Slim? on: June 16, 2010, 01:55:03 PM
I might take the plunge in a few more months provided that all new RRoD horror stories don't start cropping up all over the place by then.
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