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5041  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: April 12, 2013, 01:14:10 AM
Meanwhile, we're jumping right in to the second season of DLC which, by my estimation, I figure that there's going to be about 6-7 weeks left of content (with 2 weeks before the post game stages and DLC characters are done, and 13 weeks for the DLC weapons at the current rate (today/yesterday was the last day for the DLC Double Duels content)).
5042  The Rest / General Discussions / Re: The NEW Game Journal on: April 11, 2013, 05:42:58 PM
Finished the 3rd Rogues and Redeemers map in FE:Awakening. Got convos from Nah versus Julius, My Female Avatar versus Katarina, Inigo versus Ursula, Kjelle versus Celina, and Male Morgan versus Linus.

Stage was a clusterfuck but somehow ended up as more of a demonstration of how awesome my team is now given how I only ended up with four casualties (Emelyn-2nd turn in to Katarina proccing Astra and Critting, Gerome-3rd turn in to a combination of Ephraim, Roy, and a mistake, Owain-2nd to last turn to Ishtar proccing Astra, and Lucina-last turn in to Elincia due to low health and having no other alternatives), Yarne didn't die (though he spent most of the battle at 1HP), Inigo didn't die (despite being tagteamed by Ursula and Selena), Nah didn't die (despite holding a check point at 5 HP then healing it all back through Sol and Life Drain), Cynthia didn't die (despite losing her partner Gerome due to a slip-up on my part where I only meant to change his equipped weapon then swap back to Cynthia but didn't and being dogpiled by a combination of Sigrud, Eliwood, Roy, Selena, and Ursula), Brady didn't die (despite being dogpiled by Eldigan and his entourage), and Morgan didn't die (despite me tossing him out into the middle of the fray at turn 1 then having to fend off The Black Knight, Zephiel, Negral, Sephrim, and all the rest).

Now Morgan has an extra 10 points to all of his non HP caps to ram again in preparation for the Challenge DLC maps and to fulfill his destiny of hitting the Assassin's delicious Skill cap of 68. Only noteworthy localization change this time was confirmation that FE6 is indeed being referred to as Binding Blade instead of Sword of Seals.

Now to repromote Noire and Inigo so that I can use them again for Challenge 1 and to recruit Aversa. (Finally got Lissa out of Bride and into a class she hasn't learned both skills from, Falcon Knight).
5043  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 11, 2013, 02:07:52 PM
CE for NA and Europe for $99 (and whatever EU equivalent of $99 is).


Comes with what looks like the Ichibichan figure, artbook, music, and special box (lawls).  I want.  I think.

Special Edition for only...$100 bux!!!!! :stonk:

I can't afford that even if I wanted it. Not like the preorders haven't already been cleaned out in a 50 mile radius from where I live already (if there was ever going to be one retailed within this timezone to begin with).
5044  Media / General Games / Re: Next 10 years of Mega Man being discussed by "Top Men" at Capcom on: April 11, 2013, 12:46:58 PM
The tl;dr is that Capcom pretty much threw the baby out with the bathwater in regards to DmC and didn't bother to replace it with anything worthwhile. The game lost its identity and the reason why fans should choose it over anything made by Platinum Games.
Uh, no. The only thing wrong with the new DmC are some technical niggles and gameplay quirks that should be ironed out if NT does a second entry. For their first DmC game it was fine. Like I said in the DmC thread it is a worthwhile action game and anybody still whining like a little bitch about it needs to get over it already. Sorry, but the DmC whining is getting old really fast. You don't have to like the new DmC, but making a claim like they fucked the whole thing up would only hold water if it was a truly terrible game, which it isn't. Also, the examples you named would work fine if the developers worked at it. IMO, DmC worked okay. It's not the best example I'd give of a reboot/overhaul, but it's nowhere near as bad as you claim.

Look. So sorry that I offended your sensibilities.

I'll admit I haven't played the new DmC and had only been going off of impressions, I've only played DmC3, didn't care for it that much, mistake mine, yada yada, lets move on.

Honestly, its a moot point on what I would've or wouldn't have done with this Megaman Prime game had the franchise not had a stake driven through its heart and its rotting carcass strung up on a pole and paraded down Main Street Fighter Capcomia because all it is now is just another vision of the world that could've been had Crapcom not have been a complete bag of dicks. Maybe other fans would've and maybe other fans wouldn't have, but what we do know now is that its impossible to know for sure anymore.
5045  Media / Single-Player RPGs / Re: New pick ups (curious about opinions) on: April 10, 2013, 08:06:18 PM
Disgaea is also enhanced and cheaper on PSP/DS than on PS2, but I'd go with DDS.
edit: I'm pretty sure at least most of those are also cheaper than $30 on amazon.

But didn't Disgaea on the DS suck?
5046  Media / Single-Player RPGs / Re: Muramasa Rebirth coming to North America on: April 10, 2013, 01:49:15 PM
It didn't have a very strong start, and a lot of publishers assumed that it was in the same boat as the PSP, which bothers me since a strong launch line-up is really not the norm any more.

Like they ever were? The only real outliers in terms of launch line-ups were the SuperNES and maybe the PS2 and Gamecube (and the N64 if you're willing to overlook the fact that said lineup only consisted of 2 games).
5047  Media / General Games / Re: Next 10 years of Mega Man being discussed by "Top Men" at Capcom on: April 10, 2013, 01:41:44 PM
I have to disagree that it could have gotten away with whatever it wanted. People made it their mission to destroy that game for being different, and by god, they succeeded.

Plus, it WAS an excellent game. It's not the inbred technical extravaganza that was DmC4, and I understand people wanted more of that, but that isn't what the game set out to be. It was completely successful in doing what it set out to do.

And Metroid Prime WAS fantastic.



I doubt Mega Man fans would've ripped this apart though. Namely because we were used to Capcom whipping some new spinoff series together every so often. Besides, considering how I always viewed Mega Man Legends 1 as the closest thing to a 3D Metroid game of the PSX era, and that the ZX games were aiming to become Metroidvanias (and missing the mark by a wide margin), I don't think a Metroid Prime styled MMX game would've gotten boo'd out the door like you seem to think it would've.

As for DmC, what do the games have going for them in the first place? Let alone what they have going for them now that hasn't been done better by other series'? When you look at the new game, do you think it addressed the most fundamental issues surrounding DmC or do you think they just reskinned the series so that nothing really changed except everything in regards to the lore, setting, style, and spirit of the series?

To make a comparison, try imagining a Persona game set in an American College or a British Orphanage instead of a Japanese High School. The gameplay's the same but the atmosphere, the writing, and even the artstyle will probably be different (for the sake of the argument, let's assume that Atlus wont just have everything turnin' Japanese anyways). To make a less tortured comparison, try imagining a sequel to The World Ends With You not being set in Shibyuya (or however its spelled), Japan and not featuring Noruma's designs or the accompanying atmosphere, of any kind.

The tl;dr is that Capcom pretty much threw the baby out with the bathwater in regards to DmC and didn't bother to replace it with anything worthwhile. The game lost its identity and the reason why fans should choose it over anything made by Platinum Games.
5048  Media / General Games / Re: Next 10 years of Mega Man being discussed by "Top Men" at Capcom on: April 09, 2013, 01:31:03 PM
It feels like an April Fools joke that forgot to be made in time for April Fools.

Still, with amount of clamoring for Retro Studios to handle Mega Man, its nothing short of amazing how close we actually got to that.

And also, add yet another casualty to the list of mega canned games.
5049  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: April 09, 2013, 02:45:55 AM
^ Saved.

URL says it all.  ...these people are going to have a LOT of explaining to do when they have kids that look like...not mom and dad anyways. >=/

Call me crazy... BUT I'D HIT IT

I love how they even airbrushed the wrinkles on the neck away.
5050  The Rest / General Discussions / Underwelming Storylines Feature on: April 08, 2013, 09:25:49 PM
I have beef. Namely with the whole Top 5 bit. For instance, I know for a fact that no matter how incomplete Xenosaga 1's plot was, it at least had Albedo over FFXIII-1's Space Pope/Robogod (also it didn't need retconning to spin a mostly irrelevant sequel off of).

And don't forget about Too Human. That should've been on there more than at least Oblivion (say what you will about not being the lord and savior of the game but at least it tried something different (even if it resulted in the game falling flat on its face in execution), compared to Space Norsemen).

And then there's crap like The 3rd Birthday which was an even more thorough character assassination than Metroid: Other M was. Mass Effect 3's letdown was goddamn pedestrian compared to waiting nearly a full decade for that.

And I'm not even touching anything stuck in Japan, anything made before the PS2 era, or anything Indie or RPGMaker made.

/beef having

That said, I know you tried, but picking only the top 5 worst stinkers out there is a fool's errand.
5051  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: April 06, 2013, 01:16:50 PM
Relevant considering the news lately

Is the bottom picture actually Pyongyang? I refuse to believe they have a damn dunkin' donuts

Don't think I didn't notice the bottom of that large piece of broken off chocolate spontaneously grow a bit larger to fill in the missing gap.
5052  Media / Single-Player RPGs / Re: Final Fantasy 25th Anniversary Thread -- Making people crazy since 1987, kupo! on: April 06, 2013, 01:11:49 PM
With the exception of the random internet analogue Dirge of Cerberus actually fit pretty well into the universe. The characters were a little to whiny, but OMEGA Weapon made sense in the context of the overall story.

Maybe, but I still can't stand that awful Vincent Valentine fanfic. Especially the part where he gets the 'girl' at the end.

Also DoC is the epitome of Noruma's awful character designs.

And even if the over the shoulder/third person shooter gameplay were any good back when it came out, it probably hasn't aged all that well in the face of all those Resident Evil games. Hell, if I recall correctly, DoC's gameplay is about the same level of quality as Bullet Witch's gameplay. (Besides, did it REALLY need those sneaking missions?)

But my beef with Before Crisis is that its conceptually identical to Friends of Mana (which is currently equal in the hasn't left Japan and the world hasn't missed much traits). And Friends of Mana was also part of an even worse Squeenix compilation that killed off the Mana series wholesale (Circle of Mana was the equivalent of Squeenix digging up the Mana series' cold, dead, rotten remains to tie up onto a pike to parade around for a while).
5053  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: April 06, 2013, 02:04:22 AM
Do you want the mustache 5-O'clock shadow on or off?


...Too bad.
5054  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: April 05, 2013, 11:10:27 AM

Because its that fucking runner you keep trying to track down but now your False Swiper is out of fucking PP and you're out of fucking balls.

But seriously though, why aren't you using repel?
5055  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: April 05, 2013, 11:04:43 AM
Hope it's for real and not affected by the recent upheaval at SE. It'd figure if after a few years they're set to FINALLY release another traditional RPG like I used to rely on them for... only for it to be swept away because Wada bet poorly on XIV and Eidos.

Pretty sure Eidos has been a fair bit more profitable than FFXIV for them... :P

Try telling that to Squeenix's upper management. :(

It's probably not either or anyway. Eidos was an investment they hoped they'd get money back, but thus far have just been losing it, albeit probably not at too great a pace, and could probably be remedied just by figuring out how to lower budgets but keep sales consistent.

FFXIV, meanwhile, is the fucking Titantic. Even Spirits Within has nothing on that from how it sounds.

True, but the difference between the two is that SW nearly wiped out Squaresoft wholesale which forced them to whore sell out to Enix to survive, meanwhile Squeenix is still a publishing juggernaut that can fall back on its anime and manga sales no matter how cataclysmal the failure they make elsewhere might be.

I suppose my point here is that if Squeenix were to make a movie like FF:SW like Squaresoft did back in the day with comparable box office results and everything, I'd bet you dimes to donuts that the Squeenix of today would be trying to salvage that shit like mad, trying to crank out sequels that retcon the first movie while being even more bland and lifeless than before, or try to sweep the original movie under the rug with a special release that's redirected/re-edited but still uses all the same assets and performances as before, all while trying to tie the movie and its characters into crossover projects and everything to create a false sense of compatibility with older and far more successful endeavors.

It seems to me that the one enemy greater than Squeenix's own hubris is their own stubbornness.
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