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RPGFan Community Quiz!
Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
332825 Posts in 13638 Topics by 2191 Members
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5041  Media / Single-Player RPGs / Re: Favorite Game Story Topic & most disappointing on: April 23, 2010, 10:15:49 PM
It's ironic how when I first got to a certain godawful plot twist in SO3 back in 2004, I was so offended, not because it ranks among humanity's greatest literary crimes, but because the ramifications of such a twist was such that the entire lore of the series was made completely worthless. Only now, after playing through some of SO2 do I now realize that the lore of the series was worthless garbage to begin with (as is pretty much everything else Tri-Ace touches).
5042  Media / Single-Player RPGs / Re: FINAL FANTASY XIII on: April 23, 2010, 10:06:08 PM
Or we could inquire whether we're treating a game analytically or simply going with what we "like" in a subjective manner. Let's be honest here; most of us aren't particularly good at setting aside bias when it comes to even the smallest hobbies. People will like what they like, without ever thinking about it in a deep or analytical way.

I'm being very elitist, but I just can't get behind FFX as a game. :P Nor XIII, for that matter. I'd say it's just the anti-fanboy in me, but I got over my initial hatred of VIII and found a gem inside -- one which is certainly not for everyone, but needs revisiting all the same. I am less keen to prove a case for IV, which suffers from its age in ways that VI and VII have not. I'd like to get behind IX, being that I enjoy it from a purely subjective point of view, but its actual merits beyond the graphical and some characterisation are few. XII is like that too, sadly, though I will say it's very rich with subtleties that no other entry since VI has been able to match. Fran is not one of these.

My point, however, is that I've never heard a compelling case for FFX. People are quick to dismiss other entries, but FFX always seems to be that sticking point, as if it has some magic. Where, may I ask? Are we sincerely that wowed by graphical achievements that we can't deconstruct the mess beneath? Between the poor characterisation and childish plot devices, I'm left wondering where people get off proclaiming it as some great achievement.

The Sphere Grid is very OCD tendency. You can also do stuff to your regular weapons/armor to make some junky piece of trash better than the game's uber weapons/armor. The game is also easier to break than FFVI and is total cake outside of the minigames which suck ass. And Aeons leveled everything (especially if you took advantage of Yuna's Limit Break Overdrive).

That said, I tried getting back into VIII but it was way too slow. IX is likely the same way, but at least I don't have to spend hours pre-breaking the game. Going back to VII allowed me to see just how completely barebones it was. It has a lot of holdovers from the SuperNES era but was also trying completely different stuff that makes it feel like two separate games smushed into one disjointed mess. You'd get things like Midgar and Juon which feel like the promised Cyberpunk setting from the advertisements then things like Cosmo Canyon and Cloud's Town (fuck trying to remember how to misspell that name) where you were hopping from one geological region to the next in a quest for more backstory. After getting the Airship the game then tries to pull an FFs V & VI and gives you the return to old areas for absurd powerups (sans the world smushing/ravaging which made those segments awesome). IV's isn't helped by the fact that it was the antecedent of the very style and structure that has been flogged to death in much lesser games over the last 18 years. If you can go old school enough and accept it for its charms and faults then you can see that its still one of the better examples of that particular style. Otherwise its a fossil and should belong in a museum.
5043  The Rest / General Discussions / Re: "Japan: It's not funny anymore" on: April 22, 2010, 05:22:34 PM
* Hidoshi slaps Dice with a wet noodle

WOMAN UP, WOMAN. SHOW YOUR ANALYTICAL TITS TO THE WORLD! YARRR!



I'm not crazy. Shut up.

Edit: Holy fuck, the whole /.me command actually converts the text automatically.

This site's running off of VB.net programming? That explains why nothing works around here.

You fuckers should've spent the extra time on C# instead of this nonsense.

What next, will the site's Go To(s) start showing?
5044  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: April 22, 2010, 05:14:14 PM
Quote
That said, I've reached Chapter 5 in VP:DS. There is now no question that I am playing a Tri-Ace game when a rescue mission ends with the immediate death of the very guy you spent the battle rescuing. Oh well, at least I got that douche bag of a boss that I overkilled instead (and this is supposed to be the Good Path?).

How are you liking the game so far? I thought about getting it, but all the mixed reviews made me back off.

Short and easy as hell (save for luck based bullshit like the battles in Chapter 3.2 and 4.2.1 where you have to save someone who can either get comboed into oblivion or paralyzed which is effectively instadeath for them (though granted I am playing on hard mode and not making use of the instawin button)). Plot is Tri-Ace usual (whiny prick makes deal with the devil to avenge his family on someone who's job is effectively that of a janitor for battlefields). Fortunately, save for the main character, none of the other characters receive much development at all (my party consists of a Father estranged Daughter combo, two mercenaries (one's a pussy and a friend to someone who's now corpse, and the other's a jackass (but kickass in battle)), a guy looking to avenge his master, and another jackass who's responsible for many deaths including the master of the guy looking to avenge his master (and three other potential PCs)). Chapter 5 seems to be the meatiest of them all so there's probably a few more bullshit battles left for me to bulldoze through when I'm not playing SO2 or games much better than those two (can't complain too much though since I've played more barebones DS games in the past (such as From the Abyss) and I've only payed $15 buxs for it new anyways, which is about as much as its worth).

Teh tl;dr of this rant is that if you want to get this game, $15 is an appropriate amount for it (which you can find at a Best Buy near you).


That said, SO2: Still Pickpocketing the Lacquer off of Lacquer (who the fuck misspells Lacquer as Lacour?), and I still have more Forged Medals to grind.

P:P: Go Fish.

Started up MMX (note: not actually MMX) today. I'm impressed to see the title screen change to include Bass among the lineup, also after an hour of time I've beaten 5 of the Robot Masters as Megaman already.
5045  Media / Single-Player RPGs / Re: Best Ds RPG on: April 22, 2010, 04:16:55 PM
Fire Emblem: Shadow Dragon on hard x5 is the deepest strategy challenge I've had in some time.  I'm on level 7 or 8 and am in pretty good shape at the moment, but there are really brutal sections that require plenty of restarts.

really? i personally think Fire Emblem: Shadow Dragon is the worst FE to be released in the states.

It's the best I've played for having such a range of difficulty-levels.  The highest difficulty level for SD is genuinely challenging.  As much as I like the Game Cube Fire Emblem, the hardest setting is too easy so far.  The Wii Fire Emblem is supposed to be quite interesing, so I'm looking forward to going deeper into that one.

It should also be noted that the FE games up to SD were weakened for one reason or another. (I think FEIX's US Hard mode was the same as JP's Normal.) Though the FE games are all over the place in difficulty (from IV's Sety to V's Stamina Bullshit and From II's Angel Ring to X's Dawn Brigade).


If I'm not mistaken, one of the lead developers for CT was Yuji Hori, the lead scenario writer for Dragon Quest and pretty much the series' lifeblood and reason for being.

Which would mean that Chrono Trigger is related to Dragon Quest, at least tangentially.

For proof of this see DQVIII vs. every other straight JRPG by Level 5.
5046  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: April 21, 2010, 04:30:56 PM
I've noticed Grandia 2 is sort of engrishy but in a really odd way that simultaneously makes the dialogue sound more natural and also undercuts a lot of the pretension that could creep into it.

Which is a good thing considering just how pretentious the plot gets.


That said, I've reached Chapter 5 in VP:DS. There is now no question that I am playing a Tri-Ace game when a rescue mission ends with the immediate death of the very guy you spent the battle rescuing. Oh well, at least I got that douche bag of a boss that I overkilled instead (and this is supposed to be the Good Path?).

Pokemon Pearl: Unfortunately I ended up picking it up again. At least I've caught all the main continental Pokedar Pokemans, along with most of the Great Marsh Poket monsters. And now, its time for fish.

SO2: Still breaking bad game. Now I have all the skills and all the best Treasure Chest weapons for everybody. Now onward to Customization and Blacksmithing for W&AMDs.
5047  Media / Single-Player RPGs / Re: Best Ds RPG on: April 19, 2010, 05:28:59 PM
So far its been DQ V.
5048  Media / Single-Player RPGs / Re: The Obscure "Am I the only one who's played/heard of this?" games thread on: April 19, 2010, 05:27:51 PM
Castle of the Winds. Formerly shareware (now freeware) roguelike with tile-based graphics that allowed you to save your progress. Published by what is now Epic. First RPG I ever played.

...didn't we already have one of these threads?

I played that game, good stuff.

Umm, never played any real obscure games before... not sure if Exile counts as an obscure game. really enjoyed that game when I was a kid.

Wild, are you talking bout the Exile games that later became Avernum, or the Exile game that was for the BBCA/Amiga/Commoder 64/Atari ST, which wasn't an RPG but rather a fucking amazing puzzle/platformer/adventure game with physics?

He's talking about the Turbo-CD games localized by WD. http://www.gamefaqs.com/console/turbocd/home/589280.html
5049  Media / Single-Player RPGs / Re: something thats really starting to get on my nerves... on: April 18, 2010, 03:25:29 AM
Quote
First off, if you have less than a 100% chance to hit in FE8 you're doing it wrong.  FE8 makes it retardedly easy to max your hit rate.

yeah man its not like fire emblem has random level ups and people like garcia with awful skill wat the hell are you on about

And yet, the second you get Garcia you also have access to his son, who is like 10 levels lower and still a better unit.  So if you picked Garcia instead of Ross as your Axe-user, it's your own fault, and thus, you are doing it wrong.

But even if you ARE using Garcia, in FE8 the to-hit% boost you get for following the weapon triangle is retarded, and enemy units with lances are all slow as molasses.  And if you're not following the weapon triangle and are swinging Steel Axes at Myrmidons, again, you're doing it wrong.

Nevermind the fact that you can easily farm Skill Scrolls or anything either.

Besides the reason why the FE games are so accurate with their percentiles is because they aren't. The later FE games uses the average of two different RNG calculations to determine whether you're going to hit/be hit/whatever thus creating a bell-curve effect. For instance the odds of hitting with a 90% chance means that you are actually hitting with a 98.1% chance and that being hit with a 1% chance means that the enemy only has a .03% chance to hit you. Of course something like 50% is still 50% but 45% is actually 40.95% while 55% is actually 59.95%.

So (hopefully) now you know.
5050  Media / Single-Player RPGs / Re: Favorite Game Story Topic & most disappointing on: April 18, 2010, 02:57:48 AM
I can't believe I forgot FF8. which probably has one of the worst plots in the history of RPGs.

It wasn't bad per se... It just sort of...took numerous directions.  First it was missions, then witches, then time distortions.

My bias for Star Ocean 2 (the first RPG I beat nearly completely, one of my first game loves) is finding it hard to type this.  But, while the story wasn't half bad.  The second disc (Nede) makes Expel look like a joke.  You walk around touting the "hero of light" bullshit, trying to figure out what the evil sorcery globe is, you get ancient documents (which are never given the chance to be translated; unless you see one characters specific ending), and all for an amazing weapon that doesn't even work.

Then bad shit happens and you're in Nede.  Story isn't too hot there either, but whatever.  I won't bore you.
I think that game, something that Tri-Ace does well instead in aspect to their games' story lines, is that you're in it for the characters.  They're all unique, fun, and a bit mysterious, and they play well one each other.

And that's considered the better game compared to both of it's sequels (and probably Blue Sphere ass well) for very good reasons.
5051  Media / Single-Player RPGs / Re: Favorite characters in these categories. on: April 18, 2010, 02:48:09 AM
I think what KillerArmoire is referring to is that Auron knew that creating another Sin to fight Sin wasn't a very productive solution and that there was probably another way to go about killing him without replacing him. He knew about Dream Zanarkand, he knew about Yunalesca, and possibly of Yu Yevon as well (not sure on this).

The death march thing was really unnecessary considering the fact that simply putting a stop to Sin once and for all is probably a good enough reward in of itself (since it won't be wreaking up the place and even a side order of vengeance could be wroth in one fell swoop), and the extra angst was completely unnecessary aside from making Yuna into a tragic heroine. If anything knowing that you and one of your teammates could be the hero without that messy death business (which was quite the messy business given how many people were walking it off like nothing happened).

Besides it was obvious from the start that they were going to find another way, the fact that Auron sat on that fact alone makes him into a jackass.
5052  Media / Anime, TV, and Movies / Re: Doctor Who on: April 17, 2010, 12:48:55 AM
It doesn't debut in the US until next Saturday. That being said...I got to watch it last Saturday since I was in the UK. I like the newest Doctor.

Which channel and when?

BBC America and I believe 9 or 10.

Well fuck. Looks like I'm going to have to wait for either CyPHy or PBS to pick it up then.
5053  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: April 17, 2010, 12:37:32 AM
To be fair Kyon is by leagues superior to even good Harem Protagonists. Namely by being fairly intelligent and cynical of his predicament of having to keep a leash on an all powerful being (and the rest of the present company doesn't help much either). Whereas, your average Harem Protagonist's intellect can't even be compared to a sack of shit as that would be a grievous insult to the sack of shit.


That aside, finished Zeta Gundam today. Was worried by the lack of character deaths for a bit near the end but the last two episodes reassured me that I was indeed watching a Kill 'em all Tomino directed series. Best part was
Code:
watching Katz getting the death he deserved (plot armor can't save you against an enemy ace, especially if all you're bringing to a mech fight is a lousy core fighter and you forget to pay attention to that asteroid in front of you) and Emma's face upon his death. Katzuuu!!! indeed.

Ironically the Methuss, and Fa by proxy, were the only mech to survive unscathed in the end despite getting completely blown up more times than any other mech in the show (the Zeta too for the most part, but the pilot on the other hand...).

Final verdict; Zeta is alright with the occasional flash of brilliance but not nearly the show many make it out to be (and if this is the best Gundam series then it would behoove me to leave it at that and not bother with the other series, though Turn A and G Gundam sound different enough to warrant a look, but that's for another time).

Of course this could be the result of Sunrise botching up the editing for the US release or something because there were scenes that definitely felt out of order like Haman suddenly teleporting from the middle of the final showdown to reassuring Minerva that she'll survive with all her power and back again.
5054  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: April 16, 2010, 12:52:14 AM
Chapter 4 in VP:DS. Last two battles were obnoxious and the second didn't end in the exact way that I had hoped to have ended it, but I'll take what I can get (stupid fucking bitch with a guaranteed OHKO attack). Ch4 Btl1 is cake however (and will probably drop my sad ass into another fight immediately afterwords since I don't have to perform some kind of bullshit rescue mission again).
5055  Media / Single-Player RPGs / Re: Favorite characters in these categories. on: April 16, 2010, 12:43:56 AM
Btw, it should be noted and logged that Auron is in fact, a jackass.

Auron is kind of a jackass, but not for the whole part. He is aggressive towards Tidus at the start of the game, more of because he views him as being weak and spoiled, but as the game goes on, and Tidus grows up some and stops being a whiny bitch (for the most part), Auron opens up and you see a softer side to him.

I enjoyed that in the game.

Right. And he doesn't spend 90% of the game going I know something you don't know until the big reveal at the end where he goes "Oh, btw, that's what I knew that you didn't. Hope you enjoyed your tragic little death march."

Auron == Jackass.

Incidentally this thread makes for a very lame character as well.
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