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5086  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: December 30, 2011, 08:20:04 AM
To be fair, at least he isn't using his breast plate as a shield.
5087  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: December 29, 2011, 04:28:31 AM
Bamping yet another dead thread with new information for those who care. http://www.youtube.com/watch?v=h0KP2Maa6Tc&feature=youtu.be

A couple of things are now confirmable thanks to the new video including the presence of supports (don't know if they're GBA style or in the style of either 9 or 10 yet, but they are there and conveniently viewable outside of menus too; 0:09), skills (with even greater flexibility than in 10; 0:46), and most importantly a release date (April 19 in JP; 1:36). Also there's voice acting and DLC which is probably going to be retarded crap or less so with map packs or extra scenarios (or perhaps something ridiculously awesome like an older game like FE2 getting ported in a similar way that FEDS2 included BSFE but the odds of this are practically nil).

I do feel a little bit better about the odds that this game will make it out of Japan now that Xenoblade got a confirmed but I still wouldn't bet on it now due to the presence of VAing which always presents an obstacle to localization.

Additionally I still don't care for the character designs and the VAing just makes it worse.
5088  Media / Single-Player RPGs / Re: Suikoden Topic on: December 28, 2011, 08:29:42 PM
Changing the setting in of itself isn't all that bad if they truly wanted to reboot the series given all the plot holes and uncertain details surrounding elements like whatever happened to the Sovereign Rune that'll probably never be revisited. However, replacing the old setting with what amounts to an SRW level plot nevermind lacking the mash up of various series to back it up is retarded. To put it in the context of a different videogame series, we've gone from Mega Man X to Mega Man Battle Network.
5089  The Rest / General Discussions / Re: The NEW Game Journal on: December 28, 2011, 04:18:26 AM
If you've Played or are playing Skyward Sword, please help! I am an idiot and can't figure something out. I received a shield from some dude, and right away it was equipped and useable. Then I went and bought a potion, and suddenly my shield went away. I hit the minus sign to get to the gear screen, and can see my shield in the pouch, but can't equip it for some reason. The instruction book says to hold B to get to some gear equip screen, but when I hold B nothing happens. What the hell am I doing wrong?! Am i just a flippin' idiot?

First thing to note is that you have three different inventory wheels in this game (well more like two actual inventories and one for Dowsing Options). The one you are looking for is accessed by holding the "-" button and aiming the Wiimote over the option you want (the other two are the "B" trigger on the bottom of the Wiimote and the "C" button on the front of the Numchuck). If you press the "-" button instead of holding it you will either equip or unequip the item you selected last much like how the other two inventory wheels work. Additionally if you run out of space on the "-" inventory wheel whatever goes over the wheel limit will end up in the Item Check storage.
5090  The Rest / General Discussions / Re: Youtube on: December 27, 2011, 11:15:55 PM
I used to read and post youtube videos in this thread, then I took an arrow in the knee.
5091  Media / Single-Player RPGs / Re: Xenoblade on: December 27, 2011, 10:41:26 PM
Yeah...I said that its easy enough to find a while back. Sadly I have to call BS on my own statement. Unless I place an order for it, its pretty much unobtainable since stumbling upon it sitting on a store shelf is near impossible.

Perhaps you may need to *puts on shades* import it. AAAAuuuu!
5092  Media / Single-Player RPGs / Re: Next "Trails" game announced for PSP on: December 27, 2011, 10:39:09 PM
Um, there's this thing called the Vita coming out in February. You might have heard of it.

And they can't just get these translations done for the smartphone versions than placed on other versions because...?

The terrible part is if they get some hacks to translate the rest rather than Xseed or a group like 8-4 to translate them. Besides, the social features are probably frivolous things like posting on Facebook/Twitter what you just did in the game.

EDIT: Come to think of it, there is a chance this benefits the PSP games anyway. They can safely go full speed on the second chapter's translation if they can because worst case scenario they'd only have the phone market, but if it's done fast enough/the niche PSP market has insane staying power they can go ahead and release it there anyway, even if it's an Amazon/GameStop exclusive or something and gone within the following 60 seconds.

Fixed, because I've had no luck finding any XSeeD games after their release date. At least phone ports are more than likely digitally released.
5093  Media / Single-Player RPGs / Re: Next "Trails" game announced for PSP on: December 27, 2011, 07:47:41 PM
Additionally we're only talking about a JRPG here. If there is one genre that isn't made outright awful by intrusive control interfaces it's JRPGs. If it were an action game like say Mega Man X I'd say that you're an idiot for even considering to see such a game on a device that shares screen real estate with controls.
5094  Media / Single-Player RPGs / Re: Next "Trails" game announced for PSP on: December 27, 2011, 07:06:29 AM
For those of you who were worried that the living dead PSP market might doom the TitS will have less to worry about now.
5095  The Rest / General Discussions / Re: xmas thread 20!! on: December 26, 2011, 07:48:33 PM
I got an internet.

Well that or some socks and underwear.
5096  The Rest / General Discussions / Re: Merry Christmas to everyone! on: December 26, 2011, 07:47:12 PM
Hey wait? It's XMAS!?! When the hell did that happen? I figured I had another couple of months since it's like mid autumn out here. Mowing up all the leaves in my yard in my shorts yesterday and shit.
5097  Media / Single-Player RPGs / Re: Suikoden Topic on: December 26, 2011, 01:19:46 PM
Bamping this with some new footage featuring gameplay. http://www.siliconera.com/2011/12/25/first-look-at-suikodens-new-battle-system/

Didn't show too much with the gameplay (not enough to determine how much of the old continuity's gameplay they're keeping). But what they did show though looked painfully anime (oh hey there generic regenerating space monsters, you look as boring to fight as you are fucking everywhere).
5098  Media / Single-Player RPGs / Re: Games You'd Like To Give Another Chance And Why? on: December 25, 2011, 10:04:07 PM
.Hack Quarantine

After I got the final part I was distracted by FFXII so I only got to play the start of Quarantine.I want to finish it someday.

Yeah!  I borrowed the first .Hack game from a friend, loved it enough to buy the 2nd, then the 3rd and 4th... but somehow didn't play much more than the start of Quarantine.  I just looked at it a few days ago, and wondered if .Hack//GU was even better.

You specifically mentioned it, but to the others too, i thought Hack GU was the best of the series.  It was a lot of fun to play and was a pretty decent jrpg overall, but at the end of the day it's still .Hack. Those who liked the other .Hack but wanted something better, may end up liking GU a lot. 

The problem with the original .//Hack series is that it's about two or three whole games too long for the content it contains. There is a lot of grinding in each game and the actual plot relevant content over the entire quadology could easily fit onto one whole disk.

GU, at least, doesn't require much grinding, but I agree with the rest of your post.

edit:  I'd KIND OF like to retry Stella Deus.  I forgot about that one.  I remember Ryan/Shiguma saying much he loved it and I didn't care for it.  I don't even remember why I hated it, but I want to try it again after I finish a couple games.

Wasn't Stella Deus basically Hoshinigami 2 or something to that effect? Improved but still feels like it was made by the picked over remnants of the guys who made the first two Ogre Battle games.
5099  Media / Single-Player RPGs / Re: Games You'd Like To Give Another Chance And Why? on: December 25, 2011, 03:13:02 AM
^I am well aware that grinding isn't really necessary unless you brickwall'd due to bad class choices but I've already played through DQVII once before (though didn't beat it due to stupid memory card reformatting bullshit) and I want to try things differently this time but the grind is just so painful and classes don't open up until you're about a quarter of the way through the game and it takes too long to get anywhere meaningful by endgame unless you beeline it and you only really have two characters to do so with as everyone else shuffles in and out at inopportune times or shows up too late to really grow into anything.

Sword of Mana: Got sidetracked and haven't yet returned to it. Really should finish it, because I was liking the classic Secret of Mana vibe it held.

If you can actually find and emulate the original game, Final Fantasy Adventure for the gameboy, try that. The fact the script is rather pedestrian works in the game's favor. A lot of people (myself included) hated Sword of Mana's story because they took a pretty simple story and made it so morally conflicting (He's a bad guy...but we should feel sorry for him are we in the wrong OH NO) in every aspect. Plus the fact the combat is kinda broken.

^This here is the general idea I try to convey with my avvy, title, and sig.

Nevermind the other crap that game pulls like making the boss to the first of the game's proper events go from random maiden devouring vampire to misunderstood in his attempt at hiding away the Girl in one of his coffins where nobody would think to look for her (except the main character), or making the Sword of Mana go from Legendary weapon meant for full fledged Gemma Knights to wield against evil and to protect the chosen woman of the Mana Tribe to merely a conduit for channeling everyone's power of friendshit against the big bad.
5100  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: December 25, 2011, 02:33:47 AM
Ok guys. Why hasn't anyone gotten around to posting this yet? This shit's fantastically awful.

Also apparently one of these songs is used during the final boss fight and I can't even imagine the context these would even sound good in.
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