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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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5086  Media / Single-Player RPGs / Re: Resonance of Fate, new trailer. on: September 15, 2009, 04:43:01 AM
What is it with all these games these days doing the "The world is shrouded in poison, except for this one conveniently built utopia, which is not so utopian anymore." plot point? It's getting kinda old at this point.
5087  Media / Single-Player RPGs / Re: Star Ocean 4 International coming to the PS3 on Feb. 2010 on: September 15, 2009, 04:35:01 AM
The only way this will be worth it is if they rewrite the entire script from scratch and get different voice actors. I'm doubting that will happen.

That's exactly what I was going to post.

That said, if they're going to hire some goddamn writers than they might as well start from scratch.

Frankly though a real director would be a better investment of their money since good dialog can only take your characters so far (especially if they're flailing about like they're in some godawful kung-fu movie all the time).
5088  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: September 13, 2009, 05:06:28 AM
@Armoire: Emitai for Ryu isn't a very good proposition, it's better to sign him up with Deis, since he doesn't take a hefty HP and STR debuff from her.

But then again, I also rarely used True Kaiser, preferring the various elemental Warrior dragons since they did overall more damage and cost about 1/10 the AP.

You're gonna hate me when I tell you who I put Deis on.

Code:
Hint: Peco
5089  Media / Single-Player RPGs / Re: What RPG world would you like to live the rest of your life in? on: September 13, 2009, 04:54:34 AM
Quote
Wow, you are a special one. Way to miss the entire point of the topic. Bravo.
Lol, was said in sarcasm, sorry you didn't get it. And thankyou. =D



This is going well.
5090  Media / Single-Player RPGs / Re: Nostalgia on: September 13, 2009, 04:53:15 AM
Every time I see this game I keep thinking of ToP if ToP was set in a more steampunk setting and didn't involve time travel.

That said, this game's still low on my priority list. Too many other games coming out for me to really give this more attention.
5091  Media / Single-Player RPGs / Re: Is this a Dragon Quest teaser site for PS3? on: September 12, 2009, 07:36:27 AM
Did nobody here play Namaikida? The sound effect is from that game, and Sony wouldn't be the one to put up a teaser for DQ even if it was on a Sony platform.

Wtf is a Namek-eye-da? @.@
5092  Media / Single-Player RPGs / Re: What RPG world would you like to live the rest of your life in? on: September 12, 2009, 07:33:40 AM
Isn't the world of IoG basically our world plus magic?  I mean, the game takes place at real places and in real structures, although highly stylized.

IoG takes place on Earth that just happened to be shifted around like one of those sliding block puzzles while humanity is set back 400 years all thanks to a magic comet.
5093  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: September 12, 2009, 05:29:30 AM
So after about four or five years and four attempts I FINALLY beat BoFIII. Too bad that the final boss was a let down compared all the crap before her. Regular enemies could punk anybody in party not named Ryu in one shot and Ryu himself could go down in two or three. In fact I nearly got TPK'd by an encounter against a Vampire and five bats. By the time I fled there was only one Bat left plus the Vamp but all I had was Momo at about 3 or 4 HP left. It did not go well.

Compared to that however the worst that the final boss could dish was flinging her own intestines at me that could only nearly outright kill anybody not named Ryu. The rest of the time was spent flinging under powered spells at my party and maybe inflicting confuse and/or blind on Rei but that was it (versus reversing the effects of my healing spells for stupid damage among other crap like that).

Oh well now that it's been put away I should either focus on FFTA2, Riviera, FE:SD, FFII, or something else like either Xenosaga Ep1, VPs 1 or 2, EP, or one of the three OB games. Or I could just say fuck it and go play Dragon Quarter.

You must have gotten really unlucky on the enemy encounters or gotten really, really lucky with Myria.  Usually she spams the hell out of crippling status effects, which is why the True Kaiser's big effect is to be immune to them.  What formation/team were you using?  I'm usually in Chain, which lowers DEF by a lot, but I could still take a pretty fair beating from the enemies in the station.

I was using the same formation and characters as everyone else. Basically Rei, Ryu, and Momo all in a chain gang.

As for my luck I would have to say that you were right on both counts. I ended up in a couple of shitty encounters and even managed to run into two more Goo Kings right where I met the first one (i.e. right before the healing room at the start of the plant area while coming back from that certain two boss combo). While Myria only used her big status attack twice and both times only affecting Rei. I will admit I was in True Kaiser form for both times and Momo was wearing some Force Armor (which may or may not matter). But either way Rei was only confused the first time and the second he was confused and blinded.

I've always favored Ryu/Rei/Nina or Ryu/Rei/Peco over using Momo.

I love Nina.  She seems gimped which is why I probably passed her over when I first played it years ago.  Then last year I played it again and was adamant on keeping Nina in my party.  I boosted her int through masters and seeds and by about 2/5th of the way through the game, she was a magic casting beast.  Sure, she was squishy but she could wipe out or nearly wipe out most groups of enemies in the game if she wanted to. 

I wonder if I should play BoF4 over now.

But by giving Emitai to Nina, Ryu wouldn't have gained that meaty AP+4 bonus to spam the True Kaiser form. Plus Int helps Momo use Quake which is the only Earth elemental spell in the game and is very nice in the desert since even the worst enemies in there can be taken down in one or two shots of the spell.

And yes Garr sucks. His best feature is the fact that you can acquire his best weapon long before anyone else, but even then it's still kinda crap since it damages Garr every turn (nor is it that spectacular by end game standards either). The rest of his equips aren't that thrilling either since his best gear is either slightly better or slightly worse than Ryu's and Rei's (weapon aside). Also he's not that much more accurate than Momo which doesn't help him either.


That said time for an FFTA2 update. Everything was going swimmingly in the second assent of the Brightmoon Tor and then I reached the second watch where Ultros and crew almost entirely wiped out my entire party (and before I could even make a move). I only survived by the graces of Evade Magic (note to self equip more Evade Magic). At least I got to exploit the hell out of a Night, Stop/Ring Toss, Hastaga, and Loot Lv 3 combo for mass looting.

Anyway here's my current list of class masteries.

Soldier x 4
Thief x 7
White Mage x 3
Black Mage x 2
Archer x 5
Paladin x 3
Fighter x 3
Ninja x 2
Illusionist x 2
Hunter x 4
Warrior x 2
White Monk
Dragoon
Defender x 3
Master Monk
Bishop x 2
Templar x 2
Fusilier x 3
Juggler x 2
Time Mage
Flintlock
Fencer x 2
Elementalist x 2
Assassin
Sniper x 2
Ranger x 2
Viking x 2
Raptor

Just over 100 hours in and I've completed 15 of the main story missions out of 190+ missions that I've done.
5094  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: September 11, 2009, 01:10:04 PM
So after about four or five years and four attempts I FINALLY beat BoFIII. Too bad that the final boss was a let down compared all the crap before her. Regular enemies could punk anybody in party not named Ryu in one shot and Ryu himself could go down in two or three. In fact I nearly got TPK'd by an encounter against a Vampire and five bats. By the time I fled there was only one Bat left plus the Vamp but all I had was Momo at about 3 or 4 HP left. It did not go well.

Compared to that however the worst that the final boss could dish was flinging her own intestines at me that could only nearly outright kill anybody not named Ryu. The rest of the time was spent flinging under powered spells at my party and maybe inflicting confuse and/or blind on Rei but that was it (versus reversing the effects of my healing spells for stupid damage among other crap like that).

Oh well now that it's been put away I should either focus on FFTA2, Riviera, FE:SD, FFII, or something else like either Xenosaga Ep1, VPs 1 or 2, EP, or one of the three OB games. Or I could just say fuck it and go play Dragon Quarter.

You must have gotten really unlucky on the enemy encounters or gotten really, really lucky with Myria.  Usually she spams the hell out of crippling status effects, which is why the True Kaiser's big effect is to be immune to them.  What formation/team were you using?  I'm usually in Chain, which lowers DEF by a lot, but I could still take a pretty fair beating from the enemies in the station.

I was using the same formation and characters as everyone else. Basically Rei, Ryu, and Momo all in a chain gang.

As for my luck I would have to say that you were right on both counts. I ended up in a couple of shitty encounters and even managed to run into two more Goo Kings right where I met the first one (i.e. right before the healing room at the start of the plant area while coming back from that certain two boss combo). While Myria only used her big status attack twice and both times only affecting Rei. I will admit I was in True Kaiser form for both times and Momo was wearing some Force Armor (which may or may not matter). But either way Rei was only confused the first time and the second he was confused and blinded.

I've always favored Ryu/Rei/Nina or Ryu/Rei/Peco over using Momo.  I just could never figure out a good skillset/Master set for Momo.  But yeah, the problem probably had to do with the fact that you were in Chain formation; it sets your whole party's SPD and DEF to the lead character's although the description in-game leads you to believe it only does the former.  Your whole problem likely would have been fixed by switching to a Defense or Power formation.


In other news: I rented King of Fighters XII so I can participate in a contest that's going down at Destructoid and it's way more awesome then the demo I played a few weeks back.  I'm going to have to grab myself a copy of this badboy.  Still deciding who my main team is going to be, Terry is in no matter what, but I have to chose between Shen Woo, Duo Lon, Raiden, and Robert for my remaining two members.  Decisions, decisions.

Momo's built like a gimped Ryu. She has, hands down, the most powerful weapons in the game. Unfortunately she can't hit the broad side of a barn with almost all of them unless she takes steps to boost her accuracy. That one master at the coffee shop is one method of boosting accuracy while an Artemis's Cap and one of Landon's skills can take over later. However, she's best at magic, especially since she learns better healing spells than anyone outside of Ryu. She also learns great support spells as well like Protect, Speed, and Might as well as the occasional attack spell like Quake and Ragnarok. Her best bet for masters are those that give generous bonuses to Int and AP since she can make the most of those, but anything will work for her since she has many options.
5095  Media / Single-Player RPGs / Re: Dragon Quest VI appears on: September 11, 2009, 12:40:16 PM
I do wonder what sort of gameplay tweaks this will get. I tried playing some DQVI a little while back and thought the balanced seem a little off, though I don't know why. I'm not sure if it really needs remade in the same sense DQIV and V did (and DQIV DS was sorted of a bad localization of a stripped down port, compared to the PSX version) but I'd TOTALLY BE INTO balance tweaks or new classes or an immigrant town thing.

Because there can never be enough classes right? *coughDQVIIcough*
5096  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: September 11, 2009, 04:30:23 AM
So after about four or five years and four attempts I FINALLY beat BoFIII. Too bad that the final boss was a let down compared all the crap before her. Regular enemies could punk anybody in party not named Ryu in one shot and Ryu himself could go down in two or three. In fact I nearly got TPK'd by an encounter against a Vampire and five bats. By the time I fled there was only one Bat left plus the Vamp but all I had was Momo at about 3 or 4 HP left. It did not go well.

Compared to that however the worst that the final boss could dish was flinging her own intestines at me that could only nearly outright kill anybody not named Ryu. The rest of the time was spent flinging under powered spells at my party and maybe inflicting confuse and/or blind on Rei but that was it (versus reversing the effects of my healing spells for stupid damage among other crap like that).

Oh well now that it's been put away I should either focus on FFTA2, Riviera, FE:SD, FFII, or something else like either Xenosaga Ep1, VPs 1 or 2, EP, or one of the three OB games. Or I could just say fuck it and go play Dragon Quarter.

You must have gotten really unlucky on the enemy encounters or gotten really, really lucky with Myria.  Usually she spams the hell out of crippling status effects, which is why the True Kaiser's big effect is to be immune to them.  What formation/team were you using?  I'm usually in Chain, which lowers DEF by a lot, but I could still take a pretty fair beating from the enemies in the station.

I was using the same formation and characters as everyone else. Basically Rei, Ryu, and Momo all in a chain gang.

As for my luck I would have to say that you were right on both counts. I ended up in a couple of shitty encounters and even managed to run into two more Goo Kings right where I met the first one (i.e. right before the healing room at the start of the plant area while coming back from that certain two boss combo). While Myria only used her big status attack twice and both times only affecting Rei. I will admit I was in True Kaiser form for both times and Momo was wearing some Force Armor (which may or may not matter). But either way Rei was only confused the first time and the second he was confused and blinded.
5097  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 11, 2009, 01:04:42 AM
Quote
i mean an enemy will shake then a slash make will appear on your character. even for its time thats pathetic.

I want to know what JRPG's you were playing, because that was pretty standard back then.  Only a handful of games gave enemies frames of motion, and none of them were as detailed as FF6's.

I will argue any day of the week that FF6's enemies looked better than anything up until FFX.
Phantasy Star IV does sprites better, with proportional graphics and far better animationsThe Profound Darkness says hi.  Hell, it even did combination attacks before Chrono Trigger and Final Fantasy VI did them.

You're going to have to remind me of the point where in FFVI had Combination Attacks.

Also if you want a game with terrible enemy sprite animation (among other things), go play PS3 (finger of doom indeed).
5098  Media / Miscellaneous Games / Re: New 2-D Sonic game from Sega on: September 10, 2009, 05:42:52 AM
So did nobody like Sonic CD then?
5099  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 10, 2009, 05:16:19 AM
definately not Final Fantasy. imo FF1-7 are medicore at best. DQ aint all that either.

How are FFIV and VI "mediocre at best"? Please ellaborate.

firstly i think its worth mentioning that i didnt play either game until the gba remakes came out. also in the case of FF6 i completely lost interest in the game after kefka blows up the world. also the graphics are really bad and dont hold up very well to the test of time as opposed to say shining force 2 and phantasy star 4. one thing i did like about FF6 though is that i really identified with the whole bi-racial thing Terra had going on.

That explains it. The GBA port of VI was an abomination. The music was converted into an awful tinny mess, and the graphics were expanded and brightened causing the game to look like a washed out mess. Even the PSX port of VI was vastly superior to that dumb-down port.

Do yourself a favor and try it again. I suggest hunting down the rom and a SuperNES emulator off the web since I'm pretty sure you aren't up for paying for the game a second time (and at crazy prices no less).


Um, yeah, I thought FFVI looked great for an SNES game. Only beaten out by CT Squeenix wise and uh.. maybe SD3 if I can remember what it looked like.

I think DQ VI and the remake for III were also up at that level along with Lufia 2, BoF II, Terranigma and maybe a couple of others that I'm not thinking about or haven't played yet like Bahamut Lagoon.
5100  Media / Single-Player RPGs / Re: Handheld sequels to games on: September 10, 2009, 04:54:41 AM
I think the power available on modern consoles has the developers focusing on a game looking next gen rather than trying to bring a new level to storytelling and immersion.

That and (in cases of games like IU and XS) developers are too focused on creating big epic franchises without putting in the actual work for them. Especially in cases like IU where the developer only had content to partially fill one game (and only with content seen thousands of times before), yet decided to try to stretch it out into a trilogy.

In fact I can't think of any preplanned RPG sagas that actually accomplished what they all set out to do without needing to make serious compromises (aside from Golden Sun).
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