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334409 Posts in 13701 Topics by 2200 Members
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5086  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: May 06, 2010, 04:55:38 AM
guess what I've done since my last update.

Just make sure you hide the body well and bleach out your truck. That's how they caught the linux file system dude.


I was going to play Morrowind but then I spent about 20 minutes thinking about why I wanted to play Morrowind and realized it was just nostalgia. Nothing about that game is actually fun or even *pleasant* really.

But first I would have to use Strength on the Truck.

That said, I FINALLY got myself a Silcoon/Beautifly and a Magnemite. Now if I could only my Honey could attract something other than Cascoons and Aipoms.

SO2: I'm at the very end of the Forged Medal grinding and only now do I realize that it took more time to reach level 100 prior to the Tourney than to beat the game normally. FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF.

VP:COTP: Chapter 6. Home stretch now. I'm locked onto the A path. Game is still hilariously easy despite throwing me into three fights in a row. Time to go make the final bosses my bitches.
5087  Media / Single-Player RPGs / Re: Nier on: May 06, 2010, 04:34:02 AM
Necessary to progress the story

Not necessary to progress the story as it does not exist.

This is all that matters. And you can't eat your delicious video game fish anyway.

To be fair FFXIII didn't bother with fishing because all the fishing experts were run out of Squeenix during the development of FFXII's fishing minigame. After that they shoehorned some generic fishing rods into the main set and left the game with a big empty feeling in the middle of the sidequest, and so on and so forth...
5088  Media / Single-Player RPGs / Re: Please Atlus! on: May 06, 2010, 04:21:22 AM
And huddled in this corner is the devoted group still praying for a North American Growlanser release.

Seconding this and the second game referenced in the OP.
5089  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: May 02, 2010, 10:09:14 PM
Take everything from my last update, swap out Trophy Garden with Swamp Thing, and guess what I've done since my last update.
5090  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: May 01, 2010, 10:10:30 PM
Pearls before Swinub: Finally cleared out all the available pokes for the Trophy Garden. Otherwise still tracking down and evolving mons as usual. Also got myself an Espeon leaving me with only Umbreon left to complete my Eevee Rainbow.
5091  Media / Single-Player RPGs / Re: Nier on: April 30, 2010, 03:04:05 PM
So for those who've seen all the endings of this game (does anyone even have this yet?), is this as much of a massive troll on players as Drakengard was?

Also are any of the protagonists as awesome as Caim was (aside from Caim of course (or does he get punk'd again))?
5092  Media / Single-Player RPGs / Re: Suggestions for import gaming on: April 29, 2010, 01:21:15 PM
Basically my tl;dr is that the game was specifically designed to utilize the cramped urban spaces of Japan, and presents one of the biggest questions about the game. How will they substitute that part of the gameplay, or will we need events to gather enough DQIX owners together?

If you import DQIX then you'll possibly miss out on a more reasonable solution, or your import copy might not even play nice with the localized version. IOWs Wait.
5093  Media / Single-Player RPGs / Re: Suggestions for import gaming on: April 29, 2010, 01:02:42 AM
Not to mention the fact that most of the best stuff of DQIX comes from the social asspect of it. You'll need at least a subway packed with other people, most of said occupants should own a copy of the game, and have them turned on (on a standby mode) to send your copy stuff and viceversa, to get a good portion of the extras.

It's just better to wait for DQIX to come stateside.
5094  Media / Anime, TV, and Movies / The SOTC Movie Saga Part Duex: Now in ThreeDee? on: April 28, 2010, 07:17:29 PM

At the rate this is going, the only spectacular this is going to be is spectacularly awful.
5095  The Rest / General Discussions / Re: Project: Find something new in your town. on: April 28, 2010, 06:00:54 PM
Thanks to my car magically becoming a pile of scrap (something about taking to the air or somesuch), I've had the chance to wander around on foot (namely to the doctor's office and back) and came across this lake with ducks and geese and swans all chillaxing therein. There's some picnicking spots around the joint and even a farm across the street where you can hear roosters cocking in the doodling doo in the morning hours.
5096  Media / Single-Player RPGs / Re: Favorite Game Story Topic & most disappointing on: April 27, 2010, 05:41:14 PM
Legend of Dragoon, I got to the...4th? disc, after the big "twist" and was so blown away with how dumb everything was up to that point I had to give up. I was really disappointed in it because it was supposed to be Sony's FF-Killer, took 3 years and like 100 people to make and it seems 1 of them was there to make the story and he called in sick the last few days they were putting it together and then the other guy localizing it for English decided to forget how to speak the language.

The thing about LoD is that the "twist" is the only redeemable part of the story. Everything else really was pointless.

Also Lunar:SSS was one of the blandest JRPGs I have played (and I've played From the Abyss and Beyond the Beyond). If it weren't for WD's localization it would've been even blander.
5097  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: April 27, 2010, 03:23:11 PM
Pearlmon: Cleaned house on a bunch of Eevees and now have most of the Eevee rainbow. All that's left are the 2nd gen evos due to having to grind happiness. I can just taste the Eevee Rainbow now.

RMX (not to be confused with IHX): Beat. Even though I had it spoilered for me the final Wily State was still LoL.

Castlevania: Rondo of Blood: DL'd it on Sunday, finished it on Monday, 100% it today. Not as hard as everyone makes it out to be (though Maria is perpetual Easy Moodo). Too bad I still have no loving clue what was going on aside from "Business as usual". It should be noted that the final boss is a complete joke.
5098  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: April 25, 2010, 12:38:48 PM
If the game were harder, I'd probably go check a FAQ from time to time to make sure I don't miss out on it.

Difficulty actually relates more to whether or not you get the hidden stuff. It's  not really HARD, ever, but its reputation for extreme easiness comes more from all the hidden stuff you find*.

FFVII's system is more like FFV's in that it's less about being strategically efficient and more about doing Really Cool Shit. Which is sort of what FFVIII was doing but the difference is FFVIII was more about stat min/maxing crap and FFVII is more about coming up with insane materia combos. The former is like looking at spreadsheets. The latter is actually hands on. Which is probably why I actually like FFVII a lot.

* DQ4 actually does something similar although that's less making it easy and more finding an effective alternative to grinding and Square can still go and fuck themselves with a two-sided kangarooster for axing party chat.

Most of the missables were Summon Materia anyways. Everything else was either some crappy piece of equipment that would get outdated soon enough anyways, Turtle Pub Flier#2, some Enemy Skills later in the game, and the Huge Materia.

FFVIII also tried to actively discourage you from switching around your GFs too often with those affinity levels which influenced how fast you could summon that particular GF (though any pro player will tell you to go gently caress those affinity levels after the first disk as GFs are mostly worthless by that point).

Also, I really hope that they keep Party Chat in DQVI (they already overhauled the monster recruitment system, we don't need to loose that too).

That said, Pokes Pearl. Still fishing, fortunately the game decided to throw me a Staryu. With a 5% chance of reeling one in I got one of sufficiently low level upon my first cast. Managed to crit it into a pixel of health left on my second attack, and caught it on my first Pokeball to boot. Now I'm off to catch a Krabby and a whole bunch of other PMons.

MM10 (still not X): Onward through the second Wily Stage. First Wily Stage had some excellent music for the second part.
5099  The Rest / General Discussions / Re: Music and Sound VS Visual in Horror/Suspense games. on: April 25, 2010, 12:16:50 PM
Considering that these days horror consists of people doing stuff in a big wall of black (by witch I mean you can hardly ever see shit), I would consider sounds and music to be the stronger driving force.
5100  Media / Single-Player RPGs / Re: Favorite Game Story Topic & most disappointing on: April 25, 2010, 12:07:45 PM

Beyond the Beyond- My first real letdown....looked like a spiritual sequel to the Shining series.  I can't believe Camelot made this game. Bad generic JRPG story...never really developed into anything more.

The only good to come of Beyond the Beyond was that you got to ride around in NGE's Third Angel (or was it the Fourth?).
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