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5086  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: March 18, 2013, 09:07:35 AM
Could this be? The stolen treasure?

Quality dialogue, there. Or translation.

I think you're missing 'it'.

Somebody off screen was probably looking for 'it'.

But they couldn't find 'it'.

Now if only they could tell us what 'it' is.

And goddamn does Lightning have some ridiculous outfits going into this one.

Also dune grinding? She has ridden the sand rails of Dune! Too bad Squeenix isn't clever/shameless enough to have Lightning shout her enemies to death.
5087  Media / Single-Player RPGs / Re: Legend of Heroes: Sen no Kiseki on: March 18, 2013, 06:03:46 AM

And now, a brief look at the actual gameplay.



Hyrule Field confirmed.

Double Edit:


And more characters to the pile. We'll have a full classroom yet.
5088  Media / Single-Player RPGs / Re: Neptunia and Vita on: March 18, 2013, 03:21:13 AM
I imagine it's entirely our fault. For some godforsaken reason, the Neptunia games have a very, VERY passionate following.

Hey man. Don't drag me into this. I've all but ignored this series completely and it still hasn't gone away.
5089  Media / Single-Player RPGs / Re: What's your criteria when choosing a starter Pokemon? on: March 18, 2013, 03:19:35 AM
I think there was some descriptions floating around implying we're getting Water/Fighting and Fire/Psychic, and people logically extended that to assume we'll get Grass/Dark.

Water Fighting would be a pretty swell choice as long as Gen 6 doesn't pull a Gen 4 and leave ALL of its Fire types til post game (save for the Fire Starter and Ponyta). But I wont assume anything on starters since people assumed that Gen 5's Fire Starter was going to end up with a Fire Dark pokemon since it looked like Ganon and 'why would GameFreak make a third Fire Fighting starter in a row?'.
5090  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: March 18, 2013, 12:00:56 AM
Also, anyone ever heard of Attack on Titan?? It's becoming an anime too soon... I dunno, this series sounds like it warrants a checking-out. :D

Hey, I pointed out that show when the lineup for the Spring was first announced.  Believe I called it something like a "must see".  But nobody ever listens to me...if you did you would be watching Blast of Tempest by now ;)

Haha, sorry Kev, posts go pretty quick on this part, and I guess I'm so used to seeing such typical run-of-the-mill "average high school student" shows that I have trouble listening to an anime recommendation.  I'll keep an eye out for more of yours, I think you're a cool feller on the forums anyhow. 

To be fair, I'm more familiar with the other translation of the title Advance of the Giants.

That said, I've been enjoying the first two episodes of Girls und Panzer as of late.
5091  Media / Single-Player RPGs / Re: What's your criteria when choosing a starter Pokemon? on: March 17, 2013, 11:57:12 PM
I typically go with the Fire type.

The Grass ones typically has too many issues and Water types are a dime a dozen.

Now if only I knew if Gen 6's Fire Starter evolved into a Fire Fighting type or not because that's been done to death.
5092  Media / Single-Player RPGs / Re: Neptunia and Vita on: March 17, 2013, 11:50:11 PM
To be fair, the original Neptunia game was pretty bad.

But yeah, not surprised at all that this is what Compile Heart latched onto.
5093  The Rest / General Discussions / Re: Who publishes your games this gen? on: March 17, 2013, 04:11:08 AM
Just sticking to everything from systems less than a decade old except the DS I have:

10 Wii games: 8 from Nintendo 1 from XSeed 1 from Activision and 1 from Ignition
3 Xbox 360 games: 1 from Temco, 1 from Namco, and 1 from Atlus
8 PSP games: 5 from Atlus, 1 from XSeed, and 2 from Squeenix
1 3DS game from Nintendo


Nintendo: 9
Atlus: 6
XSeed: 2
Squeenix: 2
Namco: 1
Temco: 1
Activision: 1
Ignition: 1

I'll either edit in or post separately the number and publishers of my DS library as it is scattered to hell and gone currently.
5094  The Rest / General Discussions / Re: The NEW Game Journal on: March 17, 2013, 04:06:17 AM
I remember Mega Man ZX Advent was criticized in reviews for being too hard. And from my experience, it really is pretty hard. It doesn't help that several of your transformations suck.

Anyways, I've been playing Etrian Odyssey IV mostly. Got to the third land. I think I'll take a break and try some other games. I've played too much Etrian Odyssey across 3 games recently. Guess I'll go back to 3D Dot Heroes.

I wouldn't say that the forms suck since you still get the ZX form as well as all the other elemental forms from the previous game. Although you do have to start out with only Model A (not to be confused with Model a which is a completely different beast) and you wont get ZX until about two thirds into the game. But yes, all the new models in ZX:A suck (except for maybe the female's version of Model A, but even that was pretty weak).

My best guess was either that Albert is a stupidly difficult final boss even with Model ZX or that getting 100% required massive amounts of bullshit (why yes, I did pick up all those Model Energy boosters to double my ME, why do you ask? Wait, fuck! So now I have to wait twice as long to Giga Crush a boss to death since my ME meter refills by 1 pip per 2 seconds and the speed never increases to compensate!? MOTHERFUCKER!!!!!).
5095  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: March 16, 2013, 01:53:14 PM
I was surprised that punk kids turned out to be the villains rather than the government tearing it down for being too fun. But maybe canada's not as bad with that kind of thing.

This post reminds me of a discussion I saw about an incident in Australia; a construction worker fell off of some scaffolding and died and the government immediately set up an investigation into the cause of death, so on and so forth.  Being used to the Aussie government's nanny tendencies several people commenting on the article declared that scaffolding was going to be banned.  Someone insisted that they were just doing a study for that individual case and weren't going to ban anything.  Another individual countered that, insisting that the conclusion of the study was going to be that you have to have a triple digit IQ to safely use scaffolding and that it is therefore safer to ban it than to try to screen all potential construction workers with an IQ test. :D

 I take it that the IQ guy was just trying to talk his way out of working construction since if he got his way he wouldn't be qualified to work there anymore.

But yeah, leave it to teenagers to wreck shit. Its one of the reasons why we send them off to wars. Have them wreck some other guy's shit instead. :byogawd:
5096  The Rest / General Discussions / Re: Playstation Meeting, Feb. 20th on: March 16, 2013, 01:44:34 PM
i missed out on my $10 because i didnt redeem it in time. also i think not having backwards compatability is a mistake because this gen PS+>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>XBL gold

If BC were simple I imagine it'd be very likely they'd do it, just to increase the PS4's value and keep people confident in their downloaded content. But they went with a fairly pricey, complicated, ultimately dead end technology (or at least one Sony, IBM, and Toshiba don't seem to want to invest more into) that they HOPED could be kept for the future but competition and increasing development demands made impractical. The best we can hope for is getting the PS3 cheap and kept in supply for as long as is practical. Maybe repurpose it in marketing into a cheap blu-ray player if they must, that might actually work longer than PS2 as a DVD player.

I think that'd be hard considering the blu-ray player prices that I've seen most recently, about $70.

Besides, they already pulled that once back when they first launched the darn thing.

Which begs the question of what kind of appliance are they going to use this time around to convince people to put $400-500 down on a gaming console instead of just getting said appliance?
5097  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: March 16, 2013, 12:32:27 PM

I hate to say this but I somehow like the older layout for that castle. It looked more castle-like rather than the more boxy fort like structure they replaced it with. Maybe its the windows or the lack of a staging area.

Oh well, they'll get another chance at it next year when the teenagers come back to burn it down again.
5098  The Rest / General Discussions / Re: The NEW Game Journal on: March 16, 2013, 12:21:23 PM
But you did find Heart Containers (and Magic Containers).

That actually gets into one of the big issues I have with the RPG Castlevanias. If you get health from leveling up and from getting heart tanks, SOMETHING is redundant. In the case of Zelda 2, I... honestly thing finding hearts in the zelda games is fun and adds incentive to explore, and I would've rather had more in lieu of the leveling system.

In the case of like SotN, the combination of leveling up + heart tanks basically means it's really damn hard to ever die in that game.

I remember Circle of the Moon to be pretty punishing in terms of keeping oneself alive. But then again, I also remember that health items in that game were incredibly scarce and the low level health items did all of jack and or shit to restoring your health by the end game (and getting those was the least like pulling teeth). But then again, once you managed to get access to the good DSS combos and that sky high jump the game became piss easy anyways aside from a few sticking points (though outside of the Dragon Zombie fight they all amounted to hitting like a goddamn truck, even through the defensive DSS combos).

But yes, the other Metroidvania games were pretty much walks in the park compared to Circle of the Moon (and probably the reason why I stopped playing them after Dawn of Sorrow).

And yes, Zelda 2 needed more hidden things to find that weren't required to advanced the plot (hello Bagu and New Town of Kasuto). Although I still like the idea of leveling up only increasing defense instead of both HP and defense (although not as much as leveling magic to cost less rather than to do more damage since it means that spells can always do what they're intended to do instead of only at a certain threshold will they work and the rest of the time you're just wasting MP).

At least they're better than the Megaman ZX games were in this regard. Outside of a handful of powerups (4 health ups, 4 subtanks, 4 weapon energy ups in the second game) it was all dumb data disks and quests for e-peenCrystals and ability chips.
5099  The Rest / General Discussions / Re: The NEW Game Journal on: March 16, 2013, 03:43:41 AM
Actually my big issue with Zelda 2 was the RPG elements. Experience points don't save, and I think it would'vebeen better ifyou just found heart tanks or whatever. Beyond that I thought it was neat.

But you did find Heart Containers (and Magic Containers).

But yeah, the fact that game overs cost you your current experience total (at least it didn't drop you back down to 1-1-1 as well) and returns you all the way back to the North Palace or the start of the Grand Palace (really annoying when trucking through the Valley of Death) was a bit much.
5100  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: March 16, 2013, 03:36:23 AM
It's Makoto Shinkai weekend at Crunchyroll!  Meaning all of his wonderful films are available to watch for a limited time.  If you haven't seen them, then fix that!  The Place Promised in Our Early Days and 5 Centimers Per Second are my favorites.

That reminds me, I watched the most recent one "Children who can hear the voices lost beneath the earth" (or whatever its called) a couple months ago and thought that it was actually fairly mediocre. Granted the visuals were nice despite the J.J. Abrhams level of bloom going around and going for the Ghibli feel didn't hurt it at times (like when the female tried to be more than rescue bait, and the oldschool feel in general), but the plot was a mess, filled with cliches and plotholes.

There were so many goddamn instances in the movie where something happens and then just stops and never comes back up again like the younger protagonist's village and friend who's entire screen time is dedicated to expositioning about the boy or the Illuminati agents who get ditched at the start of the adventure phase of the movie (I suppose that they needed to return to their home planet since they're no longer needed here). And of course all the Ghibli cliches are there, but even more so, as they weren't really part of any message so much as obligations to fulfill.
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