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351635 Posts in 14323 Topics by 2253 Members
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5491  Media / Single-Player RPGs / Re: Pokemon: The Latest Generation on: July 12, 2010, 05:33:17 PM

Update of new features confirmed for the game, including a pass by mode (ala DQIX) and live chat.
5492  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: July 12, 2010, 04:55:43 AM
In before dick thread derail.
5493  Media / Single-Player RPGs / Re: The Last Story - FIrst Trailer Ever! on: July 12, 2010, 04:19:32 AM
And the best part of that trailer is that this game will never see the light of day outside of Japan just like every other Mistwalker game since Lost Odyssey.

I hope you like importing.
Say what!

In all seriousness.
The game does look interesting and I've been wanting to get a Wii for a while.
Maybe when this game and Xenoblade gets localized.

GameFAGs sez that the game's developer was Tri-Crescendo not Mistwalker. Also your link is borked, fix it. Also also even if your link wasn't borked [citation needed].

Also also also, http://kotaku.com/5010244/nintendo-bringing-mistwalkers-ash-archaic-sealed-heat-stateside.
5494  Media / Single-Player RPGs / Re: Trinity Universe Or Nier on: July 12, 2010, 03:58:44 AM
Trinity Universe at least looks terrible, but I've given up on believing NIS will ever put out any quality material. Ever.

5495  Media / Single-Player RPGs / Re: Dragon Quest IX on: July 12, 2010, 03:56:21 AM
Unfortunately, the party members are created characters as everyone knows by now, and this will undoubtedly be the very worst thing about the game. A stupid, stupid decision.

Ok, I understand preferring to have premade PCs with actual character development, but isn't that too harsh? It's not exactly the kind of thing that actually ruins a game, and I like having that bit of freedom to play with the character creator without having to make a character I wouldn't want to use as THE main character.

To add to this DQ games are usually more about the people around you rather than your party members. Aside from IV, the latter half of V, an amount of VI that I don't know about on account of having never played it before, and VIII the plot doesn't really focus on the party or saving the world from some as of yet undetermined evil. Whereas the typical JRPG will load the game with either character building quests or barring that a mindless fetch quest for some trinket, key, or macguffin, a DQ game will usually have the region in some state of trouble extending from a local dispute to a minion of the main villain wreaking up the place and will feature at least two or more named NPCs being the ones getting the fleshing out.

The tl;dr is that DQ games tend to do more world building rather than hometown building that most JRPGs perform.
5496  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: July 11, 2010, 01:40:49 PM
Now that NSMBW is done its time to go back to the MPT.

MP1: completed.

MP2: just got teh Dork Beam.

FE8: chapter 10.
5497  Media / Single-Player RPGs / Re: Top Ten Worthless RPG Characters on: July 11, 2010, 01:31:13 PM
IIRC, he has the second highest MAG stat next to Aeris.  And I already said that the main perk of having high HP was that you didn't have to waste a slot on an HP Plus to counterbalance the losses you took.

His limit is easy to activate, it's the first one capable of hitting 9999, and he's the best mage after Aeris leaves.  His weapon is also incredibly easy to max out.  Compare all that to Vincent who has to land tons of killing blows to max his weapon and who has terrible limits at all levels, and Red XIII who is the third best mage but has an ultimate weapon that discourages him from using spells and limits that aren't special at all.

Ultimately, Darilon is right because every character gets stupid once you land the best materia like KotR, Mime, or any of the Masters, and even beyond that the best party is always going to be some combination of Cloud(Best character by far), Barret(Best Ultimate weapon, great lv. 4 limit), Yuffie(Awesome level 3 limit), and Cid(Triple AP Weapon, great lv. 4 limit).  But when considering the rest of the party objectively, I can't really see how anyone would rate Cait lower than the terrible Vincent and Red XIII.

Yeah, okay. I will admit that I never paid that much attention to character stats in that game (namely because none of it ever mattered in the slightest) or ultimate weapon powerups/downs (since none of it ever matters beyond Cloud smacking things for ridiculous damage with 4xCut, Meteor Rain, or Omnislash).
5498  Media / Single-Player RPGs / Re: Obsidian Would Like To Work On Chrono Trigger on: July 11, 2010, 01:21:09 PM
Oh man, Obsidian better not touch my Chrono Trigger. Turning it into a western RPG when it screamed JRPG even in 1995 would be murder.

Please don't touch my goddamned Trigger.

You do realise that Obsidian remaking Chrono Trigger now won't change the Chrono Trigger you played in 1995, right?

It won't go away. You can play it at any time, on three different consoles!

I guess I just don't see what the big deal is.

Besides it can't be any more different than Cross was.
5499  Media / Single-Player RPGs / Re: FINAL FANTASY XIII on: July 11, 2010, 01:19:53 PM
Random question time: Have you read the novel of Final Fantasy XIII?

Want.  Preferably in a language I can read beyond an elementary school level. 

Fortunately for you it wont require any more than that no matter what language its in. B)
5500  Media / Single-Player RPGs / Re: The Last Story - FIrst Trailer Ever! on: July 11, 2010, 01:17:39 PM
During one of my restful reposes last night I came to the realization that I know exactly how this game will play out based on that trailer alone.

You've got your generic JRPG kingdom knowing only peace like only a generic JRPG kingdom would know. You've got your usual evil empire causing trouble in paradise. You've got your typical rebellion led by the main character that looks a little too much like a biker gang. You've got your stereotypical JRPG Princess prattling on about saving the planet and how humans should've never left the caves or trees because new technology is always evil. And you've got a bunch of other characters existing solely to fill party and anime roles.

Can't say I'm entirely enamored by this game anymore.
5501  The Rest / General Discussions / Re: Louisiana: making jail sexy since 2010. on: July 10, 2010, 09:10:58 PM
Humans don't seem keen on evolving any time soon...

Humanity is in the process of evolving... backwards.


If only real life was like pokemon...there is no going back in pokemon.

Sorry but I don't believe in devolution. I'd rather think of it as Intelligent Decline.
5502  Media / Single-Player RPGs / Re: Top Ten Worthless RPG Characters on: July 09, 2010, 12:43:54 PM
He also had the highest HP and thus could equip twice as many Magic materias without having to have multiple HP Plus equipped to counterbalance the effect.

I'm not saying he's the best character ever, but seeing Vincent and Red XIII rated above him always irks me.

Counter Balancing HP loss from Magic Materia however is as easy as slapping a HP Up Materia or two on the guy. The real question is does he have the highest or second highest natural Vigor or Magic Power rating of the party? You can't really make up for the offset in a character's Vigor Stat from loading him down with Magic/Summon Materia and if his Magic Power stat is too low than running him as a pure mage character isn't that effective either.

Besides the only thing I really use from him is his Slots Limit Break.
5503  The Rest / General Discussions / Re: Psychic Octopus received death threats on: July 09, 2010, 11:36:09 AM
However what those foolish kids (and their dumb dog too) don't realize is that they really shouldn't tease the octopus like that.

But yeah, there seems to be a greater number of advertisements for Seafood Soup than usual.

And hopefully he doesn't have any plans to crash an opera or something.

Ok. I'll stop for now.
5504  Media / Single-Player RPGs / Re: Chasing the RPG Dragon on: July 08, 2010, 03:21:58 PM
Plus a lot of JRPGs will stick at least one character with some crappy weapon that only they can wield and is the only thing that they can wield like Ping Pong Paddles or Guitar Picks or some other bullshit.

Yes, but it didn't used to be that way...I blame FFVII for starting that stupid trend.

I'm pretty sure Rhys is the only one who's able to use swords in PS2 (and if you were using anything other than swords on him then what the fuck were you thinking).
5505  Media / Single-Player RPGs / Re: Chasing the RPG Dragon on: July 08, 2010, 12:49:10 PM
Weapon breakage is interesting. Weapon breakage is mostly analogous to, say, weapons having ammo in an FPS. The reason for ammo in an FPS is to prevent the player from spamming the Best Weapon infinitely, which is why the BFG in Quake 3/Redeemer in UT doesn't have a lot of ammo.

Here's where things get interesting. Going back to Q3 and UT, outside of the super weapons, there's no real clear *best* weapon in a lot of cases. It's very situational, and a lot of it is just how good the player is at using said weapons anyway. Also, being arena-shooters, it's important, for balance sake, that weapons be sort of on equal footing in a general sense but vary widely in usefulness situationally.

So. This doesn't really work for RPGs, or at least JRPGs. Why? Weapons in JRPGs don't really have interesting uses. A bastard sword, a crystal dragon sword, and a long sword are just three flavors of the same basic thing. Sure, there'll be different degrees of attack strength, but generally, it's a linear progression and you don't have a lot of need to use one instead of the other.

So I think this is less an issue of realism -- it's not really that realistic, anyway -- and more of an issue in that it exposes an underlying weakness in how weapons aren't used interestingly in JRPGs anyway.

Plus a lot of JRPGs will stick at least one character with some crappy weapon that only they can wield and is the only thing that they can wield like Ping Pong Paddles or Guitar Picks or some other bullshit.
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