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338615 Posts in 13861 Topics by 2215 Members
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5491  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: January 14, 2010, 06:33:35 PM

Why couldn't you have simply provided a link to the picture instead tacking it up for everyone to see whether they want to or not?
5492  Media / Single-Player RPGs / Re: The obligatory Game of the Year 2009 thread on: January 14, 2010, 03:19:48 PM
Really?  I've felt like this site sees a LOT less drama than I've run into elsewhere.  I figured you just had to be pretty far out there for people here to call you on your crap.  That's not directed at you, Eric - but I'm sure you know by now that generally, when you feel strongly about something, there are going to be a number of people here who disagree with you, and disagree very strongly.

I know I'm technically a "critic," but I'm pretty staunchly in the "Dragon Age is great" camp. The combat is fine, but I really like the talky parts, which is good because that's Bioware's strength.

Granted while there aren't as many "Types with their forehead" posters as places like GameFAQs the general hostility towards anybody who differs in opinion with you is still rather high.

One only needs to take a look above my post to see what I mean.
5493  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: January 14, 2010, 01:10:00 PM
Did it get rid of that "enemies can knock you back but you can't knock them back" thing?

Its basically "If you're taking hits in this game you're doing it wrong". There are generally two ways to play. Either tap A to do combos and deflect projectiles or hold A and with the analog stick carve swaths of death and destruction. The latter way to play is basically the "defensive mode" since it allows you to roll, uppercut, air dash, and block attacks all over the place. The former is if you want to do a lot of damage quickly while you have enemies pinned or if you're trying to deflect projectiles.

Now the one thing I've noticed that was missing from Odin's Sphere is the frequent slow down. Even when there's swarms of enemies or projectiles on the screen the game still runs as silky smooth as when nothing's going on. And the frames of invincibility are generous enough that even if there were slowdown you won't be stunlocked to death.
5494  Media / Single-Player RPGs / Re: The Official Final Fantasy XIII Japanese Release Topic on: January 14, 2010, 12:51:29 PM
I was reading James' best of 2009 list and I just found it odd. At the end you say:

Best New Franchise Borderlands
Best Soundtrack Final Fantasy XIII
Best Gameplay Fallout 3: GOTY
Best Graphics Final Fantasy XIII
Biggest Surprise Demon's Souls
Best Story Final Fantasy XIII
Best Handheld RPG Infinite Space
Best non-RPG Bayonetta
Biggest Disappointment Final Fantasy XIII

So, FFXIII had the best soundtrack, graphics and story of 2009 and not only is it not in your top 5 but it's also the biggest disappointment of the year? I guess you had really high expectations for it. I know these tops are the games you enjoyed the most and not necessarily the best games but I was still surprised when I didn't see it there.

Its what you get when everyone thinks you've promised them the heavens yet you only deliver them the moon.
5495  Media / Single-Player RPGs / Re: The obligatory Game of the Year 2009 thread on: January 14, 2010, 12:49:04 PM
Why is it that almost all your posts have some sort of thinly veiled insult?

To be fair most posters posts here are like this.

I've been trying to troll people for months now and yet nobody's called me out on it. I guess I'm just acting par for the course as far as this board is concerned.
5496  Media / Single-Player RPGs / Re: Do you think a Seiken Densetsu 3 port would be viable? on: January 14, 2010, 12:42:39 PM
Puyo Puyo's fukken tetris man you don't need no gozzamn words.

Nor did I need to blow five bucks on a game I already own in the form of Dr. Robotnick's Mean Bean Machine.

Except Mean Bean Machine's learning curve is fucking broken, dude. And its entire aesthetic kinda sucks.

Puyopuyo 2 is a far better game.

Aesthetics just are not different enough to say one is better than the other (especially since I can't read moonspeak), and I have a feeling that there are other Puyopuyo like games out there with better learning curves than either.
5497  Media / Single-Player RPGs / Re: Do you think a Seiken Densetsu 3 port would be viable? on: January 14, 2010, 01:29:50 AM
Puyo Puyo's fukken tetris man you don't need no gozzamn words.

Nor did I need to blow five bucks on a game I already own in the form of Dr. Robotnick's Mean Bean Machine.
5498  Media / Single-Player RPGs / Re: The obligatory Game of the Year 2009 thread on: January 14, 2010, 01:28:47 AM
I don't know....If a detour canmake me over powered as hell in Muramasa does that not constitute a level grinding element found in more traditional RPGs? Granted customization is pretty much limited to three swords and one accessory, but the fact that it got overshadowed by Teh Wunder Years as far as Wii RPGs are concerned is a little bit jarring.
5499  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: January 14, 2010, 01:07:13 AM
Muramasa

Just beat that giant boss on Princess Peach's route. I'm at like level 30 right now and I'm pretty much steamrolling the game.

This game so far is vastly superior to Odin's Sphere.
5500  Media / Single-Player RPGs / Re: Mimana: Iyar Chronicle on: January 13, 2010, 05:43:27 PM
Also note you'll spend a huge chunk of the game with your main guy being a jerk.

Personally I like my hero not being the cliched swashbuckling paragon of virtue, so that intrigues me more.  I loved Ryudo pre-pussy phase and Yuri Hyuga and other such atypical heroes.  Heck, I've mentioned before that I really liked Luke too. :P

Jackass protagonists can redeem anything. Just look at the Drakengard games.

Caim really is the best protagonist/antagonist.
5501  Media / Single-Player RPGs / Re: Bioware founder says JRPGs "lack evolution" on: January 13, 2010, 02:53:03 PM
Dragon Age has no world map, it's point and click, however each location is quite large in scope.

SO3 also had no world map, but did a fairly decent job in providing scope and distance between locations etc.

...You're joking, right? SO3 did the worst job in history of providing distance. Towns that were supposedly "two weeks journey" were about ten feet from each other thanks to how they did mapping.

Nevermind the fact that the towns themselves were about as big as the regions between them.


My point though was that games don't need ye olde "walk to town, get info from generic NPCs, upgrade equipment, walk to dungeon, clear dungeon, cash in plot coupon, repeat". They could try different things like just having one overworld map without the need to transition from dungeon to dungeon. Just make it into one big area segmented into smaller parts like the Metroidvanias, Vagrant Story or have the overworld itself as the dungeon like in Shadow of the Colossus. Or you could have one overworld and one massive dungeon like in Megaman Legends.

As for the lack of vehicles, who cares. Vehicles are basically glorified dungeon items found in any Zelda game. They're just there so that you can get to that one unreachable place earlier in the game that may or may not contain something worth a damn therein.
5502  Media / Single-Player RPGs / Re: The Official Final Fantasy XIII Japanese Release Topic on: January 13, 2010, 02:13:35 PM

Great. Now the theme song sounds of generic pop by western standards.

At least I now know more of what the fuck is going on in that trailer.
5503  Media / Single-Player RPGs / Re: Knights in the Nightmare getting a PSP port in April on: January 13, 2010, 02:03:58 PM
I really don't think KitN is going to be "improved" via a PSP release.  The game was pretty obviously built from the ground up to be a DS game, and I really have no idea how they're going to translate it into a PSP control system, unless they basically make it a whole new game.
Quote
Atlus (JP) x Sting has been nothing but disappointing so far though, a PSP RPG that looks like the spiritual successor to Evolution, a mobile game remade for the DS, and now a port of a game that was built for the DS is coming to PSP. Give me the next real Dept. Heaven already

They like, JUST joined up.  Pretty much anything they are working on at this point was likely in the works before they merged, and I'm POSITIVE Hexyz Force and Yggdra Unison were.

Anyway, the next Dept. Heaven game is already in development in Japan, it's an MMO.  And before you complain, it was in development before the Atlus merger too.

Geeze, it's like the Square-Enix merger all over again.

I thought they kibosh'd the MMO while they worked on other games.

As to the topic on hand, while it looks pretty I doubt that the analog nub will be an effective substitute to touch screen controls (also how are they going to handle the GBA slot extras that the DS version had?).
5504  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: January 13, 2010, 01:44:41 AM
Also, you can purge the men here (meaning you can strip the men)

D:
5505  Media / Single-Player RPGs / Re: Do you think a Seiken Densetsu 3 port would be viable? on: January 13, 2010, 01:42:39 AM
Or it could be localized like Pyuo Pyuo 2 was on the VC (and by which I mean it wasn't).

What a waste of five goddamn bucks! :(
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