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61  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: January 09, 2015, 11:52:14 AM
- The only risk to these 'characters' is from overexposure from an explosively sudden lack of clothing and the occasional grope (tentacle or otherwise).

Sorry but that could not be less true.  Permadeath is very much a part of the game.  It's avoidable if you play carefully, but the threat is always there.  Beyond the game itself, there are a shit-ton of doujins and stuff out there focusing on the life and death of these characters.  It's weird but there's just way more talk about mortality and the risks they face than in any other property that I can think of.  In fact there's so much of this stuff that it almost starts to feel like there's an anti-war message, in the sense of look-how-much-this-war-is-making-these-girls-suffer.  Which is kind of odd for a property that is ostensibly glorifying WW2 warships...

I keep talking about fan works but...it's not like there's much to go on other than fan interpretations.  The game really has no plot (though it does have some heart-breaking death lines which is probably where a lot of this stuff is coming from).  And the anime kind of feels like an animated doujinshi anyway...

Must have missed that feature when I was perusing the Wikia. Then again, given how IRL almost all of them ended up at the bottom of the sea from one reason or another, I shouldn't be so surprised.


Quote
- There are no guy ships because why would any self respecting man (re: The Admiral (re:re: the Player's Avatar)) waifu another man? If you want the male version, go look up WWII's Pacific Theater of Operations.

And ships have traditionally been given female names and personas since sailing began.  Well, most places...Germany would be an exception.  I have no explanation for why Bismarck is a chick ;)

Or Musashi.
62  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: January 09, 2015, 02:17:26 AM
KanColle

Right at the beginning, I'm hit by the completely farfetched setting of the anime.

The second thing I notice is that the animation is pretty bad for a 'big' name anime such as this.
- There's many still poses for the characters
- The screen filters at the beginning are sketchy and served no purpose
- There's very few frames between key frames, and
- Mouths are not animated but instead just cycle between repeating images of opened and closed.

(Ok, seriously, the more I'm progressing and the more I see that the animation sucks balls. The movements are really choppy and they keep using stills for animation - seriously WTF?)
(Seriously. Go to 5:00. It's ridiculous.)

(For fuck's sake... they are showing sliding images of the decor while the girls are talking instead of showing the actual characters...)
(Did they get no money at all for this ???)
(EDIT from after the episode - they actually do this a couple of times too)

Because there's a huge cast, they go over the characters really quickly and I can't say I really understood any of them.
I'm working under the assumption that I'm supposed to know them already to get the jokes they are showing me.

What's with the scene switching? I'm just getting confused as I don't understand the battle section and I don't get/know any of the characters in the school setting section.
Actually... why are they at school? I thought she joined a fleet ??

Arrows that transform into fighter planes? Can I get somewhat of a semblance of an explanation for this?

I think the two girls at the ice cream shop are the show's lesbian shipping.
(Get it? lesbian SHIPPING ! har har har)

So I have to ask at this point since I hit the halfway: the only explanation I'm going to get is that those girls "Have the souls of ships" ?
(EDIT from after the episode - yep)
Why is there no guy ship?
Why are there actually no other human other than the ship girls since the start?
Why are they so happy about fighting and acting all cute? Is there no chance of like one of them dying or something?

Some more 'jokes' I didn't understand.
Burning love phoenix what? I don't get any of this.

Are the girls like 20 meters tall or are the ships like 90 cm long?

The setting is ridiculous.
There is zero plot other than evil fish ships are evil.
I don't know anything about any of the characters.
The main girl sucks.
The battle scene was completely uninspired.
The voice acting is ok.
The music is somewhat ok.
The animation is bad bad bad.

Conclusion: I hold no desire to watch any more of this.

Oh good. I was worried that My Little Warcriminals the Anime wasn't going to be faithful to the source material.

As for your questions:
- The only risk to these 'characters' is from overexposure from an explosively sudden lack of clothing and the occasional grope (tentacle or otherwise).
- There are no guy ships because why would any self respecting man (re: The Admiral (re:re: the Player's Avatar)) waifu another man? If you want the male version, go look up WWII's Pacific Theater of Operations.
-As for why the bad guys are Space Tentacle Aliens, its likely that the devs wanted to perhaps leave the door open for waifu-ing American WWII era ships later on down the line instead of straight up making them the bad guys.
-I can't help you on the rest of your questions.

In conclusion: you got conned into watching a crappy, low-effort, fanservice anime.
63  The Rest / General Discussions / Re: RPGFan Games of the Year 2014 - Official Thread on: January 09, 2015, 01:55:30 AM
Hmm... Apparently last year wasn't that great for RPGs in general. Bravely Default started off the year promisingly enough, but it just seemed to fall flat on its face by the second half (and so did the year in terms of RPG releases :v). Hopefully this one will be better.

That said, I'd totes put in for Hyrule Warriors for best sorta-but-not-really RPG of the year. If you ignore the DLC, its one of the smoothest "insert name here" Warriors game yet. I'd also pull for Natural Doctrine for SRPG but between being butt-ugly as all hell and the fact that, aside from myself and Kevadu, nobody on this site knew that it even existed, I could see why it didn't make it (maybe if there were a top five).
64  The Rest / General Discussions / Re: Dick Measuring Contest on: January 09, 2015, 01:41:41 AM
I AM A GODDAM WIZARD AT MEASURING THINGS BRO I HACKED THE MOTION SENSORS YOU ARE NOT GOING TO MEASURE ANYTHING BETTER THAN ME THIS APPLE IS LITERALLY LIKE INCHES POINT SEMI-INCHES TALL THIS IS HOW EXACT I MEASURE I WILL WIN THIS PETTY CONTEST THEN DO SOME HIGH-CIRCUS ACROBATERY TO AN EXTREMELY PRECISE DISTANCE.

And then your Dick gets eaten by a giant clam.

Because that's what happens in the very next scene from that screenshot.


Anyways, I'll contribute once I find myself a dick.
65  Media / Game Journals / Re: A Game Journal Reborn on: January 08, 2015, 04:43:36 PM
Pardon the derail, but I've unlocked a bunch of people in Smash, including Duck Hunt Dog, Falco, Dark Pit, Lucina and ROB. I've also cleared out almost half of the game's Challenges.
66  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: January 08, 2015, 10:38:31 AM
Watched a few episodes of Galavant yesterday. Decently amusing, and the Jousting bit was hilarious (its nice to see a Training Montage backfire once in a while). Overall, I'd give it a B-. Good but not great. We won't destroy their planet, but neither will they get our secret formula for immortality.
67  Media / Game Journals / Re: A Game Journal Reborn on: January 08, 2015, 01:46:57 AM
Beat XenoBlade Chronicles a few days ago.  ***ing fantastic.  New favorite Wii game.  Sorry, Donkey Kong Country Returns. 
 

So I guess you were.... REALLY FEELING IT? 

THAT'S SOMEWHERE AROUND 80 POINTS!

I like how you quoted me with a completely different game but in a more than perfect and similar context.  Mesh, u r gr8.

I like Spike Spencer enough, but man I missed the old VA for Claude (actually, even if his acting sucked a lot harder, I thought his voice 'suited' way better than Spike's).

"Crawd has advanced forward, hah hah hah.



I don't have many video game shirts, and I sure hate a lot of the really shitty ones you can buy on "Cafe Press" type of websites.... but I would get that picture on a shirt if I could.

EDIT:


Man I wish you guys were here so you all could Feel my Arctic Blast! (no seriously, we went from like 40-ish to single digits with like -30 wind chill in the space of a day; and that's just during the day, at night its like -10 with a -40 wind chill).
68  Media / Game Journals / Re: A Game Journal Reborn on: January 07, 2015, 09:56:29 PM
Beat XenoBlade Chronicles a few days ago.  ***ing fantastic.  New favorite Wii game.  Sorry, Donkey Kong Country Returns. 

Currently early on in Fire Emblem: Awakening.  I'm only on the fourth chapter, but DAMN the fights are already a little tricky (playing on Classic + Hard).  I sort of hope there are grinding opportunities a little later; does that make me a wimp? 

Depending on what you mean by the fourth chapter (does this include the Prologue?), the Wireless (i.e. Internet) option should have opened up by now where you can summon old school characters from the Bonus Box to fight against/recruit/purchase items from if you need to. You'll also gain Renown for fighting against some of these chumps which should open up some rewards on the Rewards part of the Bonus Box. If you're looking for the Paid DLC stuff, that'll open up after Chapter 4 (assuming that you're interested in some of the stages/skills/challenges offered by any of them, otherwise don't bother, nothing in either the main game or the on-cart post game gets difficult enough to need every single advantage you can lay your hands on).

At any rate though, you won't need to worry about grinding for too long either way since the game's challenge curve will eventually taper off soon enough.
69  Media / Game Journals / Re: A Game Journal Reborn on: January 07, 2015, 08:27:10 PM
Smashed a couple fools in SSB4WiiU. Mostly unlocking preliminary stuffs like Challenges, Trophies, CDs (oh god....) and Stages. Smash Tour is amusing but a total clusterfuck and kinda inferior to Smash Run (even if Smash Run needed more than just the one dungeon and its 3 remixes).
70  Media / Game Journals / Re: A Game Journal Reborn on: January 07, 2015, 03:46:41 PM
The first US Fire Emblem for GBA (aka FE:7, aka Rekka no Ken) is on Wii U Virtual Console. My life has come to a screeching halt as a result. It is still my favorite US Fire Emblem with Path of Radiance being a close second. I do really enjoy Awakening, but I felt that characters and story kind of suffered a bit due to all the side content and customization options.

Anyway, I've made it to Chapter 16x over the past couple of days. I remember that I had a strategy of getting through this level by actually going on the attack rather than running up the side, but it has been 5 or 6 years since my last play through so I'm kind of rusty on how I used to do that. Though I guess that the save state/restore point option will probably make figuring it out again a lot easier than it used to be (yay!). My army is getting to that point where the characters are just on the verge of becoming awesome. One of my favorite aspects of the FE games is watching the characters grow from pathetic weaklings into hardcore badasses. And the GBA games still have the best battle animations.

The graphics have aged a little roughly, but I think it is mostly because of HD screens. The art stills that used to look really cool look kind of muddled now. Oh well.

The only downside is that I found last night that I'm actually missing the portability of playing it on GBA. When I turned it off last night I was really bummed that I wouldn't be able to take it on the subway to work this morning. Even playing at home is somewhat hampered by the fact that the Wii U controller's charge doesn't last long (Okay, maybe it lasts 4 to 5 hours, and I shouldn't be playing that long anyway. I just can't help myself though!). It's not quite as easy to just plug it in like the good ol' GBA SP.

I'll get back to Majora's Mask eventually.

Ah yes, FE7. A game that still did things with sidequests and character recruitments, even if it took forever and a day for it to start letting you mess around with anything above Steel in quality and the Legendaries suck (excluding Luna which might as well be a Legendary given how ridiculous it is in this game).

Seriously. Luna makes the game kind of broken. I had one play through where Canas took out both Nergal and the last boss on his own because of Luna. I'm okay with the legendary weapons. I don't think they're awful, but they aren't great either. It is kind of irksome that you don't get most of them until THE LAST MAP though.

The only thing Sol Katti has going for it is invoking the Gainax Bounce in Lyn. Beyond that, its a glorified Steel Blade (+1 Mt, +5 Res, +30 Hit and +25% crit; which would be nice if Lyn had actually gotten the Swordmaster's Crit boost instead of Bows) but is otherwise the second heaviest sword in the game). And the one enemy its designed to wreck will be able to shrug off all but 4 points of unassisted (i.e. not including Str or Supports) damage due to the effective damage bonus being nerfed down to x2 instead of x3 like it normally is (and don't expect too many crits either since its Luck is enough to negate all but 1% of unassisted (i.e. not including Skl or Supports) Crit.

The only Legendary in the series crappier than the Sol Katti is FE9's Double Bow (while being able to target 4 tiles away is a neat novelty, its shit Mt (even with its Str +3 bonus) and the fact that it can only ever strike at 4 range makes it a complete joke). Even the Mani Katti is better than it purely for its availability (the fact that does effective damage against more than one enemy in the game, let alone having comparable Mt and Crit% or the simple fact that it doesn't drop Lyn's Spd at all, never mind the 8 point Spd loss that the Sol Katti inflicts (that's over a quarter of Lyn's total Spd from her cap)). Hell, even Durandal, which suffers from a number of similar issues, is better than the Sol Katti since Eliwood only takes a whopping 7 point loss to Spd (despite being the heaviest sword in the game and 2 points heavier than the Sol Katti) for a far more suitably powerful weapon (17 Mt before the +5 Str boost which puts it above even the Regal Blade as the game's most powerful sword, even if its almost twice as heavy).

Also, despite the plot saying that you have the main lord's legendary from the stage they promote on, you don't actually get to use it until the Final Chapter when Athos hands them out along with packing his own Forblaze and Aureola for somebody to use on Nergal. The Mani Katti is otherwise the closest thing to a Legendary prior to then as its technically a legendary sword. Although, I guess it doesn't help that technically you only really get 4 Legendaries in Durandal, Armadas, Forblaze and Aureola since the other FE6 legendaries are not appearing in this game. The rest are a bunch of random S-tier weapons that don't even provide any sort of stat boost.

It was also disappointing that Durandal and Armads are supposed to be "The Burning Blade" and "The Thunder Axe," yet neither of them display any elemental properties like The Sword of Seals does in FE6. I mean, I guess since they don't have any elemental properties in FE6 they could have just kept them that way in FE7 for consistency, but why call a game "The Burning Blade" if the blade doesn't burn?

Oh well. Still my favorite domestic Fire Emblem game despite some of the flaws.

Anyway, I'm to chapter 20. Lyn and Oswin are both nearly ready to promote while most of the rest of my army is in the level 13 range. Sadly I may have to drop Kent out of the army as he has been RNG raped the whole game. It's not the first time I've played through the game and he's been shafted by the RNG, so I wasn't all that surprised or annoyed. Just a little bummed that I've invested so much experience into him only for him to have less skill than Sain, which is pretty nuts.

At least Armadas is actually fairly usable since Hector can actually tank the hell out of its Wt with his Con (and the +5 Def is kinda nice). If Hector can hit his Spd cap then he can easily double both Nergal and the Fire Dragon with Armadas without needing even a single Body Ring.

As for your Kent, I'm not surprised. I typically prefer the Kain Christmas Knight over the Abel one. The only exception I have to this is in Awakening since Paladins have far better Spd caps in that game then they traditionally do (they get a lousy 24 Spd cap during the GBA/GBN/Wii eras. That said, all three Cavaliers are kinda mediocre in this game since they're all hovering around their mid growths so they're all really dependent on them hitting their key growths (and the Paladins are really bad since one's a less extreme variant of the Jaegan archetype and the other is a Midia archetype in a game where Con and Res growth exists).


Anyways, I've beaten the Boss Blitz stage in SM3DW. I should probably start in on SSB4WiiU next.
71  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Wii U Gameplay) on: January 07, 2015, 10:09:20 AM
http://gematsu.com/2015/01/legend-zelda-majoras-mask-3d-limited-edition-announced

Double postin' for special editionness that nobody's posted about yet.

My two problems with this is that I don't particularly care about the Skull Kid that much (Majora's Mask or no), and that $50 is a little steep for a game that I both own and have played through inside and out.

Also, I'm still a little bummed out on the Amiibo bullshit and I don't feel like grabbing even more Nintendo crap.

My problem with it is that it doesn't look that good. Amiibos at least look decent for the most part.

I blame that on the packaging obscuring most of the figure. It'd be really nice if it were an Amiibo though (and would be completely sold out everywhere by hoarders/scalpers).


Too Little, Too Late Edit: http://www.siliconera.com/2015/01/07/a-closer-look-at-the-majoras-mask-3d-skull-kid-figurine/

Here's a better look at something that's gone, gone with the wind.
72  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: January 07, 2015, 01:33:11 AM
I felt that it really couldn't escape its 'Girl Power' message (which to be fair, given that its built off a series of comic books, isn't terribly surprising) half of the time, and the other half I really wish I could've seen because everything was filmed in the darkest room with the darkest lighting and clothing available (then again, it could've just been the TV I was watching it on since it darkens everything that isn't glaringly bright).


Also, its amusing to think that now CBS has two comedians who got their start on the Carson era Tonight Show hosting their own late night programs. That said, I think The Late Late Show needed another week or so to finish reupholstering the set since it basically looked just like it did when Ferguson hosted it save for the complete lack of anything but a desk, a couch and a booth for Carey's wingman to stand at. At least the guy has good taste in guests.
73  Media / Game Journals / Re: A Game Journal Reborn on: January 06, 2015, 11:12:12 PM
The first US Fire Emblem for GBA (aka FE:7, aka Rekka no Ken) is on Wii U Virtual Console. My life has come to a screeching halt as a result. It is still my favorite US Fire Emblem with Path of Radiance being a close second. I do really enjoy Awakening, but I felt that characters and story kind of suffered a bit due to all the side content and customization options.

Anyway, I've made it to Chapter 16x over the past couple of days. I remember that I had a strategy of getting through this level by actually going on the attack rather than running up the side, but it has been 5 or 6 years since my last play through so I'm kind of rusty on how I used to do that. Though I guess that the save state/restore point option will probably make figuring it out again a lot easier than it used to be (yay!). My army is getting to that point where the characters are just on the verge of becoming awesome. One of my favorite aspects of the FE games is watching the characters grow from pathetic weaklings into hardcore badasses. And the GBA games still have the best battle animations.

The graphics have aged a little roughly, but I think it is mostly because of HD screens. The art stills that used to look really cool look kind of muddled now. Oh well.

The only downside is that I found last night that I'm actually missing the portability of playing it on GBA. When I turned it off last night I was really bummed that I wouldn't be able to take it on the subway to work this morning. Even playing at home is somewhat hampered by the fact that the Wii U controller's charge doesn't last long (Okay, maybe it lasts 4 to 5 hours, and I shouldn't be playing that long anyway. I just can't help myself though!). It's not quite as easy to just plug it in like the good ol' GBA SP.

I'll get back to Majora's Mask eventually.

Ah yes, FE7. A game that still did things with sidequests and character recruitments, even if it took forever and a day for it to start letting you mess around with anything above Steel in quality and the Legendaries suck (excluding Luna which might as well be a Legendary given how ridiculous it is in this game).

Seriously. Luna makes the game kind of broken. I had one play through where Canas took out both Nergal and the last boss on his own because of Luna. I'm okay with the legendary weapons. I don't think they're awful, but they aren't great either. It is kind of irksome that you don't get most of them until THE LAST MAP though.

The only thing Sol Katti has going for it is invoking the Gainax Bounce in Lyn. Beyond that, its a glorified Steel Blade (+1 Mt, +5 Res, +30 Hit and +25% crit; which would be nice if Lyn had actually gotten the Swordmaster's Crit boost instead of Bows) but is otherwise the second heaviest sword in the game). And the one enemy its designed to wreck will be able to shrug off all but 4 points of unassisted (i.e. not including Str or Supports) damage due to the effective damage bonus being nerfed down to x2 instead of x3 like it normally is (and don't expect too many crits either since its Luck is enough to negate all but 1% of unassisted (i.e. not including Skl or Supports) Crit.

The only Legendary in the series crappier than the Sol Katti is FE9's Double Bow (while being able to target 4 tiles away is a neat novelty, its shit Mt (even with its Str +3 bonus) and the fact that it can only ever strike at 4 range makes it a complete joke). Even the Mani Katti is better than it purely for its availability (the fact that does effective damage against more than one enemy in the game, let alone having comparable Mt and Crit% or the simple fact that it doesn't drop Lyn's Spd at all, never mind the 8 point Spd loss that the Sol Katti inflicts (that's over a quarter of Lyn's total Spd from her cap)). Hell, even Durandal, which suffers from a number of similar issues, is better than the Sol Katti since Eliwood only takes a whopping 7 point loss to Spd (despite being the heaviest sword in the game and 2 points heavier than the Sol Katti) for a far more suitably powerful weapon (17 Mt before the +5 Str boost which puts it above even the Regal Blade as the game's most powerful sword, even if its almost twice as heavy).

Also, despite the plot saying that you have the main lord's legendary from the stage they promote on, you don't actually get to use it until the Final Chapter when Athos hands them out along with packing his own Forblaze and Aureola for somebody to use on Nergal. The Mani Katti is otherwise the closest thing to a Legendary prior to then as its technically a legendary sword. Although, I guess it doesn't help that technically you only really get 4 Legendaries in Durandal, Armadas, Forblaze and Aureola since the other FE6 legendaries are not appearing in this game. The rest are a bunch of random S-tier weapons that don't even provide any sort of stat boost.
74  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 06, 2015, 07:19:44 PM
Watching the Zesty anime, I just realized that the disco STU pants from Graces F are back in Zesty



I wouldn't be surprised if they rename the hero "Slay" in notjapanland

If they do, I hope to god that he'll get the same treatment as the character in Orguss that would share his name (this is a Tales of Game, something like that has a negative percent chance of happening at the most).
75  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Wii U Gameplay) on: January 06, 2015, 07:14:23 PM
http://gematsu.com/2015/01/legend-zelda-majoras-mask-3d-limited-edition-announced

Double postin' for special editionness that nobody's posted about yet.

My two problems with this is that I don't particularly care about the Skull Kid that much (Majora's Mask or no), and that $50 is a little steep for a game that I both own and have played through inside and out.

Also, I'm still a little bummed out on the Amiibo bullshit and I don't feel like grabbing even more Nintendo crap.
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