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RPGFan Community Quiz!
Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
331731 Posts in 13581 Topics by 2191 Members
Latest Member: Zaltys
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61  The Rest / General Discussions / Re: Best First Towns in an RPG on: September 03, 2014, 07:20:14 AM
^Moonside's cheating, don't cha' know.

Arlia from Star Ocean 2 (in good part to the quaintness and lovely music.

Oh yeah, it's almost sad when you have to leave =(

... and dammit... you make me want to play SO2.
The beginning of any Star Ocean when you start exploring the low tech world so much fun.

Sorry but Tales of Phantasia had a better first town than SO2 did, especially if you consider Crawd's first town really isn't his first town (and that both wind up getting blown up during the course of their respective games).
62  Media / Single-Player RPGs / Re: Megami Tensei Topic on: September 02, 2014, 10:32:18 PM
Uh, since Strange Journey, there's been SMT IV and Devil Survivor 2, not counting remakes and sequels.

And SMT IV didn't actually involve a high school (per say).
63  The Rest / General Discussions / Re: Best First Towns in an RPG on: September 02, 2014, 10:31:01 PM
^The best part about Alexandria is the fact that it somehow wound up being both the designated Amazon Nation and the world conquering Empire which is otherwise a combination that never happens.

yeah the first time you go into the town was really cool with the magitek armors and the frozen esper.  Kakariko village in Link to the Past was interesting in that it was the first town in a game I played with mini-games and I learned that lawn-mowing pays.

I second these, although I liked aLttP's Kakariko more for the fact that between it and the opening sequence, you have pretty much assembled all of your essential adventuring tools (minus the Bow which comes from the first dungeon), and I liked Narshe due to the fact that you revisit it multiple times throughout the game and for completely different reasons each time (compared to FFVII's Midgar wherein once you initially leave it, you don't step foot there again until near the end of the game as the penultimate dungeon; save for a couple of optional sidequest things).

That said, allow me to add Kattleox Island to the list. Sure you spend almost the entire game in that part of the world, but how many games let you both blow up a significant portion of its population center at various points and rebuild/improve it through donations?
64  The Rest / General Discussions / Re: TGS 2014 General Discussion on: September 02, 2014, 02:47:54 AM
@Aeolus: '_')d Good job on misunderstanding my perspective and twisting my words man.

Drat you Yggdra! You purposefully made this your 6001st post just to spite my efforts

Also congrats on your 6000th post man.
65  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: September 02, 2014, 12:55:37 AM
Watching Raiders of the Lost Ark.

It's one movie I can watch endlessly. It's nearly flawless.

Except that Indiana Jones manages to get sidetracked at every turn and ends up contributing absolutely nothing in regards to the main plot.
66  Media / Single-Player RPGs / Re: Sakura Wars [PC] Fan Translation on: September 02, 2014, 12:50:47 AM
The PS2/Wii game is STIV, correct? How much connection is there between games in the series?

Five actually. The only connection is that that game's Harem Protagonist is the nephew of this game's Harem Protagonist.

Otherwise you're likely to maybe get a couple of nods and a wink or two in regards to the previous games at best.

That said, I wonder which will take less time, this project or the SA LP of this game?
67  Media / Single-Player RPGs / Re: Megami Tensei Topic on: September 02, 2014, 12:45:33 AM

Pardon the crossposting but....

I wonder if this is what they're referring to?
68  The Rest / General Discussions / Re: TGS 2014 General Discussion on: September 01, 2014, 11:05:00 PM
Why are you guys being prudes about Summer Lesson? I don't get it. ┐( ̄ヮ ̄)┌

Because she isn't a titty ninja who's clothes I can tear off with my titty ninja.

But seriously, you're literally asking the equivalent to "Why aren't you guys so totally anticipating the completion of this Japanese sex bot training simulator?"

Also, preemptive grats at your wasting your 6k post on defending your stance on sex bot technology, Yggdrasil.
69  The Rest / General Discussions / Re: TGS 2014 General Discussion on: September 01, 2014, 02:24:09 PM
Yes, I too am attracted to Summer Lesson from a purely...

...technological standpoint.

(I'm also attracted to Harada shirt. Its a nice shirt.)

WAY hyped for Persona 5 and Ys 8.  Kind of interested in Dragon Quest Musou.  It is an official Musou game, right?  Or is it just a Squenix-made clone using Dragon Quest characters?  Medium amounts of hype for Disgaea 5.  I love Disgaea, but I Found Dimensions a little disappointing.  Hopefully this is the Disgaea I wanted that to be. 

Its definitely a Dragon Warriors game. Team Omega Force was name dropped during the trailer and they're the core team on all the Musou games.

And nobody mentioned the greatest announcement from the conference: PS4 THEMES!!

This is the greatest announcement of the show.
70  The Rest / General Discussions / Re: TGS 2014 General Discussion on: September 01, 2014, 05:38:42 AM
So there was a Persona 5 trailer shown during Sony's TGS presentation. Here's the tl;dr;

Coming soon to PS3/4.
71  The Rest / General Discussions / TGS 2014 General Discussion on: September 01, 2014, 03:58:08 AM
So Sony's kicking things off with a shitload of games coming down the pipeline (like enough to make their E3 showing look completely anemic), and some of which are actually relevant to our interests like a new Ys game, a Dragon Quest Musou style knock off, a Persona 5 trailer (that actually shows off the main character), Disgaea 5, a sequel to Fairy Fencer F, a sequel to that Senran Kagura Vita game, and so on.

So here's a thread for the stuff that winds up slipping through the cracks or aren't worth an entire thread about.

Edit: VVV Sony's just jumping the gun by like half a month apparently. TGS proper is still set for Sept 18~21.
72  Media / Single-Player RPGs / Re: Xenoblade on: September 01, 2014, 01:11:58 AM
I think the biggest difference between the Super3DS and the DSi is the fact that the DSi came out roughly five years into the DS's lifetime and didn't really have enough time to provide any meaningful contributions to the library (the only DSi only games that ever mattered on the system were Shantae 2, X-Scape and that freebie Four Swords port). Right now we're only in year 3 of the 3DS (maybe rolling over to year 4 soonish) and if Nintendo really doesn't want to shoot itself in the foot on this one, they need to lay off the iterations for the next year or two (of course that would have to involve the Wii U sucking less financially speaking).

As for what games are going to do what in the future, I have no idea. It really depends on how developers feel about the risk/reward of the increased horsepower of the Super3DS versus the larger install base of the OG3DS and how long Nintendo lets the Super3DS be its own thing versus straight up updating to the next generation device.
73  Media / Miscellaneous Games / Re: Zelda Musou on: September 01, 2014, 12:41:05 AM

Have to share this.
74  Media / Single-Player RPGs / Re: Xenoblade on: August 31, 2014, 05:03:30 AM
On the other, when the DS XL came out, it wasn't a new iteration with more ram - it just had a bigger screen.

It's more like the DSi.

As for compatibility with DS and older 3DS games, I can't imagine they'd drop either. Backwards compatibility woth DS games should be easy and making a 3DS that can't play 3DS games is stupid.

Or the Game Boy Color for us fogies.

As far as I recall from what I've heard about Backwards Compatibility so far, I think its namely DSiWare crap and DS games that had functions that no longer exist in modern 3DS consoles like support for the GBA slot that 'New' 3DS won't handle. If there are any 3DS exceptions to 'New' Super Mario Bros 3DS, its probably because the game was a poorly coded piece of crap to begin with.
75  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 30, 2014, 10:21:13 PM
Needs more box canyons.

I'd rather have pretty looking corridors again.
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