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61  Media / General Games / Re: E3 2016: E3 2015 was better Edition. on: June 12, 2016, 07:16:13 PM
EA was always the filler between Microsoft and Sony that I watched because I had nothing better to do that day (plus I'm fairly nocturnal on a regular basis so I wasn't being facetious about me being asleep at the time).

And frankly, EA cutting the line did them no favors since Microsoft typically covers most of their warez anyways (especially since Microsoft has nothing of its own beyond Bungie so they need warez from somewhere to fill the time between their pie charts/bar graphs/self-flagellation to their latest dead on arrival consumer bilking scheme/advertisements to completely unrelated products like tablets, shoes, cars etc) and they're far more entertaining about it than EA really ever was (you'd get longer trailers but you don't get the technical difficulties or the shameless commercials).
62  Media / General Games / Re: Misc. Gaming News Topic on: June 12, 2016, 07:00:59 PM
Huh, you know, I never finished Berserk (first anime), and the parts of the manga I've read ironically only covered the parts I've already seen, but what could possibly happen to Casca that would warrant a creepy smiley like that...

http://vignette2.wikia.nocookie.net/berserk/images/d/db/Chapter_89.png/revision/latest?cb=20130421171835

...huh...

This is gonna get weird, isn't it?

Spoilers for Berserk obviously
Code:
The Eclipse happens...and Caska was reduced to a walking vegetable, among other things, as a result. She's yet to get better.


Confirmation Edit: http://gematsu.com/2016/06/koei-tecmo-announces-berserk-ps4-ps3-ps-vita-pc
63  Media / General Games / Re: E3 2016: E3 2015 was better Edition. on: June 12, 2016, 05:45:45 PM
Anyone watch the EA presser? Another disappointment very similar to last year with a lost behind-the-scenes looks at games not far enough in development for even solid teaser trailers.

Slept right on through it. I'm more interested in Bethesda's stuff anyways.


That said:
http://gematsu.com/2016/06/xbox-one-s-slim-model-leaked
http://gematsu.com/2016/06/new-legend-zelda-artwork-leaked-amazon
http://gematsu.com/2016/06/recore-launches-september-13

Some leaks are already going down.

I suppose you could refer to this new Xbone as XbointFive; Nintendo's gonna need more than a piece of impressive artwork to convince me that this won't be another Twilight Princess/Skyward Sword; and lol at ReCore still existing (why do I have that strange sinking feeling that you're going to be playing as the transforming robot and not the human as she's going to be your perpetual escort quest objective).
64  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: June 11, 2016, 06:38:38 PM


More random than amazing, but I chuckled.


Edit: The Next Generation



Okay. Now this one's amazing.
65  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: June 11, 2016, 06:18:49 PM
JC has to breakdance to save the community center from robber barons
Passion 2:Electric Boogaloo?

Jesus Returns: Passion of the Christ 2. :V
66  Media / General Games / Re: Misc. Gaming News Topic on: June 11, 2016, 06:15:27 PM
Imagine playing as a bouncing chibi Behelit included to appeal to the younger generation. All its dialogue is various intonations of "Behe behe!"

My first thought was running as Caska instead of Guts for events, both prior to, and post eclipse.

My second thought was that its gonna be centered on Golden Age again.
67  Media / Single-Player RPGs / Re: FF12 HD - Zodiac Age (whoomp there it is) on: June 11, 2016, 06:03:19 PM
Gotta chain 100s of enemies before opening a chest yo!

Also, the accessory that improves chest drop that actually makes them worst.
What's wrong with you Square??!

You want this unique item?
LOLOLOL it's 0.25% drop rate in this chest with only 1 chance at the item.
I hope you like save scumming!

You neglected the part where where some chests have rates you need to hit to get it to even appear to begin with, and you have no way of knowing if it spawned or not until you reach the spawn point, and there's no ingame clue that a chest might be there unless its there, on top of the above.

And then IZIJ brought us invisible chests with all of the above issues (except needing to crawl up or down the Pharos, the one small mercy is that you find them on the various Airships).
68  Media / Single-Player RPGs / Re: FF12 HD - Zodiac Age (whoomp there it is) on: June 11, 2016, 01:22:40 AM
This may sound crazy, but one of my favorite aspects of FFXII was the bazaar system. Really interesting way to do crafting without any needless micromanaging and recipe hunting.

Except for the part where selling and/or buying the wrong thing too soon meant screwing yourself outta the one sane freebie that the game generously gives you and screwing yourself into the MMO grind for a crack at another copy.

That said, I might have liked it more if it wasn't one of the two sane ways to obtain any gear prior to the late/end/post game (the other being Hunts) since everything was super expensive, even good loot sold for shit and ye olde RPG standby of chests were useless/aggravatingly grindy pieces of shit (95 percent of chests offered either a Potion, a Knot of Rust or pocket change that took till the halfway mark to offer more Gil than it took to buy a single fucking Potion; the rest were either hidden in postgame dungeons with stupidly rare chances to spawn, even rarer chances of not getting crap, only one shot to get anything from it and actively dicks you over by reversing the effects of the one item in the game that even tries to make this crap any less aggravating; or if you're lucky, offered a piece of gear that's not only 15 in-game hours out of date but was useless to begin with too).
69  Media / General Games / Re: E3 2016: E3 2015 was better Edition. on: June 10, 2016, 10:20:51 AM
http://gematsu.com/2016/06/sony-confirms-ps4-neo-not-e3

So there is a PS4.5 (glad I saved my money on that one), but that's all we're getting on this until TGS.
70  Media / General Games / Re: Misc. Gaming News Topic on: June 10, 2016, 10:19:48 AM
http://www.siliconera.com/2016/06/06/omega-force-teases-brutal-title-musou-history/

Well Siliconera's translating it as 'Brutal' but Gematsu is calling it 'Evil' and it got posted on 6-6-16....Wait. Did they just announce a Fatal Frame Musou game? What the fuck!?

Its probably a Biohazard Musou instead. Castlevania might've been a possibility 3 years ago, but its unlikely now given Konami's recent "The REAL money's in pachislots!" attitude.

Or I could fail at basic pattern recognition and not immediately think Berserk Musou because outside of LoZ and DQ, their non-mainline Musou games tend towards anime license tie-ins (admittedly Berserk isn't quite the IP I'd think of when getting the Musou treatment simply because you have Guts and...???? as your playable characters; then again, that didn't stop Hyrule Warriors so why would I expect anything different here). Plus when you think about, it makes some degree of sense now that Guts and crew are off the goddamn boat.

Well either way, I'd much rather take Berserk over fucking Tokyo Ghoul as that shit's lame as balls.
71  Media / General Games / Re: E3 2016: E3 2015 was better Edition. on: June 10, 2016, 04:10:11 AM
Watch Dogs 2 Cinematic Reveal -- Ubisoft US, YouTube

Past faults aside. This is probably the most tightly put together trailer Ubisoft have dropped since AC: Revelations' E3 trailer.

My dumb butt thought this was a SLEEPING Dogs sequel for the last two days.  Nevertheless, that was definitely an impressive trailer.  I already like this new lead more than Aiden.

Unfortunately, its going to take a lot more than a less 'creepy uncle' protagonist to convince me that this won't suffer Ubisoft's chronic sequelitis.
72  Media / Game Journals / Re: A Game Journal Reborn on: June 10, 2016, 04:06:22 AM
I finished grinding the supports in Birthright. I just need to wrap up two more paralogues and then I'll have all the children. Most have turned out pretty alright. A few turned out not awesome, but that's mostly because their mothers and fathers were leftover units that I don't use. Case in point: Hisame. Hana seems to be the the better Samurai if a tad fragile, so I didn't use Hinata. By the time I was ready to marry him off, the only two units I had left to support him were Setsuna and Felicia. I opted for Setsuna, so Hisame ended up with high speed and skill (which is good), but he's even more fragile defensively than Hana and without her strength. Oh well.

Once I finish up the paralogues, I'll be back on track with chapter 18. Hopefully I'll get some more Master Seals, because dang, I have a lot of units sitting at level 20 unpromoted.

The problem I have with Setsuna is the question of who the hell wants her? All she brings to the table is Speed and access to the Archer or Ninja Class while her biggest issue is her almost complete lack of anything else (Setsuna herself at least deals with her damage and durability issues with Yumi access and her Personal Skill but neither of those are immediately inherited by her husband's kid). I suppose, mechanically speaking, either Asugi or Caeldori would appreciate the extra Speed and Archer, but Dwyer and Shiro are the only kids that has any real use for her excessive Speed and Dwyer needs far more than just Speed to be anything approaching competent.

Incidentally, Shiro, Kiragi and Asugi already have access to two of the four S-ranked Birthright Classes in their default Class list. Setsuna's the only Birthright Mother with access to two S-ranked Birthright Classes which guarantees that her child will receive one, and one of the aforementioned Sons can A+ rank each other for the fourth (of course this ignores Butler, but this is also irrelevant given how Bifrost is only available in either Conquest or Revelations). Meanwhile Midori or Caeldori are the only Daughters who can do the same through their auxiliary innate Class, inheritance of another, marriage to one of the above sons for the third, and A+ ranking Female Kana with the final Class. Hisame could pull it off in a similar way except he would need to marry Kana instead. Of the alternative mothers only a Female Corrin with one of the four Classes, Mozu, Hana, Oboro and Kagero can also pass down a Class and still enable the eligible children to have innate access to all four S-ranked Classes (though Hinoka can sub for Caeldori as she would inherit Spear Fighter from her instead of Sky Knight). Thus if Subaki marries Hinoka, Kaze marries Mozu, Hinata marries someone other than Hana, Ryoma marries either Kagero or Setsuna, Saizou marries someone other than Kagero, Takumi marries someone other than Oboro, and Corrin took one of either Spear Fighter or Ninja as her auxiliary Class, then Kaze, Saizou, Setsuna, Takumi, Midori, Shiro, Kiragi, Asugi, Hisame and Caeldori would have access to Swordmaster, Spear Master, Master Ninja and Sniper and be able to obtain an S-rank in four weapon types and obtain their respective ____faire Skills (additionally through the marriage of either Selkei or Rajaht, two of Shiro, Kiragi and Asugi can additionally gain access to Tomefaire for five ____faire Skills).
73  Media / Single-Player RPGs / Re: FF12 HD - Zodiac Age (whoomp there it is) on: June 10, 2016, 12:48:18 AM
My favorite part was running around Cerobi Steppes going "This is very nice looking for a region that you literally have no reason to ever visit beyond the fool's quest of trying to 100% the game."


Alternatively, if I decide to get this, I'm probably going to make someone (probably Vaan since he's got the look, although Ashe would do in a pinch as a discount Alena) into a Monk just to see if fighting barehanded is a viable prospect this time (in Vanilla FFXII, there's a License that ups the damage to your barehanded damage, except the bonus is pitiful, there's only one copy of the License, and it was at the backend and pretty expensive for a License which means that it was never useful).

Fighting barehanded in FF12 means to to spam 1000 needle or Numerology.

Yes. That was the implication of my post in regards to Vanilla FFXII.


Probably the best new enemy to come from that game was the fake save point. Also the final boss' one winged angel form was pretty cool and he had some nice looking attack animations in his human form. Actually, come to think of it, 12 had a lot of cool designs, I wouldn't mind Zalera to come back in another future FF. It's also interesting how we get some previous final bosses in summon form like zeromus and exdeath.

It honestly has my favourite set of summons.  It scores 10 points higher just because it didn't involve another incarnations of Ifrits and Shivas and Titans, and lo and behold She-Ultima joins up instead.

Yes. A bunch of old FF final bosses for Summons. At least now we know what the other Zodiac Braves would've been in the FFT2 that'll never be (too bad Cloud of Darkness wasn't one of them).
74  Media / Single-Player RPGs / Re: FF12 HD - Zodiac Age (whoomp there it is) on: June 09, 2016, 03:26:39 PM
As lame as the original licence board was I didn't really like the zodiac job system. Like, it could have been cool if the game was originally built around it, but it wasn't. I could make Ashe a archer and yeah, her board will be better, but she doesn't really feel any different than just giving Ashe a bow in the original. You're still at the core playing FF12 so there's no cool bow moves to learn or anything to set her apart. So it doesn't feel like I'm specializing. It just feels like Ashe is stuck using bows.

Alternatively, if I decide to get this, I'm probably going to make someone (probably Vaan since he's got the look, although Ashe would do in a pinch as a discount Alena) into a Monk just to see if fighting barehanded is a viable prospect this time (in Vanilla FFXII, there's a License that ups the damage to your barehanded damage, except the bonus is pitiful, there's only one copy of the License, and it was at the backend and pretty expensive for a License which means that it was never useful).
75  Media / Game Journals / Re: A Game Journal Reborn on: June 09, 2016, 02:44:53 AM
if I ever get another dog, I'm naming it Pig, because that's what I'd call it anyway :SSSSSSSS

The thing with Phantasy Star 2 is... since it came up, while LoM's dungeons do some dumb things that annoy me, at their worst they're still manageable, they all have save points, and you can't like die and lose two hours of progress. PS2's dungeons on the other hand are these... confusing-but-ultimately-linear messes that don't serve any purpose beyond seeing how many successive random encounters you can survive, and then it's a flat game over if you can't.

Also while PS2's atmosphere and story themes are /really cool/, especially for the era, they're too slight, especially when compared to the dungeoneering, to really carry the game.

Well at any rate, that series wasted no time at all making me a Phantasy Star fan, I played a tiny bit more of 3 (er, not 2) and was still kind of impressed with various things, still wish PS4 hadn't been deleted oh well...

Well at least now I know why the Phantasy Star Online 2 western release not happening thing has been such a big deal for people.

Nothing after Phantasy Star 4 has really much of anything to do with Phantasy Star of olde. The series has been stranded in MMO hell ever since Phantasy Star Online (barring Nova, which is an uninspired MH clone based upon PSO2, and maybe one of the handheld games).


Hyrule Warriors: Beat levels 3 & 4 in Adventure Mode along with unlocking Agatha. Now onwards to Level 5.
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