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61  Media / General Games / Re: Dragon Warriors II on: January 28, 2016, 01:51:04 PM

Bumping for a look at our new OC protagonists.
62  Media / General Games / Re: Misc. Gaming News Topic on: January 28, 2016, 01:45:42 PM
Until you get Judgemaster Cid.

(I remember playing the game and the last battle had a law that the last boss kept breaking. Come on stupid judges, arrest her already!)

You only get Judgemaster Cid if you completed all 300 standard missions (and then you only have like 5 extra missions left in the game (and again, that's IF you cleared all 300 missions in the first place as it is possible to screw yourself out some of them, especially due to your scant mission inventory limit requiring you to throw out a couple and several mission items have only a finite amount, all of which are needed for the myriad of missions that somehow require them)).

The one redeeming quality of the game is that by powerleveling your Negotiation Clan Rank early, you can obtain an item that ends with someone learning Steal:Weapon well before you're intended (which is when you've long since run out of enemies with interesting/rare weapons and the majority of your remaining opponents are monsters or scrubs, or everyone's spamming Maintenance; they sorta fix this in TA2 by sticking the ability on a Race you don't unlock until 3/4ths of the way into the game, and then you have to get the weapon that teaches them it, oh and the Seeq generally suck otherwise, especially when compared to the other new race, the Gira, and their built-in Flight and decent, if limited, Job selection).

Of course, the second biggest flaw to both TA games was Laws sticking 95% of all of the game's abilities on fucking weapons in the first place since that bottlenecked the hell out of you almost constantly and made Job changing a pain since you basically had to start low or spend twenty missions as a one-trick pony (and made Dual-Wield even more broken than in FFT).

The biggest flaw was Laws boring mission design. Seriously, TA1 has like two interesting fights in the entire game and one of them is one of those postgame Judge fights (the other one's a plot fight versus Ultima). TA2 improved upon this slightly, but you're still fighting underpowered mooks on open fields 49 times out of 50.
63  Media / General Games / Re: Misc. Gaming News Topic on: January 28, 2016, 01:45:24 AM
^ I bought them both too, I WISH I had a penpal... Especially when I received one of the games for $20 despite it having a SALE sticker on it... ah well (it was a glitch-free Eternia, so I think it balances out).

Hey let's keep the happy train going!!!

Well its nice to see Squeenix bother with a regionlocked to not-JP system again, but ehh. I stopped caring a while ago, especially for their crappy Aughts era blatantly tedious bullshit grindfests. FFTA became extremely dull extremely fast, except for the points where it threw complete bullshit in your direction (*cough*Laws*cough*), sure, you can break the game five ways from Sunday, but enemies stop being more than a speedbump by hour 10 of the 300+ needed to clear all of the missions with Laws being the only actual threat.
64  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: January 28, 2016, 01:30:06 AM
Yeah. As I've said before, this game is far more like the Oracle of Ages/Seasons thing rather than the Pokemon thing. Granted, it doesn't really hit either's level as certain chapters revisit the same maps and campaigns share certain characters, but its far closer to the OoA/S end of the spectrum as even those shared stages are generally handled differently per campaign (barring certain ones in places like mysterious towers or such).

An example of how it handles the change can be seen even in Chapter 6
as taking Birthright will deploy your current team + the Royal Siblings because you were with Hoshido right before that point against the disarrayed Nohrian forces, whereas choosing Conquest gives you your other Royal siblings for the stage but you'll lose Kaze and Azura for a while and both sets of siblings are scattered about the map duking it out with their counterparts with their proximity to you and your Butmaid going from youngest to oldest, and Revelations removes both sets of siblings from the equation entirely, leaving you, Azura and your Butmaid to fend off a couple of minions (which is fun because Azura's made of paper and Feliicia's a far better staffbot than physical combatant; Jakob's better speced for the fight, even if he falls off faster in the long run).
65  Media / General Games / Re: Misc. Gaming News Topic on: January 27, 2016, 05:25:11 PM
http://gematsu.com/2016/01/ea-skipping-e3-2016-own-ea-play-event Oh noes! Now who will fill the dead air between Microsoft and Sony now?...is what I would ask if anyone was actually filling that dead air instead of being that dead air.

Wow... so first Nintendo now EA (I'm probably forgetting other names, but these two stand out). I wonder if it's developers feeling increasing perceived irrelevance of E3, cost cutting, or what.

EA specifically gets run over by Microsoft every year because Microsoft rapid-fires all the upcoming software for the next year (since its all yearly iterative crap anyways) which sucks for EA because its mostly theirs and Ubisoft's shit so they have jack all to present for the next hour.

Here, EA's specifically trying to get ahead of the Microsoft train by presenting at a 'separate event' even though its basically all still E3, nor does it solve their actual problem of having jack all to present to non-retarded mentally-challenged dude bros.
66  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: January 27, 2016, 03:44:25 PM
I have to say that as an outsider, this destroys any inspiration I might have about trying the game =/
I still want to try Awakening though.

Do you mean all the Internet Bullshit over censorship, the still not actually verified 'censorship' to mostly features that were kinda creepy and unnecessary to begin with, the still yet to be censored creep still present or Nintendo's continual inability to market their own goddamn games?

But yeah, I'd go for Awakening first as well in this case since at least one of these routes is going to be more of the same.
67  Media / General Games / Re: Misc. Gaming News Topic on: January 27, 2016, 03:35:08 PM

Oh noes! Now who will fill the dead air between Microsoft and Sony now?...is what I would ask if anyone was actually filling that dead air instead of being that dead air.

At least I can now not give any fucks instead of giving nearly a fuck. Honestly, the best part of this is just the fact that it took them this long to figure out just how much of a complete waste of time they were (given the fact that Microsoft showcases all of their output to begin with and the fact that its all exactly the same shit you saw over the last twenty years, slightly shinier sports and shooters).
68  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: January 27, 2016, 03:07:38 PM
The more I read about this game's dual-splitting the more confused I get; making this a really stupid thing for them to have done to begin with.

So if I'm reading this right, it's probably more optimal to either NOT buy physical copies or only buy ONE physical copy and get the one you missed digital; making for an easier Chapter 5 transition if you want to see both halves of the story because you don't need to play juggle the SD Cart...is that how it works?

How it really works is that you play up to Chapter 6 at which point the game will ask you which version you want to play. Getting the physical cart means that you can take that particular version right away as its already on the cart, which you've already paid for. If you take the other version, you'll first have to pay for that version ($20 bux (before tax)) then proceed to download that version onto your system's SD Card, then you can play it like you would had you chosen the other version. Getting both versions physical, is both unoptimal and unintended as each physical cart costs $40 bux a piece (not including tax) and you lose out on some minor bonuses for having both versions saved to one cart. And going fully digital works the same as a single physical cart, but you'll still have to pay the $40 + tax and you'll need even more space on your SD card to download both (and eventually all three) games directly onto your system. The third version is entirely DLC and doesn't come with a physical cart, and will run you $20 bux (before tax) and needs to be downloaded before being played but splits from the same point the other two do.

Or in short:
Buying Birthright = $40 & cart for Birthright; Conquest and Revelations $20 x 2 and requires download time and SD capacity.
Buying Conquest = $40 & cart for Conquest; Birthright and Revelations $20 x 2 and requires download time and SD capacity.
Buying Digital = $40 initially, either choose to download Birthright or Conquest initially for $0 and required download time and SD capacity; the other route + Revelations $20 x 2 and requires additional download time and SD capacity.
Buying Special Edition = $80 initially for cart for Birthright + Conquest and Revelations $0 x 2 and requires download time and SD capacity.
Buying the New 3DS = $200 initially for a new system that'll be outdated within the year and the Jack and Squat campaigns + $80 for one of the above.

The tl;dr is, more or less.

And speaking of DLC, have a NA schedule. http://www.siliconera.com/2016/01/27/fire-emblem-fates-dlc-schedule-released/
69  Media / Game Journals / Re: A Game Journal Reborn on: January 27, 2016, 12:39:47 PM
I'm about 20 hours into Bravely Default and just made it to the western continent where I'm now searching for a way into the Fire Temple. Agnes is starting to grate on my nerves a little. I mean, I get that things are rough, but she doesn't need to treat Edea who has consistently proven to be on the team's side so harshly. Oh well.

As far as jobs go, I switched Tiz over to Ranger, and wow, it's great. Does lots of damage plus good agility and plenty of special abilities to do extra damage to different enemy types without relying on a potential elemental weakness.

I switched Agnes back over to White Mage, and Ringabel back over to Black Mage so that they can level those jobs up and make use of the higher level magics whenever I get to them. I'd like to switch someone to Summoner at some point, but I'll worry about that later I guess. Edea is still Valkyrie and killing it.

Welcome to the part of the game where Agnes loses her goddamn mind (or the part where the writer thought that the game's quote of shrill harpies was way too low compared to the number of female characters; given that it was a JRPG, and one that was purposefully throwbackish no less, I'm surprised it took 'em that long to make a notable percentage of the female cast vain shrill bitches). Don't worry, she'll get better by the next chapter for exactly the same reason why she went off the deep end in the current one (i.e. bad writing).
70  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: January 26, 2016, 11:06:36 PM
As per usual my feelings are mostly that I understand why they changed these things, but I don't like that they did.

The petting minigame was stupid, but even as someone who doesn't like it, it's more that I don't like it because things like that give an impression of the general philosophy the developers had when creating the game and the characters. The fact that they removed it from the Western release isn't going to magically make everything better, so all it really does is annoy people who do like those things.

As for the support convo, generally speaking I don't like changes to scripts at all, but I'm probably a bit different than most in that I'm a bit of a stickler for accuracy over localization in translations. Sometimes I don't even like it when SquareEnix do their legitimate straight-faced and meme-free localizations because I feel a lot of the original meaning of the writer will be lost. From what it sounds like this is one of those innocent things being interpreted as something negative- if you're a romantic you'd probably like the idea of a character falling in love with someone whose only initial goal was to be helpful (I'm pretty sure that's the plot to like 90% of romantic comedy movies), along with the idea of "I realized I'm in love with you despite x", in this case the character being male. Really I think the fact that you spike her drink without her knowing might be a bigger problem than the whole gay conversion thing, but I'm guessing whoever wrote it was thinking, "they fell in love in the end, so it's all okay".

I'm of the opinion that it'd be better if we first knew what they're changing it to before running to our pitchforks and torches. All they said is that there will be changes. It could be something dumb like having her mistake Morrin as a girl because he looks way too dorky to be a dude, or maybe they went all out and now Forrin can straight up gay marry her. But we won't know until the game(s) actually come out and people can get some first hand impressions on the matter (especially since the news of the skinship removal is coming from Kotaku of all people).

On the note of localizations though... http://awkwardzombie.com/index.php?page=0&comic=120913
71  Media / Game Journals / Re: A Game Journal Reborn on: January 26, 2016, 08:34:12 PM
^ I reckon I started to save a lot more with a Skell. :P
Oh! Fun tip if you're item hunting.  Hit up "return to skell" if you're farming in a particular area to immediately respawn things.

...oh my god the dialogue in this game.... so good.  SO good.
I really need a good PC controller though, blue heart segments with keyboard and tablet in the way suck ass (I am literally playing with my arms in a giant "O" shape around it).

Best way to deal with trashed Skells is to 'Git Gud!', second best is to join the Prospectors, and the third is to replace your Skell Frame with a new one as soon as you run out of Tickets on your current one and transfer all of your gear from the old to the new (as new ones will come with a fresh stack of Tickets).

And while on the subject....FINALLY!!! OH GOD YES! FINALLY!!!!! I've finally achieved Blade Level 10, Biological Level 5 and Mechanical Level 5 all in short order over the last two days. I had to look up the Tyrant you need to trash for Mech 5 because that clue is seriously useless
the enemy you're looking for is a Metallic Magenta Galdr that only shows up on that landing near the twin peaks with all the other Ganglion Skells piled around between the hours of 5 AM and 7 AM and only if it replaces the normal Green Galdr that shows up during that time period instead.
Now that I have all of my Field Skills at Level 5, I've finally unlocked all of the Probe Sites and can rekajigger my Probe Layout one last time. Next up, recruiting Mia and maybe speccing up to take on Gradivus or some other Superboss Tyrants.
72  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: January 26, 2016, 07:51:34 PM

You can't pet your waifu/husbando's in overseas Fire Emblem Fates.
(Yet nothing of value has been lost)

But then how can I skinship my little sister? My real little sister!? Staff~ Staff~

IIRC, that's going to make grinding all of the Avatar's possible Supports a little bit harder, but outside of looking at characters from a non-talking heads angle, there wasn't anything mechanically valuable (though IIARC, I can see why they removed it instead of choosing to rewrite Camilla and a couple of other characters' for that mechanic).
73  Media / General Games / Re: Inafune's latest project The Mighty No.9 looks Mega Rocking, man. on: January 25, 2016, 06:32:07 PM
Need to clarify that I wasn't really referring to you with my statement Aeolus- I figured you had gotten aimless hearsay, much like I did at many points during this game's development, and that was kind of my point. Not to say this game's creators don't have their share of problems but as someone who has followed on and off I've noticed that there's been a incredibly loud annoying minority spreading rumors and hearsay about the game since day 1. A lot of games get this, but since with this game hecklers got to have specks of truth in what they said so somehow lots of people started taking every single thing they said seriously, so now I regularly hear people opining about the game with comments that show they never even bothered watching a trailer (Like, I've actually heard some say the game won't even have weapons from bosses even though I'm pretty sure literally every single trailer they've released shows that it does).

Where the hell are you going for this kind of information? GameFAQs!? NeoGAF!? Kotaku!?!?!
74  Media / General Games / Re: Inafune's latest project The Mighty No.9 looks Mega Rocking, man. on: January 25, 2016, 05:14:30 PM
Never really cared when games get delayed given that I will always have a massive backlog (though I'll gladly make fun of them for it), but I really do wonder if the network play is really the only problem they're having with the game. And even if it is, was it really worth delaying the game like, half a year or whatever when most people backed it to get a single player jumpy shooty game?

By the way Aeolus, after thinking about it for a bit, I have heavy doubts that the claims Inti-Creates not having much to do with the game is anywhere near true. If you go back and check out some of the videos they made during development, it should've been fairly obvious that wasn't true because if Inti-Creates weren't the ones making the game, why would they need to take the ROMs of the game over to the Comcept offices so Inafune could try them out?

Really, more than anything this whole process has taught me that Megaman fans, like most other video game fans, are unwilling to apply basic common sense or do any research whatsoever, which by itself wouldn't be a big deal if they didn't also like being incredibly loud and obnoxious about it. That SMBC Chart is always a good reference.

Admittedly, its not so much that I'm too lazy to do the research so much as I don't care enough to want to do any research on it. My previous post was probably based upon some dumb hearsay that I shouldn't have taken at face value, and but did because I assumed it made at least a little sense given Azure Striker Gunvolt and Gun Gal 1 & 2 came out during the course of this development hell.

Also, I can tell you that what I don't have is backer level information because I didn't even bother to back this. I think it was around the time of XOver that I stopped giving any fucks about Megaman, and that was after years of feeling increasingly apathetic towards the franchise.

Or in short: #igottotallypwnd #gg
75  Media / General Games / Re: Misc. Gaming News Topic on: January 25, 2016, 12:15:54 PM

Well its happening anyways. GG Sega.

Meanwhile, http://gematsu.com/2016/01/teenage-mutant-ninja-turtles-mutants-manhattan-officially-leaked-tomorrow

Platinum's turn at making something TMNT.
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