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344146 Posts in 14048 Topics by 2230 Members
Latest Member: BeoXXVI
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6076  Media / Miscellaneous Games / Re: New 2-D Sonic game from Sega on: September 10, 2009, 05:42:52 AM
So did nobody like Sonic CD then?
6077  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 10, 2009, 05:16:19 AM
definately not Final Fantasy. imo FF1-7 are medicore at best. DQ aint all that either.

How are FFIV and VI "mediocre at best"? Please ellaborate.

firstly i think its worth mentioning that i didnt play either game until the gba remakes came out. also in the case of FF6 i completely lost interest in the game after kefka blows up the world. also the graphics are really bad and dont hold up very well to the test of time as opposed to say shining force 2 and phantasy star 4. one thing i did like about FF6 though is that i really identified with the whole bi-racial thing Terra had going on.

That explains it. The GBA port of VI was an abomination. The music was converted into an awful tinny mess, and the graphics were expanded and brightened causing the game to look like a washed out mess. Even the PSX port of VI was vastly superior to that dumb-down port.

Do yourself a favor and try it again. I suggest hunting down the rom and a SuperNES emulator off the web since I'm pretty sure you aren't up for paying for the game a second time (and at crazy prices no less).


Um, yeah, I thought FFVI looked great for an SNES game. Only beaten out by CT Squeenix wise and uh.. maybe SD3 if I can remember what it looked like.

I think DQ VI and the remake for III were also up at that level along with Lufia 2, BoF II, Terranigma and maybe a couple of others that I'm not thinking about or haven't played yet like Bahamut Lagoon.
6078  Media / Single-Player RPGs / Re: Handheld sequels to games on: September 10, 2009, 04:54:41 AM
I think the power available on modern consoles has the developers focusing on a game looking next gen rather than trying to bring a new level to storytelling and immersion.

That and (in cases of games like IU and XS) developers are too focused on creating big epic franchises without putting in the actual work for them. Especially in cases like IU where the developer only had content to partially fill one game (and only with content seen thousands of times before), yet decided to try to stretch it out into a trilogy.

In fact I can't think of any preplanned RPG sagas that actually accomplished what they all set out to do without needing to make serious compromises (aside from Golden Sun).
6079  Media / Single-Player RPGs / Re: Dragon Quest VI appears on: September 10, 2009, 04:30:45 AM
Actually, when I think about it I might've been inclined to defend the price tag if 1. More were doing it, and 2. SE kept it to games that seem to genuinely cost that much. Most of us didn't complain with FFIII because it really was a high end remake, but pulling that crap later with Valkyrie Profile: Covenant of the Plume despite removing most VA is practically a scam. Sadly, I think it's also sent the message to SE to scale down DS localizations. We've entered a frustrating time for game localizations. :/

And now you know why I avoided DQ IV. No party talk == not enough improvements over the original version substantial enough to justify getting the game a second time.


Quote
Anyhow, it appears to use the same exact engine as IV and V does, which I really liked.

DQIV and V DS both looked a hell of a lot worse than DQ6 did in its original incarnation. I mean, they pretty much looked exactly like DQ7 did, which looked a hell of a lot worse than DQ6 did.

Why not avoid the effort and just release a straight-up port? It'd look nicer and get done quicker. Does 6 even need remade?

Except that VII was in 3-D sorta and was about three times as long as any of the other DQ games content wise.


That said...Whoop!

(And here I was worried that we wouldn't see Vi until after IX dropped.)
6080  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: September 10, 2009, 02:34:28 AM
So after about four or five years and four attempts I FINALLY beat BoFIII. Too bad that the final boss was a let down compared all the crap before her. Regular enemies could punk anybody in party not named Ryu in one shot and Ryu himself could go down in two or three. In fact I nearly got TPK'd by an encounter against a Vampire and five bats. By the time I fled there was only one Bat left plus the Vamp but all I had was Momo at about 3 or 4 HP left. It did not go well.

Compared to that however the worst that the final boss could dish was flinging her own intestines at me that could only nearly outright kill anybody not named Ryu. The rest of the time was spent flinging under powered spells at my party and maybe inflicting confuse and/or blind on Rei but that was it (versus reversing the effects of my healing spells for stupid damage among other crap like that).

Oh well now that it's been put away I should either focus on FFTA2, Riviera, FE:SD, FFII, or something else like either Xenosaga Ep1, VPs 1 or 2, EP, or one of the three OB games. Or I could just say fuck it and go play Dragon Quarter.
6081  Media / Miscellaneous Games / Re: New 2-D Sonic game from Sega on: September 09, 2009, 06:24:27 AM
BLAST PROCESSING!!! Now in HD!

I doubt it, but we'll see.
6082  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 09, 2009, 06:12:38 AM
It was a great game at the time, but it hasn't held up very well since as everything it had done has been done better by prettier games (and with other things to boot).

It's still entertaining in it's own way though.
6083  Media / Single-Player RPGs / Re: NISA PSP back catalog of titles to be available on PSN for $5-$12 (50% off sale) on: September 09, 2009, 06:08:32 AM
That reminds me. I should really finish playing through EP one of these days.
6084  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: September 09, 2009, 05:49:26 AM
Didn't do much aside from master a job or two for some people in FFTA2. Right now I'm trying to tackle the Wanted: Sky Pirate Vaan mission without breaking the law but Dumb AI is Dumb (at least Penelo > Rafa).
6085  The Rest / General Discussions / Re: Youtube on: September 09, 2009, 03:17:05 AM
On this auspicious day I post the following in commemoration.

http://www.youtube.com/watch?v=jYVDQA49hzc&NR=1&feature=fvwp
6086  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 08, 2009, 05:49:13 AM
It's an action platformer with horribly floaty physics and areas far too huge for their own good (and with no secrets worth looking for). That last part's a real doozy as you're forced to grind in each area so that you don't die horribly in the first couple of minutes (and this is especially true in the last areas of the game where you start in a hole only to come out of that and into the line of sight of about fifty snipers supported by dozens of stormtroopers and some nasty enemy generators placed far above and beyond your reach).

It was an RPG, not a platformer, grinding doesn't really take that long, lots of variety in the missions, it was fun having creatures to fight with.

I think LOM and Chrono Cross are probably the two most under-rated games of the PS1 era.

We must have played different games then since the "RPG" elements involved collecting tokens that provided slight boosts to HP, POW, and MP and every so often a "Level" was reached where the character temporarily unlocked an extra ability or two depending on what was leveled (and aside from the Healing magic the rest of the upgrades only served to help you collect more of those tokens). I also distinctly recall getting pissed as hell at the insane amount of climbing that I had to REDO due to cheap crap like an enemy popping up near the top of a massive climb and taking advantage of the shoddy physics to knock me all the way down to the beginning.

The tl;dr of this is that if you're going to call DoM an RPG then you might as well start calling games like the Megaman X series an RPG series too (in fact I'd say there's more RPG elements in any MMX game than in SD4).
6087  Media / Single-Player RPGs / Re: FF IV The After Years on: September 07, 2009, 09:15:11 PM
I'm digging, but it really is for the fans only. The game has a heavy theme about the events  of the past reoccuring to the point that it gets too blatant at times.


Ahaha, tell me about it. I could make a drinking game rule out of how many times a character utters, "It's like the past IS REPEATING ITSELF!" over and over again.


And now I've just discovered...

Code:
The entire game is one big Final Fantasy fanservice. Not only do you fight past FFIV bosses in the final dungeons, but past bosses from ALL the Final Fantasies -- at least 1 through 6. Doom Train, I'm gonna KICK YOUR ASS.

Code:
Doc! Just let me throw a Fenix Down at it!
6088  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 07, 2009, 08:09:22 AM
It's an action platformer with horribly floaty physics and areas far too huge for their own good (and with no secrets worth looking for). That last part's a real doozy as you're forced to grind in each area so that you don't die horribly in the first couple of minutes (and this is especially true in the last areas of the game where you start in a hole only to come out of that and into the line of sight of about fifty snipers supported by dozens of stormtroopers and some nasty enemy generators placed far above and beyond your reach).

Most of the game itself consists entirely of throwing enemies and things around to score more coins for health and powar and getting set back about 10 minutes worth of progress for futilely trying to clear some impossible jump. And if I didn't make it clear enough, jumping in this game is really bad. Partly it's due to terrible camera angles, partly its due to the fact that most of the ground is destructible and can will collapse like a house of cards at the drop of a hat, but its almost entirely due to the physics surrounding the character. First he jumps like Simon Belmont if Simon Belmont was in a 3-D game (Judgment doesn't count. Shut Up!). The fact that you can double jump doesn't alleviate this at all (and in fact defeats the entire purpose of a double jump to begin with). There's the fact that you can get sent flying at the drop of the hat (its really motivating to spend 30 minutes climbing giant mushrooms only to get sent back to the beginning of the area due to a cheap enemy spawn). And the character has really terrible footing. He will slide at the slightest incline, any movement from the ground will make it impossible to jump off from, he can't walk in a straight line due to lousy camera angles and slopes, and anything smaller than an acre of land is considered a narrow ledge to him thanks to the afore mentioned soaring abilities of the protagonist (especially if its sloped).
6089  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: September 07, 2009, 05:19:31 AM
Quote
That aside I've finally been through the Desert of Death on a one-of-those-camel-like-creatures with no name in BoF III. It felt boring to get out of the game. In the desert it takes an hour just to get anywhere.

If you're talking about what I'm guessing you're talking about you do the same thing in BoFIV only this time on a nautilus and if you're talking about what I think you're talking about do you mean going through this 3D, third-person desert with random battles and hardly any landmarks and it's huge and disorienting?

Don't forget about the part where it takes an hour of real time just to get anywhere of consequence (and that's if you know where you're going).

That aside I went and got punk'd by a goddamn Goo King right before the heal room as I was coming back from punking a certain series of two bosses. I blame it entirely on the fact that Ryu was spent on AP by that point.
6090  Media / Single-Player RPGs / Re: Inazuma Eleven 2 trailer -- awesomesauce on: September 07, 2009, 04:19:43 AM
2 minutes in. Somebody launched the ball using a GIGA DRILL BRREEEAAAAAKKKKK!!!

probably not. We didn't get the first one, and it looks like the stories from one to the next are fairly linear. But who knows?

Fuck.
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