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338656 Posts in 13862 Topics by 2217 Members
Latest Member: milz
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6076  Media / Single-Player RPGs / Re: Superbosses on: June 26, 2009, 01:53:38 AM
Yismat embodies everything I hate about Superbosses. Stupid amounts of HP and the only real strategy is to fight until you can't fight no more, fall back to recharge, and return to rinse and repeat. The only reward for beating him is so that you can fight Omega Mk XII for the second item needed for the Wyrmhero blade
aka the Sword of Kings i.e. Roto/Loto's Sword otherwise known as The Sword of Edrick.

Superbosses that I liked were Solid Arm and Deathmoore (the latter from which I derived an earlier version of my current user name from).
6077  The Rest / General Discussions / Re: Holy crap, she's legal! on: June 25, 2009, 02:50:19 AM
Brain tumors, stroke, and surgery after surgery? Damn, she's got a healing factor that puts Wolverine to shame. Thank god she doesn't have claws protruding from her knuckles.
6078  Media / Single-Player RPGs / Re: New Dragon Quest IX Footage on: June 25, 2009, 02:19:41 AM
Opinions of VA (especially in DS games) aside, I can pretty much guarantee there won't be a dub at all due to the platform and the fact they took out most of the VA in Valkyrie Profile DS.

They didn't even bother to sub the jdub of OG Saga.

Frankly though I'm not concerned at all about VAs. At worst all it does is to shatter one's perception of a character, but since this game looks to be able to allow you to create characters like DQ III's eatery could it probably won't matter anyways.

Afterall, I wouldn't want to hear the same voice speak every line for my entire bunny girl squad.

VAs in my opinion are simply a nice commodity like pickles on a burger.
6079  Media / Single-Player RPGs / Re: RPGs that critics love but fans of the series hate. on: June 25, 2009, 02:06:56 AM
6080  Media / Single-Player RPGs / Re: Final Parties and Boss Battles on: June 22, 2009, 09:50:14 PM
DQ7 did it the worst; spend dozens of hours gaining job levels only to lose characters.

From what I remember Kiefer is the only character that permanently leaves your party, and that's way before the job system opens up.

While Kiefer is the only one of your six party members to never return you still have five other characters to juggle in and out of a four man party at the end of the game. Unfortunately, both Maribel and Melvin will leave for long stretches of time and Aira doesn't show until near the end of the 11th hour anyways leaving those three to be significantly weaker than either the Hero or Gabo.
6081  Media / Single-Player RPGs / Re: New Dragon Quest IX Footage on: June 22, 2009, 09:17:44 PM
Considering how DQ VII looked when it came out, I'm not surprised nor do I care that much about the quality of the graphics (i.e. they look better than VII's). You can get a DSOriginal on the cheap these days plus these aren't the old days where your handheld would consume batteries faster than Pac-man could consume those little white balls. Bash it all you want but you anti-handhelds guys are missing out.

Anyways I'm very interested and intrigued about this game right now since a) they seemed to follow through on their promise of no random encounters, b) full dungeons hiding in plain sight ala Zelda 1 is for the fucking win, c) the skill point system, classes, and the alchemy pot (which looks to do away with the wandering around the countryside for hours on end to cook something up mechanic from VIII) all look to be present and accounted for (although whether or not they can all play nice with each other is a bit of a concern), and d) a customizable avatar for the win 2 (although this little tidbit has been known since day one it still rocks).

As for story from what I've gathered it looks like you start off dead or something and there's flying trains ala Galaxy Railway 999 (See, this is the time and the place to make a Galaxy Railway 999 reference.)
6082  Media / Single-Player RPGs / Re: Final Parties and Boss Battles on: June 22, 2009, 08:37:40 PM
Personally, I like FF6s approach where characters go separate and form multipul parties, and then come back together later. We haven't seen much of that lately, and I miss it.


As for the boss fights I like them with a little meat so long as they don't pull shit like that one boss in Xenosaga 1.

For those of you who don't know what I'm talking about....

Around the 3/4ths mark you run into a story boss that forces you to bring two specific characters who may or may not have seen much in the way of grinding. But better still is the fact that both of these characters must deliver the FINISHING BLOW the boss in question as anybody else will just rez the guy back up to a certain percentage of it's health (somewhere around 50%). Even better is the fact that while both of these characters can use mechs in this battle, should they deliver the killing blow while in said mechs IT DOESN'T COUNT!!! Oh and the boss possess a counterattack that can easily bitchslap your entire party, mech or not.
6083  Media / Single-Player RPGs / Re: Remembering the Orphan: Final Fantasy VIII on: June 22, 2009, 08:18:20 PM
6084  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: June 21, 2009, 04:36:08 AM
I'm twelve hours into DQV and it looks like I'm almost to game's central event. Now I have to choose...

I'm liking it, but I'm not liking so much that it lacks a strong cast of characters. Until just the last hour I've been running around with nothing but recruited monsters for the five or six preceding hours. The inclusion of party talk this time around had me excited, but all I've been getting from my party are "purrs" and "Eeny Meeny." So far I think I actually like DQIV better, I just wish Square had included the party talk in the English version. GAH!

Anyway, I recruited a monster (forgot the specific name, but it is one of the "Bag" variety), and it rocks. Its defense is at 200 and its attack is at 102 and it is only at level five! Its stat increases when it levels up are quite awesome as well. Its wisdom is awful, so it doesn't always do what I tell it to, but most of its offensive spells are quite useful so it doesn't really matter what it does. I'm thinking its possible it may require a lot of experience to level up, but as long as its stats stay the way they are I don't think that will be a problem for a long time to come.

Most of the playable cast doesn't show up until after the second timeskip.

As for your Jewelbag pet there enjoy the next two levels with it. There the only ones you have left to get.
6085  Media / Single-Player RPGs / Re: Remembering the Orphan: Final Fantasy VIII on: June 21, 2009, 03:49:43 AM
6086  Media / Single-Player RPGs / Re: What RPG(s) Are You Looking Forward To? on: June 21, 2009, 03:14:28 AM
6087  Media / Single-Player RPGs / Re: Remembering the Orphan: Final Fantasy VIII on: June 20, 2009, 08:16:37 AM
6088  Media / Single-Player RPGs / Re: So, Arc Rise Fantasia... on: June 20, 2009, 04:01:10 AM
6089  Media / Single-Player RPGs / Re: Infinite Space on: June 20, 2009, 03:04:23 AM
And in all this talk about anime space operas, no one's mentioned Galaxy Express 999 yet?  Captain Harlock is the epitome of anime cool.  And Maetel and Tetsuro are cool as well. 

Anyways put me down as +1 for Infinite Space Battleship Yamato.

Uhn...Isn't one Leiji Matsumoto series enough for this discussion?
6090  Media / Single-Player RPGs / Re: What Classic RPG(s) You Would Want Remade Or Recieve A Sequel? on: June 20, 2009, 02:19:04 AM
New Quintet game. Musashi was like the closest. Musashi is old.

Or I could go hunt down Granstream but word on the street is that it suckz.

There's always Actraiser. It's sorta similar to the Quintet Trilogy (kinda).
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