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6076  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: July 06, 2010, 09:19:03 AM
New Super Mario Bros. Wii: Beaten. Now currently half way through World 9. I'll finish W9 off then go fight Bowser one last time then move back to Suikoden or something.

And speaking of moving back I've started up FE8 again due to having an SRPG itch. This time with the intent of going through Hard Modo (and without abusing the arenas or the tower because I do have the ability to show some fucking self-restraint unlike some people). Currently up to chapter 6.
6077  Media / Single-Player RPGs / Re: The Shiniest New Sword on: July 06, 2010, 09:06:37 AM
Star Ocean 3, hands down.  It's deep, and helps you deal lotsa damage if done right.

Yeah, if you can out-sperglord the computer and make those critical inventions occasionally amidst a sea of 1,000,000 FOL failure salads.

I rather prefer the SRW games since you are given a boatload of mechs and not enough money to fully upgrade even a quarter of them by the end of the first playthrough (nevermind administering weapon upgrades and dealing with the pilots themselves).
6078  The Rest / General Discussions / Re: So I've been trying internet dating on: July 04, 2010, 05:03:33 PM
hell with internet dating, call one of those hotlines that have commercials really late at night and have phone secks
or if you're absolutely desperate, try this one website that has a ton of JRPG princesses, this is perfect for you.

^QFT

This thread == over.
6079  Media / Single-Player RPGs / Re: A game with memorable storyline and characters on: July 04, 2010, 04:57:32 PM
So far nobody has mentioned the most awesome character in JRPGs.

IoG's Hamlet.
6080  Media / Single-Player RPGs / Re: Which character ended up dating Lightning for you? on: July 02, 2010, 03:04:57 PM
Uh oh.Did I just walk into a spoiler or is this a joke?

You didn't get THAT much spoiled, just some small extra stuff. The game is really packed with content, so you have a lot more to look forward to.

He's not kidding about this folks. There are a TONNE of secrets in this game. For instance, I bet you didn't know that you could revive Serah.

[spoiler]In order to start the events necessary to revive Serah you must first have Lightning's date be Sazh's Frocobo. This is accomplished by being nice to the Frocobo and requires lowering the affection rate with everyone else by being mean to them (especially Vannile since she has a fuck ton of events that boost her happiness for no goddamn reason so you really have to be a dick to her). Once you've accomplished that you need to max out your Treasure Hunter and Explorer ranks by taking every proposition you can. You must also buy a flower from a Serah lookalike half way through chapter 4 (don't forget this as it is important). Then once you get all the way to the Gran Pulse you must unlock all chocobos and then highlight the hidden 4th option when asked to ride them to start the chocobo racing minigame. You have to score 0.00 time in order to unlock the Chocofro accessory but none of your starting chocobos can achieve this. You must breed high ranking chocobos of certain types together to make different coloured chocobos until you have the Platinum Chocobo. Now with the Platinum Chocobo you can score 0.00 at the chocobo racing and win the Chocofro which is the most powerful accessory in the game (though only the Frocobo can equip it). But more importantly your Platinum Chocobo can now reach the Phoenix Tower where you can fight the elidion Phoenix who is Serah's eilidon. Beating Phoenix will net you a Summon Materia that you can bring to the basement of the old man's house where Serah is being preserved then a cutscene will play and she will rejoin your party just as she left you once you beat Titan (so you don't have to worry about losing her ultimate weapon and accessory which you had accidentally left on her because the option to unequip her hadn't been opened up yet). However there is one thing you must be careful of. There are two unmarked chests in every chapter that if any of them are ever opened will lock you out of the option of dating the Frocobo except for three chapters where there are four unmarked chests. If you're really intent on seeing Serah in your party then you're better off never picking up any chests.[/spoiler]
6081  Media / Single-Player RPGs / Re: New Versus XIII scans and a ton of info on: July 01, 2010, 08:45:37 PM
I got burned hard with FFXIII by half-convincing myself it'd be good. FFVs XIII looks better, yes, but I'll wait until it bargain bins before I get it this time around. And even if it is good, I'll be at least a little upset that some good FFXIII characters (Lightning and Sazh mainly) got wasted on the worse game.

I was like this too except for FFXII instead. Watching it drop from $60 new to $30 within a month made me swore to never buy an FF game at launch again.

Now DQIX on the other hand. That's tempting me to buy day 1. Especially after the awesomeness of VIII & V.
6082  The Rest / General Discussions / Re: Super RPGFan Game Journal IV - The New Warriors: The Revenge The Movie The Game on: July 01, 2010, 08:32:49 PM
NSMBWii: Up to Bowser's Castle. It's that and stage 7 of World 8, and then its on to World 9.

Glory of Heracles: And now the old-skool grind is felt in full force. The encounter rate is fucking ridiculous. Thankfully (?) there isn't much if any exploration so I don't have to put up with the encounter rate that much per battle. Also its very hard to run out of any resources at this point. The Herc's both have health regeneration, and everyone else is in the back row tossing spells at everything.
6083  The Rest / General Discussions / Re: Youtube on: July 01, 2010, 02:49:30 PM
http://www.youtube.com/watch?v=Sa-Kx5M-8Ak

Why yes, I do like no theater.
6084  Media / Single-Player RPGs / Re: A game with memorable storyline and characters on: July 01, 2010, 01:49:23 PM
Oh, really!?

I haven't seen too many great examples, at least for JRPGs, and usually threads like these list all the great examples within a page or two with no real surprises. You'll exhaust your really good options within a page or two, and that'd probably be it. Also, many of the stories I remember most fondly I suspect wouldn't hold up as well if I were to replay the games, Final Fantasy IV's certainly didn't.

And then there are people who'd rather shit up the thread with joke examples because they consider all JRPGs to lack storylines and characters worth mentioning.

Anyways most memorable character in any JRPG must be Xenogears' Chu-chu. She didn't die on the cross for your sins of making almost the entirety of the second disk one massive narration in a room consisting entirely of a chair, a swinging pendant, the narrator, and the slideshow of all the awesome things you'll never get to play.
6085  Media / Single-Player RPGs / Re: No Sakura Wars, Neptune+classic dungeon+zettai hero=localization on: July 01, 2010, 09:01:04 AM
People just don't fucking know how to market a JRPG these days that doesn't have some crazy cult status or the brand name Final Fantasy. Such a goddamn shame, when you have innovators on the PC market for example raking in the cash because they aren't imbeciles at business.

RIP Sakura Taisen

The ST bandwagon left the station years ago. Most of the old potential buyers grew up enough to realize that they'll never come over here and lost interest nevermind how importing and emulation options have vastly improved over the last five years. Its no wonder why nobody wanted to buy from them.

If this game had come out 4 or 5 years ago back when the series still felt alive in Japan it would have done so much better out here. Now, far better alternatives exist and JRPGs in general are facing the crisis of infinite repetition. Remember, the ST series hit its peak around the same time as Samurai X (the show not the OVA) was showing on Cartoon Network over a decade ago. You can't keep an unrequited fanbase around for that long and still hope for them to have any real demand for the game.

Also they're loving NISA, its hard to justify buying anything from them given their reputation for quality (or lack thereof).
6086  Media / Single-Player RPGs / Re: possibility of sakura taisen games being localized? on: June 29, 2010, 01:16:05 AM
Not going to happen unless its on the console of origin.

Remember, this is NISA we're talking about. At this stage, the only way to get the other ST games over would be to either port them to a more active system or wait for another remake. The porting option is right out by virtue of the fact that we are talking about NISA who suck at any kind of programming whatsoever.

And its unlikely there will be a remake of another ST game for awhile given VC's current success and all the VA's getting older (hell Sumire has already retire and the other ladies are getting on in their years as well).
6087  Media / Single-Player RPGs / Re: The 3rd Birthday on: June 28, 2010, 08:14:42 PM
http://www.rpgamer.com/news/Q2-2010/062810a.html

Some actual details about the game itself for once including gameplay screens.
6088  Media / Anime, TV, and Movies / Re: Futurama on: June 28, 2010, 06:15:33 AM
man I think I was the only one who liked it.  Everyone else thought it was garbage,  I personally think people want it to fail, looking back at the show with doey eyes of nostalgia.  The eps were good, not prime examples, just good eps.

To me, it's always been one of those shows you kinda have to watch a few times to get some of the funny.

When I had typed out my first impression of the episodes I had already forgotten the "Chamber of Understanding" and Fry offering his portrait to Leela and Zapp.

The Chamber was funny because of the random mirror ball attached at the top of the dome. The oversized portrait in the tiny cockpit gag wasn't really all that funny but the portrait itself featuring a classy Fry was.

Its the little flourishes that I find to be the best part of the show IMO.
6089  Media / Single-Player RPGs / Re: Trinity Universe Or Nier on: June 28, 2010, 01:50:21 AM
NeiR. No question.
6090  Media / Single-Player RPGs / Re: Fire Emblem: Another remake is in the works. on: June 27, 2010, 04:08:54 AM
A real Fire Emblem player is anyone who plays Fire Emblem.  Not sure where your pompous authority comes from to declare that only people who follow your player defined challenge are "real FE players", and what's "lame" or not, because I'm pretty sure you're not a developer working for Intelligent Systems.  You are wrong and your attempts at trolling by using words like 'hilarious' and 'what a load' fail.  Didn't I have to teach you the exact same thing in the last Fire Emblem thread you ranted all over?  From my SRPG 101 article..

In order for the score or result of a game to be legitimate, its rules must be standardized. There should be no way to reduce the amount of skill needed to score or pass the test without adversely affecting the score/result. The most common ways that a games rules become non-standardized are through pre-order/collectors edition in-game bonuses, DLC, optional stat grinding, and save/reload abuse. Any game that violates this rule is no longer a valid test of skill and should not be considered legitimate as a test of skill. There are two types of challenges in video games. Developer provided challenges, where the game reacts to the players actions such as rewarding a higher score or making the game more difficult, and player provided challenges, where the game does not react to the players actions either way. 'Choosing not to grind' in a game that doesn't punish grinding is a player defined challenge and thus isn't considered legitimate within the confines of the games rules. Stating "just don't use X" does not magically legitimize a games difficulty.  A game doesn't need a scoring system for its challenge to be legitimate, as long as there's no way to reduce the amount of skill needed to complete it.

Legitimate developer provided challenges and scoring systems form the basis of organized competition. Many types of games would fail to function competitively if the legitimacy of difficulty or scoring system were removed. Player defined challenges can be a fun way to salvage an otherwise broken or easy game, and I've done plenty of them myself, but they aren't comparable to a challenge hard coded into each copy of the game set as the official set of rules.

What a mature response to my suggesting that you should just try playing these games straight instead of cheating your ass off all the time. But I guess meeting arbitrary goals for pats to your ego from developers is much more fulfilling than making your arbitrary goals to stroke your own back. But hey, its not like trying to play a game a different way is going to change how the game is played.

But then again you're such an authority on challenge that I concede defeat. You are the challenged master. No edoubts about that.
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