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811  Media / Single-Player RPGs / Re: Getting psyched for Sakura Wars ~So Long, My Love~ on: December 31, 2009, 11:41:20 PM
NIS really needs to step up their marketing game. Atlus would have blitzed the internet with dozens of emails on the game by now.
812  Media / Single-Player RPGs / Re: Getting psyched for Sakura Wars ~So Long, My Love~ on: December 31, 2009, 01:12:34 AM
Yeah, I might be doing that too. Good thing I didn't preorder it yet.


I really want this to be a success, but the odds of that are looking very bleak.
813  Media / Single-Player RPGs / Re: Getting psyched for Sakura Wars ~So Long, My Love~ on: December 24, 2009, 10:42:38 PM
I'd have preferred AT2 to be dub only rather than butchered for dual-languages. It wasn't like the dub was bad, it was actually really good.
814  Media / Single-Player RPGs / Re: Getting psyched for Sakura Wars ~So Long, My Love~ on: December 24, 2009, 07:57:24 PM
I have not been this excited for a game since SMT Nocturne.


I simply can not wait.
815  Media / Single-Player RPGs / Re: Megami Tensei Topic on: December 19, 2009, 07:54:55 PM
I'm in the 'Kanji is straight' camp. He's effeminate at worst.
816  Media / Single-Player RPGs / Re: Megami Tensei Topic on: December 04, 2009, 08:11:17 PM
Bright Might is practically easy mode. But awesome.

I'm pretty sure that's how I obliterated most Nocturne bosses on Hard Mode.
817  Media / Single-Player RPGs / Re: Megami Tensei Topic on: December 01, 2009, 02:18:26 PM
There hasn't been a game quite like Nocturne since.

Still waiting, Atlus. SJ might do it, I hope.


Also, I killed Hitoshura in Digital Devil Saga.

Con: Red Star


Pro: YOU DO NOT NEED MAX STATS.

Severe exaggeration. All you need is Life Surge and maybe L92-94. At that point, luck is what matters.

Save the time grinding for noises, and use that time to plan a good strategy.
(If you plan on taking him out the real way, that is)

Anyway, evidence:





Eerie.
818  Media / Single-Player RPGs / Re: Megami Tensei Topic on: September 20, 2009, 12:30:38 AM
Yeah, I hated  P4's color scheme. I liked the epic-ness of P3 in terms of story and stuff - but how far are you in P4? Because not everyone you rescue is a stranger.

I just completed the 2nd dungeon. I've heard it gets better further in.

Honestly, the whole game does. Gameplay wise it beats out P3 no question.

Nocturne is slowly becoming one of my favorite SMT games period. :D

Years later and it's still the best SMT game, period.
819  Media / Single-Player RPGs / Re: Persona 3 portable on: August 24, 2009, 06:28:57 PM
I love the new OP, in terms of animation.

The song is okay. It's growing on me.
820  Media / Single-Player RPGs / Re: Persona 3 portable on: August 18, 2009, 09:11:53 PM
They keep making my favorite PS2 RPG better. Words can not convey the happiness.

(Okay, second to Nocturne)
821  Media / Single-Player RPGs / Re: Megami Tensei Topic on: July 21, 2009, 10:54:47 PM
I think this uses Etrian Odyssey's mapping interface.

That would be amazing.
822  Media / Single-Player RPGs / Re: Megami Tensei Topic on: July 21, 2009, 10:41:57 PM
Right you are.

Strange Journey is a DS game.

Got to thank Joule for the scans:

Well, it's confirmed: Strange Journey is a DS game.



Seems like it's straight out of Devil Survivor's engine.
823  Media / Single-Player RPGs / Re: Megami Tensei Topic on: July 16, 2009, 11:29:25 PM
I liked Dark more in every aspect.

And hey, check this out:

http://new.atlusnet.jp




From Atlus' MB:

Quote
"Earth is irrevocably destined to perish.
To ensure the future of mankind, we must persevere!"

Rest of the text is pretty cryptic. Something about an investigation unit sent to the South Pole.


Has the next gen core SMT arrived?
824  Media / Single-Player RPGs / Re: Megami Tensei Topic on: May 26, 2009, 06:06:34 PM
I've beaten every Fiend I've run into so far.

Take a Lilim to drain the Mudo skills, then just wail on it like crazy.
825  Media / Single-Player RPGs / Re: Megami Tensei Topic on: March 24, 2009, 02:28:44 AM
I have the Oracle of Maiya script and the fan-patched Innocent Sin, and as far as I can tell, the difference is as simple as translation vs localization. The former is fine for reading, but the latter is best for playing.
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