Welcome, Guest. Please login or register.
February 09, 2016, 03:34:47 PM

Login with username, password and session length
Search:     Advanced search
Check out the latest RPG news!
377086 Posts in 15095 Topics by 2334 Members
Latest Member: Malekoth
* Home Help Search Login Register
  Show Posts
Pages: [1] 2 3 ... 67
1  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: February 01, 2016, 02:44:49 PM
Ares 90 is a nice starter endgame. Lailah Queen is practically unkillable with the right setup. Zenith Cannon Mastema is a one-shot monster but doesn't really make for engaging gameplay. The nice thing is that at endgame you have tons of options.


My Lailah Queen vs. Endbringer

Try that with an Ares 90.
2  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: January 11, 2016, 02:43:41 PM
Yeah it's pretty unforgiving. What's even worse is that shit can hit you through walls too. Proficiency comes with repetition, but you are totally right - it throws you into combat with not so much as a tutorial. There's no explaination of auras or Soul Voice etc. As far as healing, not in the traditional sense. While there are precious few arts that grant a small heal, the vast majority of healing is done by successfully executing a Soul Voice. You know when you see the QTE show up with the B button - that's a Soul Voice trigger.

Soul Voices are actions that occur when specific combat conditions are met - like, low HP. Some are offensive like attacking with an Art instead of auto attack etc. You can't customize Soul Voices for NPCs but you can set what happens when your character Soul Voices.

The game relies on a lot of audio cues also. While you might not see an enemy, you'll hear that soundbyte and know you've been spotted. The attacker usually has a red arrow on the periphery of your screen indicating it's direction.

One big tip I can give you is don't be afraid to run. There's a lot of high level shit mixed in with the lowbie trash so getting unwanted company is common. Just remember to disengage combat before you do.
3  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: January 11, 2016, 11:47:29 AM
PS Thanks Aeolus and Tenchi for answering me question! :)

You're welcome! Anytime.
4  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: January 11, 2016, 09:12:09 AM
Bleh, dunno what happened to my link. For those of you wanting a completely broken ground combat build, may I present the Ether Blossom.
5  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: January 10, 2016, 05:22:23 PM
Ether Blossom :)
6  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: January 10, 2016, 03:54:24 PM
Finally! It is done...

Telethia falls! Done with a custom Skell, and none of that one-shot Zenith Cannon BS.
Here's my Skell solo of Yggralith Zero.

Hold on. I thought Telethia Plume was still standing at 500+k RP. Or are you referring to the ingame Telethia?

Yeah, that's the Global Nemesis, this is the level 99 King Tyrant. You get to fight a nerfed version of him in the L affinity quest "The Nopon Heir" which gives you the Zenith Cannon (lvl 60) superweapon.  Also if you're farming for skell weapons, be advised that there are multiple serial numbers of weapons within the same level bracket. I.E. There's a xx440 version of the Phoenix which has Thermal Augment and is ~7500 damage. You can also find a xx450 version with 9,000 base damage, but the Thermal augment is even rarer than the xx450. The sidearms i'm using in both fights are the XX260 Diskbombs with MSL-MAG-X augment. Took me 10 hours to farm them, but it was worth it :)
7  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: January 10, 2016, 02:43:28 AM
Finally! It is done...

Telethia falls! Done with a custom Skell, and none of that one-shot Zenith Cannon BS.
Here's my Skell solo of Yggralith Zero.
8  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 27, 2015, 01:43:11 PM
Slowly working my way through the last 3 augments. Ether Blossom is overkill, I can pretty much oneshot 90 ground tyrants in my skell gear with just the sword and guns augmented.

My character:
9  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 22, 2015, 09:05:05 AM
Well, I got Bewitched Glaive: Receding Rust the 444 base damage Ether katana. The highest mob drop longsword I've seen so far is Diamond level and it's 314 attack. If memory serves me the store longswords cap out below 300.

I've been farming the Simian tyrant on the beach. Is up from early morning to night and dies in one hit of the Ares 90 Gatling gun (200 fuel attack). He's dropped some Ultra Infinite armor and the Ultra weapon, though it's been mainly Green quality. I did get a Prime (yellow) heavy helm with Potential Up XV and Avoid Blackout. Will probably keep that one. I have better luck with weapons farming the submerged Gargoyle tyrant in N Noctilum. The one by the crashed helicopter. Unfortunately he's tough so you gotta use the big guns on the Ares 90.

I just found this list on Gamefaqs so I'll probably see about getting the whole set.
http://www.gamefaqs.com/boards/701151-xenoblade-chronicles-x/73024317
10  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 22, 2015, 12:09:06 AM
I'm still trying to research what to put into the katana. I haven't seen much theorycrafting using Ether Attack Plus XX vs Melee Attack Plus XX augments. I figured I'd get the katana first since it made no sense to me to gather the components for augments and farm armor when the key to the whole build is the blade itself. Thankfully I got a Prime version of it off first kill. I'm still not quite sure what tyrants I should be farming for armor since the augments are so incredibly random.
11  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 21, 2015, 02:15:56 PM
Well, to be honest, Elma and Lin are required for almost all the affinity missions anyway. Though I've recently found that grinding the level 50 support mission is THE fastest way to grind affinity. Roughly 1/5th a heart each completion. If you need to farm BP there is a 50 support mission that rewards 60 BP per clear. With Phoenix AOE it takes 30 seconds. When you beat the game Network Console activities are the fastest way to grind affinity, BP (mandatory if you plan on all class completion), Miranium and Credits. Do it!

Got my Ares 90 also and that thing owns. I'm working on the totally broken Ether Blossom build. I was able to secure the katana from the Tyrant and working on the armor for it now. This build is fucking broken. Get a load of this shit.

Ether Blossom Build
12  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 17, 2015, 02:00:06 PM
Some more useful data:

Map Locations and Rarity of Gatherables

130k Credits FrontierNav setup
(required for Tobias' final challenge for duplicator data probe)

100k Miranium FrontierNav Storage setup (required for Ares 90 frame)

Xenoblade Chronicles X Database

Hope that helps!
13  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 17, 2015, 10:15:57 AM
Will put up some endgame tips later. Working on getting the Ares 90. For those on that journey, I've consolidated most of the information on Joker farming, probe setups and Global Nemesis farming, so if you have any questions please let me know. My character is registered if anyone wants a 60 GK for help, all classes capped (Joker farm is the best lol). NID - Arliman, character - Hyuga - Prospectors.
14  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 17, 2015, 10:07:35 AM
More tips:

1. When hunting rare drops, there is a set of armor that can be developed once you unlock C&C that has Treasure Sensor augment. It not only increases drop rate but amount of drops. Also, the more enemies you kill in an encounter increases the frequency and rarity of drops. This perk stacks the more pieces your party has!

2. Learn to use your Intel. The enemy listing is invaluable for searching for specific enemies/drops for quests. Many bounty quests won't give you a specific location, but you can usually search for the enemy via its family name (Suid, Grex, etc) so you can see what kind of creature it is which makes searching for them much easier. Also, yellow thought bubbles build your Intel which can point you to valuable cargo, tyrants, new quest NPCs etc.

3. When you get your Skell, you can wall climb to many hard to reach places by abusing jump and camera manipulation. While you can't get to all probe locations without Flight module, you can get to many, many out of the way places by using Skell boosted jump (works just like running jump, except you transform to dash, the principle works the same).

4. When grinding xp, if that's your thing, spider mobs yield the most out of any creature classificiation. Don't know why, but they do. Kill the sack first and they're pushovers. Likewise, creatures will respond differently to you based on size (in Skell vs on foot). Grex will no longer be hostile if you're too big to eat and some gargantuan creatures who would crush your Skell on sight might ignore you completely on foot. Learning how creatures react can help you get into places you never thought possible.
15  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 17, 2015, 09:47:23 AM
Just finished the main story - not quite sure how I feel about it. It was nice getting some answers but it gave me more questions than anything. No spoilers, but the game screams for a sequel or at least DLC. I'm excited to finally see a JRPG with a solid endgame. After the credits roll, the real game begins! You don't unlock the ability to craft new Skell frames or obtain all the Superweapon plans till then. Hitting 60 is just the beginning. In a way the endgame is truer to Monster Hunter with a PSO flavor than anything. So, some words of advice for those of you just starting or in the beginning hours.

1. Don't ignore your sidequests. Many, many gameplay aspects are locked behind quest walls. New party NPCs, special probes, formulas for new augments, new races, new weapons developers etc. Doing just the main quests and it's prerequisites will give you a narrow understanding of what's actually going on. Be aware that some mission terminal quests can also start sidequests chains.

2. Don't ignore Affinity Missions. Many sidequests are locked off based on affinity for specific characters. While this might seem tedious there's a really easy way to do it.
    
3. Outside of main story, leave Elma and Lin at home, unless they're required. They get plenty of affinity from required quests. The nice thing is that quests from the mission terminal also count as affinity, even gathering quests. So, if you know you have all the items for a mission BEFORE you accept it (hit R button on the quest in the mission terminal to see the completion conditions), invite NPCs with low affinity, accept quest, instantly complete it, get affinity for every member of your party.

4. Unless you rolling in credits, leave your party members in ground gear and don't worry about buying them skells till after you can fly. The NPCs will make no effort to eject from their skells unless you tell them to via battle menu. Likewise there are many times if you are attacked after fast traveling (outside of skell) that they won't make any effort to get into them unless you direct them. Overall the AI is pretty bad, so your best bet is to ignore Skells for NPCs till you can afford to lose them.

5. Do NOT spend reward tickets on quest items unless you're capped. You will need them for the level 90 frame.

More to follow....

Pages: [1] 2 3 ... 67


Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!