Show Posts
|
|
Pages: 1 [2] 3 4 ... 46
|
|
18
|
Media / Multiplayer RPGs / Re: FFXIV 2.0 - Holy Shit!?
|
on: April 10, 2013, 01:26:10 AM
|
as i have been told 1.0's problem is that it tried too hard to be different from FFXI. to a certain extent im told its still like that and that FFXI fans should be catious.
Yeah, 1.0 was trying to be too different from EVERYTHING out there. I think you'll find ARR to be a much more comfortable fit as it's a seamless molding of FFXI, WoW, Guild Wars 2 and Rift. It sounds eclectic but it all fits quite well. The outlandish itemization and needless complexity of the gameplay systems (mainly crafting) from 1.0 have been reworked to be much more streamlined and actually make sense. FFXI fans may have to be cautious because ARR won't be breaking bricks over their heads to accomplish goals ;p
|
|
|
|
|
19
|
Media / Multiplayer RPGs / Re: FFXIV 2.0 - Holy Shit!?
|
on: April 06, 2013, 01:25:34 AM
|
I'm not sure how to add people to groups, but I'll see what I can do.
In other news, I played for three hours. I hate MMOs, and I was hooked on FFXIV. Seems like it has my favorite parts of GW2, FFXI, and LOTRO, and I especially enjoy the exploration. I don't know what 1.0 was like, but this feels very worthy. Will definitely be picking it up at launch.
1.0 was ambitious for the sake of being different but got mired in poor design choices, horrible UI and lag, button mashing combat (not the good kind) and was basically a pretty husk in a poorly optimized engine. The game improved dramatically over the two years since Yoshida took over, but there's only so much you can polish a disaster. I will miss the old positional combo system and of course the world itself, but its new incarnation is leagues beyond 1.0 and is giving the game the true launch it deserved.
|
|
|
|
|
20
|
Media / Multiplayer RPGs / Re: FFXIV 2.0 - Holy Shit!?
|
on: April 05, 2013, 12:29:40 AM
|
Yeah, pretty sure he will be. We're planning an elaborate crime-fighting duo tale to serve as our backstory.
Can you add him to the FB group? I don't beleive I have him on my friend's list.
|
|
|
|
|
21
|
Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal!
|
on: April 05, 2013, 12:28:44 AM
|
|
A really weak Elemental shaman :p. the Orbs are pretty much like totems; basically allow you to visualize BRD type buffs. Instead of it being based around where you cast them, you have 2 kinds, a stationary one that slowly ticks down and one that emenates from you.
D, what happened?
|
|
|
|
|
22
|
Media / Multiplayer RPGs / Re: FFXIV 2.0 - Holy Shit!?
|
on: April 04, 2013, 09:55:39 PM
|
Got mine. Score! Now I can play it, say I like it, and then get to level 15 and never play again!
Sweet. We need to hook up as a group. Is Embryon playing too? I should add you guys to the FB group.
|
|
|
|
|
23
|
Media / Multiplayer RPGs / Re: FFXIV 2.0 - Holy Shit!?
|
on: April 04, 2013, 09:53:02 PM
|
looks like i got crapped on again and its mainly only legacy/1.0 players getting in
Not true. I know several people who never played got an invite this round. Legacy and alpha players got into phase 1 as well as random invites. Don't be discouraged, there's not a whole lot to play right now anyway. It's still level capped in only one major area. In other related news, did you guys read the transcript from this morning's Live Letter. 16-18 instanced dungeons at launch. Crazy.
|
|
|
|
|
25
|
Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal!
|
on: April 01, 2013, 10:21:42 AM
|
|
Yeah the GEO orbs are incredibly annoying. I'm enjoying RUN but looking at its itemization and abilities list it seems like its going to be a decent DD class and a situational tank at best. Looking at the limited abilities list it just screams unfinished job to me. I wish they'd at least have the AF and merits ready before they launch these jobs.
|
|
|
|
|
26
|
Media / Multiplayer RPGs / Re: Final Fantasy XI - Journal!
|
on: March 29, 2013, 06:28:02 AM
|
|
Can't say I find much originality in RUN. It's basically a GS DRK with tanking ability and RDM buff spells. It's fun to play but it just feels like a mash-up rather than a unique class. GEO is pretty interesting and really feels like the FFXI equivalent to WoWs Shaman. I love Aldouin as a setting, but haven't really gotten into the Rieves or Skirmish yet. I applaud SE for trying new things but there's such a polyglot of unused and/or broken systems I wish they'd focus on things people enjoy instead of trying to reinvent the wheel every expansion/major update. When was the last time anyone played Brenner? Off the top of my head we have Expeditionary Force, Garrison, BCNM, KSNM, Gods, Kings, Dynamis cities, Dynamis out lands, Dynamis Dreamlands, ENMs, Assault, Salvage, Nyzul, NNI, Einherjar, Limbus, Sea Gods, ZNMs, Beseiged, Voidwatch, Abyssea, Campaign, Campaign Ops, Legion, Fields of Valor, Grounds of Valor, Clamming, Synergy, Chocobo Digging, Pankration, Chocobo Raising, Chocobo Racing, Moblin Maze Mongers, Rieves, Skirmish, and I'm sure I've missed a couple more. I wish they'd move away from game concept du jour and focus more on some core systems rather than this constant rebranding and reinvention.
|
|
|
|
|
27
|
Media / Multiplayer RPGs / Re: FFXIV 2.0 - Holy Shit!?
|
on: March 21, 2013, 03:56:19 AM
|
New Letter from the Producer is up but nothing terribly interesting. I did stumble upon a relatively new interview with Yoshida I hadn't seen before and thought I'd share. Beta phase 2 will also be in late April :(
|
|
|
|
|
29
|
Media / Multiplayer RPGs / Re: FFXIV 2.0 - Holy Shit!?
|
on: March 15, 2013, 09:50:17 PM
|
next beta phase is in 2 months? jesus i was under the impression it was coming out soon. guess ill be playing phantasy star online 2 a bit longer then.
This is not accurate. There have been no announcements as of yet. We are in week 3 of phase 1, each phase is supposed to be roughly 4 weeks with 1-2 weeks between each phase per the roadmap published late last year. They do reserve the right to change their testing schedule as needed and their stance is that the game will launch when it's good and ready. Realistically, do not expect a retail release until late summer at the earliest.
|
|
|
|
|
30
|
Media / Multiplayer RPGs / Re: FFXIV 2.0 - Holy Shit!?
|
on: March 15, 2013, 01:17:41 AM
|
The latest live letter from the producer just went up. Here. No subtitles yet but it shows some great footage of Thanalan and Uldah and some port towns around Limsa Lominsa. I've stopped playing the beta until they have more consistent playtimes. Right now I'm not interested in burning out on content before actual release. Being limited to Gridania is bad enough but having to restart 4 times sucks. I will second Parn's assessment of the game. I'm a much bigger fan of action combat for MMOs but there's enough going on skills-wise endgame in 1.0, I'm sure ARR will be just as interesting. There's alot more mobility required for combat which is a good thing.
|
|
|
|
|
|
|
|