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61  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 25, 2013, 02:54:37 AM
I've been playing since release, as a tank and therefore have to deal with the majority of AoE and forseeable and thus avoidable attacks and with the occasional "me not paying enough attention to move out of the way" laziness, I have never experienced bad lag in game, though I've eaten a lag spike a couple times during dungeon runs which is more my issue than others. I've also played at all times of the day, so idk, but I'm thinking it's less SE's fault than most of the fingers pointing at them would have you believe. I can't always blame stupidity for getting hit by landslides (I'll try though, last time I ate one was 2 weeks ago on ultros and I didn't fly out), but when you eat bombs, it's entirely your own fault. I also may be bitter in regards to titan, since I haven't killed him again in over a week because I get stuck as OT and end up outdpsing the useless drg and mnk that inevitably join, and watch as the pld either loses hate due to sucking, eats a gamma wave/table flip/mountain buster anx doesn't have a cooldown prepped,or doesn't actually evade the bombs or even worse, runs titan around bombs while getting everyone killed. When I offer (respecced for str btw) with 6870ish hp, I get denied because it's too hard to heal me. People suck, they should go play fucking super mario or something and learn to play video games again.

I very rarely find that the bombs are the problem. It's usually lag combined with Weight of the Land that causes the most deaths. I've had times where the client will freeze for 2-3 seconds at a time in that fight. Everyone's mileage varies. Of all the fights we've done Titan seems to have the worst connectivity problems.

In regards to WAR tanking, until you've been in the healers role, you can't really argue the point. Having a huge HP pool is great for those big hits but in my experience it's a nightmare trying to top WARs back up and keep them up. You guys take SO much damage. It's extremely mana intensive in prolonged fights and I can vouch for the aggravation. PLDs are much easier to heal by virtue of their mitigation and cooldowns. WAR self heals and mitigation need love and I'm glad SE is finally addressing it. No disrespect to WARs out there, I think it's a great class, but the tanking toolset doesn't scale well with harder content at all.
62  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 25, 2013, 01:53:23 AM
Forgot to clarify - we only feed him a slime if he has an active stack. We do two in the second turn because he generally gets two stacks before third spawn. Sometimes this means kiting a slime for a bit till the next stack appears.
63  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 25, 2013, 01:49:37 AM
In other news, while we may be a bit behind the curve, Solaris cleared Bahamut's Coil Turn 1. Caduceus hits like a truck, but that fight is all about clearing the stacks before the split. ADS Mark II seems much easier, just need more attempts. Honestly I'm kind of disappointed in this uber dungeon. Aside from the blatant gear checks it doesn't hold a candle to how raiding used to be in WoW:TBC before the nerf bats. I'm looking at you Vashj! Of course my opinion may change by the time we get to the Gauntlet or Twintania. Enjoying it so far outside of the bullshit one hit kills :p
How'd you do the fight, if I may ask? I've been in a few successful turn 1s and 2s, and people seem to have lameass strategies which drive me nuts til I make obvious comments and suggestions and we win a round or 2 later.

Nothing special. We feed him one slime from the first spawn, 2 from the next and split him before the third. We ignore them from that point on. The original tank pulls his clone to the other side - all DPS moves with him and begin tearing down that snake to 20%. This gives the OT time to build threat on his clone in the original tank position. All DPS with the exception of the DRG move back onto the OT's clone and kill it. At this time the MT's snake is about 5-10%. The MT then uses Hallowed Ground, DRG Limit Breaks and everyone else moves back to the final snake if it's still alive. We were able to kill him by 4 stacks after the split. We did learn that after 2 stacks, triggering Tail Swipe to reduce the frequency of Hood Swing cut down the healing need tremendously as at 3 stacks 2 back to back Hood Swings can gib your tank if they're still on cool downs.
64  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 25, 2013, 01:12:43 AM
In other news, while we may be a bit behind the curve, Solaris cleared Bahamut's Coil Turn 1. Caduceus hits like a truck, but that fight is all about clearing the stacks before the split. ADS Mark II seems much easier, just need more attempts. Honestly I'm kind of disappointed in this uber dungeon. Aside from the blatant gear checks it doesn't hold a candle to how raiding used to be in WoW:TBC before the nerf bats. I'm looking at you Vashj! Of course my opinion may change by the time we get to the Gauntlet or Twintania. Enjoying it so far outside of the bullshit one hit kills :p
65  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 25, 2013, 01:02:20 AM
As a blacksmith, it's weird to think I can make a spear that high since at level 32 I haven't made any at all, but good to know. :D TIME TO GRIND FOR TOMESTONES.

Obelisk isn't worth it. None of the crafted weapons are worth it unfortunately. Ifrit and Garuda are incredibly easy to farm for weapons. Save your tomes for your Relic and Darklight as a DRG. If you need Primals slain for your relic quest just let me know. We 5 manned Titan HM last week for 3 people.

I'd love to do Ifrit HM, maybe some of my FC wants/needs it too. :) I need to do other stuff in terms of my relic quest too - EDIT: I have to fight the chimera in Coerthas and it's an 8 person battle.

I talked to Mike and were going to try to finish Main Story for him and Stephen on Sunday and anyone else who needs Praetorium. We did Chimera/AK/Hydra yesterday for another Relic pass but I don't mind doing another. Have you finished AV yet? I understand you need that now for the GC rank up to even get AK now. Depending on when we start and how much time people have to play we could finish your entire Relic cycle in about 3 hours if there's enough manpower available.
66  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 25, 2013, 12:57:07 AM
As a blacksmith, it's weird to think I can make a spear that high since at level 32 I haven't made any at all, but good to know. :D TIME TO GRIND FOR TOMESTONES.

Obelisk isn't worth it. None of the crafted weapons are worth it unfortunately. Ifrit and Garuda are incredibly easy to farm for weapons. Save your tomes for your Relic and Darklight as a DRG. If you need Primals slain for your relic quest just let me know. We 5 manned Titan HM last week for 3 people.
You're a veteran 1.0 player with every class at 50, and probably equivalent friends that did it. Duty finder is full of people who suck.


Your triumph is noteworthy, but lacking because you have yet to beat a df titan. It is impossible.

On a less sarcastic and joke-worthy note, yeah 5 manned titan is pretty good, but to be honest as long as your dps can break gaols before shit hits the fan post heart, you can rape titan with ease,he's fairly easy. Which, in turn, makes me rage at HOW FUCKING AWFUL PEOPLE ARE when it comes to dodging his attacks. Seriously....

Actually there's only 4 Legacy players in Solaris who started at 50 including myself. It has more to do with communication and practice than anything. Of my completed Relics I did 2 of them in server PUGs, so it's not impossible. I usually find DF to be filled with first timers, server shouts less so. If your trying to finish any stage of the relic including Primals I would recommend a shout group. The major problem with Titan is the lag most people get in the fight, so I wouldn't chalk it up to people being terrible more so than SE having shitty networking. We still get lag spikes that rape our best players. Again, it really helps to have friends or FC/LS mates you can learn the content with. While ARR definitely gives you the option to play a free agent, you're going to run into frustration with a lot of endgame.
67  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 24, 2013, 05:10:32 PM
As a blacksmith, it's weird to think I can make a spear that high since at level 32 I haven't made any at all, but good to know. :D TIME TO GRIND FOR TOMESTONES.

Obelisk isn't worth it. None of the crafted weapons are worth it unfortunately. Ifrit and Garuda are incredibly easy to farm for weapons. Save your tomes for your Relic and Darklight as a DRG. If you need Primals slain for your relic quest just let me know. We 5 manned Titan HM last week for 3 people.
68  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 19, 2013, 02:54:21 AM
My bad, when you said tin can armor I thought you were referring to Heavy Darklight. How close are you to 50? We've been clearing relics for the FC for the last two weeks so if you need help with a clear just let me know. What's your ingame name anyway?

Ohhh I guess I did say 'heavy tin can,' huh? Oops.

Well, I'm 49 now, halfway to 50. I haven't done the dungeons at the end of the story yet. Our FC is almost at that point, but I'll let you know/add you anyway (Eva Vasir is me). I won't be on til Monday though, I've been meaning to add you and some others.

Sweet. Praetorium is a memorable experience the first time through. Expect like an hour of cutscenes. Depending on what time your online Monday I can give you a hand with that stuff if you need any extras. Once you finish you can start your relic quest, wewt!
69  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 18, 2013, 09:01:30 PM
Not that it affects me, but I feel really bad for SMN and SCH on first boss in Aurum Vale. No way to heal stackable DoT on pets? Stupid oversight considering that Arcanist was such a prominent part of the game's relaunch.



I lol'd
70  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 17, 2013, 11:06:09 PM
Ohhhh. That makes sense then.  I haven't gotten dragoon OR blacksmith to 50 and that's literally all I'm playing.

Count me as another who's not too crazy about how the dark light armour looks. The heavy tin can armour look is especially weird on a dragoon, which makes me want the wyrm's stuff more. So many months of grinding though...

I'm confused. Heavy Darklight is PLD/WAR only, and yes the head/body looks retarded. I don't think Darklight for DRG looks bad at all, with the exception of the Nazghoul helmet, which can be toggled off. I'll post a pic of mine when I get home. Don't talk to me about farming Mythic lol. I've +1'd my Artemis Bow but I still have to do Gae Bolg and Curtana before I can even look at the AF+1 >.<


I didn't mention anything about heavy darklight? Just darklight. I've seen it on on other dragoons and every single time it looks kinda meh/bulky, but maybe they were Roegdyns or something.

Your pic actually looks more like what I'd rather it look like on me, I'm elezen. It looks awesome.  :)

Still not crazy about the helmet now that I look at it again, but we don't have to display it so who cares.

DAMNIT I WANT A GAE BOLG.

My bad, when you said tin can armor I thought you were referring to Heavy Darklight. How close are you to 50? We've been clearing relics for the FC for the last two weeks so if you need help with a clear just let me know. What's your ingame name anyway?
71  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 17, 2013, 08:59:37 AM
72  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 17, 2013, 03:26:16 AM
Ohhhh. That makes sense then.  I haven't gotten dragoon OR blacksmith to 50 and that's literally all I'm playing.

Count me as another who's not too crazy about how the dark light armour looks. The heavy tin can armour look is especially weird on a dragoon, which makes me want the wyrm's stuff more. So many months of grinding though...

I'm confused. Heavy Darklight is PLD/WAR only, and yes the head/body looks retarded. I don't think Darklight for DRG looks bad at all, with the exception of the Nazghoul helmet, which can be toggled off. I'll post a pic of mine when I get home. Don't talk to me about farming Mythic lol. I've +1'd my Artemis Bow but I still have to do Gae Bolg and Curtana before I can even look at the AF+1 >.<
73  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 16, 2013, 01:57:00 AM

Hyperion is still locked out to transfers. In other news, finally finished...



Damn, how many of those were 50 from 1.0?

Just the combat classes with the exception of ACN and SMN since they weren't in the game then. It was actually much harder to level in 1.0 than ARR, especially with broken FATEs like Dark Devices - though, post patch, I don't think that's an issue anymore.
74  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 16, 2013, 01:53:19 AM
I noticed a slight change.  My Immortal Flame's quest originally told me to do Ampador Keep.  Post-patch, it now tells me to do Aurum Vale instead.  I think they're being a bit smarter about progression of content.  This also helps a bit with the current catch-22 situation of people expecting you to come with at least your i55 grand company weapon despite the fact that before, you couldn't even get to the appropriate rank to even be eligible to purchase it.

I've actually avoided doing end-game content for two reasons: for starters, don't feel like dealing with assholes at the moment, and secondly, darklight tank armor looks fucking awful.  I'm disappointed that the appearance tab won't make it for 2.1.

Prices are a good bit different on coeurl versus what I'm used to on Typhon.  Goods also flow... differently than I'm used to.  Guess I should prepare to adjust.  I'm really used to my fishing items flying off the shelf.

Doesn't look bad if you go Hoplite Circlet, Hoplite Tabard and get the DL Legs, gloves etc. That way you can upgrade into the AF+1 body and not have to worry about finding something for your head.
75  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 15, 2013, 06:33:41 PM
community is viral. i feel for people who are not geared, 90% of the things in shout require relics/ full dl

What I think is really disgusting is people are now demanding relics and full DL for Wanderer's Palace... /facepalm.
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