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676  Media / Multiplayer RPGs / Re: FFXIV Thread on: September 05, 2010, 04:15:49 AM
Ok got us a website host and forum for the LS. I'll post up the URL when I have a test theme ready. Yes, I'm that excited :)

I do need some graphics volunteers for the banner. Anyone wanna take a stab at it?
677  Media / Multiplayer RPGs / Re: FFXIV Thread on: September 05, 2010, 01:53:17 AM
I did 5 crafts in beta 3, trust me you've got the right idea. I spent hours grinding recipies to skill and it didn't come close to how effective local leves were. I'm cool with only 8 regional leves since you can share but with nine DoH classes, we need 16 locals so you can at least level 4 concurrently. At the very least when we get everyone together we can have a crafting blueprint for roles. If we work it like a factory it'll be easier for all involved.
678  Media / Multiplayer RPGs / Re: FFXIV Thread on: September 04, 2010, 11:43:57 PM
I was hoping crafting recipes would be built in, but it seems not.  Have to hand-jam them the old fashioned way while pouring through a fucking wiki, which is annoying since the game is capable of recipe management.  I know it's possible because guild leves let you click a button and put all the components in for you.

Or perhaps this is yet another aspect unfinished in the game.  Bah.

You can buy books with guild marks but nobody has gotten enough of them to purchase them to see what they do. Also it seems some random guildleves will reward you with a recipie but nobody knows where it gets stored or how it gets utilized cause it's  not listed in the inventory or loot tables and the chatbox is still fubar for systems notification. If they can give us a real recipie book and fix the guildleve auto fail on DC I'll be satisfied.

For the record they've increased the leve difficulty quite a lot and nerfed the skill gains into the fucking toilet, and there still isn't any low level gear at vendors aside from level 1 starter shit. The level 9 gear would be helpful cause you need level 10+ to even be able to attempt to craft level 9 gear and level 15 before you can do it reliably. The interdependence of crafts is also highly annoying. I shouldn't need to level 3 crafts to make fucking arrows.
679  Media / Multiplayer RPGs / Re: FFXIV Thread on: September 04, 2010, 10:00:57 PM
Also, this:

Mythoughts exactly.

SE - " You know Uldah is probably our most utilitarian design yet, I think it may confuse our players."

Tanaka - " *Nod* We have to ensure our legacy of roads to nowhere and needless roadblocks to progression. "

SE - " So what do we do?"

Tanaka - "Let's lock the main gate to the city and give no indication to the players that they're not really trapped."

SE - "Brilliant! They will shower us with praise for letting them exercise their resourcefulness!"
680  Media / Multiplayer RPGs / Re: FFXIV Thread on: September 04, 2010, 09:50:08 PM
Dude, I can't help but be critical because you were talking about coordinating a location days ago in the thread.  You were really pushing for it which was cool, and I was all excited about it thinking to myself, "fuck yeah, alright!"  You asked me where I was going.  I told you from the very beginning days before the open beta started what I planned to do, and you told me to keep you posted.  So I kept you posted.  I influenced the vote at Eorzeapedia and landed the Trabia server in a two hour time frame after the beta started and posted that here.  I felt like I went out of my way to get us a good spot.  We ended up splintering anyway.  *shrug*

Eh.  Game isn't in retail and we're already arguing, haha.  Anyway, I have some schoolwork to wrap up today, so I will be playing on and off.

Sorry, I'm not trying to argue it, your statement just rubbed me the wrong way. I didn't know what you were trying to do, it just seemed like you left it in other peoples hands. Regardless, Mysidia is a total clusterfuck right now. I'm trying to get as many people on Trabia right now as possible, but I've asked everyone to try to hop on vent tomorrow (Codex is swapped to Speex so your welcome to come) to try to find out where people would like to start and if they have reservations about staying on Trabia.

Either way, I'm not trying to start or contribute to drama, there's just been a lack of communication which I'm hoping to resolve.
681  Media / Multiplayer RPGs / Re: FFXIV Thread on: September 04, 2010, 09:42:00 PM
My problem with Tribia is that it is low pop.

I do not want to play an MMO in a low pop server. It's painful. I've done it before. I don't want to do it again.

I rather be on a high pop server, have some issues in the initial week of launch and have it gradually even out, then go to a low pop server and not have an economy or people to play with.

As it stands, even if RPGFan migrates, I'll take my chances on a server where I know progression and groups are more readily available.

Trabia isn't low pop. It's the lowest population of the FULL servers.
682  Media / Multiplayer RPGs / Re: FFXIV Thread on: September 04, 2010, 09:00:39 AM
Ok rolled on Trabia, Arliman Dunkirk in Uldah.
683  Media / Multiplayer RPGs / Re: FFXIV Thread on: September 04, 2010, 02:01:25 AM
Ok first of all, Mysidia isn't defacto anything for RPGFan. The initial choice was made in an attempt to avoid a potentially overpopulated server based on choices made by larger communities like Core and Pedia. While that choice turned out to be erroneous due to the bulk of Japanese players and former beta testers slamming Mysidia to pieces; after what we had to go through the first two days of OB, the idea of rerolling anywhere was not popular. You made your server choice based on your friends from Eorzeapedia, not us, so I don't appreciate being criticized for the choice that was made (even though it wasn't effectual). As it stands it's like herding cats on top of the technical issues people have been having to get online.

I've had folks already tell friends they are playing on Mysidia/Gridania from day 1, and for simplicities sake, until server populations stabilize, and they will, migration based on current population trends isn't going to be effective. Since we would like to play with you, I've asked folks who have toons in linkshell on Mysidia/Gridania to roll Uldah on Trabia so they can experience that area/storyline with people we know who are already there.

As it stands, those who have so far have enjoyed Uldah as much or more than Gridania, so chances are we will end up in Trabia anyway.
684  Media / Multiplayer RPGs / Re: FFXIV Thread on: September 03, 2010, 11:07:38 PM
Mysidia isn't locked so for open beta we are still making that our main server with Trabia as backup. If the situation worsens we will do a full scale migration. All Trabia alts will be Uldah.

Parn, there is a boat that goes from LL to Uldah and you can reach Gridania from Uldah easily by taking the main road due east to the black shroud.
685  Media / Multiplayer RPGs / Re: FFXIV Thread on: September 03, 2010, 06:33:38 PM
Fuck it, more people are getting keys today, already had 4 texts in the last couple hours. I'm telling them all to make characters on Trabia if Mysidia is locked out. Will be on in the am to make mine too. Will be keeping with Gridania for open beta since that's where most people seem to want to play, and I admit it's growing on me. If only they can fix the mob placement. I don't like having no way to circumvent mobs who can one shot me who block my guildleve targets.
686  Media / Multiplayer RPGs / Re: FFXIV Thread on: September 03, 2010, 06:25:05 PM
As much as I love FF6, I think internationally FFIV was more popular. I heard that Mysidia was one of the major Japanese servers too after the fact. We may move once more people can actually get into beta. Having the server's character creation restricted is kinda counter-intuitive to building a linkshell. If it gets too bad i'll ask the group where they'd like to move to - it's still early in the beta cycle. However, there's a plus to being on the highest population server - zomg economy! With guildleves its not that bad to be honest. Once people get the ZOMG new cities out of their system, the populations will cool and the players will drop into more region specific times. But again, if they cut off new character creation, it's a moot point.

I'll look at the server pops tomorrow morning and if they've really locked out Mysidia i'll ask everyone to make alternates on Trabia so we can keep the door open. Thank goodness we have avatar customization saves.
687  Media / Multiplayer RPGs / Re: There's no MMO like your first. on: September 03, 2010, 03:51:46 AM
Totally agree, though between rampant fanboyism and the fact that it's one of my jobs here :) I can't really escape. I don't think betas are bad if they don't show all their cards. I didn't mind being limited to LL in FFXIV beta but 4 months from alpha into beta and then having it blown wide open for the OBT has made Eorzea a bit of an overused prostitute for me right now lol. There's nothing left to the imagination for the first steps into the new world.
688  Media / Multiplayer RPGs / Re: There's no MMO like your first. on: September 03, 2010, 03:07:45 AM
My first was PSO, but as far as persistent worlds it would be good old Rubi-Ka from Anarchy Online. I still get chills when I think about my first days there. They still have some of the best art design and music in an MMO IMHO. I miss the feeling of wonder and with every MMO these days having protracted betas (blatant PR) it sucks some of that wonderment away from you.

But yeah, I think your right, there's just nothing like your first, even though we try to recapture that magic, it just isn't the same. It's like virginity really lol.
689  Media / Multiplayer RPGs / Re: FFXIV Thread on: September 03, 2010, 02:29:04 AM
Being stuck at work for the next few days sucks, but I hope they can iron out the server issues by Sunday. It's too bad we can't do a poll on these forums to see where folks would like to go.

Those of you in open beta currently, what are your thoughts on Gridy and Uldah?

Right now we've got me (Arliman), Shiguma (Aeliana) and Tsi (Ellenroh) (sp?) on Mysidia. Chursen (Citan), Dio (Diobility), Kiem (Ashbane) and Miyuki are trying to get their codes. Feight is trying to group up with us also. Naea is still on the fence though. Belledeath and Anarchy are busy with some RL stuff but will probably join us for retail. Would be nice to see the return of some more of the original gang (glares at Raze), but I think we will have a decent showing.
690  Media / Multiplayer RPGs / Re: FFXIV Thread on: September 03, 2010, 12:12:57 AM
They stole our crystal :p

The servers are in flux. Mysidia was down for an hour or two this evening but is back up. They won't show on the list when they are down.
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