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781  Media / Multiplayer RPGs / Re: FFXIV Thread on: July 25, 2010, 09:53:54 AM
There are gathering classes as well as crafting classes. While the concept of being a gatherer or an artisan as it's own class is a first for the genre,

Not to burst your bubble...or remind people of the awful game, but Star Wars Galaxy was the first mass market MMO with non-combat and gathering/crafting as a profession. A Tale in the Desert (I think is what it is called) is the first MMO introduced the concept. And I believe A Tales in the Desert is also the first MMO purely based on gathering/crafting.

Also, Michelle got into the beta and I did not...life is not fair ;_;

Yeah I know, but SWG doesn't count because nobody cares ;p I do stand corrected though.

AHAHAHAHAH, go go 'Chelle-belle!

and because i'm a dirty dirty tease... just for you Tim!

782  Media / Multiplayer RPGs / Re: FFXIV Thread on: July 25, 2010, 02:30:42 AM
How are they ridiculous? There are combat classes that cover all the typical roles, tank, Melée DD, ranged DD, support/debuffer, healing and magic DD. There are gathering classes as well as crafting classes. While the concept of being a gatherer or an artisan as it's own class is a first for the genre, they've developed them enough to really be considered jobs in their own right. There is very little overlap of specialized roles, which makes the design alot more streamlined than you may give them credit for. You dont have 5 different classes trying to fight over one role. You may want to actually read up on them on the official site before you make uninformed statements like that... It just makes you look ignorant.

I like the fact that you have so much versatility at your disposal. Your comparison to FFT is more accurate for XI which more classes. While you might not find the prospect of being a Weaver or a Fisherman enticing, there are alot of people who are excited about it, and they'll be laughing their way to the bank with your ingame Gil because of it :)
783  Media / Multiplayer RPGs / Re: FFXIV Thread on: July 24, 2010, 06:41:25 AM
I highly doubt it, they don't even have SLI or Xfire enabled yet for the benchmark or the beta. I doubt they would be taking advantage of real multithreading for retail. They're still ignoring XML for GUI code and using software mouse in the client. I really hope they did some outsourcing cause the design process reeks of XI's shortcomings. Plus it's obvious they designed the game for a controller, so GUI manipulation is very poor. It's almost like they thought they'd build the game around the PS3 like they built XI around the PS2, but found they couldn't cram it into VRAM effective enough so they are having to backpedal and try to get the interface more PC friendly but can't seem to put forth the effort to do it right. It plays great with a controller but there's so much stuff you would want/need to customize with the GUI that having to use the mouse is unintuitive.
784  Media / Multiplayer RPGs / Re: FFXIV Thread on: July 23, 2010, 01:17:45 AM
Brace yourselves kids, here are the recommended specs.
OS   32bit/64bit Windows 7 (※1 )
CPU   Or Intel ® Core ™ i7 2.66GHz
Main memory   4GB or more
Hard drive / SSD space   Installation: at least 15GB of free space
Download: My Documents drive space of at least 6GB
Graphics Card NVIDIA ® GeForce ® GTX 460 (VRAM 768MB or more)
Sound card   DirectSound ® compatible sound card (DirectX ® 9.0c or higher)
Communication environment   Over broadband (always-required)
Screen Resolution   More than 1280 × 720 32bit
DirectX ®   DirectX 9.0c
Other   Mouse, keyboard, game pad

Granted this is significantly higher than the minimum required specs, but this is pretty much top end stuff for the recommended performance.
785  Media / Multiplayer RPGs / Re: FFXIV Thread on: July 20, 2010, 08:04:06 AM
Yeah I have an ATI HD 3850 1GB, and I start it up, click start, and it gives me the ole BSOD on XP.  I dont have the beta or anyting, but I figure id try it.  Ahh well.

Did you try updating your Direct X and your video drivers?

If not, try downloading AMD GPU Tool and doing a light overclock or underclock of your card.
786  Media / Multiplayer RPGs / Re: FFXIV Thread on: July 19, 2010, 12:43:17 AM
Are the retail servers going to be named the same as the beta ones?  Are you sticking with Garland?

I think I'm going to pick this up.  Should run on my PC.  Specs seem fine.  I'm definitely done with WoW so I'll probably give something else a shot.

I don't know, they haven't said anything. I do know that the XI beta server was called Shadowlord, and that was the very first beta server in XIV - a name which never went into live circulation, I'd hazard a guess no. Something tells me they will be naming the servers after each of The Twelve. I'm debating on whether to follow suit with the Eorzeapeadia folks simply because from what I've seen so far in the beta, overcrowding is not your friend, especially in the beginning. A moderate population server may be in order, but we will see.

Make sure you run the benchmark before you decide to pick the game up. Alot of people have been having problems running the beta client who had issues with the benchmark. A great number of ATI cards keep crashing from the benchmark, and its duplicated when they try to run the beta client. The game seems to be alot more CPU dependent, especially on the low setting, so any videocard that's a generation above the recommended specs should serve you well.
787  Media / Multiplayer RPGs / Re: FFXIV Thread on: July 17, 2010, 10:37:09 PM
It's cause nobody is playing right now. The updater for the client is a torrent so unless there are users online to seed it's dead. Check the beta forums as there are people who have the client available via bitorrent. Unfortunately getting it to work has been a problem for some. The next test date is Tues, and there will more than likely be a version update as well, so I wouldn't worry about updating anything till Tues morning.
788  Media / Single-Player RPGs / Re: The Last Story - FIrst Trailer Ever! on: July 15, 2010, 05:19:12 PM
If memory serves me, the only Mistwalker game we didn't get was their ho-hum random dungeon crawler. There's enough buzz and press about the game in the west that I would be very very surprised if it did not get picked up for publishing. Since the game isn't even out in Japan yet, I doubt we'll hear anything about localization for several months after release there - but I think the chances are very good.
789  Media / Single-Player RPGs / Re: The Last Remnant Steam sale - DEAD on: July 15, 2010, 12:59:19 AM
I had actually picked this up ages ago and finally got around to installing it and playing it, even though I had finished it on the 360 and quite frankly is the definitive version of the game. It sucks that they still want full price for it on Steam, but if you can find it boxed on sale in a store, I highly recommend it. It's one of those games where it takes you 35-40 hours to do the main quest, and another 120 hours to finish all the other optional content. It's a shame this bombed so badly commercially because of the shitty 360 port, because they put ALOT of work into creating this world and its challenges (The Fallen being probably the coolest boss encounter ever). Hell, the notorious monster hunting could be its own game in itself. Definately a hidden gem, if you can get past the main character's annoying persona and voice. The fact that there's a New Game+ is fucking awesome.

evil evil fight.
790  Media / Multiplayer RPGs / Re: FFXIV Thread on: July 15, 2010, 12:22:38 AM
Back on topic, anyone who is able to get into beta, we're on Garland server.
791  Media / Multiplayer RPGs / Re: FFXIV Thread on: July 15, 2010, 12:17:51 AM
Where the fucking 4d graphics guys? Where's my groundbreaking visuals?

Um... MGS4, Killzone 2, Uncharted 2, FFXIII was pretty boss too.

Where the hell did my secondary OS go?

Removed cause only a handful of people used it and mainly because it was an easy avenue into modding the console.

Sony made a bunch of fucking retarded promises and offers, most of which they've since not provided, some of which they've pulled completely. For fucks sake, how the hell come half the PS3 users around the world do not get backwards compatibility with PS2?

Because the majority of people in the world didn't buy the console for backward's compatibility - most people already have a PS2. And to be honest, the games don't upscale to HD worth a damn anyway. If they didn't axe the actual hardware compatibility, you probably wouldn't have seen a price drop or the remodelled slim. As far as the software emulation some models have - I don't see why its not a feature on all models if it truly is entirely software driven. Either way, more people have PS2's than PS3's - so it's something of a moot point.

Nintendo did it with wii-> gamecube. Xbox 360 plays (most) xbox titles, and has a shitton up for sale on their network. Where's my massive PS2 library of games, Sony (though I am using an original 60 gig model)?

To be fair, almost nobody still owns a GC if they had one to begin with. Also, the SNES and Turbo-16 aren't exactly retailer available anymore. XBLA does have an impressive showing of games, but PSN is catching up. Remember they didn't get into the online service field till well over a year after the 360 launched, and XBL was already a mature service then. There are quite a few PS2 games available on the PSN now, and now that they have PS+, I expect to see quite a few more. You may want to think about the fact that they are selling PS2 digital download titles on PSN, having backwards compatibility is kind of counterproductive to that business model. ^_~

This generation of consoles was pretty (cept the wii, which was....innovative), but fuck was it an abysmal showing overall.

Sorry going to have to disagree with you completely there. This generation not only brought us firmly into HD for gaming, but also made online components a staple of software. Sure it introduced the nickle and dime'ing of DLC but there were more innovations made than you give Sony and MS credit for. Console mechanical failures aside (every hardware generation has them... anyone remember the original PS flip trick?) I think this was a very good generation with alot of lessons learned.

But yeah, FFXIV on PS3 and not on the 360, it's not cuz sony got it that I'm happy, it's cuz MS didn't that I'm happy. I really hate MS as a video game company.

Honestly, at this point, the game would run better on the 360 because of the larger video RAM, I still have no clue how they're going to port it to PS3 without stripping the engine down dramatically. While MS may have missed out because of their XBL restrictions, Sony is going the same way with PS+. Anyway, I don't quite "get" your angst against MS - outside of the RROD debaucle, I think they've had the best showing of content of all three consoles so far, and a much more robust online service. Sony has always been arrogant, and it took them 3 years of shooting themselves in the foot between the PS3 at launch and the joke that was the PSPGo, but they are persistent and they are narrowing the gap.
792  Media / Multiplayer RPGs / Re: FFXIV Thread on: July 14, 2010, 02:45:22 PM
Just another reminder for you guys, here is the requirements for the beta - we don't know what the retail specs will be.

System Requirements
OS    Windows® XP SP3 *1
Windows Vista® 32-bit / 64-bit SP2 *2
Windows® 7 32-bit / 64-bit *2
CPU    Intel Core 2 Duo (2.0 GHz)
AMD Athlon X2 (2.0 GHz)
RAM    Windows XP: 1.5 GB
Windows Vista / Windows 7: 2 GB
Hard Disk Space    Installing: 15 GB
Downloading: 12 GB on the drive containing the My Documents folder *3
Graphics    NVIDIA® GeForce® 9600 or higher VRAM 512 MB
Radeon™ HD 2900 or higher VRAM 512 MB
Sound    DirectSound® compatible (DirectX® 9.0)
Internet Connection    Broadband (constant connection)
Monitor Resolution    1280 x 720 or higher; 32-bit
DirectX    DirectX 9.0c
Other    Mouse, Keyboard, Gamepad *4
*1 Windows XP users should install, run, and update the game using administrator settings.
*2 When using a 64-bit OS, the game will run on WoW64 (Windows on Windows 64).
*3 The amount of free space required on the drive containing your My Documents folder has been temporarily changed to reflect an increase in additional data not covered by the beta test installer.
*4 A gamepad is recommended, but not required to play the game.

*Microsoft, Windows, and Microsoft DirectX are registered trademarks (US and international) of the Microsoft Corporation. All other trade and brand names are the trademarks or registered trademarks of their respective companies.

793  Media / Multiplayer RPGs / Re: FFXIV Thread on: July 14, 2010, 02:06:52 PM
Hm, your vidcard is below recommended spec but you should be able to run the updater. Ok, if your able to hop on AIM I can try to talk you through it. This is a very easily resolved bug. Can reach me as TenchiNoRyujin.
794  Media / Multiplayer RPGs / Re: FFXIV Thread on: July 14, 2010, 01:56:40 PM
Lol, its not a couple hundred pages, it's about 100 or so posts with most people naming the error and not trying any of the user suggested solutions. I had the same problem with trying to run it on my laptop. I was able to fix it by updating my video drivers, Direct X, and changing the memory and engine clock speed on the GPU with AMD GPU Tool.  I may be able to troubleshoot it for you. What vidcard are you using, and what OS?

If you are getting the same error trying to run the benchmark as you are the updater, it's an error with the GPU memory and GPU engine clock speeds. A simple overclock or underclock can fix it. If your running an NVIDIA card, I'm not sure what the issue is outside of updating your drivers.
795  Media / Multiplayer RPGs / Re: FFXIV Thread on: July 14, 2010, 08:59:28 AM
What is the error you guys are getting?
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