Welcome, Guest. Please login or register.
April 16, 2014, 03:23:38 AM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
For more information click HERE!
318867 Posts in 13029 Topics by 2145 Members
Latest Member: aew0
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 57 58 [59] 60 61 ... 65
871  Media / Multiplayer RPGs / Re: FF14 - RPGFanny Guild on: January 29, 2010, 03:16:55 AM
Well, my schedule hasn't changed in a decade, so I'm still mister nocturnal. By the time the game is out my daughter should be old enough to be sleeping at night. Though its not like I havent mastered the skill of simultaneous gaming and snuggling. I may just have to play a Lalafel just to keep her giggling.
872  Media / Multiplayer RPGs / Re: FF14 - RPGFanny Guild on: January 22, 2010, 05:17:52 AM
The original Solaris core and friends will definately be playing. We've kind of had a reunion of sorts on Facebook, and once beta invites go out, I'll probably get the ball rolling on refitting the Aion legion website and vent. Would definately like to have alot of the old community back together. I'll keep you guys posted as more info comes along. Hopefully people will be less fucking fickle this go round.
873  Media / Miscellaneous Games / Re: Bayonetta on: January 11, 2010, 08:20:44 AM
Bayonetta was fun, but honestly, aside from the tongue-in-cheek humor and blatant oversexuality - I really didn't find it all that more interesting than DMC4. Outside of the gameplay (which is amazing) the fact that everything was so incredibly over the top, for no other reason than being over the top, got really old by chapter X. The game is far too long to not take itself seriously - and fuck, how many times do you have to fight through an alternate version of Vigrid with almost as many QTE's as Ninja Blade. Bayonetta is definately stylish, sexy and intense, but I enjoyed Darksiders alot more overall.
874  Media / Miscellaneous Games / Re: Darksiders on: January 07, 2010, 08:38:57 PM
Just finished the game - sequel is definately incoming. Clocks in about 20 hours with most of the exploration, items and Abyss Armor completed (which looks completely bad ass I gotta say). You might have a time finding it all, so here's a really great video guide...

http://www.youtube.com/watch?v=eX4kBWHJjTI

Expect to play for a good 40 hours if you plan of leveling up all the weapons and purchasing all the upgrades. Really had a blast playing it.
875  Media / Miscellaneous Games / Re: Darksiders on: January 07, 2010, 12:23:27 PM
Almost done with the game (2/3 through the Black Throne), and I have to say i'm pleasantly suprised - once I got over the shameless cribbing of game systems (Halo, Zelda, Portal, God of War, Shadow of the Colossus). Truthfully, about halfway in, around the time you're going after Greiver, I got a very strong Soul Reaver impression, which once upon a time was criticized for being too much of a Zelda clone. The combat starts out pretty one dimensional but really picks up after you gain more weapons and purchase more moves. The game world itself is pretty impressive, though I wish you had more open areas with which to explore. Some of the later puzzles are a pain in the ass also if you've never played Portal before. As an action RPG it borrows from the best, albeit somewhat shamelessly. Though as good as the game is, after how long its been in development I'd expect it to be polished as hell.

Also, for those worried about the screen tearing on the 360, don't be - install it to the HDD and alot of those annoyances vanish. From messing around with both versions I've found that the PS3 version has less screen tearing compared to an uninstalled 360 version, more prevalent aliasing and somewhat washed out colors. The 360 version still has jaggies but has a much more robust color palette (no idea why though.) Honestly your performance regardless of the console is comperable. The game really could have used a little more time to cook, but I wont complain.
876  Media / Multiplayer RPGs / Re: FFXIV Thread on: December 25, 2009, 05:25:13 AM
Pretty graphics aside, if they pull the same blatant recycling of mobs they did in FFXI, then they truly have learned nothing. We can ohh and ahh over pics and some PR vids, but it's the hands on experience that is going to determine if the game is going to be any good. In the post WoW era, gamers are an even more fickle bunch, and the playing field has changed dramatically. Don't get me wrong, I'm excited over the game, and alot of it is from an old love of FFXI, but times have changed and from what SE has done with FFXI over the years doesn't bode well for FFXIV; unless they can truly shed the impression of a rehash and bring something truly unique to the table without bending to the influence of the market or adhering to the inflexibility they are renowned for. We are definately due for a truly innovative MMO experience and SE is definately qualified to do it, but will they have the balls to?

I want the game to succeed, but there are so many people who got burned on the time sink nature of FFXI that they hope the game fails so that SE drops the genre entirely. So I ask you guys, what changes would you like to see from FFXI and which things would you like to keep? It's obvious they're preserving FFXI in FFXIV to allow some continuity for the fans.

Also PC all the way for me. Playing an MMO without voicechat is limiting to me, and having an alt tab option helps if I'm in need of a wiki. I think the game will run great on the PS3, but if they optimize for DX11, it's going to be the best looking version of the bunch. There's alot of limiting factors with the PS3 in the graphics dept, and I'm betting you all those pretty pics are from the PC build, which is also the version they demoed at GamesCom. I totally disagree that this is a "console" MMO, especially since the PS3 supports a mouse and a keyboard, so the interface argument in moot, likewise any PC can use a game controller. The main factor is going to be if people have PCs who can run the game well, or folks with PS3's (which is the most economical).
Unlike FFXI the game isn't built for one architecture, so we should see robust versions tailored to the capacity of the platform.
877  Media / Multiplayer RPGs / Re: FFXIV Thread on: December 24, 2009, 06:14:00 AM
Fuck me... more crabs. Learn something new SE... please.
878  Media / Multiplayer RPGs / Re: FFXIV beta sign-ups on: December 17, 2009, 04:57:54 AM
Signed up and eagerly awaiting.
879  Media / Multiplayer RPGs / Re: New Blade and Soul 11 min trailer! SWEET JESUS IT ROCKS! on: December 02, 2009, 07:04:41 AM
Well, the only NCSoft game that doesn't have PvP would be City of Heroes, which really isn't a Korean MMO. I used to hate PvP but when its done well its awesome. It does change the dynamic of PvE when you have to keep looking over your shoulder and being battle ready at all times, but in my experience it really makes the PvE more exciting. Because fetch quests and killing X number of mobs for Y number of drops is only so interesting for so long.

Of course nobody likes getting ganked, it interrupts the flow, but occasionally you'll find an even fight and those are awesome! It really makes you feel like your faction/race is at war - which is yet another reason why I LOVE Aion.
880  Media / Multiplayer RPGs / Re: New Blade and Soul 11 min trailer! SWEET JESUS IT ROCKS! on: November 30, 2009, 01:18:15 AM
You silly monkey, you try Aion without coming on my server, or letting me know!? I am wounded to the quick!

I bleed.... rivers of anguish at your thoughtlessness :(

oh well...

BTW the too busy line is sooo not working with this crowd. Pat for one is a father of THREE and he's still truckin!! KAWAI 4EVA!

Though seriously, ever since our online RPGFan community got fractured when WoW came out, there's been a rift in reality that needs mending. We need to like, decide on one game to play and stick to it. I hate having to have 3 active MMO accounts just so I can keep up with my friends.
881  Media / Multiplayer RPGs / Re: New Blade and Soul 11 min trailer! SWEET JESUS IT ROCKS! on: November 29, 2009, 09:45:33 AM
Oh hidoshi, don't be such a wet blanket. MMOs are about activities you do together, and I think the genre has evolved well. Maybe you should try getting your feet wet again. Design is only as good as the people you play with.

Let's also not forget there will be ample pvp, so the mouse haters can be vilified in rodent stomping, while the mouseketeers can represent!
882  Media / Multiplayer RPGs / New Blade and Soul 11 min trailer! SWEET JESUS IT ROCKS! on: November 28, 2009, 05:35:40 PM
If you do anything this week, you have to watch this entire trailer....

http://www.youtube.com/watch?v=S0_sFZDxLRk

Thoughts?
883  Media / Multiplayer RPGs / The Future of Aion - MUST SEE on: November 24, 2009, 08:53:19 PM
http://www.youtube.com/user/ncsoft

GOD DAMN....
884  Media / Multiplayer RPGs / Re: AION Retail Plans on: November 16, 2009, 01:08:14 PM
Well, we just upgraded the legion to rank 3 which allows us to customize our logo and increases our potential members to 90. I just kicked about 30 inactive members who didn't last past the free month so we could definitely use some good, reliable players. The game itself is going well, still a problem with bots, but that's an ongoing ban process for NCSoft. There's a big patch coming down the pipe this month that will be fixing alot of the xp issues people have been complaining of. I'm really enamored with the game, despite some of its flaws. Sadly, the difficulty is something alot of people can't stand and went screaming back to WoW. The PvE content isn't as refined as raids you might be used to, but the RvR is nuts. To each his own I guess.

885  Media / Multiplayer RPGs / Re: AION Retail Plans on: October 27, 2009, 04:21:34 PM
Ok, the free month included with the retail package is over, and i'm being told several people have gone back to WoW without saying so much as "goodbye." Those of you who are in legion, who don't plan on playing anymore, please let me know here or via the Obsidian forums - hell even the shoutbox works, so I can free up some much needed legion space. Those who are interested in playing, we're still accepting new players - preferably level 25 or higher, but we're flexible if your old school RPGFan. The botting issue is slowly being resolved, and the queues are non-existent now. The server population is actually pretty solid now, so no worries about a Warhammer-style exodus of players.

Anyway, those interested in playing the game, hit me up here, on our forums http://obsidian.guildomatic.com/ or in-game on Arliman.
Pages: 1 ... 57 58 [59] 60 61 ... 65


Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!