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335253 Posts in 13727 Topics by 2200 Members
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1  Media / Single-Player RPGs / Re: Mass Effect 3 (expect ME1&2 spoilers) on: March 08, 2012, 01:56:12 AM
So i've gone back about 7 pages in the discussion, and I'm wondering why no one is talking about the broken character import in Mass Effect 3? A game that's central theme is the continuation of a character throughout the series doesn't recognize a character used throughout the series? I was seriously pissed off when my custom shep's face couldn't be imported. How did that get past testing? They're working on a patch im sure, but this is just unacceptable. Not to mention the launch DLC and the online pass (lame). Why should I have to pay an extra $10 for DLC that obviously could have easily been implemented into the game from the start. Mass Effect 2 had far too much (unworthy) DLC and it seems like 3 will be no different, but I could deal with that, I love Mass Effect. It just pisses me off that I just spent $65 dollars on a broken and IMO an incomplete game. It feels like Bioware (EA) made more of an effort to bring in new players (money) into ME3 than satisfy the ones playing from the start.
2  The Rest / General Discussions / Re: DLC. Is it going too far? on: September 04, 2011, 04:46:00 AM
Umm, actually if you think a company is just a bunch of "money grubbing douchebags" don't buy their games. PROBLEM SOLVED.

Precisely the reason I didn't buy New Vegas. Elder Scrolls are cool, I just don't think an expansion pack should be half the price of a new game. Overall I'm just disappointed with Bethesda's DLC.   
3  The Rest / General Discussions / Re: DLC. Is it going too far? on: September 04, 2011, 03:44:17 AM
Actually, nothing really pissed me off more than Fallout 3's DLC. I don't mind the new content, but the fact that you need it to level to 30 was outrageous. The first perks I got were the ones that gave you extra experience (because as any experienced rpg'er knows, those are the first abilities you should purchase) I hit level 20 about 3/5ths through the game and the rest of the game just felt pointless. Every mutant I killed, every lock I picked, nothing. I didn't even bother with the sidequests, and half of the map is left unexplored. I mean, how hard is it to just add those levels if for no other reason than to be thorough? I was a pretty unstoppable killing machine at level 20, but shit, I like to become death incarnate when I play RPGs. Every ultimate weapon, high level, sidequests done to get super armor, whatever. And I want to work at it, even if there is a level cap, not halfway through the game. Top it off with Bethesda's horse armor, and their 30 dollar shivering isles pack? Money grubbing douchebags.

Oh boy...

First of all, they didn't intend for you to reach level 30; the perks added are kind of a giveaway about that given how they're either mostly (if not completely) useless, ridiculously overpowered, or just ridiculous. It's really more an innate flaw in how they balanced the game anyway that you could hit the EXP cap that quickly, you were much harder pressed to hit that cap in Fallout 1 while 2 would've required an insane amount of grinding if not straight up cheating to hit it, while in 3 it's not that hard to hit 20 or even 30 (much of the world unexplored for me and one and a half DLCs to go, and I have a character who's level 26 or 27 now), and even then the intent may have been to start over trying different builds and tackling quests you ignored the first time around. Similarly, despite what experience might tell you that actually makes the higher EXP perk one of the most useless ones to pick, though that's getting sidetracked. Shivering Isles is even more inane to target, it's an Expansion Pack. Morrowind had two, both undoubtedly debuting at $30 themselves as did the Baldur's Gate titles, plenty of FPSes in the 90s had them, pretty much every Blizzard game that wasn't on SNES had them, and they were even around in the 80s going by the Wikipedia link. It's a very, very old concept and getting angry about that specifically is like getting angry when you suddenly realize you can't just put a 360 game into a PS3 and expect it to work.


Oh boy? Why don't you add an "Um, actually..." too if you really want to sound like a patronizing ass or who knows, maybe the "first of all" was enough.

OK, now that that's done. You're right, they didn't intend for me to reach 30. Not without me forking over Microsoft Points. That's my point. Levels arn't added content, what would be the point of setting the cap so low in the first place? That's great that they still haven't figured out the pacing of their games after three installments, but to me, that's a pretty big flaw. I get that there's a decent amount of content in the shivering isles. In my opinion it's too expensive. but your point about the Shivering Isles not being too expensive is because they've been doing it for the last decade? That's a pretty poor argument. It's like arguing with a bear when you try to fit him in a car, totally. Cause you know, they don't fit.

4  The Rest / General Discussions / Re: DLC. Is it going too far? on: September 04, 2011, 01:12:48 AM
Actually, nothing really pissed me off more than Fallout 3's DLC. I don't mind the new content, but the fact that you need it to level to 30 was outrageous. The first perks I got were the ones that gave you extra experience (because as any experienced rpg'er knows, those are the first abilities you should purchase) I hit level 20 about 3/5ths through the game and the rest of the game just felt pointless. Every mutant I killed, every lock I picked, nothing. I didn't even bother with the sidequests, and half of the map is left unexplored. I mean, how hard is it to just add those levels if for no other reason than to be thorough? I was a pretty unstoppable killing machine at level 20, but shit, I like to become death incarnate when I play RPGs. Every ultimate weapon, high level, sidequests done to get super armor, whatever. And I want to work at it, even if there is a level cap, not halfway through the game. Top it off with Bethesda's horse armor, and their 30 dollar shivering isles pack? Money grubbing douchebags.

Someone also made the point that it's stupid to charge 7 dollars for something that you can only buy for ten. It just seems another way to squeeze more money out of us. Why not just let us purchase however microsoft points we want? Most of these things would be easily fixed, but they keep them in place because we don't have any other choice.
5  The Rest / General Discussions / Re: Good Booze Thread on: August 03, 2011, 02:55:27 AM
I'm a Colorado native, so i'm a pretty big beer snob. The two best things about Colorado are the amount of good breweries and dispensaries here. In fact a lot of people refer to Colorado as the Napa Valley of beer.

Vanguard - New Beliguim and left hand are ok, if you want some good Colorado beers try Great Divide (Also, Sensei Phoenix you would love their Grand Cru, it's got a semi sweet mead like aftertaste and it's like 12%) I personally love their Hercules double IPA (11%) I'm in their tap room at least a couple times a week. or Avery brewery out of Boulder is a close second.

Personally, iv'e been into sour ales lately. I love the Duchesse De Bourgogne, it's about 15 bucks for a bomber but totally worth it.

http://beeradvocate.com/beer/profile/641/1745
http://beeradvocate.com/beer/profile/158/65144
6  The Rest / The Helper Monkey / Halo 3:Non Heroic maps disappear when map pack was purchased on: December 23, 2007, 02:00:20 AM
Yeah, i'm sure. The maps don't show up on the custom games lobby either, which is weird. I thought that was on the disc. But i'll go look up reseting the updates, maybe i'll be able to find something.
7  The Rest / The Helper Monkey / Halo 3:Non Heroic maps disappear when map pack was purchased on: December 19, 2007, 11:59:52 PM
Well, my friend downloaded the new heroic map pack for Halo 3 and now, for some reason the old maps are gone, we only have the new ones. My guess is that the new ones overid  the old ones in the 360's internal memory or something. Any ideas on how to fix this?
8  Media / Miscellaneous Games / Super Smash Bros. Brawl site is relaunched. on: December 12, 2007, 06:41:53 PM
I think what sold me on this game were the different levels you can play, like Castle Siege from Fire Emblem, the level is constantly being destroyed around you, till you fall into the lower depths, that just sounds cool. Or the Pictochat level? How cool is that? Fighting on drawings. There seems to be so many little details about this game that make me so excited.

More than any of them though; The level editor. With Wii24 connect support, where you can download the user created "level of the day". That just tops the cake for me.
9  The Rest / General Discussions / Holiday Wish List on: December 12, 2007, 05:58:11 AM
Well, when Christmas does roll around i'm sure there will be the "Swag" thread, so what is everyone putting on their list? Partially because i'm terrible at Christmas lists, and I need ideas, and partially because i'm curious what kind of dark lists are being sent to St. Nick. Things like Mario Galaxy? a new puppy? Anal beads?

As for me...

- a BIG ass canvas. like 60+ in.
- Jam Sessions for the DS
- Guitar Hero for the Wii
- Some hipster art stuff from Tim Biskup, Gary Baseman, etc.
- a Silkscreen printer (probably not going to happen)
- a PS2 with Amplitude (god I miss mine)
- Various movies (It's all gone pete tong, Hot Rod, Pans Labyrinth)
- Zelda Phantom Hourglass
- Maybe Mario Party for the Wii?
- Maybe some more big ass canvas'?
10  The Rest / General Discussions / So I just bought a DS... on: December 12, 2007, 05:41:31 AM
Dood. Pokemon. Cerealousy.
11  Media / Miscellaneous Games / The Mario Galaxy Thread... on: November 28, 2007, 08:27:52 PM
I understand your point, but I still disagree. I don't think Mario 64 was unpolished, in my opinion, the things that it discarded from the 2D entries into the series were old tired ideas that had no place in the 3D generation. No longer was it enough to get from one end of the level to the other, it introduced mission based levels that evolved and changed based on the specific star involved. Everything was deeper and more refined; jumping, story, boss battles, graphics, for instance. Everything they did keep made a solid transistion.

Further still, I'm sure that if SM64 had been a 2D(ish) platformer, it would have looked like New Super Mario Bros for the DS. That had the polish and refinement that SM3 had, including the mushroom houses, and all the staples of the 2D Generation. So I ask, which is the stronger game? Super Mario 64 or New Super Mario for the DS? I don't think I even need to tell you which is my pick.

Also. If you're thinking you can't compare a console game to a handheld one, then compare Super Mario 64 DS to it. It's still a stronger game.
12  Media / Miscellaneous Games / The Mario Galaxy Thread... on: November 22, 2007, 01:44:29 PM
Eh, the only real fun part about Sunshine were the platforming stages (I think they were bonus stars or something). The rest was cleaning. Somewhat interesting cleaning but it was still cleaning. Plus the terrible NPC character designs and lack of diversified levels really made sunshine the worst of the series, IMO.

I was a little skeptical about Galaxy too, but the game is just too much fun. Holy crap, the whole game is just filled to the brim with creativity, great platforming and probably the best graphics on the Wii yet. Nostalgia aside, it's probably my favorite of the series.

Quote
However, Mario's first 3D outting was far from perfect. Yes, it was great, it's a classic, but compared to the previous two Mario games: Mario 3 and Mario World, it's certainly a step down. So what Galaxy needs to prove, to really be a classic, is whether it can hold its own when compared to Mario3/Mario World, NOT Mario 64.


I completely disagree. How can a game that completely revolutionized the series (successfully at that) be called a step down? Also, how is it possible compare SMB3/World to any of the 3D titles? They involve (for the most part) completely different gameplay. If anything, SM64 has more to do with Galaxy than any other in the series, and that is a very good thing
13  The Rest / General Discussions / Importing . . . from Europe! on: July 07, 2007, 02:16:38 AM
Yeah, aparently Europe is getting Phantom Hourglass before the US. So, I may just be importing.
14  The Rest / General Discussions / WoW + lonely Aussie women = teh jailz, yo on: July 03, 2007, 04:14:09 AM
Yeah, don't cops have murders to solve, or you know, real crimes to prevent? Anyway, that's a shame, she's not too bad looking, and it could have been a great success story for WOW, "Play World of Warcraft! Get sum 'tang!". Lord knows that's not the usual story.
15  Media / The Soundroom / The Recent Musical Purchases Thread on: June 04, 2007, 02:11:32 AM
The Whitest Boy Alive - Dreams
Warm in the Wake - Gold Dust Trail

I'm really enjoying The WBA, it's from one half of The Kings of Convenience, and I love Erlend ye's stuff, and hey this is a little more upbeat. Though I doubt anyone will care cause nothing I buy is ever metal. God, I don't even know why I post in this forum.
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