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1  Media / Single-Player RPGs / Re: Dragon Quest VII: Fragments of the Forgotten Past on: September 22, 2016, 02:32:28 PM
MC is a pirate, because nautical themes.

Maribel's a paladin, since it gets multiheal and kazing now so I don't NEED a sage and because thin air lets her nuke without using mp.

Ruff is a healslime. Yup. He's got the gladiator prereqs filled if the whole monster classes don't work out.

It's a bit odd that advanced  classes abilities don't transfer to other classes anymore in what seems like a balance thing...except those classes are stacked. Probably go back to some basic classes for a bit just because Maribel is one shotting everything with thin air and on the off chance she doesn't the mc ALSO has thin air.
2  Media / Single-Player RPGs / Re: Dragon Quest VII: Fragments of the Forgotten Past on: September 18, 2016, 12:12:11 AM
Anyways, I feel that the Color Rainbow Mines are a little easier than they were in the PSX version.

I was kinda disappointed with Robot Hell. Though I'm not sure if it was that they nerfed it or that the game forced me to powerlevel against my will. There's a LOT of enemies in the two dungeons before it and narrow corridors makes it so you won't be getting around most of them.
3  Media / Single-Player RPGs / Re: Dragon Quest VII: Fragments of the Forgotten Past on: September 15, 2016, 02:12:01 PM
While it doesn't seem to fix the main problem I had with the game(4 party slots, 5 characters meaning everyone but the two perma members fall behind in a game heavily about building up your characters) I'll probably cave and nab it.
4  Media / Single-Player RPGs / Re: FF12 HD - Zodiac Age (whoomp there it is) on: June 08, 2016, 10:52:49 PM
As lame as the original licence board was I didn't really like the zodiac job system. Like, it could have been cool if the game was originally built around it, but it wasn't. I could make Ashe a archer and yeah, her board will be better, but she doesn't really feel any different than just giving Ashe a bow in the original. You're still at the core playing FF12 so there's no cool bow moves to learn or anything to set her apart. So it doesn't feel like I'm specializing. It just feels like Ashe is stuck using bows.
5  Media / General Games / Re: Overwatch an expensive version of TF2 on: May 27, 2016, 04:29:34 AM
Nah, what you do is style on them with a emote or spray after you DVA Ult! :P  Then when its POTG it will be 100x better.

6  Media / Single-Player RPGs / Re: Final Fantasy IX Steam Release -- ACHIEVEMENTS! on: April 27, 2016, 07:36:26 PM
Chocobo Hot and Cold, featuring the ff9 minigame.
7  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: April 27, 2016, 06:32:00 PM
Excuse the slight derailing for a moment, but when this FINALLY comes out here at the end of May, which one should I get? From what I understand Conquest is harder and features more unique mission objectives than Birthright? For those of you who are playing one or both, I'd be interested to hear your thoughts.

I still got 10~ stages left on birthright, but going by what I've seen I'd definitely recommend conquest if you just play one(If you plan on getting both may as well start birthright, then it'll get better as you go). Level design and pacing is just so much better. I'm having fun with birthright, but unless it kicks up it's game I'm not going to remember any of these maps. I'm definitely going to remember the intense defense map on the docks in conquest and the rainbow sage map which is almost a puzzle where you really need to look at all the enemies skills and gear to proceed(Meanwhile the birthright has this map and it's just a ton of weenies. Although that may be intentional, I kinda think they think you'll play birthright first and then surprise you with the map when you conquest).

But yeah, the plot doesn't really work. It's...almost good, but it just doesn't work because the plot calls for a king that loves you, but thinks you're too soft, but instead you've got a king whose main hobby is 'Torturing Corrin' and it kinda ruins the whole thing. You're not going to win this guy over and you can't out politic him, because dictatorship, which makes everything you do seem pretty pointless.
8  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: April 13, 2016, 09:22:21 PM
Someone's breathing into the mic!
9  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: March 28, 2016, 01:33:41 AM
I haven't seen Supergirl. But then end of this Flash crossover preview is the cutest thing ever.

10  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: March 13, 2016, 02:47:37 PM
I can see wanting the portable version, although I was really surprised when they did the official tweet how many people were saying they wouldn't buy it because of it. I don't see how that's a dealbreaker. Unless I'm out of touch and we've reached the point where PCs are just something you see at grandma's house.
11  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: March 11, 2016, 02:46:57 AM
I was pretty content to settle with just sc since it was originally a two parter and they made the 3rd after. But I'll certainly take it.

I'd heard SC sold AWFUL though(Like 12k on steam or something) so bit of a surprise. Being presumably a bit of a spinoff maybe they won't market it as part 3 in a series?
12  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: February 25, 2016, 01:49:32 PM
I like the concept of conquest's story. 'I've got influence as prince/ss and I can use that to make this country better'.

But I don't have any influence. It's not a democracy and the king is not a reasonable man. Small victories aren't going to make a difference and going Jaime Lannister's really the only way it can end.

Kingslaying that is, not having sex with your sister. Though you can do both!
13  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: February 23, 2016, 12:20:53 AM
I somehow didn't even know who Segata was until I saw that a few days ago and youtubed the commercials. I'm not sure if I was truly alive before without this information.

And he's right about classic. No resetting either!
14  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: February 12, 2016, 11:58:32 AM
You'd think that'd be the best part.

But then Emmanellain got punched in the face.
15  Media / Multiplayer RPGs / Re: Blade & Soul on: January 22, 2016, 05:28:00 PM
Solo combat is just great. Group combat feels zergy and it feels like it loses a lot. Like everythings there, but there's less of it. Can't counter/dodge if I'm not the one being attacked. It's harder to do knockdowns and such and when you do do a knockdown I can't grapple if another kung fu master or destroyer beats me too it. So there's a lot more 'use my focus dump then my focus builder'.

But I can't stress enough. Solo combat is so damn fun.

I find the handling clunky. I am sure I will get used to it but overall it feels unrefined

Not being able to mouse move is weird. But I'd say there's some good things to be said about the controls, because the buttons do things differently on the situation. My right click is a charge, but if I dodged a attack it turns into a triple kick. On a cc'd enemy it turns into a knockup. It's a nice change from ffxiv, where once heavensward came out it got super super cluttered.
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