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Latest Member: maingauche
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481  Media / Multiplayer RPGs / Final Fantasy XI - Journal! on: March 31, 2008, 08:26:30 PM
Quote
I wouldn't say "the definition of broken" really, BLMs and BLUs have been doing that for years.


I remember going up on that 40 cap floating island in tavnazia and soloing those hippogriffs that parties always say to stay the hell away from on blu. I think I took on some dragons up there too. Scary, but awesome fights.

Job even had me level a whm sub. That's how good it was :P
482  Media / Multiplayer RPGs / Final Fantasy XI - Journal! on: March 13, 2008, 05:00:18 PM
Curiosity getting the best of me and checking details on KI I have to vote retaliation the most badass ability with no point whatsoever. A huge tanking damage/hate increase..to a job that can't take a hit :P
483  Media / Anime, TV, and Movies / Recently Viewed Movies Episode 2: The Vampire Bites Back on: January 23, 2008, 05:11:47 AM
I am Legend. I loved it. I'm not sure how it came to pass, but Will Smith can act and totally sold it for me. And..

Code:
While you know full well what's going to happen to the dog before the movie even starts, it still made me want to cry like a girl.
484  Media / Multiplayer RPGs / Final Fantasy XI - Journal! on: October 19, 2007, 03:11:22 AM
For the halloween event I loved the witch hat thing. It looked better on my mithra than 95% of the real helmets.

 Though any nostalgia of my cat running around town in stylish hats goes away with that valkurm emperor screen and how it kinda represents the whole game. Ok, not ALL the nostaligia goes away, but that's what soundtracks are for.
485  Media / Single-Player RPGs / Greatest line in an RPG ever! on: June 16, 2007, 11:04:11 AM
Quote from: "Tridius"
This is pathetic! You sound like chapters from a self help booklet


I didn't think it was all that great a line...but I swear it's truer than ever these days.
486  Media / Single-Player RPGs / Replaying RPGs? on: March 02, 2007, 07:29:59 AM
Back when I was a kid I'd play FF2/4 over and over. Two things were different back then though. For one, not many rpgs came out. And if one did I probably wouldn't be getting my hands on it until christmas. If I were lucky blockbuster might have one, but their selection was downright terrible back then. Not that it's particularly great now(Uh..no DS section? I could kinda see that honestly, but then they carry psp games?), but it's like a goldmine compared to what it used to be.

 For another, when you're younger you're more creative. I'd just be running from point A to B on the world map for the fifth and in my head I might imagine something like say, a conversation between Yang and Cecil. Being that I'm now 29 instead of 13 I won't just be able to satisfy myself with content that I just made up in my head.

 Almost no RPG that comes out is designed with replay in mind and a new average rpg will be more fun than replaying a great RPG. There's newgame+ type things pretty often, but these actually turn me off more than want me to play again. Putting me at the start of the game at level 99 isn't going to be fun for me. In fact it's going to be incredibly boring.

 A game needs forks in the plot and character customization to make me want to replay the game now. Things like the sphere grid or liscence board touch on the character customization, but get it wrong in that you eventually get everything. A fork in the road should lead to a choice that leads to vastly different characters. What you do instead is just go down both roads and the customization becomes trivial. Not too many games have that seiken densetsu 3 'play me again, but in a different way' thing going for them.
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