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334803 Posts in 13711 Topics by 2200 Members
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691  Media / Single-Player RPGs / Japanese games worth importing.. on: January 03, 2008, 10:41:20 AM
Quote from: "macirex"
Hey shiguma do you know of any good place or page where I could start learning? I only plan to reach the be able to read level thought....


I THINK previously he's said if you really want to learn you have to take classes. And even if it wasn't him who said it, it's still probably the case :P
692  Media / Single-Player RPGs / Tales of Vesperia on: December 31, 2007, 12:50:28 AM
Tales of legendia really made me thing the series was dead at the time. Though I knew part of it was that it was a bad game I also questioned if some of it was just things getting old. I almost didn't get abyss, but a few months after release it had people saying good things about it and I very reluctently got it. And I really liked the game. Sure the series has it's cliches, but the gameplay's fun and the characters as a whole are likeable and the way they interact with each other gives them heart.(Though they can be so silly I wouldn't want someone watching me play. But deep down I like the quirkyness)

 I think as long as they have the sense to port the good ones and not touch the outsourced crap anymore the series still has some life in the US.
693  Media / Single-Player RPGs / Seiken Densetsu 3... (thanks for dice for correct me) on: December 09, 2007, 06:29:08 PM
Quote
The best thing about Seiken Densetsu 3, in my opinion, is the "class" paths that each character can take.


I'm a big fan of systems like it too. Both because if gives your characters bursts in power and because you make choices instead of the 'blank slate' character development, which just ends up with everyone getting everything.

It does kinda suck though when you go out of your way to get the items for your final class and then there's less than a hour left until you beat the game.
694  The Rest / General Discussions / Reviewer fired over Kane & Lynch review...? on: November 30, 2007, 01:58:59 PM
Quote
I stopped reading closely after the "Devil May Cry 3 is too hard" review.


DMC3 WAS to hard. Well, rather too punishing. Hard is good. I welcome a boss that owns me repeatedly before I kill it. It just sends you back to far when you die, which gets old real fast.

I do kinda feel bad for capcom getting 'this game is too easy!' reviews for DMC2, them listening to the feedback and then getting 'this game is too hard!' for 3 though :P
695  Media / Single-Player RPGs / Suikoden Favorites on: November 26, 2007, 04:53:44 PM
SII-Classic.
SV-Basically built on the foundation of II means if you like two you'll love it. For the same reason though, relying so strongly on imitation it can't surpass what it's imitating.
SIII-One of those games that seems 'eh' when you first play it, but is really good when you replay it.
SI-Bottom of my list, but I still played it a lot way back when.

SIV I never played. It was bashed so hard. Not just by reviews, but here by people I knew were fans of the series so it seemed like a good idea just to pass on the game.
696  Media / Multiplayer RPGs / For everyone who once said, "FFXI sucks, you can't solo on: November 12, 2007, 03:40:21 PM
Doesn't work on my warrior :P
697  Media / Anime, TV, and Movies / Heroes discussion on: November 10, 2007, 01:13:13 AM
Quote
Nope - Linderman shot him at the end of last season, and he died from that.


It's a assumption that he died from that. Granted, it's a pretty good assumption. But at the same time games, tv, movies and books have all taught me not to trust a death scene unless you see it firsthand because they just love to go back on them.
698  Media / Anime, TV, and Movies / Heroes discussion on: November 08, 2007, 12:49:49 AM
Yeah, mondays episode was great.

 One thing I was worried about when last season ended was having nowhere to go with the characters who mostly got a lot of closure in season 1. But they've all had stuff going so it's been a good season so far.

 The exception to this being Nikki. Her being there just feels really forced. She ended season one in control so why is she checking in psycho now? Ignoring that plothole how does she go from patient to spy as Mohinder's partner? Hopefully it's just a sloppy start and they have something planned for her.(She said Bob killed DL when Matt's dad was in her head, hopefully he did and that wasn't just part of the illusion)
699  The Rest / General Discussions / Wicked Pictures Thread!!!!!!!1 on: November 05, 2007, 06:48:08 AM
Man, Benoit was one of my favorites back when I watched wrestling too. Why couldn't X-Pac go on a killing rampage instead :P
700  Media / Anime, TV, and Movies / Spider-Man 3 Thread on: November 04, 2007, 08:20:56 AM
'Waited for the dvd' uber bump.

I had low expectations with all the negative reactions the movie got, but ended up really enjoying it. Only big weakness was Sandman. He was one dimensional, but this itself wouldn't have been too bad on it's own. There was lots of other stuff going on and they made his powers impressive enough so just being one dimensional alone would have been fine. Not like sandman's a big fan favorite anyway. But yeah, breaking into a apology for no reason after beating the living shit out of spidey moments before was WEAK. Spidey being the better man and forgiving him would be fine, but it was a horrible way to set it up.

Other than that, liked Spidey being a dick(And the fact that he was kinda being one BEFORE he got the venom suit). Liked Harry and him eventually coming around. And loved Topher Grace's anti-Peter Eddie Brock. And the action was good, so thumbs up from me.
701  Media / Multiplayer RPGs / Final Fantasy XI - Journal! on: October 19, 2007, 03:11:22 AM
For the halloween event I loved the witch hat thing. It looked better on my mithra than 95% of the real helmets.

 Though any nostalgia of my cat running around town in stylish hats goes away with that valkurm emperor screen and how it kinda represents the whole game. Ok, not ALL the nostaligia goes away, but that's what soundtracks are for.
702  Media / Single-Player RPGs / Final Fantasy IV Preview and Video on: September 24, 2007, 04:33:40 PM
For customization in general what I'd like to see in games are two things. One keeping characters in their archetype(Or archetypes, as some characters can fit more than one.), two having actual choices to make rather than 'give everyone everything' where going down one road closes off another, either literally(Think seiken densetsu 3) or just by not having enough points to get everything(Think world of warcrafts class trees).

 I mean, is the ability to give a character like Auron or Basch black magic really customization? By that I mean, is anyone actually going to try to use one of these guys as a backline caster? Instead of that why not give them more options as fighter's? On the reverse if a game has easy access to healing magic is it really customization to give it to all your characters? That's what EVERYONE is going to do.

 Keep characters in their role, but give different options to fill that role.

 With all that said though, bad customization doesn't kill a game alone. FF12's board for example was one of the worst systems, but it was still a good game. While a singing dark knight cecil or a healing Kain certainly seems odd, that alone isn't going to kill my interest in the remake.
703  Media / Multiplayer RPGs / Any FFXI players still around and Discussion on: September 20, 2007, 09:30:02 AM
Gogo galka balarina.
704  Media / Single-Player RPGs / Star Ocean 4 on: September 07, 2007, 02:17:52 PM
Well, they can't just take back SO3's plot twist. I've no interest in 4 because I won't be able to hold suspension of disbelief on a series that acknowledges that it isn't real in it's own plot.
705  Media / Multiplayer RPGs / Any FFXI players still around and Discussion on: August 30, 2007, 06:01:42 AM
Quote from: "Shiguma"
It appears the glorious days of WAR/NIN + DW 1H Axes + Rampage spam have come to an end.


Ironically they'll be fine. They even adjusted raging rush to use the same crit mechanics as rampage.
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