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RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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319050 Posts in 13030 Topics by 2145 Members
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766  Media / Single-Player RPGs / The Ivalice Alliance (Or, Final Fantasy Tactics returns?) on: December 14, 2006, 01:45:21 PM
I was hoping Square Enix could develop an original title for PSP.

Don't be silly, people don't make original titles for the PSP.

I had the same problem when I first played. I got stuck at the Riovanes castle battle and I saved between the first and second battles, so I was screwed and had to start over because Ramza was too weak to fight that battle alone.

Same here. Pretty big flaw in a otherwise great game not putting you on the map to save there. If you didn't go after the right skills or did some side leveling then you're pretty much fucked.

I think I did read one thing where you could basically run around him  out of his range without being attacked and use Ramza's speed boost repeatedly and then fight him so he doesn't get any turns since you're so fast. That's probably not something one's likely to come up with themselves though on their first playthrough when they're stuck.
767  The Rest / General Discussions / Sony's new viral marketing campaign bit them back hard. on: December 14, 2006, 12:39:52 AM
This has been getting around. The 'unfounded conspiricy theorist' in me can't help but thinking it's a fake, fake blog. Like either people made it just to go around saying sony made it or sony DID make it and leaked that it was fake themselves with a 'no such thing as bad publicity' mindset.
768  The Rest / General Discussions / Nintendo sued on: December 10, 2006, 11:11:59 PM
All nintendo has to do is pull out a twenty year old light gun to win the case.
769  Media / Multiplayer RPGs / WoW 2.0: THE AFTERMATH =^.^= on: December 06, 2006, 11:29:12 AM
Pet scaling was pretty nice. At 29 my voidwalker went from 900ish hp to 1500(Then just under 1800 after deciding to spec demonology) and gained about 500 armor. He's also doing damage in the thirties instead of teens, which isn't huge, but it DOES help with hate. His mana doubled too so I'm a lot less likely to have to wait for him after extended fighting when he doesn't have enough to torment.

 Succubus didn't gain as big a damage boost as VW, but her armor/hp puts her almost, but not quite, where the vw was prepatch defensively.

 My imp has 600 hp instead of 200, but is otherwise weaker. Never get to use him so I took points out of imp. imp and imp. firebolt. Chaingun firebolts were awesome though.

 All the demons have new vocal lines too. Sometimes though it seems they'll start a old line and then use a new one.

 For all the new fancy talents, I can't use any except demonic aegis and I'm going to pass on that one for now.
770  Media / Multiplayer RPGs / Share Your Burning Crusade Beta Pics! on: November 27, 2006, 11:13:37 PM
I'm liking the world itself better visually then FFXI's. The characters themselves aren't as good as a whole(Dig gnomes though) and while you've got more customization with the camera zoomed out some of these finer details are lost.

 Plus, no catgirls :P
771  The Rest / General Discussions / No Castlevania for the Wii.....well....the remote at least. on: November 23, 2006, 10:11:57 AM
It'd be great if they go third party support, but I just don't see it happening. They've been a failure as far as consoles go since the 16 bit era ended. You buy their consoles to play zelda and a few other in house stuff and that's it, and this time they don't even have that going for them since for some odd reason they made the latest zelda a gamecube game and just ported it.

 Sony's been getting a lot of hate for high ps3 prices and just being dicks in general and they kind of make you WANT for nintendo to make a big comeback and crush them, but they just don't have it in them.

 More on topic, konami can't make a great 3D castlevania anyway. They managed 'good' with curse of darkness, but nothing exceptional like the 2D games. I'd love to see them TRY to make a 2D console game, especially after playing valkyrie profile 2. Obviously a completely different type of game except for the sidescrolling, but god it looked so damn gorgeous and put ideas in my head about how a awesome a 2d castlevania could be. But it seems like konami feels they just can't make a game like that on a console these days so the DS is going to be where the castlevania goodness stays.

*-Yeah, probably using '2D' improperly. You know what I mean.
772  Media / Multiplayer RPGs / Blizzard nerfed blood elf females :( on: November 18, 2006, 10:37:30 PM
My only complaint is I can't choose one at this point in time so I end up with a ugly orc warlock instead of a hot elf :P
773  Media / Multiplayer RPGs / Thinking I'll finally give wow a try.. on: November 17, 2006, 11:26:11 AM
Started up on Norgannon with a orc named Kahtar, because after staring at the character creation screen with nothing but blanks figured Orcs should have names that sound klingon :P

 Decided against my usual melee fair and made a warlock. Level 7 running around newblet town with my imp. Probably be back on later in the evening.
774  Media / Multiplayer RPGs / Thinking I'll finally give wow a try.. on: November 16, 2006, 04:16:34 AM
Which leaves the question, where are you people?
775  Media / Single-Player RPGs / Final Fantasy XII on: November 15, 2006, 03:50:55 AM
I beat the white chocobo first time I tried in my 30s, but mostly just because he likes to run away for no reason and let me recover. I did think I was screwed when he got low health

and went phyical immune since every spell I threw at him healed him. Found out bio worked fortunantly and sloooowly wore him down casting it on the rare occasions I wasn't busy just strugling to stay alive.

Tough as hell fight.
776  The Rest / General Discussions / A MAGICAL LEOPLEURADON! on: November 12, 2006, 12:04:56 AM
Quote from: "Dade"
What the fuck did I just watch?

Ramza...I want those three minutes back.

Shun the non-believer.

777  Media / Single-Player RPGs / FFXII One Chance Question... HELP! on: November 11, 2006, 05:25:47 PM
I got the spear the other night..and didn't bother equiping it because I feel too overpowered anyway and unlike the best gun(Which being the hypocrit I am, I DO use) it didn't really feel like I earned it.

 Fighting through the dungeon I CLEARLY wasn't supposed to be at yet was a blast though.
778  Media / Single-Player RPGs / Final Fantasy XII on: November 09, 2006, 11:03:59 PM
Staffs - Better for black mages, higher attack/magic power than rods.

The elemental staves in particular should be noted as they give a HUGE boost to spell power of the matching element. They're a must if you want to make a good magic attacker.
779  Media / Single-Player RPGs / Final Fantasy XII on: November 09, 2006, 09:53:23 AM
Okay, haven't had much time to play so I'm really at the beginning, but I'm stuck.... in the Giza Plains. I'm looking for Jinn and can't get to the location due to two monsters at the extreme south area that kill me with one. Hit. What do I need to do here? Something with those dark crystals? Thanks.

You don't need to go past the werewolves, head east of there.
780  Media / Single-Player RPGs / Final Fantasy XII on: November 07, 2006, 12:36:00 AM
They really shouldn't have grouped all the 'augments' together, that's what hurt customization. It comes down to is your character primarily a melee or a mage? Melee takes the bottom augment section, mages take the topside(And eventually everyone becomes hybrid when you've more points then you know what to do with). Fill in gear/spell/ability slots as you buy/find them and gambits when you realize 'I don't have enough gambit slots'.

 Not a game breaking flaw or anything though. I like the battle system and I have one GIANT world to explore so I'm satisfied.
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