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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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327346 Posts in 13403 Topics by 2163 Members
Latest Member: KashelGladio
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781  Media / Multiplayer RPGs / Share Your Burning Crusade Beta Pics! on: November 27, 2006, 11:13:37 PM
I'm liking the world itself better visually then FFXI's. The characters themselves aren't as good as a whole(Dig gnomes though) and while you've got more customization with the camera zoomed out some of these finer details are lost.

 Plus, no catgirls :P
782  The Rest / General Discussions / No Castlevania for the Wii.....well....the remote at least. on: November 23, 2006, 10:11:57 AM
It'd be great if they go third party support, but I just don't see it happening. They've been a failure as far as consoles go since the 16 bit era ended. You buy their consoles to play zelda and a few other in house stuff and that's it, and this time they don't even have that going for them since for some odd reason they made the latest zelda a gamecube game and just ported it.

 Sony's been getting a lot of hate for high ps3 prices and just being dicks in general and they kind of make you WANT for nintendo to make a big comeback and crush them, but they just don't have it in them.

 More on topic, konami can't make a great 3D castlevania anyway. They managed 'good' with curse of darkness, but nothing exceptional like the 2D games. I'd love to see them TRY to make a 2D console game, especially after playing valkyrie profile 2. Obviously a completely different type of game except for the sidescrolling, but god it looked so damn gorgeous and put ideas in my head about how a awesome a 2d castlevania could be. But it seems like konami feels they just can't make a game like that on a console these days so the DS is going to be where the castlevania goodness stays.



*-Yeah, probably using '2D' improperly. You know what I mean.
783  Media / Multiplayer RPGs / Blizzard nerfed blood elf females :( on: November 18, 2006, 10:37:30 PM
My only complaint is I can't choose one at this point in time so I end up with a ugly orc warlock instead of a hot elf :P
784  Media / Multiplayer RPGs / Thinking I'll finally give wow a try.. on: November 17, 2006, 11:26:11 AM
Started up on Norgannon with a orc named Kahtar, because after staring at the character creation screen with nothing but blanks figured Orcs should have names that sound klingon :P

 Decided against my usual melee fair and made a warlock. Level 7 running around newblet town with my imp. Probably be back on later in the evening.
785  Media / Multiplayer RPGs / Thinking I'll finally give wow a try.. on: November 16, 2006, 04:16:34 AM
Which leaves the question, where are you people?
786  Media / Single-Player RPGs / Final Fantasy XII on: November 15, 2006, 03:50:55 AM
I beat the white chocobo first time I tried in my 30s, but mostly just because he likes to run away for no reason and let me recover. I did think I was screwed when he got low health

Code:
and went phyical immune since every spell I threw at him healed him. Found out bio worked fortunantly and sloooowly wore him down casting it on the rare occasions I wasn't busy just strugling to stay alive.


Tough as hell fight.
787  The Rest / General Discussions / A MAGICAL LEOPLEURADON! on: November 12, 2006, 12:04:56 AM
Quote from: "Dade"
What the fuck did I just watch?

Ramza...I want those three minutes back.


Shun the non-believer.





Shuuuuuuuuuun
788  Media / Single-Player RPGs / FFXII One Chance Question... HELP! on: November 11, 2006, 05:25:47 PM
I got the spear the other night..and didn't bother equiping it because I feel too overpowered anyway and unlike the best gun(Which being the hypocrit I am, I DO use) it didn't really feel like I earned it.

 Fighting through the dungeon I CLEARLY wasn't supposed to be at yet was a blast though.
789  Media / Single-Player RPGs / Final Fantasy XII on: November 09, 2006, 11:03:59 PM
Quote
Staffs - Better for black mages, higher attack/magic power than rods.


The elemental staves in particular should be noted as they give a HUGE boost to spell power of the matching element. They're a must if you want to make a good magic attacker.
790  Media / Single-Player RPGs / Final Fantasy XII on: November 09, 2006, 09:53:23 AM
Quote
Okay, haven't had much time to play so I'm really at the beginning, but I'm stuck.... in the Giza Plains. I'm looking for Jinn and can't get to the location due to two monsters at the extreme south area that kill me with one. Hit. What do I need to do here? Something with those dark crystals? Thanks.


You don't need to go past the werewolves, head east of there.
791  Media / Single-Player RPGs / Final Fantasy XII on: November 07, 2006, 12:36:00 AM
They really shouldn't have grouped all the 'augments' together, that's what hurt customization. It comes down to is your character primarily a melee or a mage? Melee takes the bottom augment section, mages take the topside(And eventually everyone becomes hybrid when you've more points then you know what to do with). Fill in gear/spell/ability slots as you buy/find them and gambits when you realize 'I don't have enough gambit slots'.

 Not a game breaking flaw or anything though. I like the battle system and I have one GIANT world to explore so I'm satisfied.
792  Media / Single-Player RPGs / Final Fantasy XII on: November 05, 2006, 08:05:06 AM
Quote from: "SabreWulf11887"
What's with all the "Vaan" hate? Personally, I like him.


I find him likable enough, I think people are just getting tired of the protaganist who has no right to be the protaganist. Balthier, Basch or Ashe could all claim the title of main character before him easily. Amusingly enough Balthier actually does :P

I'm not too far into the game(Though I have put a lot of time into it, I just have wanderlust and go running off everywhere BUT where I'm supposed to for no real reason until I find a guard who won't let me go any further or monsters that are level 'Rape you' and have to turn back), but barring major plot twists Vaan doesn't even need to be in the game.
793  The Rest / General Discussions / E3 now "GamePro Expo" on: November 02, 2006, 09:05:56 AM
Nail, meet Coffin.
794  Media / Single-Player RPGs / Tales of the Abyss on: October 31, 2006, 07:38:57 PM
The tales of legendia character quests are cool for the actual character story...but the gameplay is TERRIBLE. For one thing all it is is going back through the old dungeons, but what REALLY makes it bad is the battles. The enemies just have too many damn HPs for a action rpg. This doesn't make the random encounters hard...it makes them annoying.

 Even using holy bottles it just frustrated me playing the game. If you don't want to play it, don't.(Or just do Will's..I liked his story a bit more)
795  Media / Single-Player RPGs / Console RPGs with MMO style mixed in on: October 27, 2006, 11:39:36 PM
There's good things and bad things about mmorpgs as well as things that work for a mmorpg that wouldn't work for a single player game. For example putting a huge amount of time into a quest or leveling. In a mmorpg when you earn something you get to keep it for months, years however long you play. On a single player rpg when you beat it what you worked for is gone. So it really depends what elements would be added to a single player game.

 I'm pretty heavily against expansions though. I get the impression that if expansions got popular on consoles that developers would hold back things, make us pay twice for something we should only have had to pay once for. This is already done to a small extent with improved rereleases(Which thankfully we usually get the rereleased version in the states the first time), only much worse.

I'm not even fond of expansions for mmorpgs, the $13 you're giving them each month is supposed to be in part for them to add new content. I mean, I may look forward to a new expansion and the $30 isn't a big deal, but I don't like the idea of having to pay for one when I already AM paying them.
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