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RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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Latest Member: KashelGladio
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1  Media / Single-Player RPGs / Re: Trails in the Sky FC PC release July 29th on: July 22, 2014, 09:05:48 PM
2  The Rest / General Discussions / Re: What's the haps? on: July 21, 2014, 09:24:37 PM
Why is fruit salad?
3  The Rest / General Discussions / Re: A Game Journal Reborn on: July 15, 2014, 12:16:06 AM
Vesperia's total shit and I'm hugely upset with myself for thinking it wouldn't be. Guess I should've gone with a PS3 instead. Oh well, fuck me for being a chronic idiot.
4  The Rest / General Discussions / Re: A Game Journal Reborn on: July 14, 2014, 09:38:17 PM
@Lard: I've noticed that Japanese indie games... have a tendency to be rather poor compared to their Western counterparts for some reason. Although this is actually skewed because a lot of the best stuff comes out of Comiket apparently and /never gets localized or released for broader consumption/. Like, Hellsinker and Crimzon Clover are REALLY well regarded. CC didn't get any sort of digital distribution until a month ago, which was years after its release. The English version of Hellsinker was released as part of a groupees bundle and you can't get it anywhere else.

The huge irony here is that La Mulana and Cave Story had a pretty big impact on recent Western indie game development -- Pixel's style was THE indie aesthetic for the better part of a decade in the west -- but I don't think this really had the same effect in Japan?

idk why this is. I'm under the impression that PC gaming in Japan never really took off like in the west (or rather fell out of favor at some point. MSX and some of NEC's things were popular in the early nineties I think and I'm aware of quality indie stuff coming out of those, and I'm also aware that some of the better recent indie Japanese games were remakes of stuff originally released on those platforms. Or they never got ported to anything else, so... good luck sorting through a bunch of Japanese freeware from a decade or two ago for platforms that no longer exist?), and, well, PC's the platform most amenable to indie development.

Of course you DO get pretentious artsy games without much substance in the west too -- this is pretty much Tale of Tales' calling card -- but this is looked down upon unless you have a cool mechanic to back it up

... Wait did you mean indie as in independently developed, or indie as in /indie/.
5  The Rest / General Discussions / Re: A Game Journal Reborn on: July 14, 2014, 07:33:31 PM
Made it to the swamp in Wizardry 8. I like the dungeons, but there don't seem to be that many of them so far. Mostly it seems to be a lot of big empty field areas where it's really easy to accidentally trigger a battle with every enemy on the map, so I've been doing a lot of running away. At the moment I'm trying my best to avoid these near-impossible horses that cast reflect on themselves and then attack you with all the worst status ailments. And they're faster than any of my party, so I can't silence or disable them with other spells either.

DPB, the mods I linked at you make triggering combat with distant enemies a lot more bearable. Eventually you get into fight with ranged enemies that take a million year to get into YOUR attack range. At which point you need the fast walk mod or the game becomes unplayable.

Anyway, copy of Espgaluda 2 came. I'm going to need a menu translation. This is really text heavy for a shmup. I should probably get the rest of Cave's region-free 360 stuff.
6  The Rest / General Discussions / Re: What's the haps? on: July 14, 2014, 07:32:47 PM
You go to a certain restaurant after 11PM at night, at a time when few other patrons are there. The waitress will come up and ask you what you'd like. Say you want the Chef's Special of the Day -- phrase it exactly like that -- and the waitress will walk off without acknowledgement. After some time, she will bring out a bowl of teeth. Despite being teeth, you will find it irresistible to eat them, and they will be the most delicious thing you have ever eaten. However, as you do so, your own teeth will fall out and into the bowl. This is what is served to the next guess.
7  The Rest / General Discussions / Re: What Yoda Found in Space for us to F**c Up on: July 14, 2014, 07:26:40 PM
Re: Neil Armstrong's mom was my mom's Sunday school teacher.
8  The Rest / General Discussions / Re: Defining RPGs on: July 13, 2014, 11:51:22 PM
In western RPGs, we see greater emphasis on writing, story-telling, character development and creating "believable" fantasy worlds. This stems from the history of table-top RPGs that most of the games draw on. In Japanese RPGs, complex gameplay systems, varied items, and common story themes are more the norm.

Yyyyyyeah. Western RPGs traditionally focused on more ornate mechanics and world interaction, and JRPGs have traditionally had simpler (but maybe more numerous) gameplay mechanics and more of an emphasis on story.

I mean there have been exceptions -- Ultima and PST were /really huge/ on story and worldbuilding. Also I guessss ME did to? -- but this is sort of the opposite of what I've seen historically?
9  The Rest / General Discussions / Re: A Game Journal Reborn on: July 13, 2014, 09:58:23 PM
I know Dragon Quest does the same with revival magic failing

Wait, it does? Death in Dragon Quest isn't a big deal though at least. In PS3, game overs are game overs.

15 hours into Persona 4: Golden and it's starting to get repetitive.

I had the same problem with Persona 3. I tended to clear out the tower block I was on... fairly early in the month, at which point my options were either:

1. Do Elizabeth quests which get kind of bleh cause a lot of them are based on random drops.
2. Grind.
3. Just keep hammering NEXT DAY - NEXT DAY - NEXT DAY over and over until I get an slink event to pop up.


Crimzon Clover - Saw videos of the original version and it looks like the bullet patterns are easier. >:T Otherwise did some training on the Level 2 boss again.

The Last Story - Took Kaworu and r63 Kaworu on a date. Didn't go all bad touch on her. Found a cat. Did ingredient things. Finished frog quest. Found the last toy coin. Can probably upgrade people's equipment now. Maybe I'll do the arena, idk.

GTAV - Didn't play this today but I just wanted to note that the original music in the game -- the minimalist electronic ambient stuff especially? -- is really lovely.
10  The Rest / General Discussions / Re: Defining RPGs on: July 13, 2014, 12:53:59 PM
1. I think /the/ defining element of an RPG is a reliance on player character stats instead of relying on the skills of the person actually playing the game.

2. Non-reliance on visuals queues. Action RPGs tend to have loose collision detection (Vesperia and Gothic, I've noticed recently) or random crits/misses (SoM, TES) or being unable to dodge things (FFXII, Xenoblade, once enemy attacks have started). And then obviously turn-based battle systems are common and those are inherently based on menus, not in-game visual queues as to what stuff does.

3. Constant repetition of identical zero-risk enemy encounters (or encounters that quickly become low risk) is a thing that's very endemic to the RPG genre. No speaking about the actual difficulty level as a whole -- more just an extreme amount of popcorn enemies that don't do much.

Points 1 and 2 definitely go back to the genre's tabletop roots, and you can see these in strategy games as well.

Point 3 seems to be a pretty JRPGy thing.
11  The Rest / General Discussions / Re: A Game Journal Reborn on: July 13, 2014, 01:29:50 AM
ToV - Karol told me to go to a city that got destroyed by an earthquake, which is apparently the next dungeon, so I headed out that way. Saw another city in the distance, which I could get to, so I went over there for the sake of healing/getting equipment.

As soon as I entered, the game kicked me out of it because it wasn't the next place I was supposed to go to.

Still, Crambo's a rather pretty dungeon and actually has stuff going on.

Also the text's making more sense after I turned off the voice acting -- the... frankly bizarre prosody it had was throwing me off /a lot/.

GTAV - Did some shooting range stuff with Franklin, got the uh knockout gas with Michael, what else... drove around on a motorcycle for a bit, just for fun, since the driving in this game feels /really/ good.

Radiant Silvergun - Okay, level 2's a lot more straight forward than level 4. And Easy feels more manageable than Normal mode, without being completely trivialized like the Novice mode in Crimzon Clover was.
12  The Rest / General Discussions / Re: What's the haps? on: July 12, 2014, 06:41:42 PM
My newish car

Excuse me I believe you mean "my car which practices Newdaism."

--- edit ---

The feeling when you walk by a Petsmart and realize that all the pets in the stock pictures they have on the signage are all long-dead by now.

--- edit 2 ---

Something I don't get about DLC.

If you're releasing a 15 dollar game as a digital download, and then have like 10 dollars worth of day one DLC released WITH that...

Why not just merge the DLC into the base game, charge 25 dollars for it, and advertise the extra features?

--- edit 3 ---

Redacted. Nevermind that one was getting too weird.
13  The Rest / General Discussions / Re: What's the haps? on: July 12, 2014, 03:26:20 AM
Remember when the future looked like this:



14  The Rest / General Discussions / Re: A Game Journal Reborn on: July 11, 2014, 09:53:02 PM

Also raided Billy Badguy's warehouse.

-- e --

Vesperia - "Only one cube, measuring 14 by 14 by 14 feet, was actually built, with only one working door that could actually support the weight of the actors. The color of the room was changed by sliding panels."

Otherwise, I'm in Capua Torim, which the locals call Torim Harbor. Capua Torim, or Torim Harbor, is the first reasonably-sized city in the game.

(Seriously, did Mike Tidwell translate this?)

Radiant Silvergun - Oooohkay level 4b's boss kind of pisses me off. There doesn't seem to be any particular strategy to it -- just a lot of micrododging.
15  The Rest / General Discussions / Re: Good Game For When You're Sick? on: July 11, 2014, 09:10:53 PM
You should play FFVII

cause when you get to the part where Aerith's in the drainpipe with the hobo and is all "This guy are sick!"

You can be all

"you and me both buddy."

--- edit ---

Actual serious answer? PSX spyro games.

- Not terribly difficult.
- Colorful.
- Nice music with a good beat that you could dance to.
- Feels like on drugs.
- Seriously you could just trip around on Nyquitussin (which is what I will be naming my pony OC) and just gallop Spyro around the monk habitat while giggling.
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