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16  The Rest / General Discussions / Re: What's the haps? on: September 17, 2016, 09:28:59 PM
The other thing that kinda sucks is when you feel like you need to learn to love yourself, except you don't want to because that would mean giving something between tacit approval and acceptance to the parts of yourself you hate.

Speaking of things I hate that, I went to this thai restaurant last night and got red curry which I'm pretty sure is supposed to be like, reddish orange and not pink n FrOtHy.

that was... yeagh.

I swear this city is giving me fewer and fewer reasons to go outdoors. I can just dump a spoonful of gochujang into a bowl of microwave rice and corn and it's more adequate.

-- edit --

Okay to elaborate on this, the curry being pink /seemed/ to be a result of them going way overboard with the coconut milk, the flavor of which was sort of dominating everything. The color itself, of course, wasn't the real problem here!
17  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: September 16, 2016, 10:37:04 PM
It's mostly that it's sticking collagen in chocolate for no good reason except to (ostensibly?) appeal to the paleo kiddies and the end results sounds really gross.

Also I'd imagine that dumping what is essentially gelatin into a chocolate bar would completely !@#% the texture up.

ALSO the whole nongmo + paleo thing usually has this whole FOOD AS NATURE INTENDED vibe and it's like I'm pretty goshdang sure that if nature intended for chocolate to have connective tissue in it, it wouldn't come from trees.

Basically it's just a mess of food fadishness creating a worthless product also I'm sure it's expensive.

ALSO it's not specifying WHAT the collagen is from, just that it's grass fed. Which is creepy.

-- edit --

Okay to further clarify, this is the ingredients list:

Other Ingredients: Almonds, pumpkin seeds, grass-fed hydrolyzed collagen, isomaltooligosaccharide (cassava root), water, coconut flakes, honey, natural flavors, coconut oil, bitter chocolate, cocoa powder, cocoa nibs, himalayan pink salt, monk fruit extract, tocopherols.

So basically the chocolate itself is towards the end of the ingredient list, they use coconut oil instead of cocoa butter, "natural flavors", why is water in there, why is cassava root in there, etc.

What you're looking at is, essentially, a damp, salty mass of chocolate-flavored tapioca and rawhide, with some pumpkin seeds sewn indiscriminately therewithins.

This is a travesty.
18  Media / Game Journals / Re: A Game Journal Reborn on: September 15, 2016, 10:34:23 PM
Suikoden - Visited the Secret Factory. Kirkis hit level 35, so I got Rubi. Picked up the girl that wanted the Sound Crystal. Also Blackman, Kage, and the tea guys. Need to beef Yam Koo up some and dump a bunch of medicines on him and Tai Ho for the pirate bit.

Also prodded around at Neo-Atlas 2 for a bit and got completely lost. The original Atlas games, afaik, aren't as story driven/verbose as this so uh
19  The Rest / General Discussions / Re: Unpopular Opinions on Popular Games on: September 15, 2016, 09:29:24 PM
I like his older stuff. Like Radiant Silvergun. His soundtracks started sounding really generic to me around the PS2-era. I really feel like the limitations with the older sound hardware... I don't know, forced him down more interesting paths?

Also drawing was a lot worse in FFVI because it could corrupt your save.

20  The Rest / General Discussions / Re: What's the haps? on: September 15, 2016, 08:08:11 PM
Two feelings:

1. You know that feeling when you try to fix your issues but in doing so you just make yourself really dwell on them and all the ways you fail to resolve them? And the defeatism and self-doubt sets in? And you kind of down too much caffeine to take your mind off of it and don't sleep enough even though you know that's not really good for you and will just make things worse in the long run?

2. weird mancrush on Justin Trudeau.
21  The Rest / General Discussions / Re: Unpopular Opinions on Popular Games on: September 15, 2016, 06:57:20 PM
While I appreciate Ys's fast paced and streamlined gameplay, I do feel that Van Dyke Parks' arrangements tend to drown out the underlying composition a little.
22  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: September 15, 2016, 06:25:01 PM

i hate everythI HATE EVERYTHING
23  Media / Game Journals / Re: A Game Journal Reborn on: September 14, 2016, 09:52:50 PM
Sorry if I already posted this in partial. I had a cold for the past couple days and I'm not totally lucid.

Neo-Planet - Spent some more time with this. Observations:

- Basic city building seems to be that you place a space port, use that to haul in resources and people, and then shanty towns pop up around it. Then you can build proper housing and facilities.

- Electricity generation works by finding spots where you can place a resource extraction center (early on this is just a mine, but you can research other things I think), building one, and then hooking it up to an energy station. Energy stations only give electricity within a certain radius, and seem to only hook up to a single resource extraction center. Anyway, so for buildings to be powered, they need to be built next to an energy Station. Not totally sure that the resource extraction centers don't give off SOME electricity. I don't THINK they do.

- Electrical facilities seem to have a population of their own, so you don't STRICTLY need to provide proper housing as housing, although I'm sure it's bad if you don't.

- Every building produces pollution. Well, the shanty towns that pop up around space ports seem to... give -1/0/1 pollution, so basically net zero. Forests reduce pollution by 0 to -2 points, depending on density it seems. Also you can build waste removal pipes. Not sure how those work.

- Not totally sure how building works. Space ports seem to get resources at set intervals which MIGHT impact this, or construction projects might just take some time period to build and your resources are... something else.

- Citizens complain at you every so often. I had one guy complaining about rare animals getting poached, and another guy complain that the game reserve I built was too close to the city.

- Not ENTIRELY sure how animal populations work. The game tracks individual populations and you can have multiple populations of the same species. I put some cat-like carnivore in a game reserve with some herbivores, and it happily killed off all of the herbivores. At the same time, its population sat around 5000ish without any herbivores to eat.

- Your main stats are your company's image, civilization development, and biological development.

- Also there's four planets and a tutorial planet. The main planets are fairly large and varied -- one has... either floating islands or is made up of mesas or something.

- You can toggle the rate at which dropships come to your port. This costs more money. idk if industrial buildings also produce building materials.

- You can tell buildings to reduce waste and recycle waste. Unclear what this does besides reducing pollution some.

- Also unclear if high pollution buildings have a nimby effect.

- You can also sell off buildings, which... let's some AI entity manage them?


- Laying energy pipelines is kind of awkward for the same reason that laying subways/pipes in SimCity 2000 is awkward.
- Map music only has like eight songs, and most of them are public domain classical music. Would've preferred SimIsle/SNES SimEarth-ish stirring melancholy.
- Mouse controls are wonky but this is less of an issue in light of controller controls being really solid.
- For someone that doesn't really have a lot of familiarity with various kanji, the font is sort of a mess and by a mess I mean some kanji are just rendered as blobs.

-- edit --

Okay, some more observations:

- Shanty towns have really low density (like 30-100 people per tile) and kind of spread on their own. Animals on tiles near inhabited tiles appear to be more prone to poaching.

- I feel like as you expand your cities more, the animal populations are going to run out of space and start cannibalizing eachother.
24  The Rest / General Discussions / Re: Youtube on: September 12, 2016, 09:27:13 PM
Kishibashi - Hahaha Pt. 1 and 2 were pretty fantastic.

Anyway, while I don't get this from the original Beyonce version, does this sound vaguely like OMD - Joan of Arc to anyone else?
25  Media / The Soundroom / Re: Song of the Moment: The Original RPGFan Post Count +1 Megathread on: September 12, 2016, 08:37:21 PM
My familiarity with Metallica is basically etallicaMay, and then Street Anger came out and nobody wanted to download their music anyway.


song of the moment is track 6 off of Kate Bush - The Sensual World. winamp's track ID stuff failed on me ages ago.
26  Media / Single-Player RPGs / Re: Pokemon Sun & Moon (11/18/2016) on: September 11, 2016, 07:48:26 PM
Palossand kind of reminds me of Mara from SMT: Nocturne

you know

the one the summoning of which didn't really /turn out all that good/
27  The Rest / General Discussions / Re: What's the haps? on: September 10, 2016, 02:33:54 AM
Saw a sign for Adult Sunday School.

There are multiple ways to interpret that.

The correct interpretation, however, is that it was in rural Ohio so it's probably some kind of cult.

Beyond that, I went to the post office, and Indian buffet, Bed, Bath & Beyond, and a wedding. The food at the wedding was... distressingly beige. So I didn't eat any and got dinner from Wal-mart because my life is a mess and I'm okay with that except when I'm not.
28  Media / Game Journals / Re: A Game Journal Reborn on: September 10, 2016, 01:08:05 AM
I kind of miss the "wandering around in abandoned shopping mall" aspects of the first 2.5 Persona/first SMT game. Being from suburban Ohio originally, half-dead shopping malls hold a special place in my heart. Also I genuinely miss that 90s mall... feeling.

Anyway, decided to break down and buy a certain game about visiting new planets and cataloguing alien fauna.

That's right, it's Map Quest's PSX city builder, Neo Planet! (Which is actually for sale on the US PSN, albeit not in English). Some initial observations about how the game seems to play:

- Basic layout is like SimCity 2000. Mechanically, it feels like SimIsle + a bit of SimLife + idk Outpost 2 or Fragile Allegiance.

- There are 24 or so animals in the game according to the manual. I don't know if all 24 inhabit each planet. There's a food chain present -- Titan Bulls eat trees, Three-eyed Dogs eat whatever the weird rabbit things are, etc. Presumably you can make ecosystems collapse by building so much that you don't have enough spare trees to feed the herbivore, who would then die off and starve out the predators. I don't know what the impact of this would be. You probably get a bad ending or something.

- You can build fences around animal populations. Also relocate them, do something with their DNA, and... something else.

- In terms of what you can build...
-- You build cities by building spaceports, and then like... inhabited housing tiles kind of spring up around them.
- You can also build five other kinds of structures which I THINK encompass things like schools, factories, and recreation facilities. These also look like they have five kinds of buildings or five levels of building within each type.
- Energy production facilities, and pipes to connect them to things. Or possibly terraformers. Actually if they're terraforms that'd explain why I wasn't able to get energy production up.
- Some other kind of pipe. I don't know what it does.
- Trees.

- There's some kind of research system in place. It looks like Theme Park/Master of Orion, where you dump money into different areas.

- I like how the cover art is like a mixture of Christian Riese Lassen, Hiro Isono, and 70s Sci-fi Novel.

Also screwed around with whatever Monster World game is on Steam, 'cause watching Vinesauce play Zelda 2 made me want to play a sidescrolling RPG thing and I'm not really in the mood to figure out Sorcerian's town screens right now. I quite like it but gosh dangity the music in the Genesis version is NOT good, also the slight atonality that the emulator Steam uses introduces is NOT good either.

Anyway, I also noticed that the Sega Genesis collections on Steam apparently added workshop report for, uh, legally distributing romhacks. I made a thing for Phantasy Star 2 that made the *mate items restore PP instead of HP, which had some interesting results. Maybe I should revisit that, clean it up, and figure out how to convert it over.
29  The Rest / General Discussions / Re: What's the haps? on: September 08, 2016, 07:12:03 PM
So there's this taco place in Columbus called El Condado. I've been there like four times. I don't really like it that much so uh idk why I keep going back.

So of those four times, I've gotten slightly incorrect orders like twice. I also have no idea how much the food costs there. Case:

1. Last time I went there, I got two tacos + black beans (1USD upcharge) + special shell (1USD upcharge). Base cost per taco is 3USD so I was expecting to spend 10USD total, but my bill was 4.30USD. What?

2. Went there again today, got the same thing, and my bill was 8-something. Which is closer to what I expected but still off.

Also instead of the sauce I wanted they put like aioli -- I mean the bad kind of aioli that's basically just mayonnaise -- on it and blarlajdsflhadlfihlijglaijdflijlijfdglaifdjglbjlaijsdfladlfkjlajdsf
30  The Rest / General Discussions / Re: Today's News on: September 08, 2016, 06:45:01 PM
You forgot Jill Stein's North Dakota Bullzoder Vandalism Arrest Warrant

which is also the name of my new album


This has been stuck in my head for days and I'm going to make everyone else suffer the same fate.

Also fwiw I had an advisor in colluniversity that, when I was going into CS, asked me if I knew what arrays were, and my mind stuck a space in there and I was like, "WTF is a raise?"

(I'm also well aware that I misspelled bulldozer).
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