Welcome, Guest. Please login or register.
August 23, 2014, 01:23:19 PM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
For more information click HERE!
329490 Posts in 13500 Topics by 2179 Members
Latest Member: Lian_Kazairl
* Home Help Search Login Register
  Show Posts
Pages: 1 2 [3] 4 5 ... 563
31  The Rest / General Discussions / Re: A Game Journal Reborn on: August 13, 2014, 12:07:58 AM
Cassius Clay apparently becomes an airship at some point. Spoilers for SC? SHIT GETS WEIRD.
32  The Rest / General Discussions / Re: A Game Journal Reborn on: August 12, 2014, 11:18:50 PM
Espgaluda 2 - Noticed that the game had configurable difficulties besides just Novice and Normal. Normal on the lowest setting feels ABOUT at my level.

TitS - Killed some hoarse shoecrabs and went to pay my respects to a building I didn't care about. This game's like that not terribly interesting co-worker you sort-of-know-but-no-really, but you've spend enough time around them that you feel more at peace when they're around than when they're not. I'm still not sure if I like... anything anymore, really.

Layer Section - SSF doesn't LOOK like it's saving anything, but I seem to have four credits to start with now? Anyway, got up to level 4. Level 4 is hard.
33  The Rest / General Discussions / Re: What's the haps? on: August 11, 2014, 07:11:33 PM
Fucking hell I was just watching Jumanji on Saturday even.
34  The Rest / General Discussions / Re: What's the haps? on: August 11, 2014, 12:36:57 AM
1. In particular what Sigur Ros' music reminds me of above all else is the way my dad's car smelled (it smelled hot and syrupy) during the summer of 2004.

2. In retrospect I was involved in some rather illegal stuff between the ages of 12 and 22. Oh welpers.

3. I never realized Sakimoto did the music for Radiant Silvergun. That explains why it sounds like the FFT soundtrack.
35  Media / Single-Player RPGs / Re: Trails in the Sky FC PC release July 29th on: August 10, 2014, 07:23:20 PM
Maybe the characters in FFVIII forgot they all knew eachother as a result of playing FFVIII.
36  The Rest / General Discussions / Re: A Game Journal Reborn on: August 10, 2014, 03:53:31 PM
Okay found some thing on Steam and hacked my LoH save game to be in hard mode. Nominally exploiting elemental weaknesses and having proper equips is a lot more important now, howeveeeeeeer:

- The RNG screw is really exacerbated, since you end up in situations where a single miss from you or the enemy can be the difference between and getting totally wiped. Also if you're doing a craft that amounts to wasted CP which you can't necessarily recover that quickly.

- You're a lot more reliant on the turn bonus things/stopping the enemy from getting then, EXCEPT this also exacerbates the RNG screw mentioned above -- oh hey I navigated myself into getting a crit this turn oh wait I missed whoops -- and when yo have companions sometimes they'll do useless actions outside of your control that, uh, shifts the bonuses around which is just stupid.

- You'd probably need to change your orbal configurations a little between every fight to really maximize everything. Do I really feel like doing this?

- Enemies appear to be getting more turns in general, and getting a preemptive strike doesn't really mean you get two attacks so much as it's guaranteeing that you DO attack first.

- Still too much reliance on surprise/preemptives.

- I don't really feel like you have the necessary recourse for dealing with everything.

In particular there's a chest with a battle suit in it on the way to Ruan. The enemies in the chest have like an AoE attack that does 200 damage and can possibly confuse one of your characters. Up to this point I think you'd only have one anti-confusion necklace, for one thing. Also they move fast enough that they can basically wipe you out in two turns without you being able to do much.

There's no real in-combat strategy for this -- the correct approach is apparently going to Ruan, upgrading your armor, getting another lily necklace, and going back. I guess you could buffing your defense/evasion with orbments -- I think having an identical defense/evade/mind setup for Estelle and Joshua may have worked, but that's not giving you nearly as much defense as the new armor is, and Evade orbals are... green and I've had a problem with getting green splerpf the entire game so far.

Basically the enemies are weak to water attacks, and a single blast of MIND WATER will kill them or put them near death, so the correct approach is to just spam that until they're dead or low enough in HP that Estelle could take them all out with Hurricane (and have the lily necklaces equipped so they can't confuse you), but again you end up relying on whether the RNG says which attacks hit or not/the enemies using their normal attack instead of Pale File, which does less damage and isn't AoE.

- You still tend to take a lot of damage which mostly means you have to horde either healing items or food ingredients now?

IDK it's definitely a lot harder but I can't tell if it's /interesting/ hard or just more drawn out.

To it's credit though it doesn't, by any means, come close to approaching the level of /bad difficulty mod/ that this thing does: https://www.youtube.com/watch?v=RQLezKCtDZo
37  Media / Single-Player RPGs / Re: Trails in the Sky FC PC release July 29th on: August 10, 2014, 11:05:37 AM
Okay I played even more LoH and just encountered the stupidest plot twist I've ever seen in a game.

So I get to the orphanage and there's this little scene, and all the sudden I'm supposed to believe that Kloe, Clem, Mary, Polly, and Danny just SERENDIPITOUSLY already know each other and always have?

38  The Rest / General Discussions / Re: Today's News on: August 10, 2014, 12:34:16 AM
In light of recent events in Iraq, I hope that President Obama remembers two important things:

1. Don't pull the thang out unless you plan to bang.
2. Don't even bang unless you plan to hit somethang.

39  The Rest / General Discussions / Re: Youtube on: August 09, 2014, 10:38:35 PM

40  The Rest / General Discussions / Re: What's the haps? on: August 09, 2014, 05:18:12 PM
To hell with his case worker, call the cops :(
41  The Rest / General Discussions / Re: A Game Journal Reborn on: August 09, 2014, 01:33:13 PM
@Aeolus: I meant more the initial turn order when combat starts, especially wrt. set encounters.

I didn't say it was better, I'm just pointing it out since he might have overlooked it or not obtained it yet.

I don't have Haze yet, and I skipped out on Eagle Vision because you... mostly if I can't see an enemy it's because they're behind a tree or something, and not because of the /fog of war/ thing the game has going on.

In any case, I'm at the start of chapter 2 and just past 15 hours. This is the part where I heard it's... supposed to get interesting. I'm willing to give it another two or three hours to do that.

wrt Japanese HIB: I liked the Astebreed demo. The full game is... not very fun. Gigantic Army is pretty terrible. I'm wondering why I got this HIB now -- I guess because a couple of the games, uh,had demos that I liked/looked interesting. I keep forgetting that as a whole the Japanese indie game scene is /not very good/brazenly awful these days.

Whatever, I have spare Pixeljunk Shooter and Ys: Origin keys if anyone wants them.

--- edit ---

Okay I tried out Pixeljunk Shooter and it's like a less good combination of Insanely Twisted Shadow Planet mixed with a less good version of Sub-Terrania. Maybe it picks up eventually but it's supposed to be really short idk the fluid physics sounded interesting, but...

Eschatos - Got up to like... somewhere after area 14 on two credits, and up to the Chichen Itza boss before I had to continue.

Espgaluda 2 - Ran out of lives on the level 2 boss when it had a sliver of health left. I feel like I'm getting better at this. Going to screw around on level 3 in training for awhile.

LoH - Also seriously did the game just say that magnolias were a type of hibiscus? Christ it did


... Also was that merchant selling (misspelled) azalea fruit? Wouldn't those kill you?

42  The Rest / General Discussions / Re: What's the haps? on: August 09, 2014, 01:28:56 AM
Oh hey you found my pony OC!

... Ever notice how trees are just, like, planet hair?
43  Media / Single-Player RPGs / Re: Trails in the Sky FC PC release July 29th on: August 08, 2014, 08:47:55 PM
I don't have a dedicated GPU :DDDDDDDDDDDDDDD

And I only had mipmapping on because it was on by default.
44  Media / Single-Player RPGs / Re: Xenoblade on: August 08, 2014, 07:40:35 PM
although winning fights have their own perks too

Dang you mean I'm NOT supposed to suicide in every battle?

45  The Rest / General Discussions / Re: A Game Journal Reborn on: August 08, 2014, 07:37:43 PM

Crossposting this from the actual Trails in the Sky thread since nobody's reading that.

<Toad> Sorry Mario, the princess was never in the castle in the first place, a-hyuck!


LoH - Chapter 1 sort of felt like a shaggy dog story. Up to chapter 2 now. Lots of backtracking. Generic gruff redheaded dude is generic. More big empty areas.

- Combat with map enemies is trivial if you get a preemptive strike and you can usually kill them before they do anything, but if they get a surprise attack on you they can do a ton of damage before you can act. And it's easy to get surprise attacks because if an enemy hits ANYONE in your party that has their back turned it triggers one. Like I managed to get surprise attacked by walking away from a stationary enemy, cause my party... just flipped behind me. Meanwhile it's weird to get preemptive strikes because, thanks to the 3D maps and 2D sprites, it's NOT always apparent whether you're running into an enemy's back or not in certain camera angles.

This is actually something I found offputting about SMTIV as well -- combat depending too much on who got the first strike, and camerascrew making it hard to tell how close you were to them.

- I feel like I'm encountering more RNG screw than I typically do in a JRPG. In particular with turn ordering -- there were some set battled in one place, and the first time I did them, Asuka and Cecilia got KO'd because all of the bandits went first, and used poison attacks on me. After I won, I reloaded because I didn't feel like using a revival item, and this time only two of them went before me and none of them used poison attacks. Also some turn orders for your own guys are better than others, since they end up pushing the enemies out of range.

Damage also seems like it's really all over the place?

Espgaluda 2 - Managed to get up to Level 3 without having to continue. Think I should maybe try black label or something -- idk how to score well in original mode yet at all, and I don't really know how black label works period because the manual is in Foreign.

Pages: 1 2 [3] 4 5 ... 563

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!