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RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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31  The Rest / General Discussions / Re: What's the haps? on: April 11, 2014, 10:30:52 PM
ACTUALLY NEVERMIND, NEW ADVICE: CHANGE YOUR MAJOR TO SOMETHING THAT'S NOT STARING INTO A VOID EVERY DAY.

http://www.cnet.com/news/microsoft-os-chief-sees-a-one-windows-future/

"We are going to have machines that have a great desktop experience."

"have a great desktop experience."

desktop experience
32  The Rest / General Discussions / Re: A Game Journal Reborn on: April 11, 2014, 08:58:48 PM
@ Starmongoose:

My experience with difficulty mods is that a lot of them supplant being interesting with being ridiculous or requiring a lot of grinding.

Like, here's one for the PC version of Grandia 2: https://www.youtube.com/watch?v=uGUu_MR2dmw

This is ridiculous. You can be hard without making every random battle last ten minutes. Especially when, from what I can tell, the player's just doing a pretty straightforward attack/heal loop in those vids.

Additional difficulty's good when it requires the player to take a more active role in what they're playing, because, well, it's a game. Interaction's the point. But when it's hard just by dragging stuff out, or requiring more thought int your party set-up but not necessarily the actions you take in better, without giving you some kind of other recourse, where's the fun in that?

This is why I'm really hesitant about raising the enemy HP in LoM -- the damage spongeness wasn't any fun in Nightmare mode -- and why I would't have reduced the player movement speed unless it was *strictly* necessary for balanced, based on the number of frames in the enemy attack animations. I want the battle lengths to last about the same, just that the player has to do more things, and a bigger variety of things, during them.

--- edit ---

For what it's worth, there are definitely a couple of FFVII mods out there, since the older PC version is, I guess, fairly well understood. IDK if these apply to the Steam version or not.

Also I have no idea if STeam FFVII is using midi music or if it's using actual PSFs, or MP3s thereof, now. Some Finnish dude-or-possibly-dudelady named Ficedula made a mod for the old one that streams the PSFs, although that had some timing issues.

--- edit 2 ---

OH SWEET JESUS.



--- edit 3 ---

Suik 3 - Hugo Chapter 2 was ridiculously short. I wonder if I missed something. Actually I'm pretty sure I did.
33  The Rest / General Discussions / Re: What's the haps? on: April 11, 2014, 08:05:45 PM
Oh good they gave you a proper book. Ours was about on par with TEACH YOURSELF C++ IN 21 DAYS but it cost like three times as much because ???????
34  The Rest / General Discussions / Re: What's the haps? on: April 11, 2014, 07:48:18 PM
Quote
I have this massive C++ book to read

Reading through a C++ book isn't going to get you much. Just start coding it and using it as a reference as necessary.

Or better yet use http://en.cppreference.com/w/ as a reference.

If you have any C++ questions feel free to PM me though :(((
35  The Rest / General Discussions / Re: A Game Journal Reborn on: April 11, 2014, 07:45:29 PM
I still don't think I'm sure what determines the turn orders for example.

WRT CC turn order, you can go as any character that has stamina. Monster interrupting is based on the speed of your guy attacking v. speed of monster attacking from what I remember. Also the turns kind of loop around and everyone auto-fills their stamina if you drain everyone's stamina. I think this also happens if you have everyone defend, which causes... the turn to basically roll over, forces the monster to act, and your stamina refills.

It's not actually that complicated I'm just completely incoherent.

wrt classic game hoarding, SHUT UP IT MAKES ME HAPPY >:CCCC. Seriously thought I only by stuff because I want to play it or because I've played it through /other means/ and like it enough to want a real copy.

Also Suik 2's price has always been high -- even before it was retro -- and I think the name association might be driving 5's price up for some reason. Suikoden + hey people seem to like this + REMEMBER THAT TIME SUIKODEN 2 WAS A LOT OF DOLLAR == ???speculation???

Quote
Japanese titles have a stupid and bad habit to create these French-talking, blond, fancy-pant, flamboyant characters for no better reason than a cheap laugh. 

s/Japanese titles/LITERALLY EVERYONE.
36  Media / Single-Player RPGs / Re: Shin Megami Tensei iOS funtimes on: April 11, 2014, 07:38:37 PM
Gah if If... got localized and ported to the 3DS eShop I would /so/ buy that. I never got a copy of that back in the day because there's no fan translation or even a script for it.
37  The Rest / General Discussions / Re: A Game Journal Reborn on: April 11, 2014, 12:06:30 AM
sorely wishing I had the thief guy so I could go through the locked doors and underground passages

That... doesn't happen. You either go through Shadow Forest and get Nikki, or you take Guile and I think Korcha drops you off behind the mansion so you can go up the back way. Pierre... gets some key items towards the late game that actually make him useful but I mean the connection to Tata should've made it pretty obvious what you were getting into.

I think you can still get Nikki. Nikki's actually pretty relevant to an entirely-optional-but-pretty-important sidestory so he's probably the best out of the three to take. Guile's apparently one of the better late-game mages though

Also the Hydra Marsh is sort of optional at that point. You don't HAVE to try to save Kid. Saving her gets you Razzly and Korcha but locks you out of getting Glenn. I like Glenn a lot so...

Unrelated note, I've been playing Suikoden 2 a bit in parallel with Suikoden 3 and I'm kind of enjoying Suik 3 more. I will say that everything I've found annoying in Suik 3 exists in Suik 2.
38  The Rest / General Discussions / Re: A Game Journal Reborn on: April 10, 2014, 10:14:56 PM
Suik 3 - I played for like an hour and accomplished nothing because I stuck a wall rune on the black guy and didn't really understand what it did so I had to run back to Ducktopia to get it surgically removed.

I sort of want Suik 5 now except it's getting expensive too.
39  Media / Single-Player RPGs / Re: Y's fans- I need your help on: April 10, 2014, 10:05:41 PM
40  Media / Single-Player RPGs / Re: Y's fans- I need your help on: April 10, 2014, 07:37:58 PM
The PC Ys games have really low system requirements. Unless you're on like a Mac or something, you could probably run them.

From the ones I've played, Felghana's my favorite. Napishtim's similar and really good too but it's kind of frontloaded with all the worst parts of the game, so just keep in mind that it gets a lot better after the first area.

Ys 1 & 2 Chronicles pretty much obsoletes the original releases. They're still short games but even in that context they're /quite/ expanded compared to the originals. IDK if Chronicles is using a licensed fan translation like Felghana and Origins were -- I know Eternal DID get a fan translation at some point but that was a long time ago.

Also I think Dawn of Ys has a fan translation and it's also one of the cheapest TG16 games out there from what I can tell -- like, fifteen bucks on average for a complete copy -- and it's pretty great if you like bump combat. And TG16s don't have region lock afaik so if you have a Turbo Duo lying around for some reason you could totally run it.

The SNES Ys 4 is markedly less good. A lot markedly less good. Not really bad, by any means, just...

My favorites were pretty much Felghana and Dawn though.

Also I would also recommend picking up Ys by Joanna Newsom because it is a truly fantastic album, although so were Milk Eyed Mender and Have One On Me.
41  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: April 10, 2014, 12:25:08 AM
@ female peter pan, oh man remember that 60s filmed Peter Pan play where the woman played peter pan? My mom had a VHS of that she recorded from the TV when the play was played on TV and I used to play the VHS of the play and it freaked me out for some reason but I also really liked it or at least watched it a lot.

I remember that more than the Disney cartoon which I'm not even sure I saw in its entirety (cue memory of it being played on a TV at some mall in Bradenton, FL when I was younger. Cue memory of grandparents not being dead). Fuck I'm tired.

42  The Rest / The Bazaar / Re: Here is Practical Explanation about Next Life, Purpose of Human Life - on: April 10, 2014, 12:11:29 AM
43  Media / Single-Player RPGs / Re: 2014 Kickstarter, Steam Greenlight, etc. thread. What's piqued your interest? on: April 09, 2014, 11:37:47 PM
Re:

You can have non-square coastlines in RPG Maker games, people.
44  The Rest / General Discussions / Re: A Game Journal Reborn on: April 09, 2014, 11:17:59 PM
Dragon Force - Yeeeeeah I misunderstood the mechanics and I think I need to restart and not screw up levelling up/awarding my dudes this time. Also I'm wondering how much of the unique general chatter was in the original game, and how much Working Designs added.

Suikoden 3 - Finished Geddoe Ch. 1, started Hugh Ch. 2. OMG DUCK PEOPLE ARE SO CUTE. ... Sgt. Joe kinda seems like he'd cut ya if you gave him any guff though.

... I wonder if there's any fanart of him making out with Lulu's mom.

Can ducks even make out?
45  Media / Single-Player RPGs / Re: RPGs you're ashamed to like? on: April 08, 2014, 08:26:22 PM
Even as a kid playing Spider-Friends with the neighbor kids, I'd have to play Firestar because the other kids picked Spider-Man and Iceman first.

Who got stuck with being Miss Lion?
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