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46  Media / Game Journals / Re: A Game Journal Reborn on: July 09, 2016, 01:42:33 AM
FONV - Did Nipton again. Should probably start looking for some turpentine so I can tan gecko hides.

Ultima 5 - Swapping ToP out for this. Wandered around Trinsic unproductively before deciding to check out Minoc. Got a boat and headed to Lycaeum/Moonglow and made a good bit of progress as such. Super-lower on funds right now, though. Do have a bunch of stuff to sell.

Also broke into Lord British's chamber with a cannon.

... My monitor's too bright and my corneas literally feel sunburned.
47  The Rest / General Discussions / Re: Today's News on: July 08, 2016, 06:37:05 PM
Dunno why you edited out your earlier post Mesh, it made me laugh.

I posted it before I noticed the other /national tragedy/ posts and it felt really... petty and dumb in that context (also a lot more combative than I intended).
48  The Rest / General Discussions / Re: Today's News on: July 08, 2016, 12:16:45 AM
49  The Rest / General Discussions / Re: Today's News on: July 07, 2016, 06:30:09 PM
Doesn't the olympics ruin wherever they're hosted?

Why can't we just stop the olympics?
50  Media / Game Journals / Re: A Game Journal Reborn on: July 07, 2016, 06:23:00 PM
@Klyde: Planescape is pretty damn great but the... first hour or two kind of blows (and I remember getting the impression that it was going to be very pretentious and humorless which ended up not being the case /at all/). So just like get past that.

@Draak: The weird thing about New Vegas is, from what I can gather reading about it at least, most of the unfinished bits restored in these uncut mods actually /were/ finished and were cut right before it came out or patched out shortly thereafter because the PS3 didn't like them. I think I'd avoided the Uncut mods because I'd assumed they were just some guys re-interpretation of what might've been leaked design documents from a million years prior to the game coming out (Exception being the mod that adds... Betsy the Brahmin back in I guess), but noooo, with a few exceptions this stuff's all there and just /turned off/.


Replying @Draak again. I was referring to the cut content that the Uncut mods deal with, not in general. I didn't really make that clear :S

In comparison, that Fallout 2 cut content mod looks like it's just pulling in a lot of stuff mentioned in dev notes that wasn't ever in the game in any form. So I think New Vegas uncut has a lot more... idk, legitimacy in sticking to authorial intent, if that makes sense?

(Also NMA was involved with the latter and I have feelings about them)

-- Actual Game Hap

ToP - Up to Dhaos' CastlOH GOD THE NINJAS. OH GOD THE RSI. oh god the floor switch thing with Arche was dumb >:T

FONV - Got ED-E again. I left a carton of cigarettes and a fission battery somewhere but I don't remember where /exactly/.

I think maybe my interest in more traditionally linear JRPGs is crashing more generally right now? Maybe I'll give them a break until August -- nostalgic though I be for BoF4, I think what I want is something with... more of a lack of direction.
51  Media / Game Journals / Re: A Game Journal Reborn on: July 07, 2016, 12:40:44 AM
@Draak: The last time I tried it it broke a lot. I don't think anything CHANGED though. I think using it with a non-new save just breaks it a lot in really subtle ways. Also, you're not supposed to use the other NV Uncut mods that impact Freeside with it because they're already merged with it. It kind of stutters a bit when loading in stuff for me, but that's to be expected.

Although again I just cheated myself there to make sure the first part of GI Blues wasn't broken -- because that was the the thing that breaks REALLY obviously for a lot of people -- and it was fine. Maybe it'll break when I get there properly. I suspect the last time I played it I either had some conflicting mods or an invalid load order.

(Tho Wasteland Uncut and Outside Bets are honestly the more interesting of the content restoration mods because they're primarily restoring stuff that was actually in the game when it shipped and was subsequently patched out for weird reasons).

With regard to your sentiments on BG2... I could never really get into it either? It's... it throws some really difficult bits at you early on and seems to require a lot of knowledge of AD&D rules, and I also felt like it's quests... it was very easy to activate quests that you didn't want to, so it felt kind of railroaded in a way? I remember getting to Amn and just wanting to check it out explore at my own pace, but it's like /anything/ I did would trigger an event (and I think one... put some status affect on Jahira that really gimped her, etc).

I remember playing Morrowind when it came out a few months later and really preferring how comparatively relaxed it was.

Or when I got around to Torment several years layer, it was just a whoooooole lot easier which is maybe offputting to some people but the focus there is more on the puzzles and NPC interactions, and hard combat would've been kind of distracting, if that makes sense. (The de-emphasized and comparatively easy combat in Ultima 4-7, likewise, are part of the reason why I still like those games so much. A lot of DOS RPGs could get super grindy).


Okage - Went back to Rashelo since I wasn't supposed to be in Madril yet. I want to reiterate that I like this a lot, however I'm not really sure if I want to keep playing it /right now/.
- The way the non-random encounters work is giving it a really odd-feeling flow to me. Kind of like what I got from Eternal Blue Complete or TotA. There's... a feeling of wading through something very dense.
- Actually, dense describes the game as a whole. Lots of little side quests and stuff tucked away on the maps, but it's also a bit... well, claustrophobic? I need something breezier.

I'll do the next dungeon and see how I'm feeling after that.

Feeling equally nostalgic for Breath of Fire 4 and Metal Saga -- both of which also have some stylistic similarities to Okage, in their own way -- so I might swap out for one of those. Or maybe those weird... vacation sim things I got. Those would be shorter :S
52  The Rest / General Discussions / Re: Today's News on: July 06, 2016, 11:13:06 PM
Isn't Pauline Hanson senate-elect in AU?  From what I've read, she sounds like a Lady Trump.

I like when all the dumb australian internet memes i made fun of back in the aughts are suddenly in power again?????
53  Media / Game Journals / Re: A Game Journal Reborn on: July 06, 2016, 06:12:21 PM
SMT III - I started over because I didn't feel confident in the magatama I was working with.  Since you only gain new abilities when you level up, I figured it would be easier for me to start from scratch and get the abilities I missed early on than power grind at lvl 20+ (yes I know what MESSSSSSSH said but I want to master ALL of the skills, which I think is a thing).

You literally can't master all of the skills (you CAN max out magatamas I think but idk what the benefit in that is). It's on Pokemon rules -- if you forget one you lose it forever. If you skip taking a skill on level up, you can't get it back later. In spite of that it's hard to come up with non-viable builds unless you really TRY to, but it's still better to pick one... archetype and kind of stick to it once you hit the midway point. Also you get enough magatama so that it's hard to screw yourself over too. If you decide to forget Zio and later realize that was a mistake, you'll get Zionga again later.

Lastly I'm seeing a trend here. Every time I go to a new environment I wish I could take a vacation there. Seriously, this game is wrought with gorgeous. Between playing this and Ori, I feel like everything is now ugly by comparison.

Oh god this yes, and the only other game that's really hit the same /mood/ for me is Nanatsu Kaze.

Anyway, vidya.

FONV - Started over and played up through the Bison Steve bit. Open Freeside isn't glitching Orris anymore so I can actually use that now. Anyway, went with a more survival/science based character. Considerably more suitable for Hardcore Mode. Also took some... time-based perk which introduces and interesting game mechanic on top of the existing need for sleep in Hardcore mode.

... WTF else was I playing recently?
54  The Rest / General Discussions / Re: What's the haps? on: July 06, 2016, 01:28:14 AM

1. Move to an area with a lot of fantastic restaurants.
2. Get your friends to move there too.
3. Realtors will notice the sudden influx of people and decide that the area, being a /destination location/ on account of all the restaurants, is gentrify.
4. Multiple housing and apartment projects start
5. More people move in because more housing.
6. Property value increases! Rent goes up for business!
7. Restaurants can't afford to stay there so they all leave and get turned into more housing.
8. There's absolutely nothing to eat anymore, except for the high protein but flavorless meal replacement bars from the GNC that's never going anywhere.
9. Slowly adapt to a diet of high protein but flavorless meal replacement bars and wonder what went wrong.
55  The Rest / General Discussions / Re: Today's News on: July 06, 2016, 01:21:01 AM
The WORST part is, if you ditch the conspiratorial thinking and note where he was actually born, you realize that "Lyin' Hawaiian" actually rhymes and they completey wasted that opportunity.
56  Media / Single-Player RPGs / Re: The tri-Ace General Discussion (& Star Ocean 5) Thread on: July 04, 2016, 10:41:13 AM
And even looking at gaming culture nowadays, mobile/tablet games are popular and the most popular of those don't have flash explosive graphics.  Heck, it's simplistic games like Agar.io and Slither.io that are digital crack to kids these days.  Because phones and tablets are such dominant gaming platforms now, the newer generation of gamers aren't quite the "graphics whores" of yore. 

Also completely true (and there's Minecraft which is, again, really visually simple).

The subset of gamers I was talking about is more like...

I guess gamers that are old enough that you'd expect them to remember the SNES/Genesis, or at least PSX/N64, era, but didn't start gaming till the last gen? I don't know, where do the people that take the PC Gaming Masterrace stuff and #gamergate too seriously pull from? Maybe that's just a Steam culture thing and not gamer culture as a whole?

Does that make sense at all? It's what I keep running into, at least, but maybe there's some selection bias there because I idk hang around on the wrong side of town to much.
57  Media / Single-Player RPGs / Re: The tri-Ace General Discussion (& Star Ocean 5) Thread on: July 04, 2016, 02:59:26 AM
Yeowch, brutal review. Basically what I'm gathering here from different reviews is that its a small step forward in terms of story/characters, but only in that its at best bland instead of being obnoxious like 4 was- and for some the latter is preferable because at least you can laugh at the stupidity. Meanwhile the gameplay has some cool ideas but none of them are implemented well.

The point about tons of backtracking possibly possibly being a cost-saving measure really makes me wonder if its them having a hard time keeping up with just how expensive AAA games have gotten. Outside of the big dogs at Square Enix (who also earn a ton of money via their mobile and MMO markets) it seems like a lot of companies are having a hard time keeping up with the graphics arms race.
I bolded the part this is directed at...

Bravely Default (and hopefully I am Setsuna) prove that graphics aren't what make rpgs sell. Good story, simple gameplay that offers a few quirks here and there, and a good soundtrack. It's not ludicrously difficult if YOU STOP GIVING A FUCK ABOUT MAKING EACH GODDAMN HAIR ON A CHICK'S HEAD FLOW IN RESPECT TO THE INVISIBLE FUCKING WIND GUST IN THE 15 MINUTE FUCKING CUTSCENE ABOUT HOW YOU JUST REUNITED WITH THE GROUP YOU LEFT 5 MINUTES AGO!!!!!

Sorry, little pent up rage there....

You're unintentionally tapping into a lot of my... issues with modern gaming culture.

I'll note that my previous post was more about the inconsistent art than bad graphics per se -- the juxtaposition of super-detailed, kind-of-realistic-albeit-muppety character models with... well, turn-of-the-century map geography is jarring. Simple map geometry with equally simple models probably would've looked a lot better.

See also: RPGMaker games that rip art from other games that, by themselves, have excellent artwork, but when you end up mixing them together it looks really goofy.

To go along with what you're saying, if you don't have the time, monetary, or human resources to consistently do the, uh... Modern Graphics Thing? Don't. Do what you CAN do that would be consistent and not end up all over the place.

But uh...

I think there's a growing subset of gamers that really wouldn't tolerate older-looking graphics.

Hair physics is a BFD to a lot of people these days. I don't know why, but it is.
58  Media / Single-Player RPGs / Re: The tri-Ace General Discussion (& Star Ocean 5) Thread on: July 03, 2016, 09:44:43 PM
oh god what the hell

i'm looking at the screens in the review

did they have like 50 different artists working on this that never, ever talked to eachother

Like if you ignore the shaders normalizing everything there's this visual disparity between... everything. And it's not something that SUPER stands out but it's... very, very off looking.

And why does this http://i58.tinypic.com/jg2ver.jpg
only look marginally better than Unreal's intro bit: https://i.ytimg.com/vi/zqdeyseQAP4/maxresdefault.jpg

http://www.boardthehypetrain.com/uploads/6/0/5/8/60589563/7230997_orig.jpg <- also please tell me they upped the modeling complexity on this at least.
59  Media / The Soundroom / Re: Song of the Moment: The Original RPGFan Post Count +1 Megathread on: July 03, 2016, 12:36:43 PM

Because the Windows 10 UAC prompt sound that asks if you're sure if you want to open a program kind of sounds like this.

answer i clicked on it volitionally and go mind yr own damn biz-nass Windows.
60  Media / Game Journals / Re: A Game Journal Reborn on: July 03, 2016, 12:31:50 PM
Is it possible to time out Lil' Cactus and get them to return on their own? I don't think I've ever gotten that quest to trigger, now that I think about it.

FONV - Set up Windows 10 to launch speedfan /at startup/ so hopefully no more greenscreens. Anyway! Fixed ED-E, then took Rex around Nipton to just pick up some valuable stuff I didn't have room for the first time around. Also found Boxcars. Think I might swap out ED-E for Rex, since you can use ED-E as a non-combat packmule. But... Rex is adorabler :<

Morrowind - Forgot how the levelling mechanics work so I shorted myself a point of magicka last levelup. Going to just train Conjuration a bit (misc skill) to make sure I don't miss that next time. Also need to get some long sword training since I have this really cool longsword I can't use. Anyway, raided a Daedric shrine on the way back from Ghostgate. Didn't do any quests in particular -- still can't rob the key from Ra'Zhid. Mostly just pawned stuff and got distracted by books. I have some quests active in Balmora, and some I need to head back to Vivec to do. I'll... probably handle those then maybe go to Maar Gan. Also I think I need to talk to Caius about the last main quest I finished?

I think the crucial difference between Morrowind and Oblivion/Skyrim is that the latter two were epic fantasy games about being the savior of Tamriel and really feeling like you're part of a sprawling medieval world, whereas Morrowind was just this weird thing about half-naked furries punching bugs and zombies on a volcano. I want more of the latter in my gaming ideaspace ecosystem.

Anyway, copy of Okinawan Summer Vacation Simulator arrived so uh maybe I'll go check that out. Not super in the mood to dictionary it so we'll see how this goes.

-- edit --

LIFE.BIN - I have no idea what this is really called but like... Okay so Tomoko's on some island with her aunt and uncle/grandparents idk and it's somebody's birthday so she had to go buy them food but the food vendor only had pigs feet? And Tomoko's freaking out about that and then she finds some weird guy holding a shark and now a bunch of assholes showed up and grandpuncle's playing the Japanese Ukelele Thing.

Okay now grandma wants me to go find an exorcist or something.

Okage - Went back to Madril. Bunch of little minor scenes you could trigger there, so headed back to see if I'd missed anything in the first village. Dooon't think I did.

-- edit 2 --

FONV - I don't like how this game throws really unfair choices at you. Like having to pick whether ED-E or Rex is cuter. Whyyadointhistomegame :( Anyway, up to Novac. Saw a bunch of Legion soldiers raiding some caravan. Need to do the... brahmin quest thing. <- Updated. Did that. Got Boone. Got the hotel key. Onto the uh... Dr. Bright bit. Also making some changes to someone else's mod that adds some NPCs back to Freeside because they made some other really dumb looking item changes.

Ultima 5 - Nothing really major here -- just a bit of dabbling for nostalgia's sake. I do like how the NPC scheduling's more or less on par with what FO3/FONV have :P

Everblue 2 - Explored the third level of the ferry. Nothing really down there except cars. Salvaged the airplane. Minor plot point comes up about how the SeaDross salvage company's execs always overpromise but underdeliver, and that the company is only profitable because of their sales force. IT'S FUNNY BECAUSE IT'S TRUE AND BY FUNNY I MEAN NOT AT ALL FUNNY. Anyway there's some salvage race up next so we'll see how that goes.

I really appreciate how your boundaries to exploration in this are... mostly your gear/HP level. So while you do unlock stuff, as far as I can tell there aren't any /hard/ invisible walls.

Morrowind - Solved some mage's guild quest by not doing it and then lying and saying I DID do it. Then I did some other quest where I returned a khajiit her wayward crackpipe and got a bunch of moon sugar as a reward. Went back to the mage's guild to sell moon sugar to Khajiit alchemist that likes me a lot. On the way in, the Guildmaster told me everyone thought of me as a hero around there 8( i am a monster 8(
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