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46  The Rest / General Discussions / Re: What's the haps? on: June 11, 2016, 10:54:14 AM
So here's that thought I wanted to share before work started making me feel all depressed and gross:

With my current playthrough of Dark Cloud 2 I'm trying to get everything in the game without using guides. In order to accomplish this, I've been creating my own weapon flowcharts in Visio, and its the first thing I've ever done that has equally felt like work and fun. I could make a mistake, or realize that the layout I have doesn't work well, and don't mind spending the extra 30 to 60 minutes it might take to reorganize everything. And while I'm doing this I just have to wonder if there's a way to get paid for this... for making charts and graphs all day. Not in a graphic artist sort of way, but just in an organizing data sort of way.

This is a huge part of being a business analyst, doing software design, developing test cases, and UI design. Probably also database design but I've never do any of that.
47  Media / Single-Player RPGs / Re: World of Final Fantasy on: June 11, 2016, 01:04:29 AM
thehellsa mom bombs?

-- ed --

oh god does Tidus use blitzball bombs.
48  Media / Single-Player RPGs / Re: RPGs that All Children Should Play on: June 10, 2016, 10:23:45 PM
OFF is a nice game for cute children.
49  The Rest / General Discussions / Re: Today's News on: June 10, 2016, 10:11:34 PM
50  Media / Anime, TV, and Movies / Re: The "what was your first anime?" Thread on: June 10, 2016, 09:59:52 PM
by the way

the first time you read "anime" did you have it rhyme with lime?

(The first time I saw the word was in some... I wanna say Secret of Evermore FAQ, when I was in 3rd or 4th grade or so I thought "anime" was just some weird websp33k word for the player character's sprites in a JRPG)
51  The Rest / General Discussions / Re: What's the haps? on: June 10, 2016, 07:21:39 PM
Around here at least, making friends in your 20s/30s seems to hinge on watching sports, HBO, and bar crawling.
52  The Rest / General Discussions / Re: What's the haps? on: June 10, 2016, 01:00:56 AM
You're not old until you're standing around in your garage awkwardly talking and/or singing songs about Viagra with your group of friends (+ one token black friend) while a soothing, disembodied voice reads off a list of potential side-effects. You're not old until you're doing everything to distract yourself from that damn logo popping up just outside of your field of vision. The brief flutter in your chest when Tyrone smiles at you. Trying to remember what your children looked like, back before the purges. The sinking suspicion that your wife's been a philosophical zombie for at least a dozen years. The real reason why you haven't been able to get it up for the past six. The nothingness and the repeat that's coming in twenty seconds.

"Ask your doctor if Viagra is right for you!" You?

Tyrone smiles at you again, eyes wet and tearful. Ten seconds.

"Vivaaaaaa, Viagra," you all sing in unison. The blue-diamond hologram melts away. It ends the same way every time.

You lock eyes with Tyrone and try to force a smile as everything fades to black.
53  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: June 09, 2016, 11:29:45 PM

the only words to describe this are in the pic
54  Media / Game Journals / Re: A Game Journal Reborn on: June 07, 2016, 09:11:35 PM
if I ever get another dog, I'm naming it Pig, because that's what I'd call it anyway :SSSSSSSS

The thing with Phantasy Star 2 is... since it came up, while LoM's dungeons do some dumb things that annoy me, at their worst they're still manageable, they all have save points, and you can't like die and lose two hours of progress. PS2's dungeons on the other hand are these... confusing-but-ultimately-linear messes that don't serve any purpose beyond seeing how many successive random encounters you can survive, and then it's a flat game over if you can't.

Also while PS2's atmosphere and story themes are /really cool/, especially for the era, they're too slight, especially when compared to the dungeoneering, to really carry the game.
55  The Rest / General Discussions / Re: Today's News on: June 07, 2016, 06:17:58 PM
My response to Sudden Awkward Childhood Memory is usually just, uh, dropping into a hundred-yard stare and/or getting facial tics.

Basically I spend at least half the day glaring and snarling at /nothing/.
56  Media / General Games / Re: Misc. Gaming News Topic on: June 07, 2016, 12:18:25 AM

57  Media / Game Journals / Re: A Game Journal Reborn on: June 06, 2016, 10:10:56 PM
Finished Earthbound Zero!

- I'm glad it actually had a sort-of-happy ending! I didn't need all Mother 3 gone upon again! unless Giegue's in fact Giygas from EB in which case no nothing turns out okay ever.
- I had really low expectations going into this but once I got past the graveyard bit and figured out that this is a rare RPG where you're actually expected to run from a lot of things instead of grinding forever to fight them, it really clicked with me. so ya probably second favorite turn-based RPG from that era, after Phantasy Star?
- My oooooone major beef2pick is that Ana's really behind by the time you get her because in the original Famicom version you can get her before doing Duncan's factory, so her utility's kind of not what it should be.

Fargo and Viper's crew have joined up. I got pissed, cuz I found out that I missed the opportunity to recruit some people... Dang. This game sure is unforgiving about some of those windows.

Wait which characters? I wasn't aware of any like, story-even windows that make you not get characters, except for maybe Leena and Poshul. Some are mutually exclusive and you can't get like, Turnip without Poshul.

Really though it doesn't matter because you just got Pirate Freddy Mercury. Do you really NEED anything else?

And yeah, Flame of Hope is just the precursor to some of those mechanical issues that I was talking about. There's a number of quests that require heavy backtracking throughout a dungeon to complete and this gets really annoying once the dungeons start to become larger/more labyrinthine/have stronger enemies/have more enemy encounters/have other gimmicky bullshit that likes to send you back to start (do not pass GO, do not collect 200 Lucre).

With the caveat that I never unlocked the SS Blue Buckaroo, I remember Gato being pretty high up on the list of ridiculous dungeon layouts. Most of them aren't that much more complex than Lake Kilma aaaaaaaaaaaaaand those snake things that can stunlock you into oblivion aren't common anywhere else. Also Flame of Hope is early enough that you're not going to have access to any of the really powerful equipment/techs that can sort of trivialize things.

That being said Mindas Ruins are a goddang pain because the flowerling Gates. There's no being apologistic over that. Also the Cool Story Stuff that happens there is all in the back-half of the Fairy Arc and the first quest you get there is kind of dumb.

(Also I guess the Flames is huge but that's some endgame thing that I dooooon't think you deal with much, whereas Gato and Mindas have like 3? quests each.).
58  The Rest / General Discussions / Re: Youtube on: June 05, 2016, 11:19:02 PM

It's an ASMR video about looking back on three years of dreams that never materialized.
59  Media / Game Journals / Re: A Game Journal Reborn on: June 05, 2016, 10:19:58 PM
@ Klyde: Rubio's basically a Jumi red-shirt for establishing the whole Jumi hunting thing, and nothing from that quest is really relevant until like... quite a bit later. Although iirc you can go visit him in hell later on but I don't think he has all THAT much to say. And Gato Grotto's more important to the stuff with Irwin and Matilda quests, so if you haven't done any of those nothing there's going to seem very connected.

Although uh yeah Flame of Hope shows the kind of doofiness of the dungeon designs and is why I'd recommend against binging on it.

Anyway you should probably go back to Domina and hit up every room you can actually get into and if Elazul or Nic are anywhere just ignore them for now (unless you haven't done the first quest with Nicolo yet in which case that's probably something you want to do earlier rather than later).

Tales of Phantasia - Went back to Undine's Cave. Got through it without any particular issue. Part of this was from having a better weapon, part of this was because Arche gets a really, really helpful fire spell after beating Efreet. So yeah basically the fights don't really take any longer if you remember that Arche and Klarth can do things and it's better to not let the AI control them completely.

Next stop's Moria, I guess, and I've got some concerns about that. Chiefmost of which being that I forgot what I'm supposed to be doing there. Cless is just really jonesing for it though.

Other - I sort of want to play Linda Cube Again again or maybe Metal Max cause I had this dream last night that kind of combined both (basically my mind invented this RPG where you play the son of, uh, Freddy Mercury, who was named Gengen for some reason, and was notable for punching the nuclear bontosaurus thing from Metal Saga to death, but the outfits and aesthetic were more Linda Cubed. This was probably the most coherent dream I've had in a long, long time. Uh... yeah.) but I need to find a better way to deal with Linda Cubed's text, and... Metal Max Returns has a translation but I don't really want to start that right now and I'm more interested in swapping in Okage after I finish Wonder Project J, so.

I have the Japanese scripts for Linda Cubed so I might go through and make (bad) English translations of them for myself ahead of time. If I'm JUST in text processing mode it should be easier to deal with that than switching back and forth between game and text processing mode.
60  The Rest / General Discussions / Re: What's the haps? on: June 05, 2016, 10:38:24 AM
welp. goddamnit if I didn't get engaged last night.  I swore it'd never happen, but then it did.

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