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46  Media / Single-Player RPGs / Re: Dragon Quest 7, 8 and Bravely Second announced for 2016 on: November 15, 2015, 04:46:45 PM
I may've said this before but like

On the one hand, I love DQ7 and I'd /love/ to see it get a proper translation.

On the other hand, I worry that the 3DS version's just gonna be a bunch of

<Gabo> OY GUV
<Maribel> GUV.
<Maribel> * long string of increasingly forced puns *

The British accents were cool in 8 but the new naming conventions started getting uncomfortably WDly. Although I mean nothing can be worse than the nadir that was DQ4DS's Russian acceFUCK YOU SQUENIX.
47  Media / Game Journals / Re: A Game Journal Reborn on: November 14, 2015, 10:59:35 PM
STHA - Brief note about something I found really cool.

In one point, you meet a local king. When you meet him, your player character bows -- in first person. I do not recall seeing first person bowing in a game before. Again, little details and bits of polish like that are just SUPER neat. Verisimilitude for days up in this bitch.

Mushihimesama - Practiced the stage 5 midboss on Original Normal with the S-type shot for awhile. Notes:

First Pattern - Try to stay in the center. You can sort of tap dodge this.
Second Pattern - Go to extreme right or left. As soon as boss starts shooting, rapidly and constantly tap dodge in the other way.
Third pattern - Try to keep in the center of the boss. Nothing special with the first two waves of bullets. In the third one, fly /through/ the secondary set of bullets before they close on you.
Fourth pattern - Go to extreme right or left. Tap dodge in sets of three beats, where you move on the first two beats and rest on the third. Do this not TOO quickly.

-- doot --

STHA - Got the key from the Enrich dungeon, went back to Desire, exchanged a dog for a fairy and a mithril for a magic ring for Adrian Rodi, went to the Desire Mine and found a succubus I missed, went back to Enrich, 'splored Aborigine Forest, got a free helmet for Rodi... Also briefly hung around in Snake Dammit Caverns but that was less than productive because my dudes died. Fortunately you just restart back at town without losing anything if you die because this game isn't bullshit.

Also I think Elise made a little girl's head explode. Talking legits Fist hidebu action here.

Next step is cleaning out the cemetery in the forest, buying whatever other equipment I need and don't find in the cemetery, and then heading to Aborigine Manner. I don't thiiink I can get Billy Wolfwhistles yet, so there's probably not much point in desnaking the snakeplace.

Echo Night - About to go back to the engine room. I thiiiink that's the last bit.

Anyway might go back to Dohkio-Ki for the sake of testing kanji lookup thing i wrote.

-- flerp --

STHA - Cleared out the Aborigine Forest graveyard, except the leftmost gravebox on the map leads to another dungeon, so'p.
48  The Rest / General Discussions / Re: Youtube on: November 14, 2015, 09:21:48 PM
49  The Rest / General Discussions / Re: What's the haps? on: November 14, 2015, 06:42:24 PM

Called post office again to see if there was any update on investigation into where my stuff went. Their response was that it wasn't at their office, so they couldn't help me.

Flagged down a mail carrier. Asked him the same thing. His response is that when packages are scanned, they have some GPS info recorded with them so you can see where they were /actually/ scanned at. And that the post office should have been able to look this up for me.


Anyway one of my neighbor's male units [sic] is bulging so I'll ask them to see if they got it by mistake whenever they show up.

-- ff --

turns out nope
50  Media / Game Journals / Re: A Game Journal Reborn on: November 14, 2015, 04:31:06 AM
Fallout 4 - I talked to a man that could see the future and then I found a blue lady in a hover chair. She was being a negative influence on the local king, who was possessed by alien ghosts, as was our former friend, but we couldn't kill the ghosts so maybe they weren't the alien ghosts but some other ghosts because I think the alien ghosts are friendly. The lady in the blue chair threw us in the dungeon, but fortunately the canine companion was there on the ceiling and came down from it to break us out. There was a well to a second dungeon beneath the dungeon, with a room where the man that could see the future was. He told us to find a key and go to the mansion beyond the forest where the man who wouldn't help us was. The key was in the dungeon beneath the dungeon. The enemies in the dungeon beneath the dungeon were hard so I left and went to the town and got new equipment and went back and they were easier with the new swords, and later the wizard found a new iron staff in the snake pot after we killed it. And then I found the goat plate, the snake plate, and the pentagonal plate. Also I killed a crab and it gave me armor as thanks. We now have crowd control. Sometimes the skeleton show up and the ninja tries to make them go to sleep but the skeletons aren't always tired. There are a lot of jellyfish down here but they're harmless.
51  The Rest / General Discussions / Re: Tips for Lunar? on: November 13, 2015, 11:28:33 PM
Speaking of which, considering that Beyond the Beyond, Shining Wisdom, Shining the Holy Arc, and Shining Force 3 all came out within a three year period and were made by the same dev team afaik (also caveat, I kind of like BtB and I never played SW, only saw Let's Plays. Which is why I never played it), the gulf between the level of detail and polish in the former two and latter two is totally incomprehensible.
52  The Rest / General Discussions / Re: Tips for Lunar? on: November 13, 2015, 09:19:53 PM
All I remember about Lunar is playing the GBA version, making it all the way to the second part of the final battle without much trouble and getting slaughtered in two or three turns. Then going back and fighting enemies in the final dungeon, realizing that I was high enough for it to take hours to gain one level, and quitting the game for good. Don't know if it's the same for other versions, but I thought that was the most ridiculous difficulty spike I've ever encountered in a video game.

Lunar Legend is

certainly a thing.
53  The Rest / General Discussions / Re: What's the haps? on: November 12, 2015, 11:42:39 PM
Okay here's https://dl.dropboxusercontent.com/u/22006397/RadKey.zip if anyone wants to screw around with a kanji lookup tool that would probably make very little sense to anyone who isn't me. Also hrr drr I can't code organizedly.

-- edit --

I wish there was a way of saying "worst" without having the connotation of "bad."

Like, I was thinking about this the other day, in the context of Ys being my least favorite Joanna Newsom album, which makes it sound like I dislike it, which couldn't be further from the truth. It's one of my favorite albums ever, I was just never big on how much Park's arrangements could drown on Newsom's harp playing. And I can't think of a more neutral way of saying "X is my least favorite entity from a given set."
54  Media / Single-Player RPGs / Re: Dragon Quest 7, 8 and Bravely Second announced for 2016 on: November 12, 2015, 11:39:10 PM

55  Media / Game Journals / Re: A Game Journal Reborn on: November 12, 2015, 09:49:38 PM
STHA - Finished off the Forest Cave. Got into one encounter in the Aborigine Forest. Nooooooot going back there for awhile. Next stop is probably Enrich Castle to figure out my /next task./

Also I gotta say in some ways this feels more like an open-world first person RPG and less like a dungeon crawler per se. Reminds me of Krondor, kind of uuuu more stuff i should play more of sometime. The game's dedication to maintaining that illusion of first person-ness really goes a long way to that end.

Echo Night - Got the third and fourth plates also died by falling down the stairs in the music box dream. Also Nemuri finally came. Appears to be a direct sequel so imma hold off for now.

I gotta say, the puzzles in this are quite easy -- but not in a bad way. They're easy because they /make sense/ and aren't really going out of the way to do deliberately goofy things, so instead of challenging puzzles you just get the joy of interacting with this really immersive gross i used the i word little virtual world-on-a-boat.
56  Media / Game Journals / Re: A Game Journal Reborn on: November 11, 2015, 07:41:54 PM
I felt like playing Sega stuff today so I decided to spend some time with Shining of the Holy Ark, because I forgot I even had it.

Holy goddamn.

1. The sprites are lovely. They're pre-rendered 3D things like in Donkey Cong Kountry, but they're generally REALLY well animated and have this charming... claymationy look to them.
2. Loads of ambiance in the dungeons.
3. You can get preemptive strikes by attacking with fairies. Depending on the way enemies come onto the screen, certain fairies will be able to hit them. Enemies come onto the screen depending on the dungeon layout, so you have to pay attention by what you're moving next to and set your fairies accordingly, which is just /really neat/.
4. Has not been a total grindfest like SitD.
5. I LOVE how you can actually walk around the towns.
6. Really good sense of worldbuilding, although this is part of the Shining Force 3 series so that's not surprising.
7. The way the battles and everything, really, is first person -- for /you/. Your party members are always running out in front of you n stuff. Which I've not really seen that much in games like this?
8. Sometimes when looking at /things/ (holes, rocks, bushes, etc.) when trying to find items, you get little... ambient fauna popping out and doing things.

Anyway, what I actually did. Went back to the first dungeon and picked up the stuff I missed, got a few fairies, did the forest dungeon (also found a stray dog. IDK what they're for), and then went through the forest cave as quickly as possible because it's huge and stuff in there is rather dangerous and I was low on MP. Immediate plans are going /back/ to the forest cave to clear it off, because I missed a bunch and I can use my wings to get back to Enrich now.

Yeah idk how much time I have to invest in this right now but this is pretty goddamn cool.
57  The Rest / General Discussions / Re: Tips for Lunar? on: November 11, 2015, 05:00:25 PM
Don't grind in the Playstation version unless the random scrubs are too hard. Bosses scale with Alex's level, so building him up too much will lead to some obnoxious fights!

And welcome!

I remember there are a few points you MIGHT need to grind at before you get easier access to magic restoratives?

Although fwiw the battle system's pretty balanced and there's some decent room for strategery -- SSSC is notorious for having considerably fewer spells than the previous version, but on the other hand the cheaper ones stay useful throughout, so you can actually use them in non-boss battles effectively. Oh, and you get items that cast spells too.
58  The Rest / General Discussions / Re: Tips for Lunar? on: November 11, 2015, 12:29:47 AM
What's the haps?

What's everyone playing today?

Haps - http://www.rpgfan.com/boards/index.php?topic=8301.0

Group game journal thread - http://www.rpgfan.com/boards/index.php?topic=13646.0

Man I should check out the Sega CD versions sometime.

Yes, you should. For one thing, EB on SEGA CD is a beast compared to the cakewalk that is EBC. The former will put hair in certain places.

Doesn't EBC make you pay to save? That'd really turn me off from playing it.
59  Media / Game Journals / Re: A Game Journal Reborn on: November 10, 2015, 08:21:57 PM
FALLOUT 4 --- I can't say much yet because I just fired it up but I CAN say this. COOLEST CHARACTER CREATION EVER!! I will report back with more in the coming days.

Can you make a genderqueer/futa abe lincoln with green skin and pink hair?

cause you could in saints row 2

-- edit --


Mushi - Level 3 is trouble.
60  The Rest / General Discussions / Re: What's the haps? on: November 10, 2015, 06:16:33 PM
I tried taking vitamins but they're huge and I kept choking on them.

Anyway last night was interesting.

I decided to reduce my caffeine intake over the weekend. God knows why. I'm aware this never turns out well. Especially right around the time change. Anyway, felt not awesome Saturday. Felt worse Sunday.

Laaaaast night I'm riding home on the bus. There are some children sitting across from me and I'm /terrified/ of them for no apparent reason. Get home. Completely crash around eight. Pass out in my chair for about 40 minutes while listening to STG weekly. Get up. Go to bed for another 20 minutes.

I don't really remember the order of what happened at this point. I get up again, have some kind of minor psychotic episode, buy something online (I'm not really sure /what/), freak out on Skype, go back to bed, set my alarm clock to get me up in twenty minutes, reset it about three times, get back up at ten, the stuff I mentioned previously may have occurred at this point, go back to bed at 10:30, and spend the rest of the night having weird dreams.

One of the dreams was uh... just scanned images of a pamphlet of a very, very old and emaciated man being helped into and out of a chair/his clothes on his birthday by his family. The text on the pamphlet was something like "Hell is not when your body has fallen apart and trapped you inside of it. Hell is when everyone around you is aware of this and still pretending to be happy." Then I had another dream where one of my family members was like massively pregnant, walking around naked, and turning into some kind of... subhuman thing. In the context of the dream, this was a very positive thing.

So yeah, /I really need to never be caffeine-sober again shit gets peculiar/.

-- edit --

On the plus side, my kanji lookup thing's got all of its core functionality in it (woohoo, keyboard decided to work again). Next step is toooooooo load in kanjidic, map individual kanji to their frequencies and stroke counts (kanji without defined frequencies get a score of 9999), wrap this information into a class, have the resultant matching kanji lists look up the kanji objects with the sorting data, sort these, and then figure out how to get the list of objects to actually print into the list box.
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