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46  The Rest / General Discussions / Re: What's the haps? on: July 08, 2015, 06:09:32 PM
Yeah so that one guy wasn't nearly as dead as I thought. Good for him!
47  The Rest / General Discussions / Re: What's the haps? on: July 07, 2015, 05:55:06 PM
Went to grocery by my apartment after work. May have been a dead guy on a bench outside of it. Walking home, I got shouted at by some crazy guy (and he kept shouting at me until some girl walked by and he started shouting at her instead).

Dafuq with this town lately.
48  The Rest / General Discussions / Re: What's the haps? on: July 06, 2015, 10:25:16 PM
Getting emulated Saturn games on Steam seems like it'd be really doable, even :(
49  Media / Game Journals / Re: A Game Journal Reborn on: July 06, 2015, 05:30:27 PM

Shining Force 3 - Spent like an hour playing some mission and then I realized I'd already done said mission on another save file. WHOOPS. Oh well, everyone's better leveled on the more recent save file. But still. I am dum.

-- edit --

Nanatsu Kaze - Got stuck figuring out where the other wind stone was and then I realized the answer was, uh, super obvious and I'm just not very bright. This led to an encounter with a giant, humanoid, terrifying baby made of boulders bound together with large pieces of wire, and also getting the implication that said stone baby, as it aged, would erode down into a single, immobile rock with limited sensory input but would still be totally sapient THIS GAME IS WEIRD. THIS GAME IS WEIRD A LOT.

DDP DFK - Did training on level 3. I feel like I can sort of adequately use Ship B with Power Type in Boost mode since it gets hypers fast and you can use those to kill bullets. The bullet patterns in this compared to Mushihimesame or even Espgaluda 2 are just fffffffffffffff.
50  The Rest / General Discussions / Re: What's the haps? on: July 06, 2015, 02:13:00 PM
could you whip up something about how my pets are dead forever?
51  Media / Game Journals / Re: A Game Journal Reborn on: July 06, 2015, 12:12:01 PM
Morrowind - Got into Lower Angband.

1. Need to get some sort of jumping potions (rising force?)/spells before I can go further.
2. Should probably pick up Night Eye instead of using the Ghetto Night Eye that I made.
3. Need to sell a bunch of loot I found and go back and get a (rather valuable) hammer I left lying in there.
4. Get some better soul gems so I can try trapping the dwemer ghosts maybe.
5. Bribe Ra'virr for awhile.

THIS GAME IS QUITE A LOT BETTER THAN I REMEMBER ALTHOUGH I DON'T THINK I ACTUALLY /PLAYED/ IT BEFORE, OPTING INSTEAD TO JUST MOD THE HECK OUT OF IT although I kind of have developed a distaste for mods in general over the past year which comes after I spent more time than I should've making a mod for Legend of Mana WHOOPSIES.
52  Media / Single-Player RPGs / Re: Dragon Quest VIII on 3DS on: July 06, 2015, 12:02:36 PM
I like the original DQVII a lot although it'd be nice to play it with an actual, uh, non-borked translation.

... Although considering this is modern-day Squenix translating it it's probably just going to be an endless stream of <Maribel> OY GOV I BUSTED ME BOTTLE ON THE WAY TO THE DISCOTHEQUE. WEST-HIGHLAND CURRY!!!
53  The Rest / General Discussions / Re: What's the haps? on: July 05, 2015, 05:39:52 PM
The joke was that I was watching international sports on 'Murica day.  Because 'muricans don't favor "fairy" sports like soccer and cycling, despite them being quite physically demanding.  

And Klyde, the staff could tell you about the more colorful analogies I use in staffland, especially when I'm ranting about playing a game I sorely dislike for a review.


-- edit --

Oh hey found half a jar of vegemite on top of the fridge next to the baumkuchen :D
54  Media / Game Journals / Re: A Game Journal Reborn on: July 05, 2015, 11:59:48 AM
Morrowind - Went to Caldera and killed the first Telvanni agent, but I'm not quite able to take on the other three. Also tried freeing the slaves in the Caldera mine but it looooks like there's some quest related to that so I'm not going to do that yet. Got a light spell. I think I'll go back to Balmora and make it more useful and then do the first main quest, or possibly take care of some wilderness quest outside of Caldera first. I thiiink if I can get Destruction up to level 20 I'll be better off. Also whatever school paralysis and chameleon are in.

Also note to self: I could just get some charm spell (I think Caldera sells one, either at the mage's guild or the fort), some fortify personality/speechcraft potions, and bribing money, and go do the next mage's guild quest, although this won't address the issue with my character not being good at attacking. First MQ dungeon throws enemies at you one at a time iirc which is more manageable and would be a better opportunity to build up armor and attack magic.

ToR - Only messed with this briefly ie saw like eight skits and grabbed some overworld chest.

Nanatsu Kaze - Gave the tree thing to the bell rabbit. Need to go find a wind stone so I can learn the orange wind and fix the moose-dragon's leg wings. THINK it might be in the house with the hand in it by the lake. Also still haven't seen the hide-n-seek slug again.

-- edit --

More ToR - Fun with emotionally traumatized furries!

I can't really pin down why but this feels not at all like my mental model for how Tales games feel.

Morrowind - Got more ebony (and also mark and recall so I can empty out the mine in question easily) but the Khajiit in the mages guild I was selling stuff to is out of money. Made a better light spell, at least. Guess I'll go dump the ebony in the fighters guild chest I appropriate and go do the first main quest.

-- edit --

Morrowind - Got the puzzle box from Argletharglebad but my /main spear/ broke and I ran out of life juice so I had to go back to Steve Balmer to repair my spear and get more life juice. Also hit level 3. I never really noticed this, but there's value in developing your miscellaneous skills in MW too, it's just harder to do it normally so trainers are more important. Ergo I'd just binge train up alchemy and armorer and some of the other magic families if I wasn't set on getting a charm spell (which is like 2K).


... I need to get back to ChoroQ. I put that on hold till summer and that's be the season that be. I also put Jade Cocoon on hold till the summer when I got it. That was in 2013.
55  Media / Single-Player RPGs / Re: Article: 21 RPGs that brought something new to the table on: July 05, 2015, 01:19:52 AM
Is Daggerfall really the most feature-rich? I remember it being the most glitch-rich (if you exclude Battlespire and Redguard). Arena had create wall, break wall, create stairway, etc magic that allowed for crazy navigation of dungeons. Didn't Daggerfall cut some of that?

I had a long post detailing why Daggerfall's not that feature rich until I removed it and went with something more meta, but basically from a raw numbers perspective, Daggerfalls has a lot of features, especially with regards to char and action reputation, but a lot of them just don't work right (the boat, language skills), force the player to grind a lot (the way reputation works), or just offer essentially pointless options (you can tweak a lot with enchantments but it's kind of pointless).

http://www.uesp.net/wiki/Daggerfall:Daggerfall goes into more depth about the mechanics.

Anyway the particular flavor of open-world RPG gameplay that TES uses is pretty much what Might and Magic came up with well before TES, the key difference being that the M&M games are a lot smaller than Arena/Daggerfall but as I said, that doesn't really count because Daggerfall just repeats/copy-pastes a small amount of unique content over and over again to LOOK big.

Now, I DO think that Daggerfall was the first RPG that used a true 3D, room-over-room engine. iirc Ultima Underworld was still doing the Doom thing, where you had 2D maps that got extruded up. So arguably if you want to put it on the list, that'd be a better reason.
56  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: July 04, 2015, 05:24:17 PM
So tempted to swap the image links.
57  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: July 03, 2015, 09:05:14 PM

58  Media / Game Journals / Re: A Game Journal Reborn on: July 03, 2015, 07:54:22 PM
wrt Growlanser 1, what did the PSP version add/change? I was sort of thinking about getting the PSX version 'cause it's cheap and I don't have a PSP (but I DO have 10 bucks sitting in paypal from a refund that I don't trust paypal to not eat), but if the PSP version is significantly improved enough maybe I'll go that route... Also I guess PSP got Growlanser 4 release domestically as well, which I know nothing about.

From the videos I saw the remake looks kind of... deliriously low-res too.


Morrowind - Wandering around some ebony mine. Game's a lot darker than I remember. Need to get a lighting spell I guess. Also trained alchemy up enough so that I can actually see what potions do. Main buy (Ajira inthe mage's guild) is out of money anyway right now so I don't think I should bother with the ebony. Probably going to Caldera - I need to get my speechcraft up before I do the next set of mage's guild things, and I want to get my attacking skills up before I get the main quest going.

Nanatsu Kaze - Wandered around in current chapter a bit. Found slug guy but he ran away. Got into the back entrance to the lake.

Anyway gonna ToR a bit. I'm still not a hundred pertotally sure where Eugene's eyes are.
59  The Rest / General Discussions / Re: What's the haps? on: July 03, 2015, 03:03:40 PM
Whenever I watch old stuff from the 90s and like, aside from musicians and actors, people always look/act way older than they were. Like people in their mid-20s seemed ancient in the 90s? I know people joke about Masahiro Sakurai looking like he's aging backwards, but I get that from a lot of people -- there's plenty of people I know that look/act a lot younger at 40/50 than they did at 30.

idk different ideas for different generations about what maturity means I guess.

Meanwhile, it rained again today. So that's like... four or five days over the past three? weeks where we haven't had any rain.
60  Media / Game Journals / Re: A Game Journal Reborn on: July 02, 2015, 11:34:29 PM
@ Mickey: I really liked Growlanser 2 when I was playing it, uh, whenever I played it. Last spring or 2013? You might want to check a FAQ for the play chapters though, they're sort of easy to permanently miss. Also I'd sort of recommend not spending stat points until you need to in case you hit a mission you can't beat and need to adjust stuff accordingly. I don't think there are MANY places where you get stuck without being able to do any emergency grinding (note that you don't really need to grind unless something goes wrong) but there are a few?

That game was the game and probably the single worst SRPG I've ever played.

dawg I could show you some shit and most of it comes from Poland.


ToR - Did little waitering minigame. Got everyone a title from that. Also found some chests on the overworld and I'm not really sure what they're for. Also not entotally sure how equipment inheritance works -- should probably figure that out before I try advancing the plot.

XIIZeal - Woohoo! New patch adds separate leader boards for different difficulty levels :D Also got onto the alternate route through Stage 5 somehow.

... I need to get a copy of Strikers 1945 2. Haven't played that in years.

Morrowind - Did catgirls mage's guild stuff. Did first thieves guild mission in Balmora. Stole a bunch of alchemy equipment. My dude is a thief/enchanter thing. I didn't take alchemy for some reason.

I'm eschewing mods for the most part -- just running something that places random flavor NPCs, something to delay Dark Brotherhood attacks (as they render the early game WAY too difficult if you start with Tribunal installed), the patch plugin, the official plugins, and most of the optional stuff from the code patch (which doesn't affect too much anyway). Basically approaching the game on its own terms. Which means making heavy use of the trainers and working with the existing mechanics to cope with the lowish base hit rate.

"eschew" fuck why did I go to grad school oh lord.

(Minor redaction: Adding two other mods that makes guards help the player fight NPCs and causes non-combat NPCs to flee from combat; also might make something to make Solstheim wolves friendly when I get there because I don't like killing doggies).
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