- USG: I used to have a link to a bunch of Youtube tutorials on how to actually play the game, but I seem to have misplaced it. It might be in the Youtube thread but I'm too lazy to bother checking.
Just give everyone axes until you spark reverse delta and then use reverse delta on everything, basically. Magic and unarmed are useful if you want to go that route. And make sure all your armor has Life Protection (it usually grows this if you have it equipped for awhile).
wrt SGF1 just try to kill the bosses as quickly as possible, however possible. They tend to have really bad attacks that trigger after a few turns, so don't go for drawn out slogs. SGF1's not really that hard unless you're playing extensively with monsters in which case it's really hard. And Lute's quest is basically sandbox mode.
WRT DQ7, it's a game I like a lot but it's better in small doses, and it's pretty episodic so it kind of works towards this anyway.
Also what's the missable plot item in the Deja Tribe dungeon thing?
--- edit ---
I forgot if I mentioned this here, because my mind's sort of fried and I can't remember jack shit right now, but this is a problem I've been having with gaming in general lately.
Been playing a lot of shmups recently, and some of the advice for getting better I see is that you should go watch replays of really good players playing the game, and try to repeat what they do.
Which makes me think that shmups are just... solved problems, and the entire gameplay experience there is trying to adhere to a gold standard as closely as possible, and being graded on how close you made it to that standard.
That's also what I got out of Trails in the Sky, though -- the game's quests told you exactly what to do, you'd do it, and... it just felt very tasky and homeworkish.
--- edit 2---http://www.gog.com/game/cosmos_cosmic_adventure
I sort of want this but I doubt it holds up well :T Cosmo's Cosmic Adventure is pretty much the first PC game I recall playing though.