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351680 Posts in 14324 Topics by 2253 Members
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6361  The Rest / General Discussions / Re: Well, that's one way to stimulate the economy on: September 10, 2009, 11:42:31 PM
That blog looks like random right-wing bullshit, and more importantly it's tl;dr.
6362  The Rest / General Discussions / Re: The Gaming Intelligence Agency is back! on: September 10, 2009, 10:13:41 PM
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I just looked up some of my old favorite artists and now I think most of their work sucks.

And now you know how I feel about Snuper Nintando games.

---edit---

Oh wow thegia is what I thought it was and it's associated with what I thought it was associated with which later ended up associated with GAF hence the confusion.

Sometimes I wish I could remember. Sometimes I wish I could forget.
6363  The Rest / General Discussions / Re: The Gaming Intelligence Agency is back! on: September 10, 2009, 09:33:42 PM
I seem to have gotten TheGIA confused with GAF/NeoGAF. Previous statement retracted.
6364  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 10, 2009, 08:07:24 PM
PS1's not really a grindfest in the sense that 2 is. 2's a constant grindfest. 1's a grindfest up till you hit like level 6 or 7 and get Odin and Myau, at which point you shouldn't need to grind (and maxing your levels in PS1 is actually a pretty trivial thing to do that'll probably just happen in the course of normal play).

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Hell, it even did combination attacks before Chrono Trigger and Final Fantasy VI did them.

FFVI didn't do combination attacks, and PSIV didn't do much with combination attacks. There aren't very many at all and its gameplay was hardly built around them the way CT's was.

omg my kitty :333 fuzzy~
6365  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 10, 2009, 01:32:23 PM
I should write about the issue where too many RPGs rely on predicting what the other dude will do instead of actually strategizing, and how it's usually more efficient just to use a brute force technique. But anyway, the thing with Cyan's first tech being the most powerful does sort of give credence to the idea that FFVI is poorly balanced.

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Well, if you played FFVII as your first RPG or first FF maybe you would appreciate FFVI and FFIV less?

My first RPGs were uh, FFMQ, Secret of Evermore, Earthbound, and... FFL2, in some order, and I played CT before I played FFVII, actually. And Pokemon. And probably various other PRGs I don't remember.
6366  Media / Miscellaneous Games / Re: New 2-D Sonic game from Sega on: September 10, 2009, 01:30:40 PM
Chevalier, if you disagree with what I'm saying, the correct response it to challenge everything I'm saying, write a massive, referenced post backing up your point of view, and to utterly obliterate any point I might have had. Petty corner sniping is not conducive to much of anything!!
6367  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 10, 2009, 11:31:13 AM
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Cyan and his sword techs were awesome.

I never used them. I didn't have the patience to wait for them to charge up. Or rather I probably did use them BACK IN THE DAY when FFVI was my favorite game ever, although I still tended to prefer Edgar because I could spam saw or autocrossbow, Sabin because of similar effective and damaging multi-hit attacks, probably Celes and Locke just cause I though they looked cool.
6368  Media / The Soundroom / Re: Song of the Moment: The Original RPGFan Post Count +1 Megathread on: September 10, 2009, 01:54:24 AM
Fleetwood Mac - You Make Loving Fun

(christine mcvie reminds me of a man)
6369  Media / Miscellaneous Games / Re: New 2-D Sonic game from Sega on: September 10, 2009, 12:20:38 AM
Let me qualify that by saying that I don't think Sonic's really particularly fast anyway and that video you linked to sort of illustrates why. You get a lot of points where you're waiting in some elevator/corkscrew thing, or have to tread carefully around enemies. It's not consistent speed. You NEVER get really consistent speed.

Alternatively ou also get levels that seem like they're half on autopilot. I don't like it when games feel like they're playing themselves.
6370  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 09, 2009, 10:26:23 PM
What was *balanced* about FFVI's gameplay?
6371  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 09, 2009, 05:22:42 PM
Suik 3 isn't Suik 2, Gen. Duh.
6372  Media / Miscellaneous Games / Re: New 2-D Sonic game from Sega on: September 09, 2009, 05:22:21 PM
Sonic's pretty much my least favorite 2D sidescroller. The levels look random-as-hell, there's no variety in the gameplay at all, and the only point is speed. Sonic 2, I mean... Chemical Plant and Casino night played sort of differently, by virtue of one being underwater and the other having those annoying pinball objects scattered around, but -- and honest to god, I DID beat the game -- everything else was just forgettable and samey. It just feels like a longish tech demo and not much else. There aren't any puzzles. The boss battles aren't anywhere near as anything from your average Treasure game. There's nothing really as memorable as the Vortex Queen, and you don't see a lot of visual/area variety within a single level like with Vectorman. You just... run right, as fast as possible.

Maybe it'd be different if I had any sort of nostalgic connection to this series*, but I didn't get a Genesis till I was in 7th grade so it's not like I grew up playing these things.

* Actually, I do, by means of Sega Smash Pack. That's the funny part!
6373  Media / Single-Player RPGs / Re: Dragon Quest VI appears on: September 09, 2009, 05:09:01 PM
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Anyhow, it appears to use the same exact engine as IV and V does, which I really liked.

DQIV and V DS both looked a hell of a lot worse than DQ6 did in its original incarnation. I mean, they pretty much looked exactly like DQ7 did, which looked a hell of a lot worse than DQ6 did.

Why not avoid the effort and just release a straight-up port? It'd look nicer and get done quicker. Does 6 even need remade?
6374  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 09, 2009, 02:31:18 PM
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Translation: it's an rpg from japan, and it's old, therefore it must be complete shit.

Absolutely!
6375  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 09, 2009, 11:28:27 AM
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...so FF4 is mediocre because it's a JRPG?

It's mediocre because it's a JRPG from... 1992? and the genre's really managed to transcend its inherent mediocrity since then.

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And I don't think a handful of extremely obtuse and hard-to-activate glitches makes the game "glitchy".

There's a rather large handful of extremely obtuse and hard-to-activate glitches along with some less obtuse and easier to activate glitches combined with some things just not working.

The problem with the World of Ruin is that by that point, everything you do depends on how you build your characters via equipment and esper. Their personal skills become mostly useless by that point, so everything unique about them sort of falls off, and the only strategy at that point i just determining who has the best straight-up stats and then spamming their best attacks.

Also the entire game has some goddamn atrocious dungeon design throughout. Well, no. Just boring. Goddamn atrocious would be something like Phantasy Star 2. They're also low on interactivity, from what I remember?

http://www.fantasyanime.com/finalfantasy/ff6/images/ff6gba_map49-FanaticsTower.png I Just CANNOT fathom the amount of time and effort they must have put into this.
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