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6361  The Rest / General Discussions / Re: Today's XKCD is a huge nostalgia trip on: October 28, 2009, 01:22:05 PM
Downloading files from tripod was fun because it never fucking worked :3c

---edit---

http://rinkworks.com/stupid/

Hey computer horror stories from BACK IN THE DAY. Of course I'm sure most people remember that because y'all are old enough to be my grandpas but my real grandpas are dead so I guess you'll have to make due.

But for the kids! To learn! Much enjoy!
6362  The Rest / General Discussions / Re: Today's XKCD is a huge nostalgia trip on: October 27, 2009, 01:26:55 AM
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My defense was that I was 16 and it was 1996.

I tried to figure out how old you were and then discovered I forgot how to do math.

I probably have my old megazeux site somewhere. I used Topcities though. I'm just that indie.
6363  The Rest / General Discussions / Re: Games you got sick after playing. on: October 26, 2009, 05:00:04 PM
Back in highschool I had this weird tendency to get headaches on sunday afternoons, typically from how the light was shining into my bedroom (and on saturdays, I usually wasn't at home in the afternoon). So a lot of games I got on Sundays I associate with headaches, looking back. Like UT2K4, or FF:CC.
6364  Media / Single-Player RPGs / Re: Half finished games on: October 26, 2009, 04:56:14 PM
I've played hundreds of game. I've completeled lesss than 20. Don't feel bad.
6365  The Rest / General Discussions / Re: Today's XKCD is a huge nostalgia trip on: October 26, 2009, 04:54:47 PM
Back in the day, exploring the internet was a lot more fun since search engines sort of sucked and, even more so, data consolidation sites like wikipedia and youtube didn't exist. You actually had to LOOK for stuff. Also, with webrings, a lot of surfing was just random clicking and browsing through randomly-chosen sites. You never really knew WHERE you were going to show up.

Now, the internet's sort of more ab out centralizing everything and talking more than listening, I guess.
6366  The Rest / General Discussions / Re: Games you got sick after playing. on: October 26, 2009, 01:35:25 AM
Was it a stress headache of visually induced? http://img.qj.net/uploads/articles_module/63999/Two-Worlds-screen_qjpreviewth.jpg Because going from THIS screen, the game looks really visually over-stimulating and sort of barfy.

(Morrowind sort of treads doing that depending on what texture packs you have installeD)
6367  The Rest / General Discussions / Games you got sick after playing. on: October 26, 2009, 12:57:04 AM
The game either made you sick or the sickness was incidental. What are your best stories! here are mine !!!!

- Battlefield 1942: Forgotten Hope. Earlier that day, I'd gotten my wisdom teeth out. As soon as I got home, I started playing BF1942, using the Forgotten Hope mod, on the Stalingrad map. Then I started throwing up blood.

- Earthbound. I missed a day of class back in fourth grade from getting sick. I was super-sad cause my gifted class* was going on a field trip to the SPACE CENTER. So my mom bought me Earthbound to make me feel better. I remember reading the strategy guide in the doctor's office :3

- Creatures 3. The weird speckling pattern on the grendels' jaws made me really headachey and weird. It still sort of does.

http://images4.wikia.nocookie.net/creatures/images/0/02/Creatures3_grendel.jpg Er, guess the jaw is green and the rest of the body has the speckled pattern. Anyway, imagine that a little smaller and moving, on a crappy CRT monitor from like the year 1998. It's sort of visually disorienting.

- Metroid Prime 2, Growlanser Generations, The Longest Journey. I either got these from my grandma for christmas one year, or, uh... ... Fuck I have no idea who I got them from. Anyway, like, the day before christmas eve, the grandma in question (This is the insane grandma we went shopping with a few years ago to pick out her funeral clothes. Got I have a million grandma stories) gets some stomach virus, so my uncle and aunt stick her in the hospital so she can get some attention, and then the rest of us all eat pizza hut on christmas eve for the BEST CHRISTMAS EVE EVER. Then on christmas day, she's out of the hospital, so we go over to her house to open presents and stuff. We think the house is disinfected by that point since people were over disinfecting it. Also, she's hopped up on pain killers or something, much to our amusement.

Anyway. So, december 26, I'm feelin' fine, although maybe a little depressed about the tsunami and all. Then December 27th rolls around and it's like HALUGLUAHUALHULUAH. So basically most of that day was headache/vomit/playing one of the three games mentioned/watching disney cartoons/vomit/vomit/vomit/dammit, Grandma.

- Deus Ex. I got this way back in ninth grade and it was AWESOME and I was playing it all week, and then that weekend I went to Chicago and came down with a balls infection and now I can never play Deus Ex again because of bad memories.

- Last year in 2009... er...
...
...
Fuck. Back in February, when DQV came out, I was like RIGHT in the middle of this Seriously Epic Head Cold that led to a lot of sleeping and I couldn't play DQ5 for like a MONTH after I got it because it reminded me of being sick.
6368  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: October 25, 2009, 08:00:59 PM
Persona 1's bad ending is weird for not so much being a bad ending but more a matter of the game stopping spontaneously halfway through.
6369  Media / Miscellaneous Games / Re: Most under-rated games ever? on: October 24, 2009, 09:36:49 PM
Man, screw that. MML is easily the best thing to ever come *out* of that franchise. Which makes that whole fandom outcry about NO THEY'RE GOING 3D THAT'LL RUIN IT seem really silly in retrospect.

Then again, MMX7 and 8. Then again, they sort of ruined MMX around 6.
6370  The Rest / General Discussions / Re: Bernie Stolar interview. on: October 24, 2009, 09:29:43 PM
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Sega has been the reigning monarchs of bad business decisions in the gaming industry for a pretty long time.

Yeah. How the hell do you let the NES beat out the SMS?
6371  The Rest / General Discussions / Re: Legendary Rpgfan forums discussions... on: October 24, 2009, 09:29:34 PM
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I also liked his science project story, which was a tame one by RPGFan standards but spoke volumes about broken educational systems.

I'm not sure what that story entails but it DOES remind me of the time I trolled http://www.lawsoflife.org/ by intentionally writing a nonwinning essay, won anyway, and got 100 dollars for it.

Quote
And Mesh's still using his "romance novel" avatar, a result of once again overthinking RPGFan shenanigans.

My original avatar was actually Softporn Adventure's cover but A) Roberta Williams rack was just a little TOO rackalicious and B) I'm not sure if IF counts as a novel or not. Also C) Roberta Williams is substantially less hot now. Also D) She might actually be a dickgirl we don't know.
6372  The Rest / General Discussions / Re: Bernie Stolar interview. on: October 23, 2009, 12:23:56 PM
I'm not sure shmups and RPGs were big sellers in the States during the Saturn era.
6373  The Rest / General Discussions / Re: Bernie Stolar interview. on: October 23, 2009, 04:44:50 AM
Let's just say that no amount of Stolar power...

*sunglasses*

Could fuel THIS green economy.

Wait that doesn't make any fucking sense.
6374  The Rest / General Discussions / Re: Legendary Rpgfan forums discussions... on: October 23, 2009, 02:22:51 AM
Okay so I did some research and apparently oil of clove is used as an antibacterial and anaesthetic, and is used to treat dry socketing. And apparently Dios GX told this story. Also someone else mentioned Dios being "flexible." Am I infersing myself down the right path?
6375  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: October 23, 2009, 02:21:17 AM
Uru - Finished Kadish. The last two puzzles were really good. And then I discovered the firefly puzzle. Even after I looked up the solution I have no clue how to actually pull it off.

Uru spoilers like anyone cared.

Code:
The problem with the pyramid puzzle in Kadish is that the entire theme of the world is figuring out what's *missing*, (although this doesn't really apply to the starting ring puzzle as much). The pyramid puzzle has the player seeing a tree symbol in a painting in the Kadish Gallery and having to figure out, from that, that they need to do something with the tree symbols in the pyramid. The problem is, the entire age re-uses a set of variations on like 6 different symbols, so figuring out that the pyramid puzzle relates to the picture in question isn't entirely intuitive, and the actual clue on it isn't really fitting with the theme of the world.

The problem with the *Firefly* puzzle is that:

A) You need to collect fireflies to see in a dark cave. Perfectly logical in and of itself, except it's not immediately apparent you can get them to follow you.
B) Fireflies scare off easily. If you run, they stop following you (and, uh, you run a lot in Uru, so this sort of contributes to the problem in A). Also, water scares them, meaning you can't walk in water when they follow you. Problem? The Age you find them in has random thunderstorms that scare them off. And you can't run for cover, because running scares them off.
C) Steam also scares them. Problem? When you link back to the desert age, the game places you *on a giant steam vent*.
D) YOu need to make bridges over the water using fish trap boxes to get to the caves. Again, not illogical, except it's not really clear WHERE you should put the traps, since you can't really jump too much when you have fireflies with you and the rivers are sort of... amorphously river-like.
E) ALSO the game has wonky physics and controls which usually don't matter but kind of making positioning wooden fish traps annoying.

Putting a clue that you can get fireflies to follow you would've helped a lot. As well as making them not scare so easily.
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