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6361  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 11, 2009, 02:57:01 AM
Bethesda's games are full of filler, though. It's not just sidequests. It's travel time and shit like that which maybe Oblivion mitigated by its fast-travel thing, but still, mostly filler. I tend to think ideal game length is a roughly cubic function ranging from 0, being least ideal, to about 30, which is most ideal, dipping to another low point at 60-70, and then rising against as it approaches some asymptote of around 200 hours, let's say. Reason being is that once you get to a certain length the game necessitates a different play style and becomes digestible again, whereas a 70 hour game is still probably going to be one huge irritating glob of game.
6362  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 10, 2009, 11:08:50 PM
Huh, dink smallwood. Haven't played that in a gazill.

Did anyone ever find that weird semi-sequel adventure playable at all?
6363  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 10, 2009, 08:05:21 PM
Ragnarok:

1. Weird death. I read a scroll and my dude turned into an "ivy creeper." I get the message "you may never die..." and the game ended.

2. The blue wheel fuckers are evil.

3. So are bears.
6364  Media / Single-Player RPGs / Re: like... seiken densetsu 3?? on: November 10, 2009, 07:18:35 PM
I meant the original FF:CC. That had combos?
6365  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 10, 2009, 12:03:19 AM
Gen, it's not ragnarok online. It's a goddamn DOS roguelike from 1992.

>:C

http://members.chello.at/theodor.lauppert/games/ragnarok.htm
6366  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 09, 2009, 08:29:55 PM
More Ragnarok. Was doing pretty well till I got some weird teleport curse and destroyed my sword. Which was -1 at that point. Balls. Then a berserker killed me.

Anyway gen you should play this game you'd like it:

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Therefore, it is quite possible to begin the game as a male sage, and end the game as a lycanthropic female Fire Giant conjurer with 14 fingers, 3 eyes, and the ability to form giant paper whales using origami.
6367  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 09, 2009, 02:42:26 AM
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I'd actually kill for a Devil Summoner game set in feudal Japan. :P

That'd work, actually.

Oh wait I should've done a WHERE'S MY BLANK DAMMIT for an english release of the original Devil Children games, which were actually good and probably the most stylistically similar games to FFL2 I ever played.
6368  Media / Miscellaneous Games / Re: Most under-rated games ever? on: November 08, 2009, 11:56:36 PM
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I didn't have as much of an issue with XG's ground battles as I did with its mech battles. After learning how to spam that chick's beams, it was pretty smooth sailing, but otherwise it was very clunky.

Well I mean, in the sense that LoL had an actual combo system whereas XG's was more like a fancy menu system for picking attacks, and LoL had, uh, that thing where flying or short enemies were impervious to high or low kicks (which SH:C later had!), or various other nifty details.

The real crime of XG's gear battles is not having compartmentalized damage like Metal Saga or Front Mission. I mean, what if you could've blown off an enemy gear's ARMS or something to disable it?

Then again I think XG would've made a lot more sense as a linear strategy RPG anyway. You can't put FUCKING PLATFORMING BITS in a strategy game.
6369  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 08, 2009, 11:40:30 PM
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Ragnarok Online?

No. http://members.chello.at/theodor.lauppert/games/ragnarok.htm

Anyway I was gonna play that but I got distracted and starting making a game in game maker where you play as a shark dong and have to impregnate sharks and the basic mechanics come from Ikaruga. Also I have the munchies.

I think that plant I bought was sprayed with somethin' funny.

Also I seriously wish I was making that up. I need to get a life.

(if you're curious, it should be done by wednesday).

--- edit---

Actually did play Ragnarok some. Kept dying. Mostly from bears.
6370  Media / Miscellaneous Games / Re: Most under-rated games ever? on: November 08, 2009, 08:18:57 PM
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Legend of Legaia. Who gives a shit about its graphics? Seriously, it had an awesome battle system

I kind of wished XG's battle system worked like LoL's. XG's battle system was like a very, very, very simplistic version of LoL's.

As for SD2 and SoE's magic, both of them had more useless than useful spells, and it was a pain to get either of them leveled up. Also I thought SD2's multiplayer was just *bad* and I don't think single-screen multiplayer ever really works that well for RPGs.
6371  Media / Miscellaneous Games / Re: Most under-rated games ever? on: November 08, 2009, 12:43:22 AM
The important thing about Quintent's games -- especially SoulBlazer and Terrangima -- is that they embodied a sort of creational process.  No, you didn't have THAT much control over how the cities revived themselves. It wasn't like simcity, here, or even actraiser.

But the reward for dungeon crawling in SoulBlbazer -- and I think SB was a clearer distillation of this thing than Terranigma was -- was watching the town revive as a result of your actions. It wasn't something as nebulous and static as "plot." Your reward for dungeon crawling was a bigger world to explore and watch how it changed.

I think, in a sense, this is maybe one of the purest representations of a level of *joy* from gaming.
6372  The Rest / General Discussions / Re: Let's find really ugly webpages. on: November 07, 2009, 11:02:03 PM
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Why isn't there techno music? I could stare at this and bob my head to the running cat.

Why is the cat running backwards.
6373  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 07, 2009, 11:01:24 PM
I meant Survivor.
6374  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 07, 2009, 11:00:51 PM
I started playing Ragnarok again. NOT, however, entirely sure how it works anymore. For instance, eating akhegs are supposed to convey an ability of some sort but I forgot what. Maybe psychic powers? Anyway, it's one of the more interesting Roguelikes. It has flood the world with lava spells and gobs of skills. And a perma-save feature that you can use once every... 500 turns, I think (Valhalla, the commercial version which is now freeware, had multiple difficulty settings I think. 500 turns, 1000 turns, or ironman mode).

I also bought a houseplant that's almost as tall as me and it's been getting progressively wider throughout the day. Debating whether to move to dorm or what.
6375  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 07, 2009, 06:30:33 PM
Devil Summoner had crash bugs marginally related to status effects on enemy units timing out. It didn't happen all the time but it was still very problematic as it tended to happen on the really long and hard fights where lots of status effects were getting slung.

Not as constantly seen as the Phantasy Star collection GBA Save Crash with PS1 ,though.
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